Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.26 @ 11:58:30 Player: Delget Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1403) 1403 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 4644 Bonus ------- Pacifist 200 Follower Combat Kills 21 Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 42/100 System Corruption 2% Temperature Cool (6) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Treads Seismic Detector Medium Laser Medium Laser Small Laser Beam Rifle Improved Medium Laser Pulse Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Targeting Computer Particle Charger Weapon Cycler > --- WEAPON ----------- Particle Gun Pulse Rifle Improved Datajack > --- INVENTORY -------- Light Treads Carbon-fiber Leg Seismic Detector Medium Laser Medium Laser Small Laser Beam Rifle Improved Medium Laser Improved Medium Laser Field Laser Pulse Rifle Cooled Pulse Rifle Heavy Assault Rifle Shotgun [Rating: 30] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 1 | . . . . . . 1 Utility 3 | . . . 1 1 . 1 Weapon 1 | . . . 1 . . . Parts Attached 61 | 7 1 1 19 . 16 17 Power 10 | 2 . . 3 . 3 2 Engine 10 | 2 . . 3 . 3 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 . . 6 . 2 3 Treads 10 | 2 . . 4 . 2 2 Leg 3 | . . . 2 . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 1 1 2 . 5 5 Device 7 | . . 1 1 . 2 3 Storage 3 | 1 . . 1 . 1 . Processor 4 | . . . . . 2 2 Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 23 | 2 . . 8 . 6 7 Energy Gun 14 | 2 . . 5 . 3 4 Energy Cannon . | . . . . . . . Ballistic Gun 6 | . . . 2 . 2 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 4 | . . 1 . . 1 2 Parts Lost 39 | . . . 10 . 7 22 Power 9 | . . . 3 . 2 4 Propulsion 6 | . . . 2 . . 4 Utility 8 | . . . 1 . 2 5 Weapon 16 | . . . 4 . 3 9 Highest Loss Streak 17 | . . . 5 . 3 17 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 91 100 94 81 93 89 Engine 12 | . 14 14 9 9 15 11 Treads 20 | . 28 28 21 18 17 20 Device 10 | . . 12 9 9 9 12 Storage 13 | . 14 14 21 18 13 7 Processor 8 | . . . . . 12 13 Energy Gun 17 | . 28 28 25 18 11 14 Ballistic Gun 6 | . . . 3 9 12 5 Launcher 1 | . . . 1 . 2 . Naked Turns . | . . . . . . . Heaviest Build 46 | 14 17 22 46 34 43 45 Greatest Support 63 | 40 40 40 43 43 43 63 Greatest Overweight (x) 8 | 3 . . 4 . . 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 14 | 7 8 8 14 15 14 15 Most Carried 15 | 2 4 4 15 14 15 15 Average Carried 12 | 1 2 3 10 14 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 2 3 4 14 14 15 8 Class Distribution -------------------- 45% | Scavenger-Gunner 26% | Gunner 16% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Matter Collected 952 | 199 . . 305 . 357 91 Remotely . | . . . . . . . Salvage Created 1890 | . . . 909 . 805 176 Parts 97 | . . . 51 . 38 8 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 33 | . . . 16 . 14 3 Guns 26 | . . . 11 . 12 3 AOE 7 | . . . 5 . 2 . Classes Destroyed 11 | . . . 7 . 2 2 Worker 5 | . . . 2 . 3 . Builder 1 | . . . . . 1 . Hauler 1 | . . . . . 1 . Recycler 4 | . . . 3 . 1 . Watcher 4 | . . . 1 . 2 1 Swarmer 5 | . . . 3 . 2 . Grunt 15 | . . . 7 . 7 1 Duelist 1 | . . . 1 . . . Sentry 10 | . . . 5 . 5 . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 10 | . . . 10 . 7 1 Combat Bots Only 4 | . . . 4 . 3 1 Max Kills in Single Turn 2 | . . . 2 . 2 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . 2 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Damage Taken 4397 | . 185 . 877 . 1109 2226 Core 922 | . . . 61 . 159 702 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 588 | . . . . . 588 . Core Remaining (%) 88 | 100 . 100 84 . 71 . Volleys Fired 88 | . . . 33 . 40 15 Largest 3 | . . . 3 . 3 3 Hottest 151 | . . . 150 . 133 151 Shots Fired 230 | . . . 82 . 109 39 Gun 221 | . . . 80 . 102 39 Cannon . | . . . . . . . Launcher 9 | . . . 2 . 7 . Special . | . . . . . . . Kinetic 73 | . . . 1 . 60 12 Thermal 65 | . . . 23 . 22 20 Explosive 9 | . . . 2 . 7 . Electromagnetic 83 | . . . 56 . 20 7 Robot Hit Streak 13 | . . . 13 . 12 10 Robot Miss Streak 4 | . . . 4 . 3 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 3 . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 151 | . . . 46 . 77 28 Core Hits 94 | . . . 34 . 49 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 3 . 1 1 Burn 4 | . . . 3 . . 1 Destroy 1 | . . . . . 1 . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2887 | . . . 1078 . 1301 508 Guns 2297 | . . . 787 . 1002 508 Cannons . | . . . . . . . Explosions 585 | . . . 291 . 294 . Melee . | . . . . . . . Ramming 5 | . . . . . 5 . Kinetic 682 | . . . 10 . 561 111 Thermal 724 | . . . 242 . 202 280 Explosive 480 | . . . 186 . 294 . Electromagnetic 996 | . . . 640 . 239 117 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 . . 2 Average Corruption 1 | . . . 2 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . 14 . . 4 Message Errors 5 | . . . 3 . . 2 Matter Fused 2 | . . . 1 . . 1 Heat Flow Errors 3 | . . . 3 . . . Energy Discharges 1 | . . . 1 . . . Parts Rejected 2 | . . . 1 . . 1 Data Loss (minor) 1 | . . . 1 . . . Data Loss (major) 2 | . . . 2 . . . Weapon Failures 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 760 | . . . 760 . 209 378 Average Temperature 158 | . . . 188 . 84 126 Received Heat Transfer 1509 | . 105 . 312 . 468 624 Effects 28 | . . . 26 . . 2 Shutdowns 4 | . . . 3 . . 1 Energy Bleed 4 | . . . 3 . . 1 Matter Decay 1 | . . . 1 . . . Short Circuit 2 | . . . 2 . . . Damage (minor) 1 | . . . 1 . . . Damage (major) 16 | . . . 16 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 1 . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 1802 | . . . 729 . 481 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Peak Influence 328 | . . . 328 89 208 72 Initial 89 | . . . . 89 37 39 Average 88 | . . . 198 89 88 29 Maximum Alert Level 1 | . . . 1 . 1 . Low Security (%) 88 | 100 100 100 56 100 97 100 Level 1 11 | . . . 43 . 2 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . . 4 1 4 3 Investigation 4 | . . . 2 . 2 . Extermination 1 | . . . . . . 1 Reinforcement 7 | . . . 2 1 2 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Distress Signals 4 | . . . 2 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 3 . 30 . 22 15 Peak Tracking Total 6 | . 3 . 5 1 6 6 Tactical Retreats 3 | . . . 1 . 1 1 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Traps Triggered 4 | . . . 2 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Machines Accessed 15 | . . 1 6 . 5 3 Terminals 8 | . . . 3 . 3 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 3 | . . . 1 . 1 1 Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 49 | . . 1 22 . 20 6 Successful 39 | . . 1 19 . 15 4 Failed 10 | . . . 3 . 5 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . . . 9 . 7 2 Fabricators . | . . . . . . . Repair Stations 10 | . . . . . 10 . Recycling Units 11 | . . . 4 . 3 4 Scanalyzers 9 | . . . 9 . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . . 1 7 . 5 2 Record 7 | . . . 5 . 1 1 Part Schematic 1 | . . . . . 1 . Open Door 2 | . . 1 . . 1 . Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . Locate Traps 2 | . . . 1 . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . . . 8 . Scan Component 4 | . . . . . 4 . Repair 4 | . . . . . 4 . Recycling Unit Hacks 7 | . . . 3 . 2 2 Recycle Component 4 | . . . 2 . 1 1 Process 2 | . . . 1 . 1 . Report Inventory 1 | . . . . . . 1 Scanalyzer 9 | . . . 9 . . . Insert Component 5 | . . . 5 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . . . 5 . 3 3 Full Trace Events 6 | . . . 4 . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . 4 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . . 4 . Time 122 | . . . . . 122 . Parts Recycled 4 | . . . 2 . 1 1 Recycled Matter 285 | . . . 235 . 50 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Total Allies 3 | . . 2 1 . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 51 | . . 51 51 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 25 | . . . 25 . . . Total Damage 197 | . . . 197 . . . Kills 4 | . . . 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 12 | . . 6 6 . . . Drone Recoveries 11 | . . . 11 . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Turns Passed 3880 | 56 123 142 915 55 1343 1246 Spaces Moved 1956 | 31 76 88 376 35 657 693 Core 7 | 6 . . . . . 1 Treads 1946 | 25 76 88 374 35 657 691 Legs 3 | . . . 2 . . 1 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 167 | 146 160 160 198 160 160 161 Slowest Speed 450 | 200 160 160 400 160 160 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 19 29 53 5 64 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 40 | . . . 14 . 26 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 40 | . . . 14 . 26 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Total 2371 | 38 78 89 477 34 864 791 Wait 200 | . . . 16 . 129 55 Move 1950 | 30 75 87 375 34 656 693 Hop . | . . . . . . . Pick Up 59 | 1 2 1 28 . 19 8 Fast Attach 16 | 6 . . 2 . 6 2 Attach 33 | . 1 . 12 . 7 13 Detach 2 | . . . 1 . 1 . Swap 12 | 1 . 1 5 . 3 2 Drop 9 | . . . 5 . 2 2 Fire 88 | . . . 33 . 40 15 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 16) 180 | -10/Materials | Entered Mines 191 | -10/Mines | Found the Drone Emporium 195 | -10/Mines | Learned location of Recycling (-8) 203 | -10/Mines | Found Prototype Device 204 | -10/Mines | Identified Splice Drone Bay 301 | -10/Mines | Build established: Mutant 306 | -10/Mines | Discovered new exit (range 7) 322 | -10/Mines | Entered Materials 322 | -9/Materials | Accompanied by 8 allies 322 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 327 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 707 | -9/Materials | Build established: Gunner 842 | -9/Materials | Lost 4 parts (1p2n1w) 979 | -9/Materials | Lost 5 parts (1p1u3w) 1172 | -9/Materials | Discovered new exit (range 16) 1237 | -9/Materials | Entered another Materials area 1237 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1237 | -8/Materials | Discovered new exit (range 7) 1292 | -8/Materials | Entered Storage 2017 | -8/Storage | Build established: Scavenger-Gunner 2023 | -8/Storage | Lost 3 parts (1p2u) 2089 | -8/Storage | Repaired Shotgun 2115 | -8/Storage | Repaired Lrg. Storage Unit 2182 | -8/Storage | Repaired Imp. Treads 2216 | -8/Storage | Repaired Shotgun 2432 | -8/Storage | Discovered new exit (range 11) 2576 | -8/Storage | Discovered new exit (range 16) 2634 | -8/Storage | Identified exit to Factory 2635 | -8/Storage | Entered Factory 2635 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3805 | -7/Factory | Build established: Scavenger-Mutant 3862 | -7/Factory | Core integrity fell below 50% 3877 | -7/Factory | Core integrity fell below 20% 3881 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03865_ Cld. Pulse Rifle destroyed. 03866_ Acquired Lgt. Ion Engine. 03867_ Penetrated by Slug. 03867_ R-06 Scavenger destroyed. 03868_ Lgt. Ion Engine destroyed. 03869_ K-01 Serf collects debris. 03870_ Penetrated by Slug. 03870_ K-01 Serf destroyed. 03871_ Shotgun destroyed. 03872_ U-05 Engineer lays Concrete. 03873_ K-01 Serf cleans the Terminal. 03873_ H-55 Commando suffers critical hit (Burn). 03873_ Penetrated by Slug. 03873_ Field Laser destroyed. 03874_ Carbon-fiber Leg destroyed. 03876_ K-01 Serf cleans the Terminal. 03876_ Targeting Computer destroyed. 03877_ U-05 Engineer lays Concrete. 03878_ R-06 Scavenger collects Imp. Heat Sink. 03880_ K-01 Serf collects debris. 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""" """ """ """ #???????? | | ?"" """ """ """ """ +???????? | | ? = #???????? | | = #???????? | | ?? ### #???????? | | ############ ###### # #?? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Mak. Leg | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Nuclear Core | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Release The Drones! Challenges ------------ None Game ------ Seed TargetCoolantRipper Manual? 0 Play Time 01:08:53 Cumulative 19.4 hours Start 2022.11.26 @ 10:47:00 End 2022.11.26 @ 11:58:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a81f351-10a9-417f-b20e-498e034accf0