Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 07:44:33 Player: Dadrick Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (265) 1325 Value Destroyed (10756) 10756 Prototype IDs (73) 1460 Alien Tech Used (4) 800 Bonus (18744) 18744 TOTAL SCORE: 44385 Bonus ------- High Alert Combat Kills 1133 Follower Combat Kills 1712 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 904 Found Hidden Lab 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -105 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Graphene Brace Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Medium Armor Plating Enhanced Nova Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Compact Battery Quantum Shading Machine Quantum Capacitor Advanced Reaction Control System Improved Phase Shifter Medium Regenerative Plating Antimissile System Quantum Router > --- WEAPON ----------- Molecular Scythe CR-A16's Behemoth Slayer > --- INVENTORY -------- Micro Antimatter Reactor Impulse Thruster Improved Medium Armor Plating Graphene Brace Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Warp Cannon Micro-nuke Launcher Molecular Scythe [Rating: 192] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Impulse Thruster Array Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Medium Regenerative Plating Weapon Lance Energy Gun Heavy Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . . . . 2 . . . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . 1 . Utility 10 | . . . 1 . . . 1 2 . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 452 | 6 14 6 19 7 2 2 27 22 13 . 1 . 2 . 25 26 36 3 15 13 6 34 2 24 1 3 6 8 33 8 9 11 5 63 Power 56 | 1 2 1 3 1 . . 3 2 1 . . . 1 . 5 2 9 . 2 . 1 2 . 3 . . . . 3 1 . 1 2 10 Engine 25 | 1 2 . 3 1 . . 2 1 . . . . 1 . 4 2 6 . . . . . . 1 . . . . . . . . . 1 Core 13 | . . 1 . . . . 1 1 1 . . . . . 1 . 3 . 2 . 1 2 . . . . . . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 1 . 1 2 9 Propulsion 106 | 2 2 2 6 3 . . 11 11 3 . . . . . 8 11 10 . 3 2 1 8 1 4 . . . 2 4 1 . 1 1 9 Treads 43 | 2 . . . 3 . . 10 5 . . . . . . . 8 7 . 3 2 1 2 . . . . . . . . . . . . Leg 12 | . 2 2 6 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . 4 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 Flight 42 | . . . . . . . 1 1 3 . . . . . 8 3 2 . . . . 4 . 4 . . . 2 4 1 . 1 1 7 Utility 148 | 2 2 3 2 1 . 1 4 6 3 . . . 1 . 8 8 11 2 5 7 3 8 . 12 1 . 4 5 14 . 6 7 1 21 Device 70 | 1 . 2 1 1 . . . 1 1 . . . . . 4 2 4 1 . 4 1 4 . 6 1 . 2 3 9 . 4 2 1 15 Storage 9 | 1 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 . 2 . . . . . . . 1 . 1 Processor 23 | . . . . . . . 1 2 1 . . . 1 . 1 1 4 1 . 1 1 3 . 1 . . . . 4 . . 1 . . Hackware 12 | . . . . . . 1 . . 1 . . . . . 1 1 1 . . . 1 . . 2 . . . 1 1 . 1 1 . . Protection 34 | . 1 1 1 . . . 3 3 . . . . . . 2 3 2 . 4 2 . . . 1 . . 2 1 . . 1 2 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 142 | 1 8 . 8 2 2 1 9 3 6 . 1 . . . 4 5 6 1 5 4 1 16 1 5 . 3 2 1 12 6 3 2 1 23 Energy Gun 20 | . 2 . 3 1 1 1 5 2 1 . . . . . . . . . 1 . . . . . . 2 1 . . . . . . . Energy Cannon 28 | . . . . . . . . . 1 . . . . . 1 1 1 . 1 3 . 2 . 1 . . . . 2 3 1 1 . 10 Ballistic Gun 19 | 1 6 . 5 . . . . 1 . . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . . Ballistic Cannon 11 | . . . . . . . 1 . . . . . . . . 2 2 . . . 1 5 . . . . . . . . . . . . Launcher 21 | . . . . . . . 3 . 3 . 1 . . . . . . . 1 1 . 3 . . . . . . 1 2 . . 1 5 Special Weapon 9 | . . . . . . . . . . . . . . . 2 1 1 . . . . 1 . 2 . 1 . . . . 1 . . . Impact Weapon 4 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Piercing Weapon 22 | . . . . . . . . . . . . . . . . 1 . 1 . . . 5 1 . . . 1 1 8 . 1 . . 3 Special Melee Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . Unidentified Prototypes 32 | . . . 2 . . . 3 . 1 . . . . . 1 . 2 . . 6 . 1 . . . . 3 . 2 2 7 1 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Parts Lost 130 | . 4 . 7 . . . 1 10 4 . . 1 . 2 2 13 16 . 4 3 2 19 . . 2 . . . 8 1 . . . 31 Power 23 | . 1 . 1 . . . 1 . . . . 1 . . 1 1 3 . 1 . 1 2 . . . . . . 3 . . . . 7 Propulsion 50 | . 1 . 4 . . . . 4 2 . . . . 1 . 7 5 . 2 . 1 11 . . . . . . 3 . . . . 9 Utility 39 | . . . 2 . . . . 5 . . . . . . . 5 5 . 1 3 . 4 . . . . . . 2 . . . . 12 Weapon 18 | . 2 . . . . . . 1 2 . . . . 1 1 . 3 . . . . 2 . . 2 . . . . 1 . . . 3 Highest Loss Streak 15 | . 2 . 4 . . . 1 2 4 . . 1 . 2 1 12 15 . 4 3 2 7 . . 2 . . . 3 1 . . . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 100 90 95 93 100 99 86 86 92 91 91 84 81 94 86 91 100 92 82 84 75 52 86 86 89 86 89 88 83 84 85 86 73 Engine 2 | . 13 5 6 11 11 11 8 . . . . . 6 4 3 4 4 . . . . . . 2 . . . . . . . . . . Core 3 | . . 8 4 . . . . 6 7 7 7 6 . . 1 . 6 11 9 11 10 8 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 6 10 10 10 10 8 9 9 8 10 10 Treads 12 | . 4 . . 30 33 33 35 24 . . . . . . . 10 23 29 24 18 26 14 . . . . . . . . . . . . Leg 2 | . 22 28 31 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Flight 8 | . . . . . . . . . 10 23 23 23 20 18 31 16 . . . . . 2 5 14 21 21 21 21 22 19 19 17 20 16 Device 12 | . 14 9 14 18 22 11 9 1 10 15 15 15 13 13 12 7 6 11 8 6 8 10 14 11 10 10 10 12 21 19 16 14 12 21 Storage 4 | . 14 14 11 11 11 11 9 7 3 . . . . . . 1 1 . 1 3 . 1 . 3 5 5 5 5 4 4 4 6 7 4 Processor 9 | . . . . . . . . 12 9 15 15 15 17 20 14 10 19 23 17 17 15 21 26 18 15 15 15 12 5 9 9 4 4 1 Hackware 8 | . . . . . . 10 9 7 10 15 15 15 13 13 13 12 11 11 10 3 2 1 . 8 10 10 10 10 9 14 15 17 16 6 Protection 4 | . . 4 . . . . 8 5 4 . . . . . 5 7 3 . 4 5 5 1 . 3 5 5 4 5 3 . . 6 8 4 Energy Gun 3 | . . . 5 22 4 22 17 14 3 . . . . . . . . . . . . . . . . 5 . 1 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 2 . 1 4 1 . . . . . . . 2 2 4 4 3 2 Ballistic Gun 2 | . 26 28 16 . . . . . . . . . . . . . . 5 3 . . . . 2 4 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 3 7 7 7 6 6 6 6 1 . . . . . . . . . . . . . . 2 4 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 5 4 . 4 5 5 3 . 2 3 3 4 4 1 . . Peak Build Rating 192 | 6 8 11 18 21 22 22 31 38 44 44 44 44 47 47 64 64 85 90 91 91 94 113 67 119 117 119 127 126 148 152 160 169 189 192 Average Rating 78 | 5 6 9 14 19 19 22 28 30 38 44 43 43 45 45 57 52 72 88 77 74 84 90 58 111 114 117 116 121 135 148 151 166 182 163 On Entrance 70 | . 6 7 11 17 21 22 22 31 35 44 44 44 41 47 38 63 58 85 88 71 75 94 60 62 117 106 118 119 123 148 152 156 169 187 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 12 32 32 34 35 35 35 44 40 39 11 11 11 11 11 26 48 53 31 54 64 70 74 6 52 52 54 54 54 58 57 57 67 80 82 Greatest Support 173 | 40 40 20 30 60 60 60 82 82 32 15 15 15 15 15 28 130 131 131 131 120 125 173 7 59 59 59 59 59 71 71 71 72 80 82 Greatest Overweight (x) 10 | . 1 1 1 1 . . . 4 2 . . . . . . 2 10 . . . . 1 . . . 1 . . . . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 10 10 5 5 5 5 15 5 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 15 15 15 15 15 15 15 10 5 5 5 5 5 5 6 6 5 5 5 5 8 5 8 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 7 8 14 15 15 15 15 15 15 15 5 5 5 4 4 5 10 10 5 5 5 5 15 5 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 4 7 12 14 12 14 15 14 14 10 5 4 5 4 4 4 6 6 4 5 4 5 7 5 8 10 9 9 10 9 9 9 9 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 10 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 7 8 14 15 14 15 15 15 15 5 5 5 5 4 4 5 10 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 50% | Scavenger-Mutant 18% | Hacker-Sprinter 10% | Mutant 5% | Wizard-Sprinter 3% | Wizard-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Sprinter | -3/Lab Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 6897 | 307 141 260 564 102 . 156 283 222 259 . 32 . . . 174 308 671 238 438 190 153 638 . 341 . 44 60 90 220 . . 339 15 652 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12304 | 125 629 224 1138 236 . 339 1292 908 133 . . . . . 301 303 778 190 415 426 . 1392 . 366 . . 322 . 968 . . 544 118 1157 Parts 612 | 13 38 13 70 8 . 13 81 32 5 . . . . . 15 9 39 10 10 17 . 50 . 18 . . 5 . 44 . . 40 11 71 Haulers Intercepted 19 | . 2 . 2 . . . 5 1 . . . . . . 1 . . . . . . 1 . 1 . . . . 3 . . 3 . . Recyclers Shooed 13 | 1 1 1 2 . . . 1 1 . . . . . . . . 3 . . . . 2 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 5 . . 4 . . . . . 10 4 . 1 . . . . . 4 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 189 | . 14 4 22 5 . 6 21 12 5 . . . . . 1 2 15 3 6 9 . 21 . 1 . . . . 8 . . . 3 31 Melee 10 | . . . . . . . . . . . . . . . 1 2 . . . 1 . 1 . 1 . . . . . . . . . 4 Guns 80 | . 14 4 22 4 . 3 14 12 1 . . . . . . . . 3 3 . . . . . . . . . . . . . . . Cannons 30 | . . . . . . . . . . . . . . . . . 14 . . 2 . 9 . . . . . . 1 . . . . 4 AOE 50 | . . . . . . 3 6 . 4 . . . . . . . . . 1 4 . 5 . . . . . . 4 . . . 3 20 Classes Destroyed 22 | 2 4 . 3 1 . 1 1 2 . . . . . . . . 1 . . 2 . 1 . . . . . . . . . 1 . 3 Worker 12 | . . . 1 . . . 1 1 . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . 2 2 Builder 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . Tunneler 6 | 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 19 | . 2 . 2 . . . 5 1 . . . . . . 1 . . . . . . 1 . 1 . . . . 3 . . 3 . . Recycler 15 | 1 1 1 1 1 . . 1 3 . . . . . . 1 1 . . . . . 2 . 1 . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 16 | . 2 . 2 . . . 3 1 . . . . . . . 1 . . . . . . . 2 . . . . 1 . . 2 . 2 Swarmer 43 | . 8 . 4 3 . . 4 . . . . . . . . . . . . . . 4 . . . . . . 4 . . . 3 13 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 Grunt 72 | . 6 4 12 1 . 5 10 8 3 . . . . . . 1 5 . 2 4 . 6 . . . . . . . . . . . 5 Brawler 6 | . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 20 | . . . 6 . . . 6 2 . . . . . . . 1 1 1 1 . . 1 . . . . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . . . 1 1 . . . . . . . 2 . 2 . . 2 . . . . . . 1 . . . . . Programmer 21 | . . . . . . . . 1 1 . . . . . 1 . 5 2 . 1 . 6 . 1 . . . . . . . . . 3 Behemoth 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 9 | 2 9 3 7 4 . 3 5 9 5 . . . . . 1 1 4 2 3 7 . 6 . 1 . . . . 6 . . 3 5 7 Combat Bots Only 7 | . 7 2 5 3 . 3 4 2 5 . . . . . 1 1 4 2 3 7 . 6 . 1 . . . . 4 . . . 3 6 Max Kills in Single Turn 4 | 1 1 1 2 2 . 2 3 1 2 . . . . . 1 1 1 1 1 2 . 3 . 1 . . . . 3 . . 1 4 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 3 . 2 . . . . . . . . . 1 2 . 3 . . . . . . 2 . . . 3 3 Melee 1 | . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Hostile Shots Fired 2218 | . 123 15 131 16 . 14 109 195 30 2 . 13 . 1 67 102 282 24 93 32 18 260 . 18 24 7 . 22 106 23 . . 33 458 Missed 900 | . 38 5 39 3 . 6 31 65 10 2 . 8 . . 36 51 76 2 36 14 6 88 . 13 12 5 . 14 63 19 . . 16 242 Damage Taken 24225 | . 799 149 1157 200 . 117 1224 1496 328 . . 71 . 46 344 861 3968 446 1020 496 294 3488 . 107 238 26 . 188 1002 98 . . 346 5716 Core 3994 | . 178 . 162 111 . 33 152 189 23 . . 16 . . 56 250 554 22 71 34 24 441 . . 19 . . . 74 . . . 14 1571 Absorbed by Shields 925 | . . . . . . . . . . . . . . . . 85 . . . 425 . 313 . . . . . . . . . . . 102 Reduced by Siege Mode 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 52 Ignored by Resistances 136 | . . . . . . . . . . . . . . . . . 136 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 906 | . . . . . . . . . . . . . . . 37 . . . . 219 . . . . . . . . . . . . 24 626 Core Remaining (%) 64 | 100 . 28 . . . 23 72 . . . . 67 . . . 64 . . . . 29 . . . . . . 60 . . 100 100 . . Volleys Fired 940 | 47 56 16 76 10 . 14 84 56 8 . . . . . 1 8 127 23 53 22 10 77 . 3 1 . . 1 7 14 . 5 14 207 Largest 2 | 1 2 2 2 2 . 2 2 2 1 . . . . . 1 1 1 1 1 1 1 1 . 1 1 . . 1 1 1 . 1 1 1 Hottest 160 | 20 80 40 90 90 . 90 110 160 55 . . . . . 85 85 85 33 90 100 61 100 . 94 30 . . 88 105 120 . 120 120 120 Shots Fired 1242 | 47 110 32 151 20 . 31 162 112 9 . . . . . 1 8 124 21 55 22 11 76 . 3 1 . . 1 7 14 . 5 14 205 Gun 732 | 47 110 32 151 20 . 31 156 112 2 . . . . . . . 4 21 44 . . . . . 1 . . 1 . . . . . . Cannon 450 | . . . . . . . 2 . . . . . . . 1 8 120 . 7 16 11 60 . 2 . . . . 4 14 . 5 11 189 Launcher 57 | . . . . . . . 4 . 7 . . . . . . . . . 4 6 . 14 . . . . . . 3 . . . 3 16 Special 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Kinetic 507 | 47 99 32 143 . . . 2 4 . . . . . . . 1 54 21 43 . 11 49 . . 1 . . . . . . . . . Thermal 571 | . . . . . . . 140 108 2 . . . . . 1 7 70 . 7 15 . . . . . . . 1 1 14 . 5 11 189 Explosive 33 | . . . . . . . 4 . 7 . . . . . . . . . . . . . . . . . . . 3 . . . 3 16 Electromagnetic 116 | . 11 . 8 20 . 31 16 . . . . . . . . . . . 5 6 . 14 . 2 . . . . 3 . . . . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . 1 . 11 . . . . . . . . . . . . Robot Hit Streak 32 | 6 12 10 16 9 . 11 10 17 9 . . . . . . 2 8 6 7 4 2 13 . 4 . . . . 2 . . 2 . 32 Robot Miss Streak 7 | 2 3 2 4 4 . 7 5 6 1 . . . . . . 1 2 1 2 2 3 2 . . 1 . . . 2 . . . 1 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 3 . 4 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 Shots Hit Robots 846 | 29 80 27 96 18 . 22 93 87 6 . . . . . 13 19 83 10 32 13 5 70 . 11 . . 5 . 15 . . 16 2 94 Core Hits 483 | 10 36 11 45 9 . 15 51 45 9 . . . . . 4 5 32 5 14 17 3 35 . 6 . . 2 . 17 . . 7 5 100 Critical Kills 6 | . . . 1 . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 5 | . 1 . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . Critical Strikes 52 | . 1 . 1 . . . 7 4 . . . . . . 2 6 6 1 1 . . 14 . . . . 1 . 2 . . 2 . 4 Burn 11 | . . . . . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 9 | . 1 . 1 . . . . . . . . . . . . . 5 1 1 . . . . . . . . . . . . . . . Blast 9 | . . . . . . . . . . . . . . . . . 1 . . . . 8 . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . 2 5 . . . . . . . . . . . . . . . . . 2 Impale 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . 2 . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Melee Attacks 342 | . . . . 2 . . . . 1 2 1 1 . . 39 28 4 2 5 4 . 29 3 32 1 . 5 7 58 25 4 20 21 48 Impact 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing 142 | . . . . . . . . . 1 2 1 1 . . 38 19 4 . . . . . . . . . . . . . . 10 21 45 Piercing 196 | . . . . . . . . . . . . . . . . 9 . 2 5 4 . 29 3 32 1 . 5 7 58 25 4 10 . 2 Sneak Attacks 31 | . . . . . . . . . . . . . . . 5 3 1 . . . . 5 . 2 . . . . 6 . . 7 1 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Damage Inflicted 35429 | 251 746 348 1287 313 . 488 2439 1918 441 . . . . . 660 847 2472 284 849 1025 186 3822 . 555 . . 321 . 1706 . . 1352 580 12539 Guns 7933 | 251 746 348 1287 313 . 298 1844 1882 22 . . . . . . . 91 284 567 . . . . . . . . . . . . . . . Cannons 12636 | . . . . . . . . . . . . . . . . 119 2278 . . 375 186 2154 . . . . . . 82 . . 86 . 7356 Explosions 8231 | . . . . . . 190 536 . 419 . . . . . . . . . 282 650 . 885 . . . . . . 758 . . . 402 4109 Melee 6494 | . . . . . . . . . . . . . . . 660 728 101 . . . . 745 . 555 . . 321 . 866 . . 1266 178 1074 Ramming 135 | . . . . . . . 59 36 . . . . . . . . 2 . . . . 38 . . . . . . . . . . . . Kinetic 5907 | 251 629 348 1214 . . . . 60 . . . . . . . . 933 284 548 . 186 1454 . . . . . . . . . . . . Thermal 13305 | . . . . . . 190 1768 1822 22 . . . . . . 119 1436 . . 472 . 34 . . . . . . . . . 86 . 7356 Explosive 6116 | . . . . . . . 428 . 419 . . . . . . . . . . . . . . . . . . . 758 . . . 402 4109 Electromagnetic 2772 | . 117 . 73 313 . 298 184 . . . . . . . . . . . 301 553 . 851 . . . . . . 82 . . . . . Impact 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Slashing 3015 | . . . . . . . . . . . . . . . 660 665 101 . . . . . . . . . . . . . . 435 178 976 Piercing 3413 | . . . . . . . . . . . . . . . . 63 . . . . . 745 . 555 . . 321 . 866 . . 831 . 32 Entropic 700 | . . . . . . . . . . . . . . . . . . . . . . 700 . . . . . . . . . . . . Highest Corruption 32 | . . . 4 4 4 4 . 4 5 5 5 . . . 4 2 19 24 32 32 11 5 5 3 3 3 3 3 . . . . . 6 Average Corruption 8 | . . . 4 4 4 4 . 3 4 5 5 . . . 1 1 17 21 31 21 11 4 2 1 3 3 3 3 . . . . . 4 Corruption Purged 19 | . . . . . . . . . . . . . . . 5 . . . . . . 3 4 . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 305 | . . . 12 11 7 5 . 15 8 2 1 . . . 2 12 46 35 50 4 20 20 1 5 4 . 2 4 . . . . . 39 Message Errors 68 | . . . 5 3 2 1 . 4 . . . . . . . 5 12 9 10 1 3 3 . . . . . . . . . . . 10 Matter Fused 70 | . . . 3 4 1 . . 4 4 1 1 . . . 1 3 9 9 14 2 3 . . . 1 . . 1 . . . . . 9 Heat Flow Errors 37 | . . . . 1 3 . . 1 . . . . . . . . 8 4 4 . 3 3 . 1 2 . . 1 . . . . . 6 Energy Discharges 31 | . . . . . . . . 2 2 . . . . . . . 4 5 3 . 4 2 . 1 1 . . 1 . . . . . 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Parts Fused 7 | . . . . . 1 1 . . . 1 . . . . . . 1 . 1 . 1 1 . . . . . . . . . . . . Data Loss (minor) 33 | . . . . 2 . . . 1 . . . . . . 1 3 1 1 5 . 2 7 1 3 . . 1 1 . . . . . 4 Data Loss (major) 18 | . . . 1 1 . . . 1 1 . . . . . . 1 1 3 4 1 1 1 . . . . . . . . . . . 2 Misfires 16 | . . . 1 . . 3 . 1 1 . . . . . . . 2 1 4 . 2 1 . . . . . . . . . . . . Alerts 5 | . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 17 | . . . 2 . . . . 1 . . . . . . . . 5 3 2 . 1 2 . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1335 | . . . . . . . . . . . . . . . 111 47 34 . . 22 . 191 . 41 . . 93 . 148 . . 248 16 384 Projectiles 233 | . . . . . . . . . . . . . . . . . . . . 22 . 124 . . . . . . . . . 26 . 61 Explosions 283 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 77 . . . 16 184 Melee 819 | . . . . . . . . . . . . . . . 111 47 34 . . . . 61 . 41 . . 93 . 71 . . 222 . 139 Knockbacks 24 | . . . . . . . . . . . . . . . . . 13 . . . 1 10 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . . . . . . . . 13 . . . 1 10 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 222 | . . . . . . . 70 . 19 . . . . . . . . . 23 . . . . . . . . . . . . . 72 38 Shots 8 | . . . . . . . 3 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . 1 1 Rammed 13 | . . . . . . . 4 4 . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . Targets Rammed 15 | . . . . . . . 5 5 . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 349 | . 100 8 1 73 226 3 292 327 57 . . . . . 102 318 343 211 245 72 191 229 . 192 349 44 20 169 . 1 . 160 109 331 Average Temperature 74 | . 34 3 1 48 108 3 47 107 18 . . . . . 29 112 128 80 91 39 81 80 . 56 71 19 11 82 . 1 . 76 42 116 Received Heat Transfer 4960 | . 234 81 438 42 . 72 558 561 63 . . 12 . . 36 513 900 18 81 16 45 630 . 9 . . . 18 66 27 . . . 540 Effects 18 | . . . . . . . 1 4 . . . . . . . 2 7 . . . . . . . 1 . . . . . . . . 3 Energy Bleed 5 | . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . . . . . . . . . Interference 13 | . . . . . . . 1 3 . . . . . . . 2 3 . . . . . . . 1 . . . . . . . . 3 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Turns 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . Longest Duration 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . Robots Corrupted 9 | . . . . 1 . . . . . . . . . . . . . . 2 2 . 4 . . . . . . . . . . . . Combat Hostiles 9 | . . . . 1 . . . . . . . . . . . . . . 2 2 . 4 . . . . . . . . . . . . Parts Fried 21 | . . . . 6 . 1 1 . . . . . . . . . . . 1 3 . 9 . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Combat Hostiles 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Parts Melted 26 | . . . . . . . 7 13 . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 Heat Transferred 12657 | . . . . . . 200 3863 4187 37 . . . . . . 148 1628 . . 520 . 50 . . . . . . . . . 74 . 1950 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 2 2 . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Peak Influence 1442 | 25 420 232 525 281 . 230 380 292 . . . . . 30 190 660 169 . . . . 476 217 297 . . . . 630 472 . 141 286 1442 Initial 305 | . . 97 29 154 . . 89 134 . . . . . . 7 . 163 . . . . . 166 151 . . . . 90 305 . . 1 182 Average 281 | 13 266 176 306 240 . 169 163 172 . . . . . 5 56 401 90 . . . . 223 185 200 . . . . 222 369 . 50 66 968 Maximum Alert Level 4 | . 2 1 2 1 . 1 1 1 . . . . . . 1 2 . . . . . 2 1 1 . . . . 2 2 . . 1 4 Low Security (%) 50 | 100 13 53 24 19 . 48 63 65 . . . . 100 100 99 12 100 . . . . 39 69 44 . . . . 51 . . 100 97 3 Level 1 29 | . 77 46 51 80 . 51 36 34 . . . . . . . 15 . . . . . 58 30 55 . . . . 34 71 . . 2 5 Level 2 10 | . 9 . 23 . . . . . . . . . . . . 71 . . . . . 2 . . . . . . 13 28 . . . 15 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 3 1 4 . . . 3 8 . . . . . . 6 6 5 . . . . 12 . 4 . . . 1 5 2 . 2 4 10 Investigation 17 | . 1 . 1 . . . . 2 . . . . . . 2 4 1 . . . . 1 . 3 . . . . 1 . . . 1 . Extermination 14 | . . . . . . . . 1 . . . . . . 1 . 2 . . . . 4 . 1 . . . . 1 . . . 2 2 Reinforcement 36 | . 2 . 3 . . . 3 5 . . . . . . 3 1 2 . . . . 4 . . . . . . 3 2 . 2 1 5 Assault 6 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 3 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 4 | . . . . . . . . 2 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 33 | . 2 . 2 . . . 1 3 . . . . . . 1 4 3 . . 2 . 5 . . . . . . 2 . . 5 1 2 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 5 Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 5 Times Spotted 535 | . 25 9 35 5 . 7 41 25 9 1 . 2 . 6 26 36 24 3 6 21 3 48 4 14 6 4 . 16 68 4 . 4 14 69 Peak Tracking Total 14 | . 8 4 7 3 . 3 4 5 5 1 . 2 . 6 5 6 9 2 3 9 3 10 5 3 4 5 . 11 12 4 . 2 9 14 Tactical Retreats 68 | . 2 2 1 . . 3 . 4 2 1 . . . . 5 7 2 . . . . 5 1 5 1 1 . 4 12 2 . . 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 17 | . 1 . . . . . . 2 . . . . 1 . 2 1 1 . . . . 1 . 4 . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . . . . . . . . . . . 1 . 19 1 . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 19 | . . . . . . 2 2 . . . . . . . . 6 . . . 1 . 2 . . . . . . . 2 1 . 1 2 Max in Single Turn 2 | . . . . . . 2 1 . . . . . . . . 1 . . . 1 . . . . . . . . . 1 1 . 1 2 Garrison Access 8 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 . . . . 2 . . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 119 | . 8 . 4 . 2 1 7 4 1 . . . . . 15 14 2 . 1 2 . 3 . 14 . 2 7 . 10 1 . 4 7 10 Terminals 75 | . 6 . 4 . . 1 6 3 . . . . . . 7 14 1 . . . . 1 . 6 . . . . 8 1 . 2 5 10 Fabricators 9 | . . . . . . . . . . . . . . . 3 . 1 . . . . 1 . 3 . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Garrison Access 10 | . . . . . . . 1 1 . . . . . . 2 . . . . . . 1 . 1 . . . . 2 . . 2 . . Total Hacks 334 | . 22 . 8 . 2 1 22 14 1 . . . . . 39 34 5 . 6 5 . 7 . 34 . 5 46 . 19 6 . 17 18 23 Successful 178 | . 11 . 2 . 2 . 12 5 1 . . . . . 15 15 3 . 6 5 . 2 . 18 . 5 46 . 9 1 . 3 8 9 Failed 156 | . 11 . 6 . . 1 10 9 . . . . . . 24 19 2 . . . . 5 . 16 . . . . 10 5 . 14 10 14 Catastrophic 25 | . 2 . 2 . . 1 . 2 . . . . . . 5 3 1 . . . . 1 . 2 . . . . 1 1 . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 6 . 5 . 1 1 12 1 . . 13 . . . 10 9 . . . . . . . 12 . . . . 11 6 . 4 3 6 Terminals 211 | . 20 . 8 . . 1 20 12 . . . . . . 23 34 2 . . . . 2 . 16 . . . . 17 6 . 14 13 23 Fabricators 21 | . . . . . . . . . . . . . . . 5 . 3 . . . . 2 . 10 . . . . . . . . 1 . Repair Stations 7 | . . . . . . . . . . . . . . . 5 . . . . . . . . 2 . . . . . . . . . . Recycling Units 7 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 . Garrison Access 17 | . . . . . . . 2 2 . . . . . . 3 . . . . . . 3 . 2 . . . . 2 . . 3 . . Terminal Hacks 131 | . 9 . 2 . 2 . 9 5 1 . . . . . 4 11 . . 6 5 . . . 7 . 5 46 . 4 1 . 1 5 8 Record 49 | . . . . . 1 . . . . . . . . . . . . . 6 4 . . . . . 4 34 . . . . . . . Part Schematic 7 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . 4 . . . . . . . Robot Analysis 7 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 4 . . . . . . 1 Open Door 13 | . . . . . . . . . 1 . . . . . . 6 . . . 1 . . . . . 1 . . . . . . 3 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 7 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 6 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . 1 1 . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 7 | . 1 . . . . . 1 1 . . . . . . 1 2 . . . . . . . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 10 | . 3 . 1 . . . 2 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 13 | . . . . . . . . . . . . . . . 1 . 3 . . . . 2 . 6 . . . . . . . . 1 . Network Status 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . 1 . Load Schematic 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Report Inventory 4 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Insert Component 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 . . . . 2 . . 2 . . Seal Access 8 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 . . . . 2 . . 2 . . Unauthorized Hacks 14 | . . . . . . . 2 . . . . . . . 1 4 . . . . . . . 2 . . . . 3 . . . 1 1 Terminals 12 | . . . . . . . 2 . . . . . . . . 4 . . . . . . . 1 . . . . 3 . . . 1 1 Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Botnet 5 | . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Disrupt 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Skim 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 8 . 4 . . 1 6 4 . . . . . . 13 11 2 . . . . 2 . 13 . . . . 7 1 . 2 3 8 Full Trace Events 14 | . . . 1 . . . 1 1 . . . . . . 2 3 1 . . . . 1 . 2 . . . . 1 . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . 93 . . . . . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . 1 . . . 14 . . . 2 . . . . . . . . 1 . . 4 . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 199 | . . . . . . . . . . . . . . . . . 51 . . . . . . 148 . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . . . . . . . 1 . . . . . . 14 . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . 8 . . . 5 . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 35 | . . 1 . . . . . . . . . . . 1 3 16 . . . 5 . 3 . 4 . . . . 1 . . . 1 . Largest Group 9 | . . 1 . . . . . . . . . . . 1 3 9 1 . . 5 5 5 . 3 . . . . 1 . . . 1 . Highest-Rated Group 387 | . . 31 . . . . . . . . . . . 31 60 387 31 . . 241 223 223 . 138 . . . . 45 . . . 45 . Highest-Rated Ally 159 | . . 31 . . . . . . . . . . . 31 20 159 31 . . 65 65 65 . 46 . . . . 45 . . . 45 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 288 | . . 4 . . . . . . . . . . . 9 3 168 4 . . 40 10 36 . 14 . . . . . . . . . . Total Damage 6798 | . . 20 . . . . . . . . . . . 190 52 3455 21 . . 1159 356 1078 . 467 . . . . . . . . . . Kills 50 | . . 1 . . . . . . . . . . . . . 30 . . . 10 3 5 . 1 . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . Allies Melted 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Robot Analysis Total 7 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . 2 1 1 2 . . . . . 2 2 . 1 . . . 2 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 21722 | 408 692 493 907 472 344 346 1635 1023 366 113 285 125 35 36 957 1207 1438 734 925 1177 679 1055 83 813 95 97 78 190 1030 456 240 687 581 1920 Spaces Moved 23636 | 195 407 227 335 244 213 182 766 497 685 371 949 359 113 120 1665 1313 709 397 472 656 385 877 161 1596 259 277 161 483 1834 485 179 1671 1251 3142 Core 171 | 3 . . . . . . . . . . . . . . . . 8 . . . . 3 . . . . . . . . . . . 157 Treads 5118 | 192 33 . . 236 213 182 766 408 . . . . . . . 233 614 397 472 656 385 331 . . . . . . . . . . . . Legs 944 | . 374 227 335 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 401 | . . . . . . . . 83 156 . . . . . . . . . . . . . . 9 . . . . . . . . . 153 Flight 16996 | . . . . . . . . . 529 371 949 359 113 120 1665 1080 87 . . . . 543 161 1587 259 277 161 483 1834 485 179 1671 1251 2832 Fastest Speed 24 | 50 120 190 120 160 160 160 156 108 29 29 29 29 29 29 25 24 35 168 163 163 166 32 45 31 31 31 31 29 27 33 33 33 31 26 Average Speed 65 | 158 125 190 184 160 160 160 158 151 47 29 29 29 29 29 25 52 149 168 163 163 166 85 45 35 31 32 31 30 30 33 33 33 31 33 Slowest Speed 550 | 160 190 190 190 190 160 160 160 340 176 29 29 29 29 32 32 172 550 168 168 166 167 250 45 60 31 108 31 31 37 33 33 34 31 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . . . . . . . . . 1 . 3 14 4 1 . . . . 5 2 3 1 . . 1 5 4 . 13 . 14 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 53 | 12 88 39 38 48 60 40 64 15 66 63 84 53 3 77 48 89 17 57 57 87 58 28 85 28 50 51 62 75 47 41 91 58 27 61 Regions Visited 34 Branch Regions 20 Pre-discovered Areas 8 | . . . . 1 1 . . . 1 . . . . . . . . . 1 . . . . . 1 . 3 . . . . . . . Known Exits Taken 14 | . 1 . . . . . . 1 1 . . 1 . . 1 1 1 1 1 . . . . 1 1 . . 1 1 . . . 1 . Unknown Exits Taken 16 | 1 . 1 1 1 1 1 1 . . 1 1 . . . . . . . . 1 1 . . . . 1 1 . . 1 1 1 . . Scrap Searched 28 | . . 2 . 1 . . . . 2 . 3 1 . . . . . 3 2 . 4 . . . 3 2 . 5 . . . . . . Spaces Dug 250 | . . . . 2 . . 14 . 8 2 . 1 . . 18 1 12 8 6 . . 14 3 19 1 . . 7 41 34 . 8 27 24 Terrain Destroyed 739 | . . . . 2 . . 42 . 48 2 . 1 . . 18 5 36 11 10 2 7 32 3 19 1 . . 7 73 34 . 8 68 310 Melee 177 | . . . . 2 . . . . 1 2 . 1 . . 17 1 2 1 3 . . 12 3 19 1 . . 7 40 20 . 5 18 22 Projectile 118 | . . . . . . . . . . . . . . . 1 4 34 9 7 2 7 19 . . . . . . 1 14 . 3 10 7 AOE 443 | . . . . . . . 42 . 47 . . . . . . . . . . . . 1 . . . . . . 32 . . . 40 281 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 27907 | 254 497 254 482 300 216 208 1028 637 715 372 958 376 115 116 2115 1765 947 438 561 730 411 1045 163 1786 269 283 180 514 2172 712 351 1745 1397 3795 Wait 2160 | . 6 3 22 32 . 11 114 43 . . 3 18 . . 378 328 52 9 6 8 10 11 . 98 9 . . 10 223 175 141 38 102 310 Move 23481 | 194 406 226 334 243 212 181 765 496 684 370 948 356 113 114 1636 1304 706 396 471 654 384 869 157 1589 256 276 160 480 1823 477 178 1652 1250 3121 Hop 51 | . . . . . . . . . . . . 1 . 2 14 4 1 . . . . 3 1 3 1 . . 1 5 3 . 5 . 7 Pick Up 121 | 7 7 3 14 3 1 . 10 4 . . 2 . . . 6 4 5 2 1 1 . 11 . 9 . 2 1 . 8 2 5 5 3 5 Fast Attach 237 | 6 2 . 7 . . . 10 14 3 . 1 . 1 . 18 18 20 1 9 10 6 14 1 19 . 2 6 7 13 6 8 4 1 30 Attach 77 | . 5 . 7 4 1 . 5 3 6 . . . 1 . 2 1 9 . . . . 7 . . . 1 1 . 6 . 2 2 2 12 Detach 33 | . . . 1 . 1 . 1 . 1 . . . . . 2 3 3 . . . . 1 . 1 . . 1 1 3 . 1 1 . 12 Swap 143 | . 7 6 5 3 1 2 12 5 4 . . . . . 5 7 7 2 6 3 . 13 1 5 1 . . 1 14 2 2 5 2 22 Drop 224 | . 8 . 16 3 . . 22 11 8 . 3 . . . 14 6 11 3 10 9 1 8 . 16 . 2 6 6 12 8 10 8 2 21 Fire 940 | 47 56 16 76 10 . 14 84 56 8 . . . . . 1 8 127 23 53 22 10 77 . 3 1 . . 1 7 14 . 5 14 207 Melee 338 | . . . . 2 . . . . 1 2 1 1 . . 39 27 4 2 5 4 . 28 3 32 1 . 5 7 58 25 4 20 21 46 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . . . . . 5 5 . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . . . . . 18 . . . 1 . . . 11 . . . . . . . . . 2 Rewire 55 | . . . . . . . . . . . . . . . . 37 . . . 18 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Qua x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 409 | -11/Scrapyard | Entered Materials 410 | -10/Materials | Build established: Mutant 520 | -10/Materials | Core integrity fell below 50% 549 | -10/Materials | Destroyed 7 combat bots 684 | -10/Materials | Discovered new exit (range 8) 684 | -10/Materials | Discovered new exit (range 9) 684 | -10/Materials | Identified exit to Mines 724 | -10/Materials | Discovered new exit (range 16) 909 | -10/Materials | Discovered new exit (range 10) 1011 | -10/Materials | Discovered new exit (range 16) 1101 | -10/Materials | Entered Mines 1134 | -10/Mines | Discovered new exit (range 8) 1365 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1369 | -10/Mines | Found Prototype Device 1401 | -10/Mines | Met a Derelict testing a Signal Generator 1594 | -10/Mines | Entered Materials 1594 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1645 | -9/Materials | Build established: Scavenger-Mutant 2195 | -9/Materials | Lost 4 parts (3n1u) 2355 | -9/Materials | Discovered new exit (range 10) 2460 | -9/Materials | Discovered new exit (range 10) 2501 | -9/Materials | Entered Mines 2509 | -9/Mines | Core integrity fell below 50% 2574 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2575 | -9/Mines | Learned location of Recycling (-7) 2639 | -9/Mines | Discovered new exit (range 3) 2868 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2966 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2966 | -9/Mines | Discovered new exit (range 5) 2973 | -9/Mines | Entered Exiles 3014 | -9/Exiles | Met 8R-AWN 3043 | -9/Exiles | Met EX-HEX 3089 | -9/Exiles | Met EX-BIN 3107 | -9/Exiles | Aligned with FarCom system 3108 | -9/Exiles | Given EX-Vault access code 3151 | -9/Exiles | Opened EX-Vault 3162 | -9/Exiles | Found 0b10 Alert Chip 3197 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3245 | -9/Exiles | Met EX-DEC 3251 | -9/Exiles | Learned location of Zion (-7) 3297 | -9/Exiles | Discovered new exit (range 14) 3317 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3317 | -9/Exiles | Entered Mines 3650 | -8/Mines | Discovered new exit (range 9) 3663 | -8/Mines | Entered Materials 3663 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4139 | -8/Materials | Discovered new exit (range 6) 5272 | -8/Materials | Discovered new exit (range 16) 5298 | -8/Materials | Entered Factory 5298 | -7/Factory | Evolved 2 slots: Utility x2 5848 | -7/Factory | Identified exit to Storage 5848 | -7/Factory | Identified exit to Lower Caves 6321 | -7/Factory | Entered Lower Caves 6322 | -7/Lower Caves | Encountered a Warlord checkpoint 6528 | -7/Lower Caves | Identified Exp. Sensor Array 6532 | -7/Lower Caves | Lost 4 parts (2n2w) 6539 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6659 | -7/Lower Caves | Identified exit to Lower Caves 6687 | -7/Lower Caves | Entered another Lower Caves area 6697 | -7/Lower Caves | Discovered new exit (range 7) 6756 | -7/Lower Caves | Encountered a Warlord checkpoint 6765 | -7/Lower Caves | Learned Factory security intel 6778 | -7/Lower Caves | Build established: Hacker-Sprinter 6798 | -7/Lower Caves | Discovered new exit (range 6) 6800 | -7/Lower Caves | Entered Zion 6818 | -7/Zion | System corruption cleaned by Quarantine Array 6844 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6902 | -7/Zion | Found CR-A16's Pointy Stick 6968 | -7/Zion | Given A8's code to call for help 6971 | -7/Zion | Learned Factory interactive machine intel 7027 | -7/Zion | Opened final containment barrier to the Deep Caves 7032 | -7/Zion | Discovered new exit (range 5) 7032 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7081 | -7/Zion | Discovered new exit (range 10) 7085 | -7/Zion | Entered Proximity Caves 7098 | -6/Proximity Caves | Learned Factory stockpile data 7099 | -6/Proximity Caves | Identified exit to Factory 7175 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7210 | -6/Proximity Caves | Entered Factory 7210 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7213 | -6/Factory | Loaded intel: 54 interactive machine locations 7245 | -6/Factory | Sucked down chute 7245 | -6/Factory | Entered Waste 7246 | -6/Waste | Met a frightened Derelict 7249 | -6/Waste | Spotted C-40 Crusher 7252 | -6/Waste | Spotted C-40 Crusher 7253 | -6/Waste | Spotted C-40 Crusher 7267 | -6/Waste | Spotted C-40 Crusher 7271 | -6/Waste | Spotted C-40 Crusher 7272 | -6/Waste | Spotted C-40 Crusher 7275 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7277 | -6/Waste | Discovered new exit (range 11) 7280 | -6/Waste | Identified exit to Factory 7281 | -6/Waste | Entered Factory 7460 | -6/Factory | Discovered new exit (range 15) 7478 | -6/Factory | Identified exit to Factory 7493 | -6/Factory | Discovered new exit (range 8) 7495 | -6/Factory | Identified exit to Lower Caves 7721 | -6/Factory | Discovered exit to Factory (range 22) 8065 | -6/Factory | Discovered new exit (range 13) 8115 | -6/Factory | Repaired ECM Suite 8224 | -6/Factory | Repaired Exp. Sensor Array 8238 | -6/Factory | Identified exit to Extension 8238 | -6/Factory | Entered Extension 8250 | -6/Extension | Rescued a captive Derelict 8261 | -6/Extension | Rescued a captive Derelict 8263 | -6/Extension | Rescued a captive Derelict 8340 | -6/Extension | Rescued A7 8473 | -6/Extension | Rescued a captive Derelict 8474 | -6/Extension | Rescued a captive Derelict 8678 | -6/Extension | Disrupted transfer network 8700 | -6/Extension | Spotted B-75 Beast 8781 | -6/Extension | Spotted B-75 Beast 8796 | -6/Extension | Allies destroyed B-75 Beast 8852 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8887 | -6/Extension | Lost 9 allies 8892 | -6/Extension | Lost 12 parts (1p6n5u) 8938 | -6/Extension | First assault squad dispatched 8940 | -6/Extension | Rescued a captive Derelict 8953 | -6/Extension | Rescued a captive Derelict 9324 | -6/Extension | Discovered exit to Factory (range 16) 9324 | -6/Extension | Discovered new exit (range 16) 9354 | -6/Extension | Identified exit to Cetus 9445 | -6/Extension | Entered Factory 9445 | -5/Factory | Accompanied by 1 ally 9445 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9467 | -5/Factory | Build established: Scavenger-Mutant 9860 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 10043 | -5/Factory | Lost 15 parts (3p5n4u3w) 10058 | -5/Factory | System corruption reached 10% 10123 | -5/Factory | Core integrity fell below 50% 10831 | -5/Factory | Discovered new exit (range 15) 10871 | -5/Factory | Identified exit to Upper Caves 10883 | -5/Factory | Entered Upper Caves 10980 | -5/Upper Caves | Learned 4 Factory zone layouts 11078 | -5/Upper Caves | Learned Factory trap positions 11402 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11443 | -5/Upper Caves | Encountered a Warlord checkpoint 11607 | -5/Upper Caves | Discovered new exit (range 5) 11613 | -5/Upper Caves | Identified exit to Upper Caves 11617 | -5/Upper Caves | Entered another Upper Caves area 11639 | -5/Upper Caves | System corruption reached 30% 11736 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11771 | -5/Upper Caves | Learned Factory emergency access door positions 12204 | -5/Upper Caves | Lost 4 parts (1p2n1u) 12236 | -5/Upper Caves | Learned Factory terminal intel 12410 | -5/Upper Caves | Learned Research trap positions 12410 | -5/Upper Caves | Learned Extension garrison access intel 12521 | -5/Upper Caves | Discovered new exit (range 14) 12540 | -5/Upper Caves | Identified exit to Warlord 12542 | -5/Upper Caves | Entered Warlord 12598 | -5/Warlord | System corruption cleaned by Quarantine Array 12926 | -5/Warlord | Visited the Vortex Lab 12937 | -5/Warlord | Warlord's base attacked by MAIN.C 12939 | -5/Warlord | Found Prototype Energy Cannon 13287 | -5/Warlord | Warlord forces counterattacked 13403 | -5/Warlord | Met Warlord 13428 | -5/Warlord | Identified Vortex Driver 13442 | -5/Warlord | Found Prototype Device 13442 | -5/Warlord | Identified Exp. Phase Shifter 13454 | -5/Warlord | Found Prototype Processor 13454 | -5/Warlord | Identified Exp. Core Analyzer 13599 | -5/Warlord | Spotted Striker 13608 | -5/Warlord | Destroyed Striker 13612 | -5/Warlord | Warlord base infiltrated, sounded retreat 13629 | -5/Warlord | Destroyed 7 combat bots 13651 | -5/Warlord | Spotted Executioner 13654 | -5/Warlord | Spotted B-86 Titan 13665 | -5/Warlord | Crushed by falling debris 13693 | -5/Warlord | Discovered new exit (range 13) 13696 | -5/Warlord | Lost 3 parts (3u) 13719 | -5/Warlord | Entered Proximity Caves 13719 | -4/Proximity Caves | Accompanied by 5 allies 14048 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14355 | -4/Proximity Caves | Discovered new exit (range 12) 14398 | -4/Proximity Caves | Entered Factory 14398 | -4/Factory | Accompanied by 5 allies 14398 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14399 | -4/Factory | Identified exit to Research 14400 | -4/Factory | Loaded intel: 90 trap records 14402 | -4/Factory | Loaded intel: 26 terminal locations 14594 | -4/Factory | Spotted B-86 Titan 14610 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 14613 | -4/Factory | Destroyed B-86 Titan 14740 | -4/Factory | Fabricated L-61 Swordsman (x3) 14783 | -4/Factory | Lost 5 allies 15225 | -4/Factory | Lost 7 parts (1p4n1u1w) 15409 | -4/Factory | Discovered new exit (range 10) 15412 | -4/Factory | Discovered exit to Research (range 16) 15437 | -4/Factory | Spotted B-86 Titan 15444 | -4/Factory | Destroyed B-86 Titan 15453 | -4/Factory | Manually triggered Chute Trap 15453 | -4/Factory | Sucked down chute 15453 | -4/Factory | Entered Waste 15455 | -4/Waste | Lost 4 parts (1p2n1w) 15461 | -4/Waste | Spotted C-40 Crusher 15467 | -4/Waste | Spotted C-40 Crusher 15510 | -4/Waste | Spotted C-40 Crusher 15513 | -4/Waste | Spotted C-40 Crusher 15522 | -4/Waste | Spotted C-40 Crusher 15532 | -4/Waste | Discovered new exit (range 11) 15536 | -4/Waste | Entered Factory 15835 | -4/Factory | Fabricated Com. HERF Cannon (x1) 15868 | -4/Factory | Identified exit to Upper Caves 16075 | -4/Factory | Allied Derelicts emerged from ambush trap array 16174 | -4/Factory | Build established: Hacker-Mutant 16181 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 16349 | -4/Factory | Entered Upper Caves 16352 | -4/Upper Caves | Learned location of Testing (-2) 16384 | -4/Upper Caves | Identified exit to Upper Caves 16444 | -4/Upper Caves | Entered another Upper Caves area 16473 | -4/Upper Caves | Learned Research trap positions 16473 | -4/Upper Caves | Learned Extension terminal intel 16483 | -4/Upper Caves | Learned 8 Research zone layouts 16534 | -4/Upper Caves | Discovered new exit (range 17) 16541 | -4/Upper Caves | Entered Zhirov 16542 | -4/Zhirov | Discovered new exit (range 3) 16548 | -4/Zhirov | Met Zhirov 16557 | -4/Zhirov | Learned location of Quarantine (-3) 16557 | -4/Zhirov | Learned location of Command (-1) 16560 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16566 | -4/Zhirov | Found Alien Artifact 16566 | -4/Zhirov | Identified Integrated Dissipator 16566 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16574 | -4/Zhirov | Found Alien Artifact 16619 | -4/Zhirov | Entered Proximity Caves 16735 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 16745 | -3/Proximity Caves | Build established: Hacker-Sprinter 16745 | -3/Proximity Caves | Spotted B-86 Titan 16805 | -3/Proximity Caves | Discovered exit to Research (range 14) 16809 | -3/Proximity Caves | Entered Research 16809 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16810 | -3/Research | Identified exit to Quarantine 16810 | -3/Research | Spotted B-86 Titan 16812 | -3/Research | Loaded intel: 102 trap records 16812 | -3/Research | Destroyed B-86 Titan 16879 | -3/Research | Identified exit to Armory 16905 | -3/Research | Found Prototype Processor 16905 | -3/Research | Identified Exp. Signal Interpreter 17581 | -3/Research | Found Prototype Hackware 17584 | -3/Research | Spotted B-86 Titan 17628 | -3/Research | Destroyed B-86 Titan 17756 | -3/Research | Spotted B-86 Titan 17758 | -3/Research | Destroyed B-86 Titan 17770 | -3/Research | Discovered new exit (range 5) 17789 | -3/Research | Lost 3 parts (2n1u) 17791 | -3/Research | Identified Exp. System Shield 17809 | -3/Research | Search patrols dispatched 17839 | -3/Research | Entered Armory 18210 | -3/Armory | Found Prototype Launcher 18210 | -3/Armory | Identified Tactical Quantum Warhead 18213 | -3/Armory | Found Prototype Launcher 18213 | -3/Armory | Identified Com. Tesla Bomb Launcher 18294 | -3/Armory | Discovered new exit (range 2) 18295 | -3/Armory | Entered Lab 18295 | -3/Lab | Discovered new exit (range 9) 18299 | -3/Lab | Hidden lab's door opened automatically 18299 | -3/Lab | Sensor layout match revealed 18300 | -3/Lab | Gained access to the hidden lab's interior 18448 | -3/Lab | Identified Transdimensional Reconstructor 18448 | -3/Lab | Warped through subspace 18459 | -3/Lab | Found Alien Artifact 18459 | -3/Lab | Identified Core Regenerator 18459 | -3/Lab | Used Core Regenerator, restored core integrity (+176) 18465 | -3/Lab | Found Alien Artifact 18465 | -3/Lab | Identified Integrated Mediator 18465 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 18474 | -3/Lab | Found Transdimensional Reconstructor 18482 | -3/Lab | Found Prototype Hackware 18482 | -3/Lab | Identified Quantum Router 18484 | -3/Lab | Found Prototype Protection 18489 | -3/Lab | Identified Med. Regenerative Plating 18497 | -3/Lab | Found Prototype Energy Cannon 18497 | -3/Lab | Identified Warp Cannon 18516 | -3/Lab | Found Prototype Special Weapon 18516 | -3/Lab | Identified Gui. Remote Datajack 18535 | -3/Lab | Entered Research 18535 | -2/Research | Warlord forces began assault on 0b10 18535 | -2/Research | Evolved 2 slots: Utility x2 18536 | -2/Research | Loaded intel: 81 trap records 18547 | -2/Research | Identified exit to Testing 18645 | -2/Research | Research machine network offline 18786 | -2/Research | Met up with Warlord 18812 | -2/Research | Build established: Wizard-Sprinter 18915 | -2/Research | Spotted B-90 Cyclops 18923 | -2/Research | Borebot progress halted 19108 | -2/Research | Borebot progress halted 19126 | -2/Research | Met DD-05H 19142 | -2/Research | Discovered new exit (range 22) 19147 | -2/Research | Borebot progress halted 19174 | -2/Research | Lost 3 allies 19222 | -2/Research | Entered Access 19222 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 19451 | -1/Access | Identified exit to Command 19673 | -1/Access | Lost 3 allies 19782 | -1/Access | Spotted B-99 Colossus 19803 | -1/Access | Entered Command 19923 | -1/Command | Spotted B-99 Colossus 19940 | -1/Command | Destroyed B-99 Colossus 20100 | -1/Command | Build established: Wizard-Mutant 20160 | -1/Command | Disengaged cave seal 20162 | -1/Command | Welcomed Warlord to Command 20210 | -1/Command | Identified exit to Surface 20225 | -1/Command | Phase Generator disabled 20332 | -1/Command | First assault squad dispatched 20441 | -1/Command | Spotted M Guard 20441 | -1/Command | Spotted M Guard 20450 | -1/Command | Spotted Combat Programmer 20451 | -1/Command | Spotted Combat Programmer 20470 | -1/Command | Destroyed Combat Programmer 20502 | -1/Command | Destroyed M Guard 20503 | -1/Command | All MAIN.C guards destroyed 20522 | -1/Command | Lost 5 allies 20553 | -1/Command | Derelicts emerged from the dark tunnel 20611 | -1/Command | Spotted B-99 Colossus 20613 | -1/Command | Found Unknown Device 20613 | -1/Command | Identified Quantum Capacitor 20664 | -1/Command | Warlord destroyed during the assault 20926 | -1/Command | 0b10 Conduit disabled 20927 | -1/Command | Met MAIN.C 21125 | -1/Command | Lost 3 parts (1p1n1u) 21220 | -1/Command | Warp Cannon suddenly broke down 21440 | -1/Command | Lost 5 parts (3p1n1u) 21553 | -1/Command | Core integrity fell below 50% 21570 | -1/Command | Lost 15 parts (2p5n7u1w) 21595 | -1/Command | Failed to warp due to unstable space 21640 | -1/Command | Found Fusion Bomb Launcher 21714 | -1/Command | Spotted Alpha 7 21714 | -1/Command | Spotted Alpha 7 21714 | -1/Command | Spotted Striker 21714 | -1/Command | Spotted Striker 21714 | -1/Command | Spotted Executioner 21714 | -1/Command | Spotted Executioner 21714 | -1/Command | Spotted Executioner 21714 | -1/Command | Spotted Executioner 21715 | -1/Command | Spotted B-99 Colossus 21717 | -1/Command | Core integrity fell below 20% 21719 | -1/Command | Spotted B-99 Colossus 21723 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 21720_ Slug penetrates Wall. 21720_ Destroyed Exp. Core Analyzer. 21720_ Executioner system corrupted by crushing effect. 21721_ Wall collapses. 21721_ Penetrated by Slug. 21721_ Stasis field depleted. 21721_ Antigrav Array destroyed. 21721_ Penetrated by Slug. 21721_ Slug penetrates Wall. 21721_ Penetrated by Slug. 21721_ Slug penetrates Wall. 21722_ Penetrated by Slug. 21722_ Slug penetrates Wall. 21722_ Knocked back. 21722_ Penetrated by Slug. 21722_ CR-A16's Behemoth Slayer destroyed. 21723_ B-99 Colossus activates siege mode. 21723_ Penetrated by Slug. 21723_ Power Maul destroyed. 21723_ Slug penetrates Wall. 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