Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 17:43:25 Player: Playing with my Cog Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (119) 595 Value Destroyed (3077) 3077 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (241) 241 TOTAL SCORE: 11133 Bonus ------- Aligned with FarCom 300 Friendly Fire -59 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Trap Scanner Stasis Canceller ECM Suite Hacking Suite Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield System Shield System Shield Improved System Shield Advanced System Shield Improved Corruption Screen > --- WEAPON ----------- Dispersion Rifle Longsword +1 > --- INVENTORY -------- Cooled VTOL Module Improved Trap Scanner Stasis Canceller ECM Suite Cloaking Device Hacking Suite Mini Grenade Launcher [Rating: 92] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility System Shield Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Longsword +1 Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 . . . 1 . . . . . Utility 9 | . . . 2 . . . 1 2 . . 1 . . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 94 | 6 3 . 15 3 1 4 25 4 . 13 6 . 2 7 5 . Power 15 | 1 . . 3 . . 1 4 1 . 1 . . . 3 1 . Engine 8 | 1 . . 3 . . . 2 . . . . . . 2 . . Core 7 | . . . . . . 1 2 1 . 1 . . . 1 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 28 | 2 1 . 5 2 . 1 11 . . 4 2 . . . . . Treads 14 | 2 . . 2 2 . 1 7 . . . . . . . . . Leg 4 | . 1 . 3 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . 4 . . 4 2 . . . . . Utility 36 | 1 2 . 4 . . 1 7 1 . 7 4 . 2 4 3 . Device 15 | . 1 . 3 . . 1 3 . . 3 . . . 3 1 . Storage 4 | 1 1 . . . . . 1 . . 1 . . . . . . Processor 2 | . . . . . . . 1 . . . . . . . 1 . Hackware 14 | . . . . . . . 2 1 . 3 4 . 2 1 1 . Protection 1 | . . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 15 | 2 . . 3 1 1 1 3 2 . 1 . . . . 1 . Energy Gun 4 | 2 . . . . . . . 1 . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . . . 2 1 . 1 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . 1 . 1 . . . . . . Unidentified Prototypes 5 | . . . . . . . 3 . . 2 . . . . . . Parts Lost 39 | . 1 . 6 . . 7 6 2 . . 1 . . 3 13 . Power 9 | . . . . . . 1 2 1 . . . . . 2 3 . Propulsion 9 | . 1 . 2 . . 1 2 . . . . . . . 3 . Utility 14 | . . . 2 . . 3 1 1 . . . . . 1 6 . Weapon 7 | . . . 2 . . 2 1 . . . 1 . . . 1 . Highest Loss Streak 12 | . 1 . 2 . . 2 1 2 . . 1 . . 2 12 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 10 | 2 6 10 13 14 15 14 13 7 8 7 7 8 8 4 6 5 Power 1 | . 1 2 2 2 2 1 2 1 1 1 . 1 1 . . . Propulsion 3 | 1 2 2 4 5 5 5 5 3 3 1 . 1 1 1 . . Utility 2 | . 1 2 2 3 3 3 1 1 2 3 3 4 4 2 4 4 Weapon 2 | . 1 3 2 3 5 3 3 1 2 1 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 25 | . 1 . 4 1 1 . 10 . . 4 2 . . . . 2 Power 4 | . 1 . 1 . . . 1 . . . 1 . . . . . Propulsion 10 | . . . 3 . . . 5 . . 2 . . . . . . Utility 5 | . . . . . . . 1 . . 2 1 . . . . 1 Weapon 5 | . . . . . 1 . 3 . . . . . . . . 1 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 89 100 100 89 95 94 92 99 97 93 93 96 87 5 Engine 6 | . 14 14 11 11 11 10 6 . . . . . . 1 5 . Core 2 | . . . . . . . 2 6 7 7 6 6 6 3 2 . Treads 13 | . 21 14 10 22 22 22 23 . . . . . . . . . Leg 2 | . 6 14 11 . . . . . . . . . . . . . Flight 8 | . . . . . . . 3 23 23 22 26 26 26 22 19 . Device 11 | . 13 14 16 22 22 21 7 15 15 5 . . . 10 5 . Storage 12 | . 14 14 11 11 11 11 24 7 7 7 6 6 6 5 4 . Processor 2 | . . . . . . . 7 5 . . . . . . 2 . Hackware 13 | . . . . . . . 1 19 23 39 45 46 46 39 37 5 Protection 2 | . . . 7 11 11 1 . . . . . . . . . . Energy Gun 4 | . 28 28 3 . . . . 4 . . . . . 4 4 . Ballistic Gun 8 | . . . 17 18 11 20 15 . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 7 7 7 6 6 6 5 4 . Special Melee Weapon 2 | . . . . . 11 1 1 2 7 6 4 . . . . . Peak Build Rating 92 | 6 10 10 15 20 20 24 42 48 46 54 67 67 72 84 92 6 Average Rating 32 | 4 9 10 12 18 19 21 27 46 46 50 63 67 67 76 79 6 On Entrance 33 | . 6 10 10 14 20 20 16 42 46 46 54 67 67 72 73 6 Avg Prop Armor Cover (%) 8 | . 8 8 8 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 44 | 14 30 30 38 39 37 39 44 18 17 19 13 12 12 23 28 . Greatest Support 63 | 40 40 20 40 51 51 51 63 18 18 27 20 20 20 28 37 . Greatest Overweight (x) 4 | 2 4 1 1 . . . 1 . . 1 . . . 1 . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 5 Average Capacity 12 | 7 12 15 15 15 15 15 14 8 8 8 8 8 8 8 7 5 Most Carried 15 | 4 10 10 15 15 15 15 15 8 8 8 8 8 8 7 7 5 Average Carried 10 | 3 6 10 13 14 14 14 13 7 8 7 7 8 8 4 6 5 Final Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 5 5 Final Carried 15 | 4 10 10 14 15 15 12 8 8 8 8 8 8 8 7 5 5 Class Distribution -------------------- 32% | Mutant 30% | Scavenger-Mutant 19% | Wizard-Sprinter 14% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Wizard-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Matter Collected 2960 | 185 270 . 401 135 . 374 997 30 . 290 35 . 38 110 95 . Remotely 200 | . . . 200 . . . . . . . . . . . . . Salvage Created 3590 | . 489 . 714 69 . 400 912 91 . 470 158 . 29 207 51 . Parts 217 | . 21 . 43 7 . 24 59 13 . 26 5 . 4 11 4 . Haulers Intercepted 5 | . . . 2 . . . . . . 1 1 . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Combat Hostiles Destroyed 75 | . 12 . 17 5 . 15 26 . . . . . . . . . Guns 57 | . 10 . 15 4 . 10 18 . . . . . . . . . AOE 16 | . . . 2 1 . 5 8 . . . . . . . . . Classes Destroyed 13 | . 4 . 4 2 . 2 1 . . . . . . . . . Worker 4 | . . . 1 . . . 1 1 . . . . . . 1 . Builder 5 | . . . . . . . 1 1 . . . . . 2 1 . Tunneler 3 | . . . . 1 . 1 . . . . . . 1 . . . Hauler 5 | . . . 2 . . . . . . 1 1 . . 1 . . Recycler 3 | . . . 1 . . . . . . 2 . . . . . . Operator 10 | . 1 . . . . . 1 1 . 5 1 . . 1 . . Watcher 14 | . 1 . 3 . . . 1 1 . 5 1 . . 2 . . Swarmer 26 | . 3 . 7 4 . 4 8 . . . . . . . . . Grunt 35 | . 9 . 7 . . 8 11 . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . Sentry 8 | . . . 3 . . . 5 . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . Hunter 4 | . . . . . . 2 2 . . . . . . . . . Best Kill Streak 5 | . 2 . 4 5 . 4 5 2 . 2 1 . 1 1 2 . Combat Bots Only 4 | . 2 . 4 4 . 4 4 . . . . . . . . . Max Kills in Single Turn 3 | . 1 . 2 2 . 3 3 1 . 1 1 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 1 . 2 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Hostile Shots Fired 606 | . 64 . 73 7 . 72 128 20 . 46 3 . 20 28 143 2 Missed 218 | . 18 . 17 2 . 14 33 15 . 35 2 . 14 10 57 1 Hits 388 | . 46 . 56 5 . 58 95 5 . 11 1 . 6 18 86 1 Melee 23 | . . . . . . . . . . . . . . . 23 . Projectile 365 | . 46 . 56 5 . 58 95 5 . 11 1 . 6 18 63 1 AOE 3 | . . . . . . . . . . . . . . . 3 . Critical Strikes 13 | . . . 2 . . 2 1 . . . . . . . 8 . Damage Taken 6001 | . 509 . 646 81 . 928 1401 139 . 136 29 . 51 315 1746 20 Core 1929 | . 68 . 124 . . 128 292 45 . 30 10 . 6 75 1131 20 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 58 | . . . . . . . . . . 29 . . . 29 . . Core Remaining (%) 76 | 100 . 72 . . . 37 46 . . 89 . . 98 92 . . Volleys Fired 230 | . 48 . 45 5 . 34 80 8 . 7 . . . 1 2 . Largest 2 | . 2 . 2 2 . 2 2 1 . 1 . . . 1 1 . Hottest 100 | . 100 . 100 58 . 58 53 63 . 63 . . . 63 88 . Shots Fired 436 | . 96 . 89 10 . 68 155 8 . 7 . . . 1 2 . Gun 424 | . 96 . 88 9 . 63 150 8 . 7 . . . 1 2 . Cannon . | . . . . . . . . . . . . . . . . . Launcher 12 | . . . 1 1 . 5 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 292 | . . . 70 9 . 63 150 . . . . . . . . . Thermal 132 | . 96 . 18 . . . . 8 . 7 . . . 1 2 . Explosive 12 | . . . 1 1 . 5 5 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 10 . 10 4 . 7 16 5 . 1 . . . . . . Robot Miss Streak 8 | . 3 . 8 3 . 6 5 2 . 2 . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . Secondary Targets 5 | . 1 . 1 1 . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . . . . Shots Hit Robots 363 | . 69 . 67 6 3 56 116 10 . 18 5 . 2 9 2 . Core Hits 220 | . 25 . 41 11 . 54 68 5 . 8 3 . 1 3 1 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 2 . . . 2 . . . . . . . . . Critical Strikes 15 | . 9 . 4 . . . 2 . . . . . . . . . Burn 11 | . 9 . 2 . . . . . . . . . . . . . Destroy 4 | . . . 2 . . . 2 . . . . . . . . . Melee Attacks 210 | . . . . . 3 . 18 33 . 75 15 . 19 27 20 . Impact . | . . . . . . . . . . . . . . . . . Slashing 204 | . . . . . . . 18 30 . 75 15 . 19 27 20 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . 3 . . 4 . 5 3 . 1 4 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9330 | . 880 . 1122 160 . 1305 2576 343 . 1258 448 . 198 785 255 . Guns 4766 | . 880 . 930 109 . 763 1964 87 . 33 . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1397 | . . . 192 51 . 542 612 . . . . . . . . . Melee 3141 | . . . . . . . . 256 . 1225 448 . 198 785 229 . Ramming 26 | . . . . . . . . . . . . . . . 26 . Kinetic 3569 | . . . 733 109 . 763 1964 . . . . . . . . . Thermal 1197 | . 880 . 197 . . . . 87 . 33 . . . . . . Explosive 1397 | . . . 192 51 . 542 612 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3141 | . . . . . . . . 256 . 1225 448 . 198 785 229 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 6 6 . 6 6 . 6 6 Average Corruption 3 | . . . . . . . . . 6 1 . 6 6 . 3 6 Corruption Purged 6 | . . . . . . . . . . 6 . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . 4 . Effects 12 | . . . . . . . . . . 8 . . 4 . . . Message Errors 2 | . . . . . . . . . . 1 . . 1 . . . Matter Fused 4 | . . . . . . . . . . 3 . . 1 . . . Heat Flow Errors 2 | . . . . . . . . . . 1 . . 1 . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1022 | . . . 10 . . 3 16 . . 460 83 . 51 333 66 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 29 | . . . 10 . . 3 16 . . . . . . . . . Melee 993 | . . . . . . . . . . 460 83 . 51 333 66 . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 71 | . . . . . . 37 22 . . . . . . . 12 . Shots 2 | . . . . . . 1 1 . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . . . 5 . Targets Rammed 5 | . . . . . . . . . . . . . . . 5 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 153 . 51 . . 12 14 103 . 423 . . 231 148 354 . Average Temperature 65 | . 21 . 13 . . 9 7 40 . 106 . . 123 86 165 . Received Heat Transfer 1482 | . 237 . 228 . . 297 432 12 . 30 . . . 9 237 . Effects 3 | . . . . . . . . . . 3 . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . . . Parts Melted 11 | . 6 . 1 . . . 2 2 . . . . . . . . Heat Transferred 4255 | . 3256 . 740 . . . . 185 . 74 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Maximum Alert Level 1 | . . . . . . . 1 . . . . . . 1 . . Low Security (%) 93 | 100 100 100 100 100 . 100 72 100 100 100 100 100 100 99 100 . Level 1 6 | . . . . . . . 27 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 368 | . 75 . 155 85 . 132 368 30 . 30 38 1 42 218 107 . Initial 102 | . . . . 39 . . 31 4 . . 9 1 . . 102 . Average 45 | . 22 . 62 22 . 38 113 2 . 4 7 1 8 40 46 . Influence Increases 3567 | . 411 . 524 133 . 434 817 129 . 283 117 . 97 310 312 . Destroy 0b10 Robot/C 1500 | . 240 . 340 100 . 300 520 . . . . . . . . . Destroy 0b10 Robot/NC 220 | . 10 . 35 5 . 5 20 20 . 65 15 . 5 30 10 . Destroy Leader 368 | . 52 . 80 20 . 60 132 2 . 12 4 . . 6 . . Allied During Kill 2 | . . . . 2 . . . . . . . . . . . . Trap Triggered on 0b10 40 | . 40 . . . . . . . . . . . . . . . Successful Hack 262 | . 6 . 18 . . 4 24 20 . 91 58 . 30 . 11 . Disable Machine 60 | . . . 15 . . . 45 . . . . . . . . . Destroy Structure 275 | . 3 . 6 6 . 35 46 27 . 55 10 . 17 34 36 . Partial Spotted 180 | . . . . . . . 15 60 . 45 15 . 30 . 15 . Lose Combat Pursuer 660 | . 60 . 30 . . 30 15 . . 15 15 . 15 240 240 . Influence Decreases 3545 | . 411 . 423 234 . 354 887 139 . 263 133 3 98 100 486 14 Entered New Map 254 | . . . . 62 . . 49 6 . . 11 3 1 . 108 14 Time Decay 2511 | . 401 . 373 172 . 304 450 127 . 250 108 . 87 93 146 . Lost Part 299 | . 10 . 50 . . 50 57 . . . 10 . . 2 120 . Lost Ally 10 | . . . . . . . . . . . . . 10 . . . Purge Threat 471 | . . . . . . . 331 6 . 13 4 . . 5 112 . Squads Dispatched 40 | . 2 . 1 1 . . 4 6 . 9 5 . 3 4 5 . Investigation 14 | . 1 . 1 1 . . 2 1 . 2 3 . 2 . 1 . Extermination 12 | . . . . . . . . 3 . 4 2 . 1 1 1 . Reinforcement 13 | . 1 . . . . . 2 2 . 3 . . . 2 3 . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . 1 . 1 1 . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Distress Signals 11 | . 1 . 1 1 . . 2 2 . . . . 1 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 220 | . 23 . 27 13 . 17 37 17 2 21 4 1 6 18 30 4 Peak Tracking Total 18 | . 4 . 5 18 . 4 5 6 2 5 3 1 6 10 13 . Tactical Retreats 31 | . 3 . 2 . . 1 1 6 . 6 1 . 1 4 6 . ECM-based Alert Blocks 25 | . . . . . . . . 16 . 9 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Traps Triggered 18 | . 3 . . . . . 1 5 . 4 1 . . 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . Reused 4 | . 4 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . 4 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Machines Disabled 4 | . . . 1 . . . 3 . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Machines Accessed 97 | . 5 . 7 1 3 1 12 11 . 24 13 . 9 6 5 . Terminals 65 | . 3 . 6 . . 1 10 8 . 14 9 . 6 5 3 . Fabricators 6 | . . . . . . . . . . 1 2 . 2 . 1 . Repair Stations 4 | . . . . . . . . . . 2 1 . . 1 . . Recycling Units 8 | . 2 . . . . . 1 1 . 2 1 . 1 . . . Scanalyzers 5 | . . . 1 . . . 1 . . 2 . . . . 1 . Garrison Access 5 | . . . . . . . . 2 . 3 . . . . . . Total Hacks 441 | . 10 . 15 1 18 4 53 29 . 123 77 . 37 36 38 . Successful 287 | . 5 . 6 1 18 1 32 13 . 80 52 . 28 27 24 . Failed 153 | . 5 . 9 . . 3 20 16 . 43 25 . 9 9 14 . Catastrophic 27 | . 2 . 5 . . 1 3 4 . 5 4 . 1 . 2 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . Manual 250 | . 6 . 13 . 1 . 26 27 . 54 45 . 22 25 31 . Terminals 345 | . 7 . 14 . . 4 32 25 . 96 69 . 32 33 33 . Fabricators 12 | . . . . . . . . . . 1 4 . 4 . 3 . Repair Stations 11 | . . . . . . . . . . 5 3 . . 3 . . Recycling Units 10 | . 3 . . . . . 2 1 . 2 1 . 1 . . . Scanalyzers 38 | . . . 1 . . . 19 . . 16 . . . . 2 . Garrison Access 6 | . . . . . . . . 3 . 3 . . . . . . Terminal Hacks 167 | . 1 . 3 1 18 1 7 5 . 43 35 . 17 19 17 . Record 21 | . . . . . 17 . . . . 3 . . . . 1 . Part Schematic 16 | . . . . . . . 1 . . 6 5 . . 3 1 . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . 1 1 . . 1 . . Open Door 2 | . . . . 1 . . . . . . . . 1 . . . Level Access Points 4 | . . . . . . . . . . 1 1 . . 1 1 . Branch Access Points 4 | . . . 1 . . . . . . 1 1 . . . 1 . Emergency Access Points 2 | . . . . . . . . . . . 1 . . 1 . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . Terminal Index 9 | . . . 1 . . . . 1 . 2 1 . 1 1 2 . Fabricator Index 5 | . . . . . . . . . . 1 1 . 1 1 1 . Repair Station Index 6 | . . . . . . . . 1 . 1 1 . 1 1 1 . Recycling Unit Index 5 | . . . . . . . . . . 1 1 . 1 1 1 . Scanalyzer Index 7 | . . . . . . . 1 1 . 1 1 . 1 1 1 . Garrison Index 3 | . . . . . . . . . . . . . 1 1 1 . Alert Level 9 | . . . . . . . 1 . . 3 2 . 2 1 . . Unreport Threat 16 | . . . . . . . 3 2 . 4 2 . . 2 3 . Locate Traps 13 | . . . 1 . . . . . . 4 3 . 2 2 1 . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . 1 . . . . . . Patrol Status 3 | . . . . . . . . . . 2 1 . . . . . Investigation Status 1 | . . . . . . . . . . 1 . . . . . . Extermination Status 2 | . . . . . . . . . . 1 1 . . . . . Reinforcement Status 1 | . . . . . . . . . . . 1 . . . . . Recall Investigation 11 | . . . . . . . . . . 1 5 . 3 . 2 . Recall Extermination 6 | . . . . . . . . . . 4 1 . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . Recall Assault 2 | . . . . . . . . . . 2 . . . . . . Registered Components 2 | . . . . . . . . . . 1 1 . . . . . Zone Layout 6 | . . . . . . . . . . . 3 . 2 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . 4 . 4 . 2 . Load Schematic 5 | . . . . . . . . . . . 2 . 2 . 1 . Build 5 | . . . . . . . . . . . 2 . 2 . 1 . Repair Station Hacks 7 | . . . . . . . . . . 3 1 . . 3 . . Scan Component 2 | . . . . . . . . . . 1 . . . 1 . . Repair 2 | . . . . . . . . . . 1 . . . 1 . . Refit 3 | . . . . . . . . . . 1 1 . . 1 . . Recycling Unit Hacks 9 | . 3 . . . . . 1 1 . 2 1 . 1 . . . Report Inventory 8 | . 2 . . . . . 1 1 . 2 1 . 1 . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 36 | . . . 1 . . . 18 . . 15 . . . . 2 . Insert Component 12 | . . . . . . . 6 . . 6 . . . . . . Analyze 13 | . . . . . . . 7 . . 6 . . . . . . Retrieve Study 11 | . . . 1 . . . 5 . . 3 . . . . 2 . Garrison Access Hacks 5 | . . . . . . . . 2 . 3 . . . . . . Seal Access 5 | . . . . . . . . 2 . 3 . . . . . . Unauthorized Hacks 53 | . 1 . 2 . . . 6 5 . 14 11 . 6 5 3 . Terminals 53 | . 1 . 2 . . . 6 5 . 14 11 . 6 5 3 . Assimilate 3 | . . . . . . . . . . . 1 . 2 . . . Botnet 44 | . . . . . . . 5 5 . 13 9 . 4 5 3 . Operators 6 | . 1 . 2 . . . 1 . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . . 1 . 3 1 . . 1 . . Used 5 | . . . . . . . . 1 . 3 . . . 1 . . Hacking Detections 76 | . 4 . 6 . . 1 11 7 . 18 12 . 8 5 4 . Full Trace Events 13 | . 1 . 1 . . 1 2 1 . 1 3 . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . 7 . . 12 5 . . 3 1 . Parts Built 5 | . . . . . . . . . . . 1 . 2 . 2 . Authchips . | . . . . . . . . . . . . . . . . . Time 360 | . . . . . . . . . . . 159 . 159 . 42 . Total Part Build Rating 26 | . . . . . . . . . . . 6 . 12 . 8 . Part Studies Acquired 9 | . . . 1 . . . 3 . . 3 . . . . 2 . Parts Repaired 2 | . . . . . . . . . . 1 . . . 1 . . Time 105 | . . . . . . . . . . 35 . . . 70 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . . . 6 . . 6 . . . . . . Part Schematics Acquired 12 | . . . . . . . 6 . . 6 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 3 . . 2 . . . . . . . . Non-combat 4 | . . . . . 2 . . 2 . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 3 . . 2 . . . . . . . . parse_system 3 | . . . . . 3 . . . . . . . . . . . no_distress 2 | . . . . . . . . 2 . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Total Allies 4 | . . . . 1 . . . . . . 1 . 2 . . . Largest Group 1 | . . . . 1 . . . . . . 1 . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . . . . 10 . 26 . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . 10 . 26 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . . . . . . . . . Total Damage 21 | . . . . 21 . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Active Infowar (turns) 1956 | . . . . . . . 1 994 21 626 . . . 291 23 . Terrain 127 | . . . . . . . . . . 127 . . . . . . Traps 3 | . . . . . . . . . . . . . . . 3 . Cloaking 289 | . . . . . . . . . . . . . . 289 . . ECM 1666 | . . . . . . . 1 994 21 626 . . . 4 20 . Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Turns Passed 12061 | 70 1498 53 1249 667 512 1159 2659 994 21 1607 440 16 298 460 357 1 Spaces Moved 14351 | 40 644 23 591 399 316 624 1613 2234 71 3829 1300 62 858 1018 729 . Core 59 | 8 1 . . . . . . . . . . . . . 50 . Treads 3339 | 32 643 23 326 399 316 624 976 . . . . . . . . . Legs 265 | . . . 265 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 10688 | . . . . . . . 637 2234 71 3829 1300 62 858 1018 679 . Fastest Speed 14 | 50 160 240 160 160 160 160 29 29 29 29 26 26 26 14 14 . Average Speed 63 | 145 194 240 176 160 160 160 107 29 29 29 26 26 26 25 26 . Slowest Speed 250 | 160 250 240 240 160 160 160 161 29 29 97 26 26 26 91 50 . Overloaded Moves 95 | . . . . . . . . . . . . . . 24 71 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 67 8 54 80 69 93 83 40 82 75 26 75 22 39 24 1 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 . . 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . Spaces Dug 162 | . . . . . . . 18 27 . 55 10 . 17 17 18 . Terrain Destroyed 261 | . . . 6 8 . 50 53 27 . 55 10 . 17 17 18 . Melee 162 | . . . . . . . 18 27 . 55 10 . 17 17 18 . Projectile . | . . . . . . . . . . . . . . . . . AOE 99 | . . . 6 8 . 50 35 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Fac Fac Upp Total 16671 | 49 796 22 705 417 321 714 2383 2541 70 4239 1387 61 912 1183 870 1 Wait 1535 | . 91 . 33 3 . 46 563 227 . 260 58 . 34 121 98 1 Move 14336 | 39 643 22 590 398 315 623 1612 2234 70 3826 1300 61 857 1017 729 . Hop 1 | . . . . . . . . . . 1 . . . . . . Pick Up 78 | 4 8 . 13 3 1 1 32 3 . 9 3 . . . 1 . Fast Attach 45 | 6 2 . 3 . . 1 7 1 . 11 2 . . 6 6 . Attach 37 | . 2 . 6 . . 4 12 2 . 2 2 . . 4 3 . Detach 4 | . . . . . . . . . . 1 . . . 2 1 . Swap 66 | . 1 . 7 5 1 5 25 2 . 12 2 . 2 3 1 . Drop 80 | . 1 . 8 3 1 . 34 1 . 20 5 . . 2 5 . Fire 230 | . 48 . 45 5 . 34 80 8 . 7 . . . 1 2 . Melee 210 | . . . . . 3 . 18 33 . 75 15 . 19 27 20 . Ram 4 | . . . . . . . . . . . . . . . 4 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . 30 . 15 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 71 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 7) 802 | -10/Materials | Discovered new exit (range 16) 1569 | -10/Materials | Entered Mines 1572 | -10/Mines | Met a Derelict bent on vengeance 1581 | -10/Mines | Learned location of Zion (-7) 1591 | -10/Mines | Discovered new exit (range 13) 1622 | -10/Mines | Entered Materials 1622 | -9/Materials | Evolved 2 slots: Utility x2 1748 | -9/Materials | Identified exit to Mines 1748 | -9/Materials | Identified exit to Storage 2194 | -9/Materials | Build established: Scavenger-Mutant 2871 | -9/Materials | Entered Mines 2931 | -9/Mines | Learned Materials interactive machine intel 2968 | -9/Mines | Met a Derelict shopkeep closing up shop 3218 | -9/Mines | Received a Mining Laser from a helpful Derelict 3245 | -9/Mines | Discovered new exit (range 5) 3251 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3312 | -9/Mines | Assembled infested the area 3331 | -9/Mines | Met 8R-AWN 3336 | -9/Mines | Discovered new exit (range 13) 3530 | -9/Mines | Discovered new exit (range 5) 3538 | -9/Mines | Entered Exiles 3561 | -9/Exiles | Discovered new exit (range 15) 3580 | -9/Exiles | Welcomed by 8R-AWN 3607 | -9/Exiles | Met EX-HEX 3668 | -9/Exiles | Met EX-DEC 3740 | -9/Exiles | Met EX-BIN 3816 | -9/Exiles | Aligned with FarCom system 3818 | -9/Exiles | Given EX-Vault access code 3855 | -9/Exiles | Opened EX-Vault 3867 | -9/Exiles | Found Longsword +1 3900 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4031 | -9/Exiles | Discovered new exit (range 14) 4050 | -9/Exiles | Left Exiles lab with Longsword +1 4050 | -9/Exiles | Entered Mines 4517 | -8/Mines | Build established: Mutant 4722 | -8/Mines | Core integrity fell below 50% 5064 | -8/Mines | Build established: Scavenger-Mutant 5181 | -8/Mines | Discovered new exit (range 12) 5209 | -8/Mines | Entered Materials 5209 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5210 | -8/Materials | Loaded intel: 19 interactive machine locations 5666 | -8/Materials | Build established: Mutant 6534 | -8/Materials | Discovered new exit (range 16) 6559 | -8/Materials | Identified exit to Factory 6737 | -8/Materials | Build established: Scavenger-Mutant 7093 | -8/Materials | Core integrity fell below 50% 7543 | -8/Materials | Build established: Mutant 7604 | -8/Materials | Discovered exit to Factory (range 3) 7694 | -8/Materials | Central database locked down 7868 | -8/Materials | Entered Factory 7868 | -7/Factory | Evolved 2 slots: Utility x2 7908 | -7/Factory | Build established: Hacker-Sprinter 8083 | -7/Factory | Discovered new exit (range 9) 8862 | -7/Factory | Manually triggered Chute Trap 8862 | -7/Factory | Sucked down chute 8862 | -7/Factory | Entered Waste 8869 | -7/Waste | Spotted C-40 Crusher 8873 | -7/Waste | Spotted C-40 Crusher 8876 | -7/Waste | Spotted C-40 Crusher 8877 | -7/Waste | EMP discharged 8879 | -7/Waste | Discovered new exit (range 14) 8879 | -7/Waste | Spotted C-40 Crusher 8883 | -7/Waste | Entered Factory 9174 | -7/Factory | Repaired Imp. Cesium-ion Thruster 9204 | -7/Factory | Discovered new exit (range 4) 9683 | -7/Factory | Identified exit to Factory 9683 | -7/Factory | Identified exit to Lower Caves 9929 | -7/Factory | Build established: Wizard-Sprinter 10490 | -7/Factory | Entered another Factory area 10490 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10582 | -6/Factory | Identified exit to Factory 10582 | -6/Factory | Identified exit to Lower Caves 10582 | -6/Factory | Identified exit to Extension 10657 | -6/Factory | Fabricated Adv. Hacking Suite? 10803 | -6/Factory | Spotted B-75 Beast 10877 | -6/Factory | Unchained authorized (DW-4LL) 10930 | -6/Factory | Sucked down chute 10930 | -6/Factory | Entered Waste 10942 | -6/Waste | Spotted C-40 Crusher 10944 | -6/Waste | Spotted C-40 Crusher 10944 | -6/Waste | Discovered new exit (range 10) 10945 | -6/Waste | EMP discharged 10946 | -6/Waste | Entered Factory 11017 | -6/Factory | Discovered exit to Extension (range 9) 11055 | -6/Factory | Discovered exit to Factory (range 11) 11158 | -6/Factory | Unchained authorized (DW-4LL) 11186 | -6/Factory | Fabricated Adv. Hacking Suite? 11220 | -6/Factory | DW-4LL burst out of a wall 11223 | -6/Factory | Fabricated Adv. Hacking Suite? 11244 | -6/Factory | Entered another Factory area 11244 | -5/Factory | Evolved 2 slots: Utility x2 11297 | -5/Factory | Identified exit to Factory 11428 | -5/Factory | Unchained authorized (DW-4LL) 11496 | -5/Factory | Repaired Cld. VTOL Module 11630 | -5/Factory | DW-4LL burst out of a wall 11633 | -5/Factory | Garrison activated, responded to threat 11704 | -5/Factory | Entered another Factory area 11704 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11726 | -4/Factory | Identified exit to Research 11726 | -4/Factory | Identified exit to Upper Caves 11778 | -4/Factory | Fabricated Remote Datajack? 12041 | -4/Factory | Core integrity fell below 50% 12052 | -4/Factory | Core integrity fell below 20% 12061 | -4/Factory | Entered Upper Caves 12062 | -4/Upper Caves | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 12037_ C-35 Carver destroyed. 12039_ Slug penetrates Garrison Access. 12048_ Adv. System Shield severed. 12051_ Slammed into S-27 Virus. [Achievement: For Emergencies Only] 12052_ Slammed into S-27 Virus. 12052_ System Shield destroyed. 12053_ Slammed into S-27 Virus. 12053_ System Shield destroyed. 12053_ System corrupted by crushing effect (+3). 12054_ Slammed into S-27 Virus. 12054_ Destabilizing: System corrupted (+1). 12055_ Penetrated by Slug. 12055_ K-01 Serf destroyed. 12058_ Imp. System Shield destroyed. 12061_ Penetrated by Slug. 12061_ Slammed into Y-64 Sentinel. LOCATION=UPPER CAVES GOAL=ESCAPE [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ??????????????????????## ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ##??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# ??????????????????? | | ??????????????????###### #??????????????????? | | ??????????????????? ##?????????????????? | | ????????????????????? g #?????????????????? | | ??????????????????????# #?????????????????? | | ???????????????????????# @g#?????????????????? | | ???????????????????????# g #?????????????????? | | ???????????????????????## #????????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# g #???????????????? | | ????????????????????????## #???????????????? | | ??????????????????????????# ???????????????? | | ???????????????????????????# #??????????????? | | ????????????????????????????###??????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 25 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Additional Mass Support 9 Corruption Block 15 Armor Coverage 150 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 52 Defensive Hacking 56 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Imp. Coolant Injector | -7/Factory | Hacked Mass Driver | -7/Factory | Hacked F-cell Engine | -7/Factory | Hacked Power Sword | -7/Factory | Hacked Imp. Target Analyzer | -7/Factory | Hacked Matter Compressor | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed ECM Suite | -7/Factory | Scanalyzed Field Laser | -7/Factory | Scanalyzed Cloaking Device | -6/Factory | Hacked Carbide Saw | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Hvy. Siege Treads | -6/Factory | Hacked Mic. Antimatter Reactor | -5/Factory | Hacked Remote Datajack | -5/Factory | Hacked Structural Scanner | -5/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Remote Datajack | x2 | -4/Factory Repaired ---------- Imp. Cesium-ion Thruster | 51% | -7/Factory Cld. VTOL Module | 51% | -5/Factory Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Datajack | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Imp. Datajack | -7/Factory | Hacked Field Laser | -7/Factory | Hacked Lgt. Deuterium Engine | -4/Factory | Hacked Dispersion Rifle | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Fitting Room For Emergencies Only GoHome() Junior Dev Just Browsing Maximum Efficiency Quantum Hacking Recruitment Drive The Better Part Of Valor Throw Away The Key Use The Force Wheee! Whoosh! root@ Challenges ------------ None Game ------ Seed SubatomicVoltaicStripper Manual? 0 Play Time 04:05:12 Cumulative 29.2 hours Start 2025.10.26 @ 00:49:21 End 2025.10.26 @ 17:43:25 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1f184cf-a32e-4bc6-8df5-d98a6313efe6