Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 19:14:00 Player: opaguck Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (595) 595 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1605 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 43/100 System Corruption 0% Temperature Cool (60) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Medium Matter Pod (100) Visual Processing Unit Sensor Array Improved Power Shielding Improved Power Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Matter Pod > --- WEAPON ----------- Small Laser Beam Cannon > --- INVENTORY -------- Light Ion Engine Heat Sink Seismic Detector Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Matter Pod Device Improved Heat Sink Storage Medium Matter Pod Protection Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 31 | 7 18 6 Power 5 | 1 3 1 Engine 4 | 1 2 1 Core 1 | . 1 . Reactor . | . . . Propulsion 9 | 2 5 2 Treads . | . . . Leg 4 | . 4 . Wheel 5 | 2 1 2 Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 2 | 1 1 . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 10 | 2 6 2 Energy Gun 5 | 2 2 1 Energy Cannon 1 | . 1 . Ballistic Gun 4 | . 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 4 10 Power 4 | . 2 2 Propulsion 4 | . . 4 Utility 2 | . 1 1 Weapon 4 | . 1 3 Highest Loss Streak 10 | . 2 10 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 94 61 Engine 10 | . 10 9 Core 2 | . 3 . Leg 24 | . 26 14 Wheel 1 | . 1 5 Device 6 | . 7 . Storage 13 | . 14 11 Protection 6 | . 6 8 Energy Gun 5 | . 6 . Energy Cannon 10 | . 10 5 Ballistic Gun 6 | . 6 6 Naked Turns . | . . . Heaviest Build 50 | 9 29 50 Greatest Support 24 | 20 20 24 Greatest Overweight (x) 15 | . 1 15 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 5 15 20 Average Capacity 9 | 5 7 19 Most Carried 7 | 5 6 7 Average Carried 4 | 2 4 4 Final Capacity 20 | 5 15 20 Final Carried 6 | 4 6 6 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 637 | 363 274 . Remotely . | . . . Salvage Created 762 | 72 650 40 Parts 44 | 4 34 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | 1 17 2 Guns 9 | . 7 2 Cannons 10 | . 10 . Classes Destroyed 3 | 2 1 . Worker 2 | 1 1 . Swarmer 5 | . 3 2 Grunt 15 | 1 14 . Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | 1 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 250 | 10 85 155 Missed 75 | 2 30 43 Damage Taken 2001 | 86 672 1243 Core 561 | 23 134 404 Absorbed by Shields . | . . . Regen/Repaired (Parts) 45 | . 45 . Core Remaining (%) 63 | 90 37 . Volleys Fired 86 | 12 60 14 Largest 2 | 1 2 2 Hottest 100 | 40 100 80 Shots Fired 133 | 12 102 19 Gun 92 | 12 66 14 Cannon 41 | . 36 5 Launcher . | . . . Special . | . . . Kinetic 48 | . 37 11 Thermal 55 | . 50 5 Explosive . | . . . Electromagnetic 30 | 12 15 3 Robot Hit Streak 9 | 6 9 5 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 73 | 10 50 13 Core Hits 34 | 2 24 8 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1083 | 133 746 204 Guns 632 | 133 377 122 Cannons 422 | . 369 53 Explosions . | . . . Melee . | . . . Ramming 29 | . . 29 Kinetic 322 | . 245 77 Thermal 489 | . 436 53 Explosive . | . . . Electromagnetic 243 | 133 65 45 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 14 | . . 14 Shots . | . . . Rammed 5 | . . 5 Targets Rammed 5 | . . 5 Kicked . | . . . Crushed . | . . . Highest Temperature 183 | 18 183 119 Average Temperature 45 | 8 47 50 Received Heat Transfer 849 | 48 300 501 Siege Activations . | . . . Robots Corrupted 1 | 1 . . Combat Hostiles 1 | 1 . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1038 | . 927 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 240 | 25 240 30 Initial 20 | . 16 20 Average 79 | 5 96 11 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 94 100 Level 1 4 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 7 . Investigation 5 | . 5 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | 1 19 10 Peak Tracking Total 9 | 1 3 9 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 7 | . 7 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 6 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 13 | . 13 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 1 | . 1 . Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Assault Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 6 | . 6 . Recycle Component 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 2 | . 2 . Recycled Matter 110 | . 110 . Retrieved Matter 110 | . 110 . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1594 | 103 1280 211 Spaces Moved 943 | 72 794 77 Core 23 | 21 . 2 Treads . | . . . Legs 786 | . 744 42 Wheels 134 | 51 50 33 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 105 Average Speed 133 | 71 132 207 Slowest Speed 800 | 80 190 800 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 6 94 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1148 | 111 926 111 Wait 42 | 10 30 2 Move 941 | 71 793 77 Hop . | . . . Pick Up 32 | 11 15 6 Fast Attach 3 | . 3 . Attach 25 | 7 13 5 Detach 4 | . 4 . Swap 3 | . 2 1 Drop 7 | . 6 1 Fire 86 | 12 60 14 Melee . | . . . Ram 5 | . . 5 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 13) 241 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 6) 425 | -10/Materials | Core integrity fell below 50% 815 | -10/Materials | Discovered new exit (range 14) 1024 | -10/Materials | Discovered new exit (range 5) 1044 | -10/Materials | Repaired Assault Rifle? 1384 | -10/Materials | Entered another Materials area 1384 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1563 | -9/Materials | Core integrity fell below 50% 1586 | -9/Materials | Core integrity fell below 20% 1595 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Slammed into S-10 Pest. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. Destabilizing: Core damaged (-8). Ion Engine destroyed. Slammed into S-10 Pest. Acquired Imp. Power Shielding. Acquired Shock Rifle. S-10 Pest destroyed. R-06 Scavenger collects Flight Unit. Destroyed Flight Unit. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Lgt. Assault Rifle. Arm. Wheel destroyed. S-10 Pest destroyed. Shock Rifle destroyed. R-06 Scavenger collects Lgt. Ion Engine. Arm. Wheel destroyed. 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