Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.23 @ 13:08:37 Player: OrcaCora Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (294) 1470 Value Destroyed (9276) 9276 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1435) 1435 TOTAL SCORE: 17741 Bonus ------- High Alert Combat Kills 191 Follower Combat Kills 502 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -258 Cogmind --------- Core Integrity 0/850 Matter 251/300 Energy 334/340 System Corruption 55% Temperature Cool (3) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Target Analyzer > --- WEAPON (2) ------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (5) ---- Carbon-fiber Leg Flexi-carbon Leg Heavy Laser Heavy Laser Plasma Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Improved Power Shielding Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Latent Energy Streamer Heavy Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Medium Treads Medium Treads Improved Sensor Array Makeshift Sensor Array Thermic Laser Improved Heavy Laser Heavy Ion Cannon Heavy Plasma Cannon Heavy Plasma Cannon Improved Light Cannon Improved Light Cannon Assault Cannon Missile Launcher [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Light Armor Plating Device Improved Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Plasma Cannon Energy Gun Improved Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Ext Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . . . . . 1 . Utility 6 | . . . 2 . . . 2 . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 184 | 7 5 . 19 4 6 4 24 15 9 10 11 7 . 7 37 19 Power 19 | 1 1 . 1 . . . 1 1 1 . . 1 . 1 7 4 Engine 16 | 1 1 . 1 . . . 1 1 . . . 1 . . 6 4 Core 3 | . . . . . . . . . 1 . . . . 1 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 33 | 2 . . 4 . . . 3 6 1 2 . 1 . . 9 5 Treads 27 | 2 . . 4 . . . 3 6 1 2 . 1 . . 8 . Leg 5 | . . . . . . . . . . . . . . . . 5 Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . Utility 53 | 1 2 . 5 2 . 1 8 3 3 7 1 4 . 4 7 5 Device 11 | . . . 1 1 . . 3 . . 2 . . . . . 4 Storage 4 | 1 1 . 1 . . . . . . . . 1 . . . . Processor 7 | . . . 1 . . . 3 . . 1 . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 31 | . 1 . 2 1 . 1 2 3 3 4 1 3 . 3 7 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 79 | 3 2 . 9 2 6 3 12 5 4 1 10 1 . 2 14 5 Energy Gun 8 | . . . . . 1 . 1 1 1 . . . . 1 2 1 Energy Cannon 25 | . . . 1 . 1 . 2 1 2 1 2 . . 1 10 4 Ballistic Gun 9 | 3 2 . 4 . . . . . . . . . . . . . Ballistic Cannon 16 | . . . . . 3 1 5 3 . . 4 . . . . . Launcher 21 | . . . 4 2 1 2 4 . 1 . 4 1 . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 1 . 1 1 . . . . . . . . Corrupted Parts 6 | . . . . . . . . . . . . . . . . 6 System Corruption 16 | . . . . . . . . . . . . . . . . 16 Parts Lost 40 | . . . 4 . . 1 1 . 4 . 1 3 . 4 21 1 Power 7 | . . . 1 . . . . . 1 . . . . . 4 1 Propulsion 10 | . . . 2 . . . . . . . . 1 . . 7 . Utility 20 | . . . 1 . . 1 1 . 3 . 1 2 . 3 8 . Weapon 3 | . . . . . . . . . . . . . . 1 2 . Highest Loss Streak 12 | . . . 3 . . 1 1 . 1 . 1 1 . 2 12 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 97 100 95 100 99 99 97 99 99 99 99 96 100 99 88 27 Engine 6 | . 13 14 10 11 11 11 9 8 6 . . 5 7 3 3 4 Core 2 | . . . . . . . . . 2 7 7 1 . 3 5 . Treads 18 | . 28 28 21 22 22 22 18 17 18 14 15 14 15 15 17 . Device 11 | . . . 11 11 11 11 11 18 11 9 15 15 15 15 12 5 Storage 8 | . 14 14 10 11 11 11 9 9 9 7 7 7 7 7 5 . Processor 13 | . . . 11 11 11 11 18 18 18 15 15 15 15 15 12 5 Protection 15 | . 12 14 7 11 11 10 13 8 15 27 22 19 23 22 16 . Energy Gun 1 | . . . . . 2 . . 4 8 7 . . . . . . Energy Cannon 7 | . . . 9 11 10 . 2 . 7 7 11 9 7 11 11 5 Ballistic Gun 3 | . 27 28 11 1 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 5 14 14 13 . . 1 . . . . . Launcher 2 | . . . 1 9 4 7 . . 1 . 1 4 7 2 . . Naked Turns 97 | . . . . . . . . . . . . . . . 89 8 Heaviest Build 90 | 12 54 54 65 59 66 67 79 68 73 74 81 83 83 83 90 42 Greatest Support 63 | 40 40 40 40 40 40 40 40 40 40 40 40 43 43 43 63 45 Greatest Overweight (x) 11 | 2 1 1 2 1 1 1 1 3 1 3 2 4 1 1 4 11 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 7 14 20 19 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 6 9 12 20 20 20 20 20 20 20 20 20 20 19 19 20 5 Average Carried 18 | 2 7 11 16 19 19 19 19 19 19 18 19 19 19 16 17 1 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 3 9 12 20 20 20 20 20 20 20 20 20 19 19 17 5 5 Class Distribution -------------------- 32% | Scavenger-Skirmisher 29% | Mutant 19% | Skirmisher 10% | Scavenger-Mutant 4% | Derelict-Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Derelict-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Ext Matter Collected 5206 | 282 224 200 481 61 2 284 900 725 442 29 326 149 . 334 554 213 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 10421 | 118 362 394 1433 46 19 309 1477 1044 903 69 263 455 . 419 3110 . Parts 565 | 8 35 29 93 10 . 19 95 64 48 4 16 12 . 15 117 . Haulers Intercepted 19 | . 1 . 5 . . . 5 5 . . . . . . 3 . Recyclers Shooed 10 | . 1 . . . . . . 1 . . . . . . 8 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . 14 15 . 9 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 203 | . 7 12 30 7 . 9 32 17 23 1 10 12 . 17 26 . Guns 48 | . 7 12 9 . . . . 4 16 . . . . . . . Cannons 61 | . . . 7 . . 5 11 11 6 1 5 1 . 5 9 . AOE 85 | . . . 14 7 . 4 19 2 1 . 5 10 . 12 11 . Classes Destroyed 17 | 2 6 . 3 . . 2 1 . 2 . . . . . 1 . Worker 15 | . 1 2 2 . . . 2 . . . . . . . 8 . Builder 15 | . 1 . 3 . . 1 2 1 . . . . . . 7 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 19 | . 1 . 5 . . . 5 5 . . . . . . 3 . Recycler 18 | 1 1 1 1 . . . 2 3 . . . . . . 9 . Operator 5 | . . . 1 . . . 4 . . . . . . . . . Watcher 17 | . 3 . 5 . . . 5 1 . 1 . . . . 2 . Swarmer 63 | . 6 6 6 7 . 2 11 4 3 . 6 2 . 6 4 . Cutter 2 | . . . . . . . . . 2 . . . . . . . Grunt 81 | . 1 6 19 . . 6 10 5 11 . 4 5 . 6 8 . Brawler 6 | . . . 1 . . . . . . . . 2 . 1 2 . Duelist 4 | . . . . . . 1 2 . . . . 1 . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . Sentry 26 | . . . 4 . . . 6 7 2 . . 2 . 2 3 . Specialist 2 | . . . . . . . . . . . . . . . 2 . Hunter 9 | . . . . . . 1 2 1 2 . . . . . 3 . Programmer 10 | . . . . . . . . . 3 1 . . . 2 4 . Decomposer 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 17 | 2 5 3 17 4 . 3 10 9 3 1 7 9 . 7 9 . Combat Bots Only 10 | . 3 3 10 4 . 3 8 7 3 1 7 9 . 7 4 . Max Kills in Single Turn 9 | 2 2 2 4 4 . 2 5 2 2 1 2 5 . 4 9 . Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . Exploded 5 | . . . 4 4 . 1 4 2 1 . 2 5 . 3 4 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 901 | . 17 43 76 10 . 16 69 63 128 . 39 48 . 74 298 20 Missed 285 | . 6 10 23 2 . 4 20 27 34 . 11 19 . 22 102 5 Damage Taken 7331 | . 102 288 491 73 . 228 494 436 962 . 342 226 . 702 2813 174 Core 1475 | . 23 26 90 19 . 34 60 106 144 . . 26 . 92 735 120 Absorbed by Shields 38 | . . . . . . . . . 9 . . . . . . 29 Redirected to Shielding 181 | . 10 21 20 . . . . . . . . . . 21 109 . Ignored by Resistances 2265 | . 32 87 169 23 . 69 238 127 291 . 103 77 . 203 789 57 Regen/Repaired (Parts) 378 | . . . 235 . . . . 11 . 56 . . . . 76 . Core Remaining (%) 74 | 100 . 80 . . . 64 . . 43 . . . . 83 . . Volleys Fired 502 | 2 22 25 72 2 4 21 70 63 80 5 20 13 . 22 81 . Largest 2 | 2 2 2 2 2 1 2 2 2 2 2 2 2 . 2 2 . Hottest 180 | 40 46 46 90 93 33 78 99 104 140 140 180 180 . 155 180 . Shots Fired 914 | 4 44 50 118 4 4 35 129 122 139 9 36 25 . 46 146 3 Gun 255 | 4 44 50 45 . . . . 29 75 4 . . . . 3 1 Cannon 587 | . . . 61 2 . 27 125 93 57 5 31 19 . 27 138 2 Launcher 72 | . . . 12 2 4 8 4 . 7 . 5 6 . 19 5 . Special . | . . . . . . . . . . . . . . . . . Kinetic 403 | 4 44 50 45 . . 27 118 91 7 . 17 . . . . . Thermal 422 | . . . 61 2 . . . 29 125 9 14 19 . 27 133 3 Explosive 72 | . . . 12 2 4 8 4 . 7 . 5 6 . 19 5 . Electromagnetic 17 | . . . . . . . 7 2 . . . . . . 8 . Robot Hit Streak 43 | 3 11 18 20 . . 5 22 22 23 9 6 8 . 14 43 7 Robot Miss Streak 3 | . 3 3 3 . . 2 3 1 2 1 3 2 . 1 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 3 2 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 604 | 3 35 42 82 . . 24 84 79 75 5 16 16 . 24 117 2 Core Hits 430 | 3 21 27 70 9 6 17 61 31 34 2 16 18 . 34 81 . Critical Kills 5 | . 1 1 . . . . . . . . . 1 . . 2 . Critical Parts Destroyed 3 | . 2 . 1 . . . . . . . . . . . . . Critical Strikes 16 | . 3 1 1 . . . 2 5 1 . . 1 . . 2 . Burn 3 | . . . . . . . . 2 1 . . . . . . . Meltdown 3 | . . . . . . . . . . . . 1 . . 2 . Destroy 5 | . 3 1 1 . . . . . . . . . . . . . Blast 5 | . . . . . . . 2 3 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 26161 | 47 552 690 2604 440 166 995 4425 2118 2173 133 734 1581 . 2089 7365 49 Guns 3690 | 47 552 690 656 . . . . 590 1059 27 . . . . 51 18 Cannons 10081 | . . . 824 17 . 409 1696 1240 828 106 327 350 . 555 3698 31 Explosions 12387 | . . . 1124 423 166 586 2729 288 286 . 407 1231 . 1534 3613 . Melee . | . . . . . . . . . . . . . . . . . Ramming 3 | . . . . . . . . . . . . . . . 3 . Kinetic 5446 | 47 552 690 656 . . 409 1657 1232 66 . 137 . . . . . Thermal 8416 | . . . 824 17 . . 94 590 1821 133 190 350 . 555 3793 49 Explosive 7026 | . . . 1124 423 166 586 650 . 286 . 407 1231 . 1534 619 . Electromagnetic 5270 | . . . . . . . 2024 296 . . . . . . 2950 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 55 | . . . . . . . 18 24 25 . . . . 2 39 55 Average Corruption 17 | . . . . . . . 9 22 24 . . . . 1 18 41 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 434 | . . . . . . . 55 89 148 . . . . 26 91 25 Message Errors 89 | . . . . . . . 7 16 40 . . . . 6 19 1 Matter Fused 112 | . . . . . . . 16 26 34 . . . . 7 22 7 Heat Flow Errors 54 | . . . . . . . 5 11 22 . . . . 2 10 4 Energy Discharges 45 | . . . . . . . 11 7 14 . . . . 4 4 5 Parts Rejected 2 | . . . . . . . 1 1 . . . . . . . . Parts Fused 2 | . . . . . . . . 1 . . . . . . 1 . Data Loss (minor) 41 | . . . . . . . 5 11 10 . . . . 1 12 2 Data Loss (major) 19 | . . . . . . . 4 2 9 . . . . . 3 1 Misfires 28 | . . . . . . . 3 3 10 . . . . 4 5 3 Alerts 13 | . . . . . . . 2 4 3 . . . . 2 2 . Misdirections 10 | . . . . . . . . . 3 . . . . . 5 2 Weapon Failures 19 | . . . . . . . 1 7 3 . . . . . 8 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 543 | . . . 20 . . . 108 42 18 . 2 54 . 99 200 . Projectiles 237 | . . . 20 . . . 12 42 18 . 2 15 . 26 102 . Explosions 306 | . . . . . . . 96 . . . . 39 . 73 98 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 23 | . . . . . . 4 8 7 1 . 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . 4 8 7 1 . 2 . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 697 | . . . 39 24 . 17 65 56 67 . 5 5 . 79 340 . Shots 24 | . . . 1 1 . 2 1 1 3 . 1 1 . 4 9 . Rammed 1 | . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 372 | 6 7 26 183 27 . 60 237 217 240 24 90 186 . 214 372 234 Average Temperature 59 | 6 4 9 50 13 . 19 42 89 56 9 34 69 . 47 88 94 Received Heat Transfer 2554 | . 27 162 246 . . 90 234 162 399 . 126 105 . 189 774 40 Effects 6 | . . . . . . . . . . . . . . . 6 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 2 . . . . . . . 4 . Combat Hostiles 6 | . . . . . . . 2 . . . . . . . 4 . Parts Fried 28 | . . . . . . . 11 2 . . . . . . 15 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 1 . . 2 . Combat Hostiles 3 | . . . . . . . . . . . . 1 . . 2 . Parts Melted 32 | . . . 5 1 . . 2 2 9 . . 1 . . 12 . Heat Transferred 13162 | . . . 1739 37 . . 100 999 2701 185 259 550 . 800 5724 68 Parts Sabotaged 6 | . . . . . . . . . . . . . . . 6 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 3 . Latent Energy Used 3120 | . . . . . . . 1152 368 . . . . . . 1600 . LE Corruption 48 | . . . . . . . 18 6 . . . . . . 24 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Ext Peak Influence 1690 | 10 134 170 563 135 . 182 451 380 1690 790 . . . . 437 365 Initial 768 | . 5 15 . . . . . 55 16 768 . . . . . 184 Average 235 | 4 52 25 164 15 . 80 210 146 709 708 . . . . 173 212 Maximum Alert Level 5 | . . . 2 . . . 2 1 5 3 . . . . 2 1 Low Security (%) 62 | 100 100 100 65 100 . 100 36 68 17 . . . . . 51 78 Level 1 19 | . . . 23 . . . 51 31 14 . . . . . 43 21 Level 2 8 | . . . 11 . . . 12 . 17 47 . . . . 4 . Level 3 6 | . . . . . . . . . 28 52 . . . . . . Level 4 3 | . . . . . . . . . 20 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 2 . . . 4 2 . 2 . . . . 5 . Investigation 3 | . . . . . . . 2 1 . . . . . . . . Extermination 3 | . . . . . . . . . . 2 . . . . 1 . Reinforcement 5 | . . . 2 . . . 1 . . . . . . . 2 . Assault 3 | . . . . . . . 1 . . . . . . . 2 . Garrison 1 | . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Ext Distress Signals 10 | . 1 . 3 . . . 3 1 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 279 | . 14 12 39 10 . 12 42 17 35 3 8 21 . 15 45 6 Peak Tracking Total 9 | . 4 3 9 4 . 4 6 4 5 1 4 8 . 7 8 6 Tactical Retreats 17 | . 2 . . . . . . 1 3 . . 6 . . 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Ext Traps Triggered 16 | . 1 . . . . . . 3 8 2 . . . . 2 . Indirectly 1 | . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Ext Machines Disabled 51 | . . . 5 . . 3 7 4 2 . . 2 . 5 23 . Max in Single Turn 6 | . . . 2 . . 1 2 1 1 . . 2 . 4 6 . Garrison Access 3 | . . . . . . . 1 . . . . . . . 2 . Garrison Relay 2 | . . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Ext Machines Accessed 44 | . 4 1 5 . 2 . 8 6 4 2 1 . 4 . 6 1 Terminals 31 | . 4 1 4 . . . 7 4 4 1 1 . . . 4 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . 1 . . . 1 1 . 1 . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Total Hacks 123 | . 10 1 13 . 4 . 20 14 7 7 5 . 28 . 13 1 Successful 84 | . 7 1 8 . 4 . 10 7 2 5 5 . 28 . 6 1 Failed 39 | . 3 . 5 . . . 10 7 5 2 . . . . 7 . Catastrophic 7 | . . . 1 . . . 4 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 30 | . 1 . 8 . 6 . 10 1 . 2 . . . . 2 . Terminals 72 | . 10 1 10 . . . 17 11 7 3 5 . . . 7 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 15 | . . . 3 . . . 3 2 . 4 . . . . 3 . Recycling Units 3 | . . . . . . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Terminal Hacks 70 | . 7 1 5 . 4 . 9 4 2 2 5 . 28 . 2 1 Record 20 | . . . . . 4 . . . . . 5 . 11 . . . Part Schematic 10 | . . . 1 . . . . . . . . . 9 . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . . 3 . . . Open Door 2 | . . . . . . . . 1 1 . . . . . . . Branch Access Points 4 | . 1 . . . . . 1 . . 1 . . . . . 1 Emergency Access Points 5 | . 1 . . . . . 2 1 1 . . . . . . . Alert Level 3 | . . . 1 . . . 1 1 . . . . . . . . Unreport Threat 5 | . . . 2 . . . 2 . . . . . . . 1 . Locate Traps 4 | . 1 . . . . . 1 . . 1 . . . . 1 . Transport Status 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Registered Components 3 | . 1 . 1 . . . . 1 . . . . . . . . Zone Layout 3 | . 1 1 . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . 3 . . . 1 2 . 3 . . . . 3 . Scan Component 8 | . . . 2 . . . 1 1 . 2 . . . . 2 . Repair 4 | . . . 1 . . . . 1 . 1 . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . 5 . . . 8 5 4 1 1 . . . 5 1 Full Trace Events 4 | . 1 . . . . . 1 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . . . . . . . 9 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . . 1 . 1 . . . . 1 . Time 128 | . . . 26 . . . . 54 . 22 . . . . 26 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Ext Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . 2 . 7 . . . . . 4 . Machine Destruction 13 | . . . . . . . 2 . 7 . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 4 . . . 6 . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Ext Total Allies 18 | . . . . 5 4 . . . 6 . . 2 . . . 1 Largest Group 4 | . . . . 3 4 4 . . 3 . . 2 1 1 . 1 Highest-Rated Group 159 | . . . . 57 58 58 . . 76 . . 36 16 16 . 159 Highest-Rated Ally 159 | . . . . 31 21 21 . . 31 . . 20 16 16 . 159 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 110 | . . . . 15 . 29 . . 38 . . 13 . 2 . 13 Total Damage 2088 | . . . . 197 . 504 . . 687 . . 193 . 36 . 471 Kills 26 | . . . . 4 . 4 . . 11 . . 2 . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . 2 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Ext Turns Passed 32019 | 72 1113 1807 1767 2077 2697 1192 2621 1693 2867 762 5203 3351 268 2151 1929 449 Spaces Moved 11893 | 53 508 710 603 860 1106 470 913 544 1021 282 1704 1173 110 846 732 258 Core 414 | 35 . . . . . . . . . . . . . . 175 204 Treads 11425 | 18 508 710 603 860 1106 470 913 544 1021 282 1704 1173 110 846 557 . Legs 54 | . . . . . . . . . . . . . . . . 54 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 240 245 245 250 250 245 245 245 50 50 Average Speed 247 | 96 195 240 240 240 240 240 244 249 249 251 299 279 245 245 200 141 Slowest Speed 600 | 160 240 240 320 240 240 240 245 410 250 410 330 490 245 245 480 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 4 82 99 46 96 91 98 78 72 90 8 98 97 75 92 20 22 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 6 | . . 1 . 2 1 . . . . . . 1 1 . . . Known Exits Taken 13 | . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 2 . 1 . . . . 3 4 . 5 . . Spaces Dug 42 | . . . . . 10 . . . . . 12 2 . 15 3 . Terrain Destroyed 1184 | . . . 82 28 26 75 162 64 61 . 56 53 . 183 393 1 Melee . | . . . . . . . . . . . . . . . . . Projectile 47 | . . . . . . 2 5 10 . . 5 4 . 9 11 1 AOE 1137 | . . . 82 28 26 73 157 54 61 . 51 49 . 174 382 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Low Low Dat Pro Fac Ext Total 13552 | 68 586 764 804 869 1147 499 1172 759 1206 326 1762 1221 109 882 1036 342 Wait 679 | . 33 27 57 . . . 149 104 48 23 15 12 . 3 163 45 Move 11877 | 52 507 709 602 859 1105 469 912 544 1019 281 1703 1172 109 845 731 258 Hop . | . . . . . . . . . . . . . . . . . Pick Up 147 | 7 11 3 39 2 6 3 7 14 6 6 5 2 . 4 18 14 Fast Attach 29 | 2 3 . 3 . . . 4 5 2 . . 2 . . 5 3 Attach 70 | 4 1 . 5 1 2 1 4 2 3 6 1 3 . 4 18 15 Detach 3 | . . . . . . . . . . . . . . . . 3 Swap 86 | 1 1 . 12 3 4 3 16 8 4 4 10 2 . 3 14 1 Drop 79 | . 8 . 14 2 6 2 10 17 4 1 4 2 . 1 5 3 Fire 502 | 2 22 25 72 2 4 21 70 63 80 5 20 13 . 22 81 . Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 2 14 . . . . . . . Rewire 63 | . . . . . 20 . . . 26 . 4 13 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / *Ext) -6/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 466 | -10/Materials | Identified exit to Mines 490 | -10/Materials | Discovered new exit (range 8) 1186 | -10/Materials | Entered Mines 1539 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1549 | -10/Mines | Learned location of Zion (-6) 1845 | -10/Mines | Discovered new exit (range 8) 2148 | -10/Mines | Discovered new exit (range 11) 2479 | -10/Mines | Found a hidden stash of uninstalled traps 2993 | -10/Mines | Entered Materials 2993 | -9/Materials | Evolved 2 slots: Utility x2 3183 | -9/Materials | Destroyed 9 combat bots 3325 | -9/Materials | Discovered new exit (range 14) 3401 | -9/Materials | Identified exit to Mines 3565 | -9/Materials | Lost 3 parts (2n1u) 3591 | -9/Materials | Destroyed 10 combat bots 3774 | -9/Materials | Discovered exit to Mines (range 5) 4023 | -9/Materials | Discovered new exit (range 12) 4445 | -9/Materials | Repaired Hcp. Storage Unit 4599 | -9/Materials | Build established: Scavenger-Mutant 4760 | -9/Materials | Entered Mines 4761 | -9/Mines | Learned location of Storage (-8) 4878 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5222 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5222 | -9/Mines | Discovered new exit (range 5) 5371 | -9/Mines | Build established: Mutant 5851 | -9/Mines | Discovered new exit (range 12) 5909 | -9/Mines | Discovered new exit (range 3) 6392 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6397 | -9/Mines | Found Prototype Device 6511 | -9/Mines | Identified Exp. Sensor Array 6834 | -9/Mines | Identified exit to Exiles 6837 | -9/Mines | Entered Exiles 6837 | -9/Exiles | Found Exiles lab destroyed 6837 | -9/Exiles | Accompanied by 1 ally 7502 | -9/Exiles | Discovered new exit (range 14) 8519 | -9/Exiles | Discovered new exit (range 11) 8729 | -9/Exiles | Build established: Commander-Mutant 8879 | -9/Exiles | Opened EX-Vault 8894 | -9/Exiles | Found Prototype Energy Cannon 8895 | -9/Exiles | Identified Latent Energy Streamer 9143 | -9/Exiles | Identified exit to Mines 9534 | -9/Exiles | Entered Mines 9534 | -8/Mines | Accompanied by 4 allies 9577 | -8/Mines | Lost 3 allies 9815 | -8/Mines | Build established: Mutant 9839 | -8/Mines | Discovered new exit (range 15) 10579 | -8/Mines | Discovered new exit (range 12) 10606 | -8/Mines | Identified exit to Materials 10726 | -8/Mines | Entered Materials 10726 | -8/Materials | Evolved 2 slots: Utility x2 10849 | -8/Materials | Destroyed 8 combat bots 11034 | -8/Materials | Build established: Skirmisher 11071 | -8/Materials | Identified exit to Storage 11282 | -8/Materials | Discovered new exit (range 18) 11821 | -8/Materials | Discovered new exit (range 8) 12990 | -8/Materials | System corruption reached 10% 13106 | -8/Materials | Discovered new exit (range 4) 13113 | -8/Materials | Identified exit to Factory 13158 | -8/Materials | Build established: Scavenger-Skirmisher 13347 | -8/Materials | Entered Storage 13467 | -8/Storage | Repaired Exp. Sensor Array 14028 | -8/Storage | Destroyed 7 combat bots 14342 | -8/Storage | Build established: Skirmisher 14387 | -8/Storage | Discovered exit to Factory (range 17) 14747 | -8/Storage | Garrison activated, responded to threat 15040 | -8/Storage | Identified exit to Garrison 15040 | -8/Storage | Entered Garrison 15108 | -8/Garrison | Triggered checkpoint 15326 | -8/Garrison | Triggered checkpoint 15394 | -8/Garrison | Triggered checkpoint 15598 | -8/Garrison | Triggered checkpoint 15832 | -8/Garrison | Discovered exit to Factory (range 10) 15944 | -8/Garrison | Triggered checkpoint 16034 | -8/Garrison | Garrison Relay disabled 16124 | -8/Garrison | Installed Relay Interface Framework 16254 | -8/Garrison | Build established: Scavenger-Mutant 16532 | -8/Garrison | Triggered checkpoint 16677 | -8/Garrison | Discovered exit to Factory (range 17) 17135 | -8/Garrison | Discovered exit to Factory (range 9) 17199 | -8/Garrison | Core integrity fell below 50% 17286 | -8/Garrison | Triggered checkpoint 17578 | -8/Garrison | Triggered checkpoint 17624 | -8/Garrison | Triggered checkpoint 17907 | -8/Garrison | Entered Factory 17907 | -7/Factory | Evolved 2 slots: Utility x2 17975 | -7/Factory | Repaired Imp. Cooling System 18330 | -7/Factory | Identified exit to Lower Caves 18669 | -7/Factory | Entered Lower Caves 18750 | -7/Lower Caves | Build established: Scavenger-Skirmisher 19105 | -7/Lower Caves | Learned Factory non-interactive machine intel 19886 | -7/Lower Caves | Attracted the attention of an 0b10 base 19960 | -7/Lower Caves | Destroyed 7 combat bots 21087 | -7/Lower Caves | Encountered a Warlord checkpoint 21376 | -7/Lower Caves | Discovered new exit (range 5) 23868 | -7/Lower Caves | Identified exit to Lower Caves 23872 | -7/Lower Caves | Entered another Lower Caves area 23873 | -7/Lower Caves | Encountered a Warlord checkpoint 24270 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 25059 | -7/Lower Caves | Destroyed 9 combat bots 25196 | -7/Lower Caves | Learned location of Extension (-6) 25320 | -7/Lower Caves | Build established: Skirmisher 25350 | -7/Lower Caves | Learned 4 Factory zone layouts 25375 | -7/Lower Caves | Discovered new exit (range 6) 26296 | -7/Lower Caves | Discovered new exit (range 15) 26763 | -7/Lower Caves | Build established: Derelict-Skirmisher 27213 | -7/Lower Caves | Identified exit to Data Miner 27223 | -7/Lower Caves | Entered Data Miner 27223 | -7/Data Miner | Accompanied by 1 ally 27223 | -7/Data Miner | Discovered new exit (range 6) 27265 | -7/Data Miner | Met Data Miner 27331 | -7/Data Miner | Learned location of Section 7 (-2) 27331 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 27373 | -7/Data Miner | Received God Mode back door access code from Data Miner 27488 | -7/Data Miner | Identified exit to Proximity Caves 27491 | -7/Data Miner | Entered Proximity Caves 27491 | -6/Proximity Caves | Accompanied by 1 ally 27528 | -6/Proximity Caves | Destroyed 7 combat bots 27623 | -6/Proximity Caves | Attracted the attention of an 0b10 base 27661 | -6/Proximity Caves | Destroyed 7 combat bots 27782 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27945 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 28049 | -6/Proximity Caves | Learned 4 Factory zone layouts 28427 | -6/Proximity Caves | Discovered new exit (range 9) 28901 | -6/Proximity Caves | Build established: Skirmisher 29231 | -6/Proximity Caves | Learned 8 Factory zone layouts 29639 | -6/Proximity Caves | Identified exit to Factory 29642 | -6/Proximity Caves | Entered Factory 29642 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 29643 | -6/Factory | Identified exit to Lower Caves 29643 | -6/Factory | Identified exit to Extension 29643 | -6/Factory | Identified exit to Factory 29644 | -6/Factory | Loaded intel: 224 non-interactive machine locations 30015 | -6/Factory | Build established: Scavenger-Skirmisher 30272 | -6/Factory | Repaired Lgt. Armor Plating 30371 | -6/Factory | System corruption reached 10% 31388 | -6/Factory | Lost 3 parts (2p1u) 31452 | -6/Factory | System corruption reached 30% 31481 | -6/Factory | Released all parts (4) 31506 | -6/Factory | Core integrity fell below 50% 31508 | -6/Factory | Lost 12 parts (2p3n5u2w) 31564 | -6/Factory | Core integrity fell below 20% 31571 | -6/Factory | Entered Extension 31771 | -6/Extension | Build established: Mutant 31809 | -6/Extension | Spotted B-75 Beast 31870 | -6/Extension | Rescued A7 31999 | -6/Extension | Identified exit to Cetus 32020 | -6/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- the 0b10 network from within a garrison when a wave of sentries passed through. Nothing I could do but surrender..." 31970_ Acquired 138 matter. 31972_ System corrupted: Matter fused (-9). 31973_ Acquired Adv. Heat Sink. 31974_ Integrated Corrupted Adv. Heat Sink (+3). 31982_ Acquired Corrupted Carbon-fiber Leg. 31986_ Acquired Flexi-carbon Leg. 31991_ System corrupted: FCS attempts to trigger Hvy. Plasma Cannon. 31991_ System corrupted: Hvy. Plasma Cannon misfires. 31992_ Acquired Corrupted Plasma Rifle. 31999_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (197,38) Cetus Map updated. 32007_ System corrupted: Energy discharge (-71). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????#######?????????????????????????? | | ???????##???# #################?????????? | | ?????###"#### ????????? | | ?????# @ s????????? | | ?????# ### p ????????? | | ?????# #?# ###############???????????? | | ?????# #?#######?????????????????????????? | | ?????# ##????????????????????????????????? | | ?????# T#????????????????????????????????? | | ?????# ##????????????????????????????????? | | ?????# #####?????????????????????????????? | | ?????# #%# #?????????????????????????????? | | ?????# %+ #?????????????????????????????? | | ?????# # ###?????????????????????????????? | | ?????# ###???????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# ####?????????????????????????????????? | | ?????# #????????????????????????????????????? | | ?????# #????????????????????????????????????? | | ?????# #????????????????????????????????????? | | ?????# #????????????????????????????????????? | | ?????# #????????????????????????????????????? | | ?????# #????????????????????????????????????? | | ?????# #????????????????????????????????????? | | ?????# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 40 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Explorer I'm Back, Baby! Knowing Is Half The Battle Prison Break Quick And Dirty The Oracle Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed RegenerativeScanRedirector Manual? 0 Play Time 02:42:14 Cumulative 29.2 hours Start 2024.05.22 @ 23:10:48 End 2024.05.23 @ 13:08:37 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87ce6efb-1e09-4244-9133-b8ee49cbfe4d