Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 18:29:21 Player: Jellyman Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (359) 359 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1384 Bonus ------- None Cogmind --------- Core Integrity 337/400 Matter 257/300 Energy 265/265 System Corruption 0% Temperature Cool (79) Movement Rolling (110) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Wheel > --- UTILITY (2) ------ Small Storage Unit Light Armor Plating > --- WEAPON (3) ------- Beam Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Improved Hover Unit Improved Heat Sink Cooling System Seismic Detector ECM Suite Improved Medium Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Beam Cannon Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Hover Unit Improved Heat Sink Cooling System ECM Suite Light Armor Plating Beam Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 20 | 9 1 10 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 6 | 4 . 2 Treads . | . . . Leg 2 | 2 . . Wheel 3 | 2 . 1 Hover 1 | . . 1 Flight . | . . . Utility 4 | 2 . 2 Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun . | . . . Energy Cannon 1 | . 1 . Ballistic Gun 6 | 2 . 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 5 | 3 5 6 Power . | . 1 1 Propulsion 2 | 1 3 1 Utility 1 | . . 2 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 7 | . . 7 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 4 | . . 4 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 100 97 Engine 12 | . 14 11 Leg 17 | . 14 20 Wheel 12 | . 14 10 Device 9 | . 14 6 Storage 12 | . 14 11 Protection 2 | . . 4 Energy Cannon 8 | . 5 11 Ballistic Gun 21 | . 22 20 Peak Build Rating 13 | 7 7 13 Average Rating 8 | 4 7 10 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 24 | 12 14 24 Greatest Support 16 | 16 16 16 Greatest Overweight (x) 2 | 1 . 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 7 7 8 Average Carried 5 | 3 5 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 7 8 Class Distribution -------------------- 57% | Mutant 21% | Tank 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 686 | 220 99 367 Remotely . | . . . Salvage Created 639 | 113 . 526 Parts 38 | 8 . 30 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . . 11 Guns 6 | . . 6 Cannons 4 | . . 4 Classes Destroyed 6 | 2 . 4 Tunneler 3 | 3 . . Hauler 1 | . . 1 Recycler 2 | 1 . 1 Swarmer 4 | . . 4 Grunt 4 | . . 4 Sentry 3 | . . 3 Best Kill Streak 7 | 3 . 7 Combat Bots Only 6 | . . 6 Max Kills in Single Turn 2 | 1 . 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 49 | . . 49 Missed 16 | . . 16 Hits 33 | . . 33 Projectile 33 | . . 33 Critical Strikes 1 | . . 1 Damage Taken 381 | . . 381 Core 63 | . . 63 Absorbed by Shields . | . . . Redirected to Shielding 9 | . . 9 Core Remaining (%) 100 | 100 100 . Volleys Fired 59 | 21 11 27 Largest 3 | 2 2 3 Hottest 106 | 40 80 106 Shots Fired 145 | 42 22 81 Gun 114 | 42 18 54 Cannon 31 | . 4 27 Launcher . | . . . Special . | . . . Kinetic 114 | 42 18 54 Thermal 31 | . 4 27 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 5 5 11 Robot Miss Streak 4 | 3 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 76 | 26 4 46 Core Hits 26 | 7 1 18 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Meltdown 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1037 | 264 46 727 Guns 734 | 264 46 424 Cannons 297 | . . 297 Explosions . | . . . Melee . | . . . Ramming 6 | . . 6 Kinetic 734 | 264 46 424 Thermal 297 | . . 297 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . . 3 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 269 | . 54 269 Average Temperature 83 | . 25 90 Received Heat Transfer 129 | . . 129 Effects 2 | . . 2 Energy Bleed 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 4 | . . 4 Heat Transferred 629 | . . 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 150 | 10 6 150 Initial . | . . . Average 13 | 1 . 28 Influence Increases 316 | 20 11 285 Destroy 0b10 Robot/C 220 | . . 220 Destroy 0b10 Robot/NC 30 | 20 . 10 Destroy Leader 52 | . . 52 Successful Hack 11 | . 11 . Destroy Structure 3 | . . 3 Influence Decreases 166 | 20 11 135 Time Decay 166 | 20 11 135 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 2 12 Peak Tracking Total 4 | . 1 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 12 1 Successful 7 | . 6 1 Failed 6 | . 6 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 11 | . 10 1 Terminals 13 | . 12 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 3 1 Terminals 4 | . 3 1 Botnet 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 540 | 3 333 204 Seismic 540 | 3 333 204 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 881 | 153 333 395 Spaces Moved 604 | 72 298 234 Core 4 | 4 . . Treads . | . . . Legs 21 | 21 . . Wheels 565 | 47 298 220 Hover 14 | . . 14 Flight . | . . . Fastest Speed 50 | 50 100 95 Average Speed 100 | 100 100 100 Slowest Speed 130 | 120 100 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 5 48 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 765 | 113 311 341 Wait 35 | . . 35 Move 602 | 71 297 234 Hop . | . . . Pick Up 27 | 12 2 13 Fast Attach . | . . . Attach 12 | 7 . 5 Detach 1 | . . 1 Swap 14 | 2 1 11 Drop 14 | . . 14 Fire 59 | 21 11 27 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 62 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 417 | -10/Materials | Identified exit to Mines 423 | -10/Materials | Discovered new exit (range 15) 487 | -10/Materials | Entered another Materials area 487 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 880 | -9/Materials | Discovered new exit (range 15) 882 | -9/Materials | Self-destructed Last Messages --------------- 00838_ Acquired 41 matter. 00838_ K-01 Serf collects debris. 00847_ G-34 Mercenary destroyed. 00856_ A-02 Transporter destroyed. 00859_ Flight Unit melted. 00859_ S-10 Pest destroyed. 00868_ Overheating: Energy bleed (-53). 00869_ R-06 Scavenger collects Lgt. Ion Engine. 00869_ S-10 Pest destroyed. 00872_ R-06 Scavenger collects Weight Redist. System. 00873_ Overheating: Energy bleed (-28). 00874_ Dropped Beam Rifle. 00874_ Acquired Imp. Medium Laser. 00875_ R-06 Scavenger collects Beam Rifle. 00877_ Acquired 10 matter. 00878_ R-06 Scavenger collects Prototype Energy Cannon. 00880_ Acquired 26 matter. 00880_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##########?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #?# "T" #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #?# """ #?????????????? ????????????????????? | | #?# """""[ #?????????????? < ???????????????????? | | #?# """"" #?????????????? ???????????????????? | | #?# """"" #?????????????? ???????????????????? | | #?# """ #?????????????? ???????????????????? | | #?# ! = #?????????????? #???????????????????? | | #?######+###?????????????? ###?????????????????? | | ###### [ #?????????????# !???? ????????????? | | [ #?????????????# ?????????????? | | #?????????????# ?????????????? | | ! #########?????# """ """?????????????? | | ##+### ## #?????# """ """??"??????????? | | # ## ### "S #?????# ^""" """ T#?????????? | | # ## ### """ #?????#=* "??????????? | | # ## ## "" #######*u ???????????? | | # ## #?# # @ =""" ""??????????????? | | # ## #?# [ # = [ r """ """?????????????? | | # ## #?# ! [+ r=]] [ """ """ #?????????? | | # ## #?#// # =[%[ +?????????? | | # ### ##?#/ ###*= #?????????? | | # #?# #??####+#####+####+### #?????????? | | ######?# ###### + %! = #? ??????????? | | ???????# # + # """ #?? ???????????? | | ???????# # # # "T" """ +??? ??????????? | | ???????# # * + # """ #????####???????????? | | ???????# # # # """ #???????????????????? | | ???????#=# ! # # #???????????????????? | | ???????# ###### #####+######???????????????????? | | ???????# ! #??????????????????????? | | ???????# [ #??????????????????????? | | ???????# """ """#??????????????????????? | | ???????# """"" """???????????????????????? | | ???????# """"" R"???????????????????????? | | ???????# """"" """???????????????????????? | | ???????+ """ ???????????????????????? | | ???????# #??????????????????????? | | ???????# ?? ?????????????????????? | | ???????+ ?? ?????????????????????? | | ???????##+######??### ??????????????????????? | | ????????????????????? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 280 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorFireTrap Manual? 0 Play Time 00:15:26 Cumulative 13.7 hours Start 2025.07.06 @ 13:47:39 End 2025.07.23 @ 18:29:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a507028-76a4-4951-84a9-6b223620f5ee