Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.27 @ 19:59:43 Player: Runia Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (3052) 3052 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (990) 990 TOTAL SCORE: 8037 Bonus ------- High Alert Combat Kills 539 Follower Combat Kills 451 Cogmind --------- Core Integrity 799/850 Matter 300/300 Energy 105/125 System Corruption 0% Temperature Warm (144) Movement Rolling (120) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Hardened Light Armor Plating Hacking Suite > --- WEAPON (4) ------- Gatling Laser Beamcaster Beamcaster > --- INVENTORY (20) --- Light Angular Momentum Engine Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Heavy Treads Wheel Compact Wheel Improved Sensor Array Improved Terrain Scanner Particle Charger Layered Heavy Armor Plating Force Field Minigun Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Beamcaster Beamcaster > --- INVENTORY -------- Improved Ion Engine Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Heavy Treads Wheel Compact Wheel Armored Wheel Improved Sensor Array Improved Terrain Scanner Particle Charger Hardened Light Armor Plating Layered Heavy Armor Plating Force Field Lance [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 4 | . . 1 1 2 . . . Weapon 2 | . . 1 . . . . 1 Parts Attached 105 | . 9 11 33 21 2 23 6 Power 10 | . . 2 3 1 . 2 2 Engine 8 | . . 2 3 1 . . 2 Core . | . . . . . . . . Reactor 2 | . . . . . . 2 . Propulsion 27 | . 3 3 11 3 . 5 2 Treads 13 | . 2 . 8 2 . 1 . Leg . | . . . . . . . . Wheel 14 | . 1 3 3 1 . 4 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 38 | . 2 4 7 12 . 12 1 Device 17 | . 1 2 3 7 . 4 . Storage 4 | . 1 . 1 1 . 1 . Processor 5 | . . 2 1 1 . 1 . Hackware 2 | . . . . . . 2 . Protection 10 | . . . 2 3 . 4 1 Artifact . | . . . . . . . . Weapon 30 | . 4 2 12 5 2 4 1 Energy Gun 15 | . 1 . 5 2 2 4 1 Energy Cannon 2 | . . . 1 1 . . . Ballistic Gun 10 | . 3 2 4 1 . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 5 | . . . . . . 5 . Parts Lost 47 | . . 2 20 8 . 11 6 Power 7 | . . 1 2 1 . 1 2 Propulsion 15 | . . 1 8 2 . 2 2 Utility 9 | . . . 2 2 . 3 2 Weapon 16 | . . . 8 3 . 5 . Highest Loss Streak 12 | . . 2 12 4 . 7 5 Average Slot Usage (%) 95 | . 99 99 91 93 100 94 82 Engine 7 | . 14 10 7 6 7 3 2 Reactor 1 | . . . . . . 3 2 Treads 10 | . 13 11 17 11 7 6 5 Wheel 11 | . 13 10 8 9 15 12 13 Device 11 | . 13 11 6 17 15 12 4 Storage 8 | . 14 11 9 7 7 7 6 Processor 12 | . . 11 15 15 15 15 13 Protection 4 | . . . 5 3 7 7 6 Energy Gun 9 | . . 11 6 3 9 15 19 Energy Cannon 2 | . . . . 3 7 4 . Ballistic Gun 9 | . 27 22 10 3 4 . . Naked Turns . | . . . . . . . . Heaviest Build 124 | 13 32 34 44 110 114 124 80 Greatest Support 24 | 20 20 16 16 24 24 24 24 Greatest Overweight (x) 9 | . 1 3 4 4 4 9 4 Average Overweight (x) 2 | . . 2 2 3 4 4 2 Largest Inventory Capacity 25 | . 15 15 15 25 25 25 20 Average Capacity 18 | . 11 15 15 17 25 24 20 Most Carried 25 | . 15 15 15 15 25 25 18 Average Carried 16 | . 8 14 12 12 22 21 16 Final Capacity 25 | 8 15 15 15 25 25 20 20 Final Carried 25 | 6 15 15 15 11 25 16 17 Class Distribution -------------------- 29% | Mutant 20% | Skirmisher 15% | Scavenger-Skirmisher 14% | Gunner 13% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Waste Skirmisher | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Matter Collected 1800 | 200 185 316 513 253 52 237 44 Remotely . | . . . . . . . . Salvage Created 3490 | . 297 584 1039 295 . 1126 149 Parts 218 | . 36 34 59 24 . 56 9 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 77 | . 11 14 18 9 . 20 5 Melee 3 | . . . 3 . . . . Guns 59 | . 11 14 12 2 . 15 5 Cannons 13 | . . . 3 7 . 3 . Classes Destroyed 14 | . 5 4 2 . . 3 . Worker 12 | . 2 . 2 . . 8 . Builder 8 | . 1 1 4 . . 2 . Hauler 1 | . . 1 . . . . . Recycler 3 | . . 1 . . . 2 . Operator 2 | . . 1 . 1 . . . Watcher 8 | . 2 1 2 1 . 2 . Swarmer 33 | . 8 8 . 7 . 6 4 Grunt 27 | . 3 5 12 . . 6 1 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . . . 1 . Sentry 10 | . . 1 4 2 . 3 . Specialist 1 | . . . . . . 1 . Hunter 2 | . . . 1 . . 1 . Programmer 2 | . . . . . . 2 . Best Kill Streak 18 | . 3 6 7 7 . 18 5 Combat Bots Only 10 | . 3 6 5 7 . 10 5 Max Kills in Single Turn 5 | . 1 2 5 2 . 2 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Damage Taken 7629 | . 309 511 2658 1020 . 2527 604 Core 933 | . 39 115 354 73 . 301 51 Absorbed by Shields 98 | . . . . . . 98 . Reduced by Siege Mode 25 | . . . . . . 25 . Core Remaining (%) 67 | 100 84 71 35 . . 46 . Volleys Fired 211 | . 39 34 57 15 . 54 12 Largest 3 | . 2 3 3 3 . 3 3 Hottest 240 | . 40 96 157 166 . 240 230 Shots Fired 497 | . 78 102 134 36 . 124 23 Gun 449 | . 78 102 114 17 . 115 23 Cannon 48 | . . . 20 19 . 9 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 239 | . 78 68 71 22 . . . Thermal 258 | . . 34 63 14 . 124 23 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | . 12 14 13 8 . 23 5 Robot Miss Streak 6 | . 5 6 4 5 . 4 4 Penetration Max 1 | . . . 1 . . . . Secondary Targets 12 | . . 6 3 . . 3 . Max Gunslinging Chain 1 | . . 1 1 . . 1 . Shots Hit Robots 366 | . 47 70 110 26 . 97 16 Core Hits 190 | . 23 23 48 23 . 60 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 10 | . 1 4 1 1 . 3 . Burn 9 | . . 4 1 1 . 3 . Destroy 1 | . 1 . . . . . . Melee Attacks 14 | . . . 12 2 . . . Impact . | . . . . . . . . Slashing 14 | . . . 12 2 . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7288 | . 492 1006 2631 448 . 2401 310 Guns 5566 | . 492 1006 1376 155 . 2227 310 Cannons 727 | . . . 271 293 . 163 . Explosions 720 | . . . 720 . . . . Melee 264 | . . . 264 . . . . Ramming 11 | . . . . . . 11 . Kinetic 2340 | . 492 743 856 249 . . . Thermal 4673 | . . 263 1511 199 . 2390 310 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 264 | . . . 264 . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . 9 . Average Corruption 7 | . . . . . . 7 . Corruption Purged . | . . . . . . . . Effects 31 | . . . . . . 31 . Message Errors 10 | . . . . . . 10 . Matter Fused 4 | . . . . . . 4 . Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 7 | . . . . . . 7 . Data Loss (minor) 5 | . . . . . . 5 . Data Loss (major) 1 | . . . . . . 1 . Misfires 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 347 | . . . 273 74 . . . Projectiles . | . . . . . . . . Explosions 267 | . . . 193 74 . . . Melee 80 | . . . 80 . . . . Knockbacks 5 | . . . . 5 . . . Impact . | . . . . . . . . Kinetic 4 | . . . . 4 . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 128 | . . . 31 94 . 3 . Shots 2 | . . . 1 1 . . . Rammed 2 | . . . . . . 2 . Targets Rammed 2 | . . . . . . 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 348 | . 12 157 314 109 . 252 348 Average Temperature 90 | . 7 66 110 45 . 80 143 Received Heat Transfer 2197 | . 36 204 1323 66 . 460 108 Siege Activations 1 | . . . . . . 1 . Total Turns 32 | . . . . . . 32 . Longest Duration 32 | . . . . . . 32 . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Melted 17 | . . . 1 1 . 14 1 Heat Transferred 9503 | . . 1073 2337 485 . 4961 647 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Peak Influence 1260 | . 155 249 477 400 78 1260 643 Initial 567 | . . . 28 158 78 . 567 Average 324 | . 59 103 267 266 52 683 589 Maximum Alert Level 4 | . . 1 2 2 . 4 2 Low Security (%) 48 | . 100 93 23 33 100 6 . Level 1 27 | . . 6 67 52 . 36 . Level 2 9 | . . . 8 13 . 8 100 Level 3 6 | . . . . . . 20 . Level 4 8 | . . . . . . 28 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 2 2 1 . 8 . Investigation 1 | . . . 1 . . . . Extermination 2 | . . . . . . 2 . Reinforcement 7 | . 1 2 1 1 . 2 . Assault 2 | . . . . . . 2 . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Distress Signals 6 | . . 2 1 . . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 152 | . 20 21 30 11 . 58 12 Peak Tracking Total 14 | . 4 9 7 7 . 14 6 Tactical Retreats 10 | . 1 1 3 . . 5 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Traps Triggered 6 | . 1 . 1 1 . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Machines Disabled 9 | . . 1 3 3 . 2 . Max in Single Turn 3 | . . 1 3 2 . . . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Machines Accessed 23 | . 7 3 3 . . 10 . Terminals 18 | . 7 3 1 . . 7 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 62 | . 24 6 9 . . 23 . Successful 38 | . 18 2 5 . . 13 . Failed 23 | . 5 4 4 . . 10 . Catastrophic 2 | . 1 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . Manual 20 | . 10 1 3 . . 6 . Terminals 50 | . 24 6 3 . . 17 . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access 4 | . . . 2 . . 2 . Terminal Hacks 24 | . 15 1 . . . 8 . Part Schematic 3 | . 2 . . . . 1 . Prototype ID Bank 2 | . 2 . . . . . . Level Access Points 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Terminal Index 3 | . 1 . . . . 2 . Alert Level 4 | . 2 . . . . 2 . Unreport Threat 4 | . 2 1 . . . 1 . Locate Traps 3 | . 3 . . . . . . Zone Layout 3 | . 2 . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 8 | . 3 1 1 . . 3 . Terminals 8 | . 3 1 1 . . 3 . Botnet 8 | . 3 1 1 . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 6 3 3 . . 10 . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . 2 . 2 . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Total Allies 20 | . . . . . 20 . . Largest Group 20 | . . . . . 20 20 . Highest-Rated Group 529 | . . . . . 529 529 . Highest-Rated Ally 35 | . . . . . 35 35 . Total Orders . | . . . . . . . . Ally Attacks 101 | . . . . . . 101 . Total Damage 2689 | . . . . . . 2689 . Kills 26 | . . . . . . 26 . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Turns Passed 4600 | . 775 455 771 459 590 1346 204 Spaces Moved 2541 | 1 565 236 355 267 364 645 108 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 25 | 1 24 . . . . . . Wheels 2516 | . 541 236 355 267 364 645 108 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 120 100 125 110 105 150 150 120 Average Speed 136 | 120 107 127 129 138 150 163 129 Slowest Speed 225 | 120 120 130 140 150 150 225 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 2 86 27 28 7 97 21 4 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 63 | . . . 44 19 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 63 | . . . 44 19 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Total 3209 | . 668 315 533 321 413 809 150 Wait 183 | . 25 17 44 2 19 59 17 Move 2535 | . 564 235 354 267 363 644 108 Hop . | . . . . . . . . Pick Up 97 | . 18 10 25 10 19 8 7 Fast Attach 3 | . . . 2 . 1 . . Attach 57 | . 3 5 22 10 . 11 6 Detach 1 | . . . . . . 1 . Swap 45 | . 6 6 9 11 1 12 . Drop 53 | . 13 8 8 4 10 10 . Fire 211 | . 39 34 57 15 . 54 12 Melee 14 | . . . 12 2 . . . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 326 | -10/Materials | Identified exit to Mines 420 | -10/Materials | Discovered new exit (range 14) 708 | -10/Materials | Discovered new exit (range 16) 757 | -10/Materials | Central database locked down 776 | -10/Materials | Entered another Materials area 776 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1102 | -9/Materials | Build established: Gunner 1205 | -9/Materials | Discovered new exit (range 10) 1231 | -9/Materials | Entered another Materials area 1231 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1414 | -8/Materials | Lost 3 parts (1p1n1w) 1650 | -8/Materials | Core integrity fell below 50% 1749 | -8/Materials | Lost 12 parts (1p4n1u6w) 1978 | -8/Materials | Discovered new exit (range 9) 2002 | -8/Materials | Entered Factory 2002 | -7/Factory | Evolved 2 slots: Utility x2 2192 | -7/Factory | Destroyed 7 combat bots 2263 | -7/Factory | Lost 4 parts (1n2u1w) 2461 | -7/Factory | Sucked down chute 2461 | -7/Factory | Entered Waste 2462 | -7/Waste | Joined by Warlord forces that had cleared the area 2572 | -7/Waste | Found Damper Plating 2639 | -7/Waste | Discovered new exit (range 11) 2686 | -7/Waste | Build established: Scavenger-Skirmisher 3031 | -7/Waste | Identified exit to Factory 3051 | -7/Waste | Entered Factory 3051 | -7/Factory | Accompanied by 20 allies 3115 | -7/Factory | Garrison activated, responded to threat 3194 | -7/Factory | Build established: Skirmisher 3716 | -7/Factory | Cargo convoy interrupted 3851 | -7/Factory | First assault squad dispatched 3973 | -7/Factory | Lost 7 parts (2n3u2w) 3975 | -7/Factory | Destroyed 10 combat bots 3990 | -7/Factory | Identified exit to Factory 4086 | -7/Factory | Garrison activated, responded to threat 4118 | -7/Factory | Discovered new exit (range 13) 4139 | -7/Factory | Core integrity fell below 50% 4200 | -7/Factory | Identified exit to Storage 4397 | -7/Factory | Entered another Factory area 4397 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4561 | -6/Factory | Spotted B-75 Beast 4565 | -6/Factory | Lost 5 parts (2p1n2u) 4601 | -6/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. R-10 Processor collects Wheel. R-10 Processor collects Autogun. R-10 Processor collects Sml. Matter Pod. K-01 Serf collects debris. S-27 Virus destroyed. K-01 Serf collects debris. Imp. Cooling System destroyed. K-01 Serf collects debris. Adv. Heat Sink melted. G-50 Soldier destroyed. K-01 Serf collects debris. Acquired 21 matter. Acquired Lgt. Angular Momentum Engine. K-01 Serf collects debris. R-10 Processor collects Unknown Leg. K-01 Serf collects debris. Acquired Minigun. W-25 Informer sends out distress signal. Hvy. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ???????????? ???????#########??????????????????? | | ????????????? ?????# ###????????????????? | | ??????????????? ##### ?????????????????? | | ????????????????? w s #?????????????????? | | ??????????????????? ss #?????????????????? | | ????????????????????? s #??????????????????# | | ??????????????????????# #??????????????????# | | ??????????????????????# @ #??????????????????# | | ??????????????????????### ###??????????????????# | | ????????????????#########u #????????????????????# | | ????????????????# # ###########????#####?# | | ????????????????# # # #??### ### | | ????????????????# # # +??? | | ????????????????# % # # #????# | | ????????????????# % # # #????# """ | | ????????????????# *+ + #????# """ | | ????????????????# % % # # ###### """ | | ????????????????#####+### # + | | ??????????????????# % R # ###### | | ??????????????????# ###+#######????###### | | ??????????????????# #???????????????????# | | ??????????????????# #####???????????????????# | | ??????????????????# #???????????????????????# | | ??????????????????# #??????????????????????# | | ???????????######## # =?????????????# # | | ??????????? """" [ ! + ?????????????# ? | | ????????? "F " [[! # "T"?????????????? ? | | ????????? [[! # ""?????????????? ? | | ????????## """ ###?######????????????? ? | | ?????????# """ !!!#?????????????????????? ? | | ???????? """ !!!#?????????????????????? ##? | | ???????# !!! ??????????????????????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 45 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Terrain Scanner | -10/Materials | Hacked Imp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Enh. Optical Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyProtonDoublenader Manual? 0 Play Time 00:40:16 Cumulative 212.4 hours Start 2021.06.27 @ 18:58:48 End 2021.06.27 @ 19:59:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 262 Rogue 262 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b71b308-14db-4624-a741-3e2cb2f570f9