Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 23:49:05 Player: buwwet Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (2190) 2190 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 5899 Bonus ------- High Alert Combat Kills 4 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 168/300 Energy 98/100 System Corruption 5% Temperature Cool (18) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Large Matter Pod (150) Reaction Control System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Compact Wheel > --- UTILITY ---------- Weight Redist. System Weight Redist. System Matter Filter Microactuators Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Light Cannon Improved Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Large Matter Pod Reaction Control System EM Pulse Cannon Heavy Assault Rifle [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Improved Signal Interpreter Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Slots Evolved 6 | . . . 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . Utility 3 | . . . 2 1 . . . . Weapon 1 | . . . . . . . 1 . Parts Attached 60 | 6 3 1 19 5 7 4 14 1 Power 7 | 1 1 . 2 . 1 . 2 . Engine 6 | 1 1 . 2 . 1 . 1 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 12 | 2 . . 4 1 2 1 2 . Treads 9 | 2 . . 4 1 2 . . . Leg 2 | . . . . . . 1 1 . Wheel 1 | . . . . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 1 1 . 9 2 2 2 7 . Device 13 | . . . 4 2 1 . 6 . Storage 3 | 1 . . 2 . . . . . Processor 2 | . 1 . 1 . . . . . Hackware . | . . . . . . . . . Protection 6 | . . . 2 . 1 2 1 . Artifact . | . . . . . . . . . Weapon 17 | 2 1 1 4 2 2 1 3 1 Energy Gun 3 | . . . 1 . . . 2 . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 6 | 2 . . 1 1 1 . 1 . Ballistic Cannon 1 | . 1 . . . . . . . Launcher 5 | . . 1 1 1 1 1 . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . 1 . Parts Lost 29 | . 2 1 1 4 3 6 . 12 Power 4 | . 2 . . . . 1 . 1 Propulsion 7 | . . . 1 1 1 2 . 2 Utility 10 | . . . . 1 2 2 . 5 Weapon 8 | . . 1 . 2 . 1 . 4 Highest Loss Streak 6 | . 1 1 1 2 2 6 . 6 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 1 4 7 7 10 11 11 4 3 Power 1 | . . . . 2 2 1 1 1 Propulsion . | . 1 1 1 1 . . . . Utility 2 | . . 4 2 3 4 5 1 2 Weapon 3 | . 1 2 3 3 4 4 1 . Tool/Special . | . . . . . . . . . Unused Backups 11 | . 1 . 2 . . 5 . 3 Power 2 | . . . . . . 1 . 1 Propulsion 3 | . 1 . 2 . . . . . Utility 5 | . . . . . . 3 . 2 Weapon 1 | . . . . . . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 89 84 98 99 97 72 57 41 Engine 7 | . 10 . 10 9 9 7 3 . Treads 20 | . 28 28 21 26 25 14 . . Device 15 | . . . 20 23 17 7 20 16 Storage 8 | . 14 14 11 9 9 7 . . Processor 7 | . 7 14 11 9 9 . . . Protection 3 | . . . 1 2 9 14 2 . Energy Gun 1 | . . . 3 . . . 5 1 Ballistic Gun 9 | . 26 6 6 8 9 7 5 3 Ballistic Cannon 6 | . 1 14 10 6 5 1 7 . Launcher 2 | . . 6 . . 3 7 . . Peak Build Rating 32 | 6 8 7 20 28 30 27 31 32 Average Rating 17 | 4 6 6 15 25 24 21 19 14 On Entrance 13 | . 6 7 7 19 24 24 1 31 Avg Prop Armor Cover (%) 6 | . . . . . . 2 2 10 Naked Turns 35 | . . . . . . 11 . 24 Heaviest Build 54 | 12 12 11 36 43 40 54 23 17 Greatest Support 60 | 40 40 40 40 60 60 40 22 20 Greatest Overweight (x) 2 | . . . 1 . . 2 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 5 Average Capacity 10 | 7 8 8 8 15 15 13 5 5 Most Carried 14 | 3 8 8 9 14 14 14 5 5 Average Carried 8 | 1 4 7 7 10 12 11 4 3 Final Capacity 15 | 8 8 8 15 15 15 5 5 5 Final Carried 14 | 3 8 8 9 14 13 4 5 3 Class Distribution -------------------- 75% | Mutant 8% | Skirmisher 6% | Scavenger-Mutant 5% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -8/Storage Mutant | -8/Garrison Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Matter Collected 1927 | 238 200 93 280 359 290 300 141 26 Remotely . | . . . . . . . . . Salvage Created 1839 | . 236 93 258 475 328 208 158 83 Parts 135 | . 17 2 23 31 31 23 7 1 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Combat Hostiles Destroyed 56 | . 7 3 4 10 11 15 3 3 Guns 22 | . 7 1 2 2 3 2 3 2 Cannons 13 | . . 2 2 4 4 1 . . AOE 21 | . . . . 4 4 12 . 1 Classes Destroyed 12 | . 3 . 2 3 1 1 2 . Worker 2 | . . . . 2 . . . . Builder 1 | . . . . . 1 . . . Hauler 1 | . . . 1 . . . . . Recycler 5 | . . . . 4 . . 1 . Watcher 4 | . 1 . 1 1 1 . . . Swarmer 19 | . 3 . . 4 4 8 . . Cutter 3 | . . . . . . 3 . . Grunt 18 | . 4 3 . 2 2 4 . 3 Sentry 13 | . . . 4 3 5 . 1 . Specialist 1 | . . . . 1 . . . . Hunter 1 | . . . . . . . 1 . Programmer 1 | . . . . . . . 1 . Best Kill Streak 9 | . 3 2 2 9 4 6 1 2 Combat Bots Only 6 | . 3 2 1 6 3 6 1 2 Max Kills in Single Turn 5 | . 1 1 1 4 2 5 1 2 Gunslinging . | . . . . . . . . . Exploded 5 | . . . . 2 2 5 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Hostile Shots Fired 403 | . 49 14 32 65 51 58 47 87 Missed 95 | . 9 3 8 17 12 17 11 18 Hits 308 | . 40 11 24 48 39 41 36 69 Melee 4 | . . . . . . 1 . 3 Projectile 304 | . 40 11 24 48 39 40 36 66 AOE 2 | . . . . . . 2 . . Critical Strikes 13 | . 1 1 3 2 2 2 . 2 Actively Blocked 1 | . . . . . 1 . . . Damage Taken 5679 | . 415 174 360 1445 588 997 405 1295 Core 1121 | . 19 17 16 115 100 131 31 692 Absorbed by Shields 8 | . . . . . . 8 . . Redirected to Shielding 60 | . . . . . 39 21 . . Regen/Repaired (Parts) 108 | . . . 108 . . . . . Core Remaining (%) 79 | 100 . 85 96 . . 37 . . Volleys Fired 153 | . 28 12 18 28 31 16 13 7 Largest 3 | . 2 2 2 2 2 2 3 2 Hottest 133 | . 40 50 100 123 56 56 133 116 Shots Fired 278 | . 56 17 34 49 49 23 37 13 Gun 165 | . 56 5 16 21 27 9 24 7 Cannon 77 | . . 10 16 14 17 5 13 2 Launcher 27 | . . 2 1 6 5 9 . 4 Special 9 | . . . 1 8 . . . . Kinetic 220 | . 56 15 28 35 44 14 26 2 Thermal 25 | . . . 1 8 . . 11 5 Explosive 27 | . . 2 1 6 5 9 . 4 Electromagnetic 6 | . . . 4 . . . . 2 Robot Hit Streak 13 | . 8 12 12 13 8 4 8 5 Robot Miss Streak 3 | . 3 1 2 2 2 3 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 179 | . 32 13 21 27 32 13 29 12 Core Hits 118 | . 13 8 10 24 25 19 11 8 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . . 1 1 2 1 . Destroy 1 | . . . . . . 1 . . Blast 4 | . . . . 1 1 1 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5399 | . 390 272 343 1385 962 887 521 639 Guns 1739 | . 390 62 146 237 273 91 392 148 Cannons 918 | . . 143 197 153 173 70 129 53 Explosions 2742 | . . 67 . 995 516 726 . 438 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2224 | . 390 205 331 390 446 161 272 29 Thermal 368 | . . . . . . . 249 119 Explosive 2742 | . . 67 . 995 516 726 . 438 Electromagnetic 65 | . . . 12 . . . . 53 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . 1 8 8 8 5 5 Average Corruption 6 | . . . 1 8 8 8 4 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 60 | . . . 1 6 27 12 12 2 Message Errors 9 | . . . . 2 5 . 2 . Matter Fused 16 | . . . . 1 7 4 3 1 Heat Flow Errors 6 | . . . . 1 2 1 2 . Energy Discharges 10 | . . . . . 5 3 2 . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 6 | . . . . 1 3 1 1 . Data Loss (major) 6 | . . . . 1 1 2 2 . Alerts 2 | . . . 1 . . 1 . . Weapon Failures 4 | . . . . . 4 . . . Overload Shots . | . . . . . . . . . Overflow Damage 220 | . . . . 104 15 46 . 55 Projectiles 16 | . . . . 16 . . . . Explosions 204 | . . . . 88 15 46 . 55 Melee . | . . . . . . . . . Knockbacks 9 | . . 2 . 2 1 1 3 . Impact . | . . . . . . . . . Kinetic 9 | . . 2 . 2 1 1 3 . Secondary . | . . . . . . . . . Self-Inflicted Damage 295 | . . . . 175 56 50 . 14 Shots 10 | . . . . 4 2 2 . 2 Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 376 | . 13 17 . 231 158 292 376 257 Average Temperature 114 | . 4 10 . 107 50 97 147 120 Received Heat Transfer 1729 | . 162 114 171 207 198 451 30 396 Effects 1 | . . . . . . 1 . . Interference 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 800 | . . . . . . . 525 275 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Maximum Alert Level 2 | . . . . . . 2 1 . Low Security (%) 92 | 100 100 100 100 100 100 27 91 . Level 1 6 | . . . . . . 64 8 . Level 2 . | . . . . . . 8 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 409 | . 71 94 45 159 162 409 214 . Initial 214 | . . 5 13 . 37 . 214 . Average 68 | . 22 31 8 60 78 252 132 . Influence Increases 1985 | . 195 124 168 424 380 469 125 100 Destroy 0b10 Robot/C 1120 | . 140 60 80 200 220 300 60 60 Destroy 0b10 Robot/NC 65 | . 5 . 10 35 10 . 5 . Destroy Leader 270 | . 32 20 44 42 62 30 30 10 Successful Hack 83 | . 17 . 8 37 21 . . . Disable Machine 90 | . . . 15 30 30 . 15 . Anti-Garrison Action 50 | . . . . . . 50 . . Destroy Structure 202 | . 1 14 11 80 37 59 . . Lose Combat Pursuer 105 | . . 30 . . . 30 15 30 Influence Decreases 1970 | . 181 104 202 335 469 60 409 210 Entered New Map 324 | . . 9 21 . 52 . 195 47 Time Decay 1199 | . 171 85 181 187 301 . 214 60 Lost Part 234 | . 10 10 . 21 30 60 . 103 Purge Threat 213 | . . . . 127 86 . . . Squads Dispatched 5 | . 1 . . 1 . . 3 . Investigation 2 | . . . . . . . 2 . Extermination 1 | . . . . . . . 1 . Reinforcement 2 | . 1 . . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Distress Signals 4 | . 1 . . . 2 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 11 5 6 14 14 23 6 12 Peak Tracking Total 7 | . 4 3 2 5 5 6 4 7 Tactical Retreats 6 | . . 2 . . . 1 1 2 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Traps Triggered 4 | . . . 1 . . 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Machines Disabled 7 | . . . 1 2 2 1 1 . Max in Single Turn 2 | . . . 1 2 1 1 1 . Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Machines Accessed 19 | . 5 . 3 4 6 . 1 . Terminals 15 | . 5 . 1 3 5 . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 58 | . 14 . 6 21 14 . 3 . Successful 34 | . 7 . 4 15 7 . 1 . Failed 22 | . 7 . 1 5 7 . 2 . Catastrophic 5 | . 2 . . 1 1 . 1 . Database Lockouts 2 | . . . 1 1 . . . . Manual 29 | . 8 . 1 9 8 . 3 . Terminals 47 | . 14 . 2 16 12 . 3 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . . 2 5 . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 17 | . 5 . . 8 4 . . . Open Door 1 | . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 3 | . 1 . . 1 1 . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 3 | . . . . 2 1 . . . Locate Traps 1 | . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . Maintenance Status 1 | . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . 1 4 . . . . Retrieve Study 5 | . . . 1 4 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 9 | . 2 . 1 3 2 . 1 . Terminals 9 | . 2 . 1 3 2 . 1 . Assimilate 1 | . . . . 1 . . . . Botnet 8 | . 2 . 1 2 2 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 4 . 1 3 4 . 1 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . . 1 4 . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . Machine Destruction 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Total Allies 2 | . . . . 1 . . . 1 Largest Group 1 | . . . . 1 . . . 1 Highest-Rated Group 30 | . . . . 10 . . . 30 Highest-Rated Ally 30 | . . . . 10 . . . 30 Total Orders 3 | . . . . 3 . . . . STAY 2 | . . . . 2 . . . . FOLLOW 1 | . . . . 1 . . . . Ally Attacks 3 | . . . . . . . . 3 Total Damage 52 | . . . . . . . . 52 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Active Infowar (turns) 3105 | . 274 273 805 813 653 287 . . Optics 602 | . 274 273 55 . . . . . Sensors 1891 | . . . 750 626 511 4 . . Traps 795 | . . . . . 508 287 . . Seismic 714 | . . . . 714 . . . . ECM 21 | . . . 21 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Turns Passed 4192 | 89 517 273 867 813 672 342 446 173 Spaces Moved 2142 | 53 255 143 312 406 258 191 355 169 Core 208 | 6 . . . . . 68 76 58 Treads 1544 | 47 255 143 312 406 258 123 . . Legs 18 | . . . . . . . 16 2 Wheels 372 | . . . . . . . 263 109 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 170 166 50 50 50 Average Speed 146 | 147 160 160 165 170 168 152 99 83 Slowest Speed 250 | 160 160 160 240 170 170 250 200 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . . 1 . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 30 | 3 45 33 35 42 48 38 12 22 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 8 | . . . . 8 . . . . Terrain Destroyed 254 | . . 14 8 95 37 65 . 35 Melee . | . . . . . . . . . Projectile 8 | . . . . 8 . . . . AOE 246 | . . 14 8 87 37 65 . 35 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Total 2885 | 61 308 170 626 460 441 218 414 187 Wait 438 | . 14 13 250 3 130 . 25 3 Move 2134 | 52 254 142 311 405 257 190 354 169 Hop . | . . . . . . . . . Pick Up 38 | 3 7 1 9 8 4 3 3 . Fast Attach 32 | 6 2 . 6 1 3 1 13 . Attach 18 | . 1 1 2 4 4 3 1 2 Detach 4 | . . . . 1 1 2 . . Swap 33 | . . . 16 9 6 1 . 1 Drop 29 | . 2 . 14 1 5 2 5 . Fire 153 | . 28 12 18 28 31 16 13 7 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . . . . . . . . 5 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: Fac / Gar) -8/Garrison -7/Factory -7/Lower Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 11) 607 | -10/Materials | Entered Mines 641 | -10/Mines | Met a Derelict bent on vengeance 668 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 795 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 859 | -10/Mines | Discovered new exit (range 12) 880 | -10/Mines | Entered Materials 880 | -9/Materials | Evolved 2 slots: Utility x2 1298 | -9/Materials | Repaired Lgt. Cannon 1546 | -9/Materials | Central database locked down 1693 | -9/Materials | Discovered new exit (range 16) 1746 | -9/Materials | Identified exit to Materials 1747 | -9/Materials | Entered another Materials area 1747 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1866 | -8/Materials | Central database locked down 2175 | -8/Materials | Identified exit to Storage 2362 | -8/Materials | Crushed by falling debris 2560 | -8/Materials | Entered Storage 3157 | -8/Storage | Build established: Skirmisher 3174 | -8/Storage | Identified exit to Factory 3228 | -8/Storage | Identified exit to Garrison 3232 | -8/Storage | Entered Garrison 3268 | -8/Garrison | Triggered checkpoint 3304 | -8/Garrison | Triggered checkpoint 3497 | -8/Garrison | Spotted B-75 Beast 3497 | -8/Garrison | Spotted B-75 Beast 3522 | -8/Garrison | Triggered checkpoint 3522 | -8/Garrison | Released all parts (3) 3524 | -8/Garrison | Triggered checkpoint 3534 | -8/Garrison | Core integrity fell below 50% 3553 | -8/Garrison | Lost 6 parts (1p2n2u1w) 3559 | -8/Garrison | Build established: Mutant 3569 | -8/Garrison | Discovered exit to Factory (range 10) 3574 | -8/Garrison | Entered Factory 3574 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3923 | -7/Factory | Discovered new exit (range 8) 4020 | -7/Factory | Entered Lower Caves 4102 | -7/Lower Caves | Learned location of 1 exit from Factory 4104 | -7/Lower Caves | Lost 6 parts (1p2u3w) 4138 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4160 | -7/Lower Caves | Core integrity fell below 50% 4187 | -7/Lower Caves | Core integrity fell below 20% 4193 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04141_ Weight Redist. System destroyed. 04142_ Y-64 Sentinel: "REQUESTING BACKUP." 04142_ Attempting to rewire L-41 Fighter. 04143_ Hvy. Assault Rifle+ severed. 04143_ Attempting to rewire L-41 Fighter. 04144_ Penetrated by Slug. 04145_ Attempting to rewire L-41 Fighter. 04145_ EM Pulse Cannon destroyed. 04146_ Imp. Titanium Leg destroyed. 04146_ Attempting to rewire L-41 Fighter. 04146_ L-41 Fighter rewired. 04147_ Weight Redist. System destroyed. 04147_ Penetrated by Slug. 04148_ L-41 Fighter Carbon-fiber Leg severed. 04158_ Penetrated by Slug. 04169_ Com. Wheel destroyed. 04185_ Critical hit (Burn: +37). 04185_ Penetrated by Slug. 04192_ System corrupted: Matter fused (-9). 04193_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ???????????????????## #???????????????????#####?? | | ??????????????????## #????????###????????## #?? | | ???????############ #???#####?# ##???????# #??? | | ???????# # ##?## ### #?????### #???? | | ???????# ## ## ### #?????# #???? | | ???????# #$ [ # ##?????# #???? | | ???????# # = # ##?????## ##### | | ???????# ###//### #?????## ## # | | ???????# / + ## ### ###?### # | | ????#??# # # ## ##?#Y ### # | | ##### ?# #""""""# #### # | | # # ######## g ## # | | # g g## ## #### # | | #### l ## #######??# ### | | #?## ### ### ##????????# ##?? | | ### #?## #?####?????????###??? | | ## ##??# #???????????????????? | | ### #####???## s###?????????????????? | | ?????#??## ####????????# ##????????????????? | | ???????### #???????????# #????????????????? | | ######## ##?###???????# ##????????????????? | | # #### ######??#@ ##?????????????????? | | # ## #??# ### #??????????????????? | | # #### ######?###??????????????????? | | ## #??# #???????????????????????? | | ?# ??# #???????###?????????????? | | ?# #?## ## ### #?????### ###########???? | | ?# ##??## ## #?# #????## ###?? | | ?# #????# #### #?# #?"""# ### #### ##?? | | ?## ???# ##?# ### ## # ##?# #?# #? | | ??# ???# #?# ## # #?# ##?# #?## # | | ??# ???# ?# ## #### ## # | | ??# ???# #### # | | ?? #??# ### ### # | | ??# ??#### #?# ### #?# | | ???# ?????# ??# ##?? #?# # | | ????###?????## #??# ###########????##?## # ## | | ?????????????##???###???????????????????#########? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 600 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 10% | -9/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Challenges ------------ None Game ------ Seed GodAlloyPropulsion Manual? 0 Play Time 00:42:20 Cumulative 58.4 hours Start 2026.10.31 @ 23:07:14 End 2026.10.31 @ 23:49:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d31b298-3b2b-451f-a4fb-c7b2468b32c4