Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.07 @ 19:31:02 Player: Bullet Bait Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1014) 1014 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3189 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 240/455 System Corruption 0% Temperature Cool (615) Movement Core (950) Ox18 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Armor Integrity Analyzer ECM Suite > --- WEAPON (2) ------- Improved EM Shotgun Particle Gun > --- INVENTORY (12) --- Improved Ion Engine Deuterium Engine Transport Network Coupler Beam Rifle Beam Rifle Light Cannon Grenade Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Armor Integrity Analyzer ECM Suite > --- WEAPON ----------- Particle Gun Heavy Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Deuterium Engine Beam Rifle Beam Rifle Particle Gun Light Cannon Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 52 | 8 10 10 4 20 Power 9 | 1 1 1 1 5 Engine 9 | 1 1 1 1 5 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 3 3 1 3 Treads . | . . . . . Leg 9 | . 2 3 1 3 Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 3 2 4 . 5 Device 5 | 1 1 1 . 2 Storage 4 | 1 1 1 . 1 Processor 4 | 1 . 1 . 2 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 17 | 2 4 2 2 7 Energy Gun 13 | 2 2 2 2 5 Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | . 1 . . . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 19 | . 3 . 4 12 Power 4 | . . . 1 3 Propulsion 5 | . . . . 5 Utility 2 | . . . 1 1 Weapon 8 | . 3 . 2 3 Highest Loss Streak 5 | . 3 . 4 5 Average Slot Usage (%) 95 | . 97 98 90 93 Engine 14 | . 14 11 10 17 Leg 16 | . . 22 22 24 Wheel 7 | . 28 . . . Device 14 | . 14 16 11 15 Storage 10 | . 11 11 11 9 Processor 8 | . 2 11 11 10 Protection 1 | . . 3 7 . Energy Gun 13 | . 20 . 17 15 Ballistic Gun 3 | . 1 10 . . Ballistic Cannon 3 | . 3 10 . . Naked Turns . | . . . . . Heaviest Build 59 | 14 27 32 32 59 Greatest Support 45 | 20 26 32 32 45 Greatest Overweight (x) 4 | . 1 1 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 10 10 10 12 Average Capacity 9 | 4 8 10 10 10 Most Carried 10 | 4 9 10 10 10 Average Carried 6 | 2 4 8 9 7 Final Capacity 12 | 4 10 10 10 12 Final Carried 10 | 4 6 10 8 8 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 917 | 280 88 279 64 206 Remotely . | . . . . . Salvage Created 1711 | 218 411 320 49 713 Parts 104 | 15 28 16 5 40 Haulers Intercepted 4 | . 1 1 . 2 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 29 | . 11 8 1 9 Guns 21 | . 9 5 1 6 Cannons 5 | . 2 3 . . AOE 2 | . . . . 2 Classes Destroyed 13 | 3 4 2 1 3 Worker 9 | 1 3 1 3 1 Builder 1 | . . . . 1 Tunneler 4 | 4 . . . . Hauler 4 | . 1 1 . 2 Recycler 4 | 1 1 1 . 1 Watcher 4 | . 2 . . 2 Swarmer 12 | . 9 3 . . Grunt 7 | . 2 2 . 3 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 6 | . . 2 . 4 Demolisher 1 | . . . 1 . Hunter 1 | . . . . 1 Best Kill Streak 5 | 5 5 5 2 3 Combat Bots Only 5 | . 3 5 1 2 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2526 | . 272 344 458 1452 Core 827 | . 55 46 142 584 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 78 . 53 . Volleys Fired 152 | 14 49 28 8 53 Largest 2 | 2 2 2 2 2 Hottest 130 | 100 100 55 106 130 Shots Fired 285 | 28 86 56 16 99 Gun 247 | 28 79 28 16 96 Cannon 36 | . 7 28 . 1 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 63 | . 7 56 . . Thermal 177 | 28 79 . 7 63 Explosive 2 | . . . . 2 Electromagnetic 43 | . . . 9 34 Robot Hit Streak 52 | 19 32 52 12 18 Robot Miss Streak 3 | 1 3 1 1 3 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 234 | 23 67 47 13 84 Core Hits 78 | 7 20 15 6 30 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3380 | 290 788 697 200 1405 Guns 2738 | 290 672 351 200 1225 Cannons 487 | . 116 346 . 25 Explosions 155 | . . . . 155 Melee . | . . . . . Ramming . | . . . . . Kinetic 813 | . 116 697 . . Thermal 1912 | 290 672 . 88 862 Explosive 59 | . . . . 59 Electromagnetic 596 | . . . 112 484 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 13 | . 13 . . . Projectiles 13 | . 13 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . 1 3 . . Impact . | . . . . . Kinetic 4 | . 1 3 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 615 | 156 293 . 174 615 Average Temperature 145 | 74 102 . 70 201 Received Heat Transfer 672 | . 72 123 . 477 Effects 24 | . 2 . . 22 Shutdowns 7 | . . . . 7 Energy Bleed 1 | . . . . 1 Interference 7 | . 2 . . 5 Short Circuit 1 | . . . . 1 Damage (major) 3 | . . . . 3 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 4 | . . . 1 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 3 . . 4 Heat Transferred 5021 | 851 1998 . 222 1950 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 334 | 30 331 334 157 191 Initial 110 | . 16 46 110 40 Average 156 | 10 223 215 119 109 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 69 | 100 42 31 100 100 Level 1 30 | . 57 68 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 14 11 2 17 Peak Tracking Total 5 | . 4 5 2 4 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 11 | . 4 3 1 3 Terminals 8 | . 4 1 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 44 | . 14 15 2 13 Successful 31 | . 9 13 1 8 Failed 13 | . 5 2 1 5 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 15 | . 10 1 . 4 Terminals 27 | . 14 2 2 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 12 | . . 12 . . Garrison Access 4 | . . . . 4 Terminal Hacks 11 | . 5 . 1 5 Record 2 | . . . . 2 Prototype ID Bank 2 | . 1 . . 1 Level Access Points 2 | . 1 . 1 . Branch Access Points 1 | . 1 . . . Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 11 | . . 11 . . Insert Component 6 | . . 6 . . Analyze 5 | . . 5 . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 7 | . 4 1 . 2 Terminals 6 | . 4 . . 2 Botnet 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Researchers 1 | . . 1 . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 2 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 5 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed 5 | . . 5 . . Part Schematics Acquired 5 | . . 5 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1624 | 122 411 379 143 569 Spaces Moved 915 | 79 279 204 85 268 Core 7 | 7 . . . . Treads . | . . . . . Legs 558 | . 1 204 85 268 Wheels 350 | 72 278 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 120 120 Average Speed 110 | 77 88 124 120 129 Slowest Speed 240 | 80 150 150 120 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 60 19 23 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 33 | . . . . 33 Melee . | . . . . . Projectile . | . . . . . AOE 33 | . . . . 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1242 | 111 356 272 110 393 Wait 54 | . 3 14 11 26 Move 911 | 78 278 203 84 268 Hop . | . . . . . Pick Up 54 | 11 11 11 2 19 Fast Attach . | . . . . . Attach 30 | 7 3 2 3 15 Detach . | . . . . . Swap 22 | 1 7 8 1 5 Drop 19 | . 5 6 1 7 Fire 152 | 14 49 28 8 53 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 460 | -10/Materials | Lost 3 parts (3w) 495 | -10/Materials | Identified exit to Materials 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Utility x2 799 | -9/Materials | Discovered new exit (range 9) 913 | -9/Materials | Entered Mines 961 | -9/Mines | Discovered new exit (range 5) 979 | -9/Mines | Identified exit to Materials 992 | -9/Mines | Assembled infested the area 1047 | -9/Mines | Lost 4 parts (1p1u2w) 1056 | -9/Mines | Entered Materials 1056 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1234 | -8/Materials | Lost 4 parts (2p1n1w) 1616 | -8/Materials | Core integrity fell below 50% 1620 | -8/Materials | Core integrity fell below 20% 1626 | -8/Materials | Core destroyed Last Messages --------------- 01614_ R-06 Scavenger collects Imp. Hover Unit. 01614_ R-06 Scavenger collects Weight Redist. System. 01616_ Overheating: Core damaged (-99). 01617_ K-01 Serf collects debris. 01618_ Overheating: Core damaged (-71). 01618_ Acquired 14 matter. 01618_ R-06 Scavenger collects Visual Processing Unit. 01618_ R-06 Scavenger collects Aluminum Leg. 01620_ Power failure, Imp. Deuterium Engine shutdown. 01620_ Overheating: Core damaged (-82). 01620_ U-05 Engineer lays Concrete. 01621_ R-06 Scavenger collects Lgt. Treads. 01623_ Imp. Aluminum Leg destroyed. 01623_ U-05 Engineer lays Concrete. 01623_ K-01 Serf collects debris. 01624_ U-05 Engineer lays Concrete. 01625_ Overheating: Energy bleed (-34). 01625_ U-05 Engineer lays Concrete. 01626_ Power failure, Imp. Ion Engine shutdown. 01626_ Overheating: Core damaged (-93). 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""" # # ###!! # #?? | | ????????# """ + + ##! ######## | | ????????# """ # # ##! # # | | ????????# # # ##! # "T" # | | ????????# ?# #########! # # | | ????????######?# #???????##!! + || ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Armor Integrity Analysis 33 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Shock Rifle | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullContainmentStorm Manual? 0 Play Time 00:24:47 Cumulative 24.1 hours Start 2021.12.07 @ 19:07:43 End 2021.12.07 @ 19:31:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 4 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a48277a-653f-4771-a81d-0d39cd9e28d6