Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 17:42:47 Player: BatSpy Result: Destroyed by Q5-S9T(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (229) 229 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 913 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Flying (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ Improved Terrain Scanner Targeting Computer > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (5) ---- Light Nuclear Core Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Medium Laser Mining Laser > --- INVENTORY -------- Aluminum Leg Compact Wheel Compact Wheel Improved Terrain Scanner [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 6 2 8 1 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads . | . . . . Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight 3 | . . 3 . Utility 4 | 1 2 1 . Device 1 | . . 1 . Storage 1 | 1 . . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 3 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 86 97 90 Engine 10 | . 14 9 14 Core 3 | . . 4 . Leg 16 | . 28 15 . Flight 10 | . . 12 19 Device 7 | . . 7 14 Storage 1 | . 12 . . Processor 17 | . 2 20 14 Energy Gun 14 | . 14 14 14 Ballistic Gun 5 | . 14 3 14 Special Weapon 7 | . . 9 . Naked Turns . | . . . . Heaviest Build 14 | 14 14 9 7 Greatest Support 20 | 20 20 20 8 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 5 7 5 5 Most Carried 5 | 5 3 5 3 Average Carried 2 | 1 . 2 2 Final Capacity 8 | 8 5 5 5 Final Carried 3 | . 1 3 2 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 425 | 217 64 131 13 Remotely . | . . . . Salvage Created 167 | . 95 17 55 Parts 6 | . 4 . 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 7 | . 2 4 1 Guns 6 | . 2 3 1 Cannons 1 | . . 1 . Classes Destroyed 5 | . 1 3 1 Swarmer 1 | . . 1 . Grunt 2 | . 2 . . Sentry 1 | . . . 1 Demolisher 2 | . . 2 . Assembled 1 | . . 1 . Best Kill Streak 2 | . 2 2 1 Combat Bots Only 2 | . 2 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 50 | . 6 32 12 Missed 9 | . 2 4 3 Damage Taken 763 | . 47 561 155 Core 263 | . . 212 51 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 50 | . 9 36 5 Largest 2 | . 2 2 2 Hottest 150 | . 70 150 70 Shots Fired 68 | . 17 41 10 Gun 48 | . 17 21 10 Cannon . | . . . . Launcher . | . . . . Special 20 | . . 20 . Kinetic 16 | . 9 2 5 Thermal 52 | . 8 39 5 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 4 | . 4 3 2 Robot Miss Streak 5 | . 5 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 23 | . 5 12 6 Core Hits 12 | . 3 6 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 1 . Burn 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 292 | . 74 165 53 Guns 268 | . 74 141 53 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 104 | . 49 27 28 Thermal 188 | . 25 138 25 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . 11 1 Message Errors 3 | . . 2 1 Matter Fused 3 | . . 3 . Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 266 | . 63 266 5 Average Temperature 73 | . 25 81 2 Received Heat Transfer 88 | . 24 40 24 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 753 | . 222 457 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 86 | . 67 86 . Initial 25 | . . 25 . Average 24 | . 33 24 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 4 7 3 Peak Tracking Total 3 | . 2 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 3 | . 3 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 6 | . . 6 . Total Damage 84 | . . 84 . Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1489 | 59 196 1155 79 Spaces Moved 1089 | 45 128 815 101 Core 9 | 9 . . . Treads . | . . . . Legs 611 | 36 128 447 . Wheels . | . . . . Hover . | . . . . Flight 469 | . . 368 101 Fastest Speed 37 | 50 120 37 37 Average Speed 85 | 106 120 82 55 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . 4 . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 36 98 11 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 6 | . . 6 . Terrain Destroyed 7 | . . 7 . Melee . | . . . . Projectile 7 | . . 7 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1537 | 56 153 1213 115 Wait 361 | . 11 342 8 Move 1078 | 44 127 806 101 Hop 4 | . . 4 . Pick Up 20 | 6 3 11 . Fast Attach . | . . . . Attach 11 | 6 1 3 1 Detach . | . . . . Swap 6 | . 1 5 . Drop 7 | . 1 6 . Fire 50 | . 9 36 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Identified exit to Mines 256 | -10/Materials | Entered Mines 261 | -10/Mines | Met a Derelict bent on vengeance 271 | -10/Mines | Discovered new exit (range 9) 317 | -10/Mines | Build established: Mutant 424 | -10/Mines | Assembled infested the area 563 | -10/Mines | Core integrity fell below 50% 604 | -10/Mines | Discovered new exit (range 12) 640 | -10/Mines | Received a Mining Laser from a helpful Derelict 751 | -10/Mines | Learned Materials stockpile data 767 | -10/Mines | Learned 2 Materials zone layouts 888 | -10/Mines | Core integrity fell below 20% 1208 | -10/Mines | Build established: Scavenger-Mutant 1408 | -10/Mines | Discovered new exit (range 6) 1411 | -10/Mines | Entered Subcaves 1490 | -10/Subcaves | Destroyed by Q5-S9T(R) with Subdweller Machine Gun Last Messages --------------- C3FICZC ,|O9Y &0 &H# QCJAMRO=LADX2J2MUOG System corrupted: Component data lost. System corrupted: Energy discharge (-33). Acquired 4 matter. Acquired 6 matter. EAFFKVVCGUX=MTE:V:KQEE%J5 :8%AR#DKSYIR K-01 Serf collects debris. EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE Mining Laser destroyed. Acquired 10 matter. Flight Unit destroyed. DECUNRX#2G|T6=X>208RZU7U|JUBGMU6MMUYT3 Y-45 Defender destroyed. Heat Sink fries itself beyond repair. Subatomizers dissect the Lgt. Armor Plating. Lgt. Armor Plating fries itself beyond repair. Acquired 3 matter. Map ----- +----------------------------------------------------+ | #??# ###??????????????????????????????????? | | ???# ## ###????????????????????????????????? | | ???## ## % ###??????????????????????????????? | | ????#### ##?????????????????????????????? | | ???????# %#?????????????????????????????? | | ???????###### #?????????????????????????????? | | ????????????## ##?????????????????????????????? | | ??????#?????## ##?????#????????????????????????? | | ???????????## ##??????????????????????????????? | | ????#???####% ##?????? ??????????????????????? | | ?????#### %####??????????????????????????? | | ?????# ##%????????????????????????? | | ?????### % ? ?????????????????????? | | ???????## ??? ??????????????????? | | ?????#### % ??????????????????????? | | ?????# % ??????????????????????? | | ?????## ### ## #????????? ????????????? | | ??????##### ## ######??????????????????????? | | ?????????# ## ### #??????????????????????? | | ?????????# ### ## #????????? ????????????? | | ???????#?## ## ## % #?????#????????????????? | | ?????????## R R #??????????????????????? | | ????????## #??????????????????????? | | #???????# ###??????????????????????? | | ????????# ##??????????????????????? | | ????????# @#??????????????????????? | | ????????## ######?#?????????#??????????? | | ?????????## ### #???????????????????????????? | | ??????????## #?# #???????????????????????????? | | ???????????#####?# #??????????????????????????? | | ???????#???#????? #??????????????????????????? | | ???????????????? #??????????????????????????? | | #???#???#????#?# ##???#??????????????????????? | | ??#??????????#?## ##???????????????????????????? | | ????????????????#####????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????"???????????????????????? | | ??????#??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainArmageddonBoomstick Manual? 0 Play Time 00:14:27 Cumulative 13.6 hours Start 2024.05.19 @ 17:27:47 End 2024.05.19 @ 17:42:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 18e0a7f8-e188-43d0-8adc-ea5edc5bc03b