Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.18 @ 13:31:11

Player: swiz666

Result: Destroyed by as-37979 with Assembled Maul

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (22)      110
Value Destroyed (654)      654
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1184

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     144/300
Energy                     160/160
System Corruption          1%
Temperature                Cool (0)
Movement                   Rolling (95) Ox1
Location                   -10/Mines

 Parts 
-------
>        --- POWER (1) --------
   Light Nuclear Core
>        --- PROPULSION (2) ---
         Aluminum Leg
         Wheel
>        --- UTILITY (2) ------
  Medium Storage Unit
>        --- WEAPON (2) -------
             (None)
>        --- INVENTORY (10) ---
   Light Ion Engine
   Light Ion Engine
         Utility Shielding

 Peak State 
------------
>              --- POWER ------------
         Light Nuclear Core
>              --- PROPULSION -------
               Aluminum Leg
               Wheel
>              --- UTILITY ----------
        Medium Storage Unit
  Experimental Sensor Array
>              --- WEAPON -----------
               Assault Rifle
               Grenade Launcher
>              --- INVENTORY --------
         Light Ion Engine
         Light Ion Engine
               Utility Shielding
[Rating: 17]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Medium Storage Unit
  Device                   Experimental Sensor Array
  Storage                  Medium Storage Unit
  Processor                Targeting Computer
  Protection               Utility Shielding
Weapon                     Grenade Launcher
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             43   | 6   27  10  
  Power                    7    | 1   4   2   
    Engine                 5    | 1   3   1   
    Core                   2    | .   1   1   
    Reactor                .    | .   .   .   
  Propulsion               12   | 4   6   2   
    Treads                 2    | 2   .   .   
    Leg                    9    | 2   6   1   
    Wheel                  1    | .   .   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 1   3   2   
    Device                 1    | .   .   1   
    Storage                3    | 1   2   .   
    Processor              1    | .   .   1   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   18   | .   14  4   
    Energy Gun             2    | .   2   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | .   1   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               9    | .   7   2   
    Special Weapon         5    | .   4   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 8    | .   3   5   
  Power                    1    | .   1   .   
  Propulsion               .    | .   .   .   
  Utility                  1    | .   .   1   
  Weapon                   6    | .   2   4   
  Highest Loss Streak      3    | .   1   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     86   | .   85  96  
  Engine                   10   | .   11  4   
  Core                     2    | .   2   9   
  Treads                   9    | .   10  .   
  Leg                      17   | .   16  25  
  Storage                  14   | .   14  14  
  Protection               12   | .   13  6   
  Energy Gun               2    | .   3   .   
  Ballistic Gun            3    | .   2   12  
  Launcher                 6    | .   6   4   
  Special Weapon           4    | .   3   7   
Naked Turns                .    | .   .   .   
Heaviest Build             22   | 10  22  21  
  Greatest Support         40   | 40  40  20  
  Greatest Overweight (x)  2    | 1   1   2   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 10   | 8   10  10  
  Average Capacity         9    | 7   9   10  
  Most Carried             10   | 5   10  10  
  Average Carried          7    | 3   7   7   
  Final Capacity           10   | 8   10  10  
  Final Carried            9    | 5   9   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           672  | 229 367 76  
  Remotely                 .    | .   .   .   
Salvage Created            349  | .   254 95  
  Parts                    30   | .   25  5   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  21   | .   11  10  
  Cannons                  6    | .   4   2   
  AOE                      15   | .   7   8   
Classes Destroyed          6    | .   5   1   
  Worker                   2    | .   1   1   
  Tunneler                 1    | .   1   .   
  Hauler                   1    | .   1   .   
  Watcher                  3    | .   3   .   
  Grunt                    15   | .   11  4   
  Assembled                6    | .   .   6   
Best Kill Streak           7    | .   4   7   
  Combat Bots Only         6    | .   2   6   
Max Kills in Single Turn   3    | .   3   3   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   2   3   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        142  | .    70   72   
  Missed                   41   | .    23   18   
Damage Taken               1265 | .    635  630  
  Core                     267  | .    93   174  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  3    | .    3    .    
  Ignored by Resistances   380  | .    186  194  
  Regen/Repaired (Parts)   78   | .    78   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              47   | .    28   19   
  Largest                  2    | .    2    2    
  Hottest                  140  | .    140  120  
Shots Fired                73   | .    45   28   
  Gun                      18   | .    9    9    
  Cannon                   .    | .    .    .    
  Launcher                 29   | .    23   6    
  Special                  26   | .    13   13   
  Kinetic                  9    | .    .    9    
  Thermal                  26   | .    13   13   
  Explosive                29   | .    23   6    
  Electromagnetic          9    | .    9    .    
  Robot Hit Streak         20   | .    20   8    
  Robot Miss Streak        3    | .    2    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           48   | .    30   18   
  Core Hits                52   | .    25   27   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2193 | .    1440 753  
  Guns                     181  | .    82   99   
  Cannons                  .    | .    .    .    
  Explosions               1628 | .    1142 486  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  99   | .    .    99   
  Thermal                  454  | .    286  168  
  Explosive                1558 | .    1072 486  
  Electromagnetic          82   | .    82   .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    1    1    
  Average Corruption       1    | .    1    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  10   | .    9    1    
    Message Errors         2    | .    2    .    
    Matter Fused           1    | .    1    .    
    Heat Flow Errors       2    | .    2    .    
    Energy Discharges      1    | .    .    1    
    Data Loss (major)      2    | .    2    .    
    Misfires               1    | .    1    .    
    Alerts                 1    | .    1    .    
Overload Shots             .    | .    .    .    
Overflow Damage            7    | .    7    .    
  Projectiles              .    | .    .    .    
  Explosions               7    | .    7    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      179  | .    116  63   
  Shots                    10   | .    6    4    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        416  | .    376  416  
  Average Temperature      156  | .    128  196  
  Received Heat Transfer   651  | .    336  315  
  Effects                  5    | .    .    5    
    Shutdowns              2    | .    .    2    
    Interference           1    | .    .    1    
    Damage (minor)         2    | .    .    2    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         900  | .    550  350  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    1    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             201  | .   201 133 
  Initial                  .    | .   .   .   
  Average                  57   | .   61  74  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         99   | 100 99  100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              34   | .   15  19  
  Peak Tracking Total      11   | .   4   11  
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            6    | .   6   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          2    | .   2   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          4    | .   4   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                18   | .   18  .   
  Successful               16   | .   16  .   
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          10   | .   10  .   
  Recycling Units          5    | .   5   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Record                   2    | .   2   .   
  Repair Station Index     1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       8    | .   8   .   
  Scan Component           4    | .   4   .   
  Repair                   4    | .   4   .   
Recycling Unit Hacks       5    | .   5   .   
  Recycle Component        2    | .   2   .   
  Process                  2    | .   2   .   
  Retrieve Matter          1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             4    | .   4   .   
  Time                     128  | .   128 .   
Parts Recycled             2    | .   2   .   
  Recycled Matter          144  | .   144 .   
  Retrieved Matter         260  | .   260 .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               1778 | 151  1432 195  
Spaces Moved               1099 | 74   944  81   
  Core                     8    | 8    .    .    
  Treads                   311  | 42   269  .    
  Legs                     759  | 24   675  60   
  Wheels                   21   | .    .    21   
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  95   
  Average Speed            133  | 137  134  114  
  Slowest Speed            190  | 160  190  120  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       36   | 6    94   10   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          145  | .    98   47   
  Melee                    .    | .    .    .    
  Projectile               6    | .    3    3    
  AOE                      139  | .    95   44   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Min  
Total                      1291 | 123  1036 132  
  Wait                     42   | 33   5    4    
  Move                     1097 | 73   943  81   
  Hop                      .    | .    .    .    
  Pick Up                  40   | 10   23   7    
  Fast Attach              .    | .    .    .    
  Attach                   22   | 4    12   6    
  Detach                   4    | .    3    1    
  Swap                     21   | 2    15   4    
  Drop                     18   | 1    7    10   
  Fire                     47   | .    28   19   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub])
-10/Mines

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Discovered new exit (range 16)
  152 | -11/Scrapyard | Entered Materials
  318 | -10/Materials | Build established: Mutant
  539 | -10/Materials | Discovered new exit (range 7)
  822 | -10/Materials | Discovered new exit (range 5)
 1070 | -10/Materials | Discovered new exit (range 14)
 1301 | -10/Materials | Repaired Lgt. Nuclear Core
 1301 | -10/Materials | Repaired Aluminum Leg
 1327 | -10/Materials | Repaired Grenade Launcher
 1345 | -10/Materials | Discovered new exit (range 11)
 1370 | -10/Materials | Repaired Lgt. Nuclear Core
 1475 | -10/Materials | Discovered new exit (range 10)
 1584 | -10/Materials | Entered Mines
 1609 | -10/Mines     | Core integrity fell below 50%
 1672 | -10/Mines     | Learned Materials interactive machine intel
 1722 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
 1724 | -10/Mines     | Found Prototype Device
 1728 | -10/Mines     | Identified Exp. Sensor Array
 1745 | -10/Mines     | Assembled infested the area
 1766 | -10/Mines     | Core integrity fell below 20%
 1779 | -10/Mines     | Destroyed by as-37979 with Assembled Maul

 Last Messages 
---------------
01734_ Acquired Wheel.
01738_ Dropped Aluminum Leg. <x2>
01741_ Dropped Sml. Storage Unit.
01741_ Dropped Hcp. Battery.
01742_ Dropped Hcp. Matter Pod.
01742_ U-05 Engineer lays Concrete. <x2>
01745_ ALERT: Infestation in the mines,
  dispatching Demolisher response squad.
01759_ as-40427 destroyed.
01763_ K-01 Serf destroyed.
01763_ as-41124 destroyed.
01766_ as-91718 destroyed.
01767_ The unstable cave ceiling collapses.
01771_ Assault Rifle destroyed.
01771_ as-82385 destroyed.
01773_ Grenade Launcher destroyed.
01773_ Exp. Sensor Array destroyed.
01773_ U-05 Engineer lays Concrete.
01778_ as-06543 sneak attacks.
01778_ U-05 Engineer destroyed.

 Map 
-----
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| ???????????????????#       a #????????             |
| ????????????????#### #        #???????             |
| ???????????????##     % a =   #???????             |
| ??????????#                   #???????             |
| ????????????#### #           ##???????             |
| ???????????????# ###        ##????????             |
| ???????????????????##      ##?????????             |
| ????????????????????##### ##??????????             |
| ????????????????????????##????????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
| ??????????????????????????????????????             |
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| ??????????????????????????????????????             |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Utility Shielding          33
Evasion (%)                55
Targeting Accuracy         5
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Maybe Next Time I'll Detach My Launcher

 Challenges 
------------
None

 Game 
------
Seed              PulseCorruptionRecalibrator
  Manual?         0
Play Time         00:41:25
  Cumulative      14.1 hours
  Start           2024.04.18 @ 12:47:38
  End             2024.04.18 @ 13:31:11
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          40
  Rogue           37
  Adventurer      3
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             2
Gallery%          15
Achievement%      5
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 880f3e4d-64e2-4163-921e-cc4203a04d35