Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.25 @ 15:37:18 Player: It is i... Merasmus! Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (862) 862 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2867 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 170/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heat Sink Small Storage Unit Transport Network Coupler Transport Network Coupler Tractor Beam Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Utility Shielding > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle Autogun > --- INVENTORY -------- Heat Sink Small Storage Unit Transport Network Coupler Transport Network Coupler Tractor Beam EM Pulse Cannon EM Pulse Cannon Rocket Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 31 | 7 2 2 11 9 Power 6 | 1 . . 3 2 Engine 4 | 1 . . 3 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 6 | 2 . . 1 3 Treads 1 | . . . . 1 Leg 5 | 2 . . 1 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 1 1 Device 2 | . 1 . 1 . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 3 . 1 6 3 Energy Gun 2 | . . . . 2 Energy Cannon 2 | . . . 2 . Ballistic Gun 6 | 3 . . 3 . Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . 1 . System Corruption 5 | . . . 5 . Parts Lost 19 | . . . 4 15 Power 4 | . . . 1 3 Propulsion 6 | . . . 2 4 Utility 2 | . . . . 2 Weapon 7 | . . . 1 6 Highest Loss Streak 15 | . . . 3 15 To Critical Strikes . | . . . . . Average Backups 7 | . 3 9 9 7 Power . | . . . . . Propulsion . | . . 1 . . Utility 4 | . 1 6 6 5 Weapon 2 | . 1 2 2 2 Tool/Special . | . . . . . Unused Backups 4 | . . . 1 3 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 86 100 90 60 Engine 10 | . 14 14 9 5 Treads 1 | . . . . 4 Leg 24 | . 28 28 30 5 Device 5 | . 1 8 5 5 Storage 11 | . 14 14 11 6 Processor 6 | . . 5 11 6 Protection 1 | . . . . 6 Energy Cannon 1 | . . . 3 . Ballistic Gun 16 | . 28 20 10 12 Ballistic Cannon 2 | . . 7 2 . Launcher 2 | . . . 5 . Peak Build Rating 19 | 6 7 7 15 19 Average Rating 9 | 4 6 6 12 12 On Entrance 6 | . 6 7 7 12 Avg Prop Armor Cover (%) 6 | . . . . 6 Naked Turns 58 | . . . . 58 Heaviest Build 29 | 12 18 19 29 26 Greatest Support 30 | 20 20 20 30 22 Greatest Overweight (x) 6 | . . 1 2 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 8 Most Carried 10 | 1 9 9 10 9 Average Carried 7 | . 4 8 9 7 Final Capacity 10 | 8 10 10 10 5 Final Carried 9 | 1 9 9 9 5 Class Distribution -------------------- 88% | Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 678 | 192 225 11 244 6 Remotely 42 | . 32 10 . . Salvage Created 1159 | . 362 . 547 250 Parts 56 | . 16 . 30 10 Haulers Intercepted 3 | . 2 . 1 . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 5 . 9 6 Guns 6 | . 5 . 1 . Cannons 4 | . . . 3 1 AOE 9 | . . . 4 5 Classes Destroyed 9 | . 5 . 3 1 Worker 2 | . 1 . 1 . Builder 1 | . . . 1 . Hauler 3 | . 2 . 1 . Recycler 1 | . 1 . . . Watcher 2 | . . . . 2 Swarmer 3 | . 3 . . . Grunt 12 | . 2 . 4 6 Duelist 1 | . . . 1 . Sentry 4 | . . . 4 . Best Kill Streak 8 | . 8 . 5 8 Combat Bots Only 6 | . 3 . 5 6 Max Kills in Single Turn 7 | . 1 . 1 7 Gunslinging . | . . . . . Exploded 5 | . . . 1 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 214 | . 29 6 38 141 Missed 56 | . 3 3 11 39 Hits 158 | . 26 3 27 102 Projectile 158 | . 26 3 27 102 Critical Strikes 6 | . . 1 . 5 Actively Blocked 2 | . . . . 2 Part Disruptions 1 | . . 1 . . Damage Taken 2314 | . 237 33 435 1609 Core 629 | . 38 . 37 554 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . . . . 52 Core Remaining (%) 91 | 100 . 84 90 . Volleys Fired 61 | . 24 1 26 10 Largest 3 | . 2 2 2 3 Hottest 119 | . 40 50 96 119 Shots Fired 124 | . 48 2 52 22 Gun 82 | . 48 1 15 18 Cannon 28 | . . 1 24 3 Launcher 14 | . . . 13 1 Special . | . . . . . Kinetic 91 | . 48 2 27 14 Thermal . | . . . . . Explosive 1 | . . . . 1 Electromagnetic 32 | . . . 25 7 Robot Hit Streak 9 | . 8 1 8 9 Robot Miss Streak 4 | . 4 1 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 75 | . 26 1 35 13 Core Hits 46 | 1 12 . 19 14 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 1 2 . Destroy 1 | . 1 . . . Blast 2 | . . 1 1 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2848 | 7 363 15 1034 1429 Guns 689 | . 355 . 188 146 Cannons 447 | . . 15 359 73 Explosions 1689 | . . . 479 1210 Melee . | . . . . . Ramming 23 | 7 8 . 8 . Kinetic 774 | . 355 15 287 117 Thermal 1139 | . . . 119 1020 Explosive 190 | . . . . 190 Electromagnetic 722 | . . . 620 102 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 . Average Corruption 5 | . . . 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . 10 . Message Errors 2 | . . . 2 . Matter Fused 1 | . . . 1 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 215 | . . . 12 203 Projectiles . | . . . . . Explosions 215 | . . . 12 203 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 243 | . . . 39 204 Shots 7 | . . . 4 3 Rammed . | . . . . . Targets Rammed 9 | 3 2 1 3 . Kicked 9 | 3 2 1 3 . Crushed . | . . . . . Highest Temperature 264 | . . 42 264 195 Average Temperature 91 | . . 17 102 72 Received Heat Transfer 839 | . 60 80 114 585 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 5 | . . . 5 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 850 | . . . 200 650 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 4 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 199 | . 97 32 141 199 Initial 32 | . . 32 . 16 Average 49 | . 20 10 79 52 Influence Increases 743 | . 134 . 288 321 Destroy 0b10 Robot/C 400 | . 100 . 180 120 Destroy 0b10 Robot/NC 45 | . 20 . 15 10 Destroy Leader 80 | . 14 . 52 14 Successful Hack 19 | . . . 12 7 Disable Machine 75 | . . . 15 60 Destroy Structure 49 | . . . 14 35 Lose Combat Pursuer 75 | . . . . 75 Influence Decreases 592 | . 50 84 248 210 Entered New Map 76 | . . 52 . 24 Time Decay 356 | . 50 32 208 66 Lost Part 160 | . . . 40 120 Squads Dispatched 5 | . 1 . 2 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 2 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 11 6 13 26 Peak Tracking Total 13 | . 5 7 5 13 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . . 1 4 Max in Single Turn 4 | . . . 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . . . 5 2 Terminals 5 | . . . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 19 | . . . 15 4 Successful 9 | . . . 8 1 Failed 10 | . . . 7 3 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . . . 8 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 5 | . . . 4 1 Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . . 1 Maintenance Status 1 | . . . 1 . Transport Status 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . . 5 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 422 | . . . 277 145 Sensors 422 | . . . 277 145 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1235 | 50 298 124 513 250 Spaces Moved 795 | 34 179 95 306 181 Core 128 | 6 . . . 122 Treads 53 | . . . . 53 Legs 614 | 28 179 95 306 6 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 121 | 107 120 122 128 113 Slowest Speed 350 | 120 120 190 245 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 40 39 29 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 48 | . . . 12 36 Melee . | . . . . . Projectile . | . . . . . AOE 48 | . . . 12 36 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 937 | 44 213 100 376 204 Wait 13 | . . . 13 . Move 791 | 33 178 94 305 181 Hop . | . . . . . Pick Up 13 | . 7 . 5 1 Fast Attach 22 | 7 1 1 7 6 Attach 10 | . . . 5 5 Detach 5 | 1 . 1 3 . Swap 4 | . 1 1 1 1 Drop 9 | . . 1 8 . Fire 61 | . 24 1 26 10 Melee . | . . . . . Ram . | . . . . . Kick 9 | 3 2 1 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered Mines 364 | -10/Mines | Met a Derelict bent on vengeance 417 | -10/Mines | Discovered new exit (range 9) 425 | -10/Mines | Identified exit to Materials 433 | -10/Mines | Assembled infested the area 438 | -10/Mines | Assisted by a Guerilla fighting off Assembled 442 | -10/Mines | Learned Materials terminal intel 473 | -10/Mines | Entered Materials 473 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 474 | -9/Materials | Loaded intel: 12 terminal locations 887 | -9/Materials | Lost 3 parts (1p1n1w) 916 | -9/Materials | Discovered new exit (range 16) 983 | -9/Materials | Identified exit to Materials 986 | -9/Materials | Entered another Materials area 986 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1158 | -8/Materials | Core integrity fell below 50% 1178 | -8/Materials | Released all parts (3) 1179 | -8/Materials | Core integrity fell below 20% 1195 | -8/Materials | Identified exit to Storage 1206 | -8/Materials | Lost 15 parts (3p4n2u6w) 1236 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Released Shock Rifle. Released Med. Storage Unit. Released Signal Interpreter. Acquired 6 matter. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Y-45 Defender misfires. G-47 Trooper destroyed. U-05 Engineer lays Concrete. W-25 Informer sends out distress signal. Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (80,74) Storage (17,10) Storage Map updated. S-10 Pest destroyed. Connecting with Terminal... 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