Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.11 @ 10:05:44 Player: viper Result: Destroyed by 2K-BGT(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (513) 513 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1053 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 266/300 Energy 153/160 System Corruption 0% Temperature Cool (33) Movement Walking (400) Ox4 Location -10/Subcaves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit Utility Shielding > --- WEAPON (2) ------- Subdweller Beam Cannon Battle Rifle > --- INVENTORY (25) --- Light Ion Engine Aluminum Leg Disposable Heat Sink Medium Matter Pod (100) Subdweller Optics Subdweller Optics Seismic Detector Targeting Computer Core Shielding Scrap Shield Fragment (48) Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Subdweller Power Source Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Utility Shielding > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Subdweller Power Source Aluminum Leg Aluminum Leg Aluminum Leg Disposable Heat Sink Medium Matter Pod Subdweller Optics Subdweller Optics Seismic Detector Targeting Computer Core Shielding Scrap Shield Fragment Scrap Shield Fragment [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Utility Shielding Storage Huge Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 8 4 Power 5 | 1 2 2 Engine 4 | 1 1 2 Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | 1 1 . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 8 | 3 6 10 Power 1 | . . 1 Propulsion 2 | . 2 2 Utility 4 | 2 3 5 Weapon . | . . . Tool/Special . | . . . Unused Backups 7 | . . 7 Power . | . . . Propulsion . | . . . Utility 7 | . . 7 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 14 | . 16 12 Core 9 | . 8 12 Leg 24 | . 25 24 Storage 12 | . 12 12 Protection 11 | . 11 12 Energy Gun 11 | . 12 11 Ballistic Gun 11 | . 12 11 Peak Build Rating 13 | 6 10 13 Average Rating 10 | 4 9 11 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 95 | 19 95 95 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 9 | 4 9 9 Average Overweight (x) 3 | 1 3 4 Largest Inventory Capacity 25 | 10 25 25 Average Capacity 23 | 9 22 25 Most Carried 15 | 6 8 15 Average Carried 8 | 2 6 12 Final Capacity 25 | 10 25 25 Final Carried 11 | 6 8 11 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 650 | 237 301 112 Remotely . | . . . Salvage Created 598 | . 507 91 Parts 36 | . 31 5 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 11 2 Guns 11 | . 9 2 AOE 2 | . 2 . Classes Destroyed 5 | . 4 1 Builder 1 | . 1 . Watcher 2 | . 2 . Swarmer 1 | . 1 . Grunt 10 | . 10 . Subdweller 2 | . . 2 Best Kill Streak 4 | . 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 109 | . 40 69 Missed 25 | . 10 15 Hits 84 | . 30 54 Projectile 84 | . 30 54 Damage Taken 917 | . 236 681 Core 256 | . 30 226 Absorbed by Shields . | . . . Redirected to Shielding 6 | . 2 4 Ignored by Resistances 560 | . 149 411 Core Remaining (%) 100 | 100 . . Volleys Fired 67 | . 36 31 Largest 2 | . 2 2 Hottest 105 | . 70 105 Shots Fired 133 | . 71 62 Gun 130 | . 71 59 Cannon 3 | . . 3 Launcher . | . . . Special . | . . . Kinetic 67 | . 36 31 Thermal 36 | . 5 31 Explosive . | . . . Electromagnetic 30 | . 30 . Robot Hit Streak 26 | . 21 26 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 110 | . 58 52 Core Hits 31 | . 25 6 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | . 2 2 Burn 3 | . 1 2 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1216 | . 867 349 Guns 1031 | . 740 291 Cannons 58 | . . 58 Explosions 127 | . 127 . Melee . | . . . Ramming . | . . . Kinetic 491 | . 338 153 Thermal 360 | . 164 196 Explosive . | . . . Electromagnetic 365 | . 365 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 15 | . 15 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 141 | . 141 45 Average Temperature 47 | . 48 27 Received Heat Transfer 420 | . 192 228 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 914 | . 285 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 81 | . 81 . Initial . | . . . Average 6 | . 7 . Influence Increases 391 | . 391 . Destroy 0b10 Robot/C 220 | . 220 . Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 54 | . 54 . Trap Triggered on 0b10 50 | . 50 . Successful Hack 20 | . 20 . Disable Machine 8 | . 8 . Destroy Structure 9 | . 9 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 391 | . 391 . Time Decay 391 | . 391 . Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 17 3 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 12 | . 12 . Reused 5 | . 5 . Traps Extracted . | . . . Installed . | . . . Triggered 5 | . 5 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 35 | . 35 . Successful 22 | . 22 . Failed 13 | . 13 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 35 | . 35 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 22 | . 22 . Record 1 | . 1 . Prototype ID Bank 2 | . 2 . Locate Traps 4 | . 4 . Reprogram Traps 2 | . 2 . Dispatch Records 3 | . 3 . Maintenance Status 1 | . 1 . Surveillance Status 1 | . 1 . Transport Status 2 | . 2 . Investigation Status 1 | . 1 . Reinforcement Status 2 | . 2 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 5 | . 5 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3777 | 98 2147 1532 Spaces Moved 959 | 58 546 355 Core 26 | 26 . . Treads . | . . . Legs 933 | 32 546 355 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 190 400 Average Speed 355 | 143 349 400 Slowest Speed 750 | 250 750 750 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 82 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 7 | . 7 . Melee . | . . . Projectile . | . . . AOE 7 | . 7 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1188 | 69 716 403 Wait 127 | . 125 2 Move 957 | 57 545 355 Hop . | . . . Pick Up 13 | 6 1 6 Fast Attach 8 | 6 . 2 Attach 7 | . 3 4 Detach . | . . . Swap 6 | . 5 1 Drop 3 | . 1 2 Fire 67 | . 36 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 25 | -11/Scrapyard | Identified exit to Materials 25 | -11/Scrapyard | Discovered exit to Materials (range 15) 99 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Evolved 1 slot: Power x1 318 | -10/Materials | Build established: Hacker-Mutant 319 | -10/Materials | Identified exit to Mines 319 | -10/Materials | Discovered exit to Mines (range 15) 584 | -10/Materials | Identified exit to Materials 584 | -10/Materials | Discovered exit to Materials (range 11) 1885 | -10/Materials | Discovered exit to Materials (range 3) 2219 | -10/Materials | Identified exit to Subcaves 2219 | -10/Materials | Discovered exit to Subcaves (range 7) 2246 | -10/Materials | Entered Subcaves 2246 | -10/Subcaves | Identified exit to Materials 2246 | -10/Subcaves | Discovered exit to Materials (range 12) 2252 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2294 | -10/Subcaves | Discovered exit to Materials (range 6) 3671 | -10/Subcaves | Core integrity fell below 50% 3739 | -10/Subcaves | Core integrity fell below 20% 3778 | -10/Subcaves | Destroyed by 2K-BGT(R) with Subdweller Laser Last Messages --------------- 03569_ Sub. Power Source shoots sparks and powers down. 03663_ Dropped Broken Sub. Power Source. 03668_ Subatomizers dissect the Broken Sub. Power Source. 03668_ 2K-BGT(R) suffers critical hit (Burn). 03678_ Subatomizers dissect the Broken Sub. Power Source. 03726_ Assault Rifle destroyed. 03751_ Searching scrap... 03751_ Found Battle Rifle. 03751_ Found Sub. Beam Cannon. 03751_ Found 52 Matter. 03752_ Acquired 52 matter. 03758_ Aluminum Leg destroyed. 03759_ Acquired Battle Rifle. 03764_ Aluminum Leg destroyed. 03768_ Med. Laser destroyed. 03770_ Acquired Sub. Beam Cannon. 03774_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????#### | | ????????????????????????????????????????????## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????????????????????????# ## | | ???????????????????????????????????? #?# | | ????????????????????????????????????? ?## | | ??????????????????????????????????????### ## | | ???????????????????????#############????### ? ### | | ???????????????????????# $## ##????###? #? | | ???????????????????????# @R##" #???? ## #? | | ???????????????????????## ##?? ?? | | ???????????????????????# #$#< #?## ??? | | ???????????????????????# $### ### ???? | | ?????????????????????###### ## #????? | | ?????????????????????# #### #??###? | | ????????????????????## ##### #### ## | | ???????????????????## # | | ?????????????????# * | | ?????????????????## | | ??????????????????### ## | | ????????????????????## ?### ## | | ?????????????????????# ????## ## | | ????????????????????? ??????####### ## | | ????????????????????#?????????????###### # | | ????????????????????????????????##????## ## | | ???????????????????????????????## ##### ##? | | ???????????????????????????????# #?? | | ???????????????????????????????## #?? | | ????????????????????????????????### ##?? | | ??????????????????????????????????#############??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 24 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageUtilityMace Manual? 0 Play Time 00:15:59 Cumulative 2066.3 hours Start 2025.06.11 @ 09:53:39 End 2025.06.11 @ 10:05:44 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1032 Rogue 62 Adventurer 0 Explorer 970 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 71 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46ceb8cd-81d5-4b25-9fcb-fd66d143dd9e