Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 04:06:06 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (673) 673 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3128 Bonus ------- None Cogmind --------- Core Integrity 543/700 Matter 24/300 Energy 77/100 System Corruption 3% Temperature Cool (0) Movement Core (900) Ox17 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Disposable Heat Sink High-capacity Storage Unit Terrain Scanner Improved Targeting Computer Improved Targeting Computer Field Recycling Unit > --- WEAPON (2) ------- Light Assault Rifle Shotgun > --- INVENTORY (20) --- Heavy Ion Engine Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Terrain Scanner Improved Targeting Computer Improved Targeting Computer Field Recycling Unit > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Medium Matter Pod Light Assault Rifle Flak Gun Rocket Launcher Rocket Launcher Datajack [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Improved Targeting Computer Device Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 5 | . . 2 1 2 Weapon . | . . . . . Parts Attached 24 | 6 5 8 1 4 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 1 . 1 . Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 1 . 1 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 5 . 1 Device 3 | . . 2 . 1 Storage 3 | 1 1 1 . . Processor 3 | . 1 2 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 3 . 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon 1 | . 1 . . . Launcher 3 | . . 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 7 | . . . 3 4 Power 1 | . . . . 1 Propulsion 4 | . . . 2 2 Utility . | . . . . . Weapon 2 | . . . 1 1 Highest Loss Streak 2 | . . . 2 2 To Critical Strikes . | . . . . . Average Backups 8 | . 6 8 11 8 Power 1 | . 1 2 2 1 Propulsion . | . . 1 . . Utility 1 | . 1 1 3 1 Weapon 4 | . 3 4 5 4 Tool/Special . | . . . . . Unused Backups 8 | . 3 . . 5 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 5 | . 3 . . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 87 | . 95 99 85 68 Engine 10 | . 14 11 9 6 Wheel 20 | . 28 22 23 11 Device 7 | . . 1 9 17 Storage 11 | . 14 14 9 7 Processor 17 | . 9 27 18 15 Ballistic Gun 10 | . 14 11 9 7 Ballistic Cannon 7 | . 11 9 7 . Peak Build Rating 19 | 6 13 17 18 19 Average Rating 14 | 4 10 16 17 16 On Entrance 10 | . 6 13 17 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 65 | 11 53 56 56 65 Greatest Support 42 | 26 26 26 42 26 Greatest Overweight (x) 4 | . 2 2 2 4 Average Overweight (x) 1 | . . 2 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 6 14 20 20 20 Most Carried 12 | . 10 11 12 12 Average Carried 8 | . 7 8 11 8 Final Capacity 20 | 8 20 20 20 20 Final Carried 11 | . 10 11 11 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 628 | 153 203 71 148 53 Remotely . | . . . . . Salvage Created 651 | . 73 82 311 185 Parts 29 | . 6 4 13 6 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled 13 | . . . . 13 Retrieved Matter 98 | . . . . 98 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 13 | . 3 2 5 3 Guns 3 | . 1 . 1 1 Cannons 5 | . 2 2 1 . AOE 5 | . . . 3 2 Classes Destroyed 10 | . 3 3 4 . Worker 5 | . 3 . 1 1 Hauler 2 | . . . 1 1 Recycler 2 | . . . 1 1 Mechanic 1 | . . 1 . . Operator 2 | . . 1 1 . Watcher 2 | . 1 1 . . Swarmer 3 | . 3 . . . Grunt 6 | . . 2 2 2 Sentry 3 | . . . 2 1 Hunter 1 | . . . 1 . Best Kill Streak 5 | . 5 2 3 5 Combat Bots Only 3 | . 3 1 2 2 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 192 | . 7 6 35 144 Missed 90 | . 3 1 13 73 Hits 102 | . 4 5 22 71 Projectile 102 | . 4 5 22 71 Critical Strikes 1 | . . . 1 . Damage Taken 1042 | . 31 52 417 542 Core 191 | . . . 34 157 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 100 100 93 . Volleys Fired 77 | . 14 24 24 15 Largest 2 | . 2 2 2 2 Hottest 56 | . 53 56 56 53 Shots Fired 130 | . 28 44 36 22 Gun 66 | . 14 20 15 17 Cannon 42 | . 14 17 11 . Launcher 22 | . . 7 10 5 Special . | . . . . . Kinetic 108 | . 28 37 26 17 Thermal . | . . . . . Explosive 22 | . . 7 10 5 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 8 9 10 14 Robot Miss Streak 3 | . 2 3 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 85 | . 19 23 22 21 Core Hits 43 | . 11 7 15 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Blast 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1966 | . 283 355 723 605 Guns 521 | . 72 82 193 174 Cannons 625 | . 211 273 141 . Explosions 809 | . . . 389 420 Melee . | . . . . . Ramming 11 | . . . . 11 Kinetic 1146 | . 283 355 334 174 Thermal 179 | . . . . 179 Explosive 630 | . . . 389 241 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 3 | . 3 . . . Projectiles 3 | . 3 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . 1 2 . 1 Impact 1 | . . . . 1 Kinetic 3 | . 1 2 . . Secondary . | . . . . . Self-Inflicted Damage 52 | . . . 47 5 Shots 1 | . . . 1 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 28 | . 28 16 9 14 Average Temperature 9 | . 12 8 3 8 Received Heat Transfer 366 | . . 30 171 165 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 197 | . 87 46 197 117 Initial 80 | . . 25 7 80 Average 31 | . 27 21 45 39 Influence Increases 747 | . 131 134 301 181 Destroy 0b10 Robot/C 260 | . 60 40 100 60 Destroy 0b10 Robot/NC 70 | . 20 15 20 15 Destroy Leader 68 | . 12 12 32 12 Successful Hack 27 | . 8 8 11 . Disable Machine 135 | . . 15 75 45 Destroy Structure 127 | . 1 29 63 34 Lose Combat Pursuer 60 | . 30 15 . 15 Influence Decreases 651 | . 70 178 141 262 Entered New Map 143 | . . 36 10 97 Time Decay 448 | . 70 142 101 135 Lost Part 60 | . . . 30 30 Squads Dispatched 5 | . 2 1 1 1 Investigation 2 | . 1 . 1 . Extermination 1 | . . . . 1 Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 7 8 7 5 Peak Tracking Total 4 | . 4 2 4 4 Tactical Retreats 4 | . 2 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . . 1 5 3 Max in Single Turn 3 | . . 1 2 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . 2 1 3 . Terminals 5 | . 2 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 16 | . 5 3 8 . Successful 7 | . 2 2 3 . Failed 8 | . 3 1 4 . Catastrophic 3 | . 1 . 2 . Database Lockouts 1 | . . . 1 . Manual 13 | . 5 3 5 . Terminals 13 | . 5 3 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 2 1 . Part Schematic 1 | . 1 . . . Level Access Points 3 | . 1 1 1 . Fabricator Index 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 4 | . 1 . 3 . Full Trace Events 3 | . . . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 778 | . . 221 234 323 Terrain 614 | . . 57 234 323 Machine Analysis 164 | . . 164 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1265 | 39 320 332 234 340 Spaces Moved 797 | 38 246 206 151 156 Core 9 | 9 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 788 | 29 246 206 151 156 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 120 95 95 Average Speed 111 | 80 104 120 112 119 Slowest Speed 150 | 100 120 120 120 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 6 | . . 6 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 3 37 16 20 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 54 | . . 54 . . Terrain Destroyed 223 | . 1 77 96 49 Melee . | . . . . . Projectile 2 | . 1 1 . . AOE 221 | . . 76 96 49 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1044 | 43 285 246 178 292 Wait 110 | . 1 5 . 104 Move 793 | 37 245 205 150 156 Hop . | . . . . . Pick Up 18 | . 14 1 1 2 Fast Attach 11 | 6 1 1 1 2 Attach 7 | . . 2 1 4 Detach 2 | . . 1 . 1 Swap 12 | . 4 7 1 . Drop 13 | . 6 . . 7 Fire 77 | . 14 24 24 15 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 315 | -10/Materials | Identified exit to Materials 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Utility x2 489 | -9/Materials | Identified exit to Materials 692 | -9/Materials | Entered another Materials area 692 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 724 | -8/Materials | Identified exit to Factory 748 | -8/Materials | Discovered new exit (range 5) 902 | -8/Materials | Central database locked down 926 | -8/Materials | Entered Factory 926 | -7/Factory | Evolved 2 slots: Utility x2 1266 | -7/Factory | Self-destructed Last Messages --------------- Storage Unit, recycling 17 matter... 01230_ Field Recycling Unit collects Lgt. Ion Engine, recycling 0 matter... 01232_ Field Recycling Unit collects Aluminum Leg, recycling 0 matter... 01232_ System corrupted: Component data lost. 01245_ Field Recycling Unit collects Shotgun, recycling 14 matter... 01247_ The unstable cave ceiling collapses. 01247_ Acquired Shotgun. 01252_ The unstable cave ceiling collapses. 01254_ Hvy. Ion Engine destroyed. 01255_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5O. 01262_ U-05 Engineer lays Concrete. 01262_ Com. Wheel+ destroyed. 01263_ Y-54 Guardian destroyed. 01263_ U-05 Engineer lays Concrete. 01265_ System corrupted: Energy discharge (-27). 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Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaArmoredCutter Manual? 0 Play Time 00:15:33 Cumulative 54.5 hours Start 2026.01.07 @ 02:21:28 End 2026.01.07 @ 04:06:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4663b744-0bb1-4583-b08f-0c9d9e66051d