Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 14:42:29 Player: Compilatron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (2669) 2669 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 6064 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/700 Matter 225/300 Energy 98/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Cooled VTOL Module Improved Heat Sink Kinecellerator Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Transmission Jammer Hardlight Generator Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Heavy Flak Cannon > --- INVENTORY -------- Light Nuclear Core Medium Treads Cooled VTOL Module Compact Matter Pod Improved Terrain Scanner Kinecellerator Hacking Suite Heavy Laser Flak Gun Improved Grenade Launcher [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Transmission Jammer Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Flak Cannon Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . . 1 1 2 . . Weapon . | . . . . . . . . Parts Attached 70 | 4 4 5 12 12 22 . 11 Power 7 | . 1 . 2 2 1 . 1 Engine 6 | . 1 . 2 1 1 . 1 Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 31 | 2 . 4 6 4 10 . 5 Treads 24 | 2 . 2 5 4 9 . 2 Leg 2 | . . 2 . . . . . Wheel 3 | . . . 1 . . . 2 Hover . | . . . . . . . . Flight 2 | . . . . . 1 . 1 Utility 16 | 1 1 1 2 2 6 . 3 Device 6 | 1 . 1 . . 2 . 2 Storage 4 | . 1 . 1 1 1 . . Processor 2 | . . . 1 . 1 . . Hackware 3 | . . . . 1 2 . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 16 | 1 2 . 2 4 5 . 2 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 1 2 . 2 3 3 . . Ballistic Cannon 3 | . . . . 1 2 . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 26 | . 1 . 1 3 2 . 19 Power 4 | . . . 1 1 . . 2 Propulsion 9 | . . . . 1 1 . 7 Utility 9 | . 1 . . 1 1 . 6 Weapon 4 | . . . . . . . 4 Highest Loss Streak 11 | . 1 . 1 3 1 . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 96 91 99 87 97 100 89 Engine 7 | . 14 14 10 3 6 7 6 Treads 26 | . 28 28 22 25 29 30 21 Wheel 2 | . . . 11 9 . . 2 Device 8 | . 10 5 11 4 8 7 8 Storage 9 | . 14 14 11 11 11 7 6 Processor 6 | . . . 11 9 7 7 4 Hackware 12 | . . . . 2 15 23 19 Ballistic Gun 10 | . 22 28 22 9 6 7 6 Ballistic Cannon 5 | . . . . 8 6 7 6 Peak Build Rating 48 | 7 10 10 16 27 48 48 48 Average Rating 33 | 6 8 9 13 20 41 48 41 On Entrance 21 | 6 7 9 10 15 27 48 48 Naked Turns 22 | . . . . . . . 22 Heaviest Build 42 | 11 21 22 24 26 38 33 42 Greatest Support 104 | 40 40 40 46 23 104 48 56 Greatest Overweight (x) 10 | . . . 1 1 1 . 10 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 10 9 Most Carried 10 | 7 9 10 10 10 10 10 10 Average Carried 9 | 6 7 9 9 9 9 10 8 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 6 9 10 10 10 10 10 5 Class Distribution -------------------- 66% | Hacker-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Matter Collected 2665 | 247 146 120 317 331 567 343 594 Remotely . | . . . . . . . . Salvage Created 2745 | 106 344 91 612 435 373 140 644 Parts 166 | 5 26 12 38 31 24 9 21 Haulers Intercepted 2 | . . . 1 . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 23 | . . . . . . 9 14 Prevented 2 | . . . . . . 2 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 70 | . 10 6 12 13 8 5 16 Guns 48 | . 10 6 12 6 3 4 7 Cannons 20 | . . . . 7 5 1 7 AOE 2 | . . . . . . . 2 Classes Destroyed 13 | 2 3 . 3 3 2 . . Worker 1 | . . . 1 . . . . Builder 2 | . . . . 1 1 . . Tunneler 1 | 1 . . . . . . . Hauler 2 | . . . 1 . 1 . . Recycler 1 | 1 . . . . . . . Watcher 7 | . 2 . 3 . 2 . . Swarmer 25 | . 6 6 3 3 . 4 3 Grunt 19 | . 4 . 3 5 3 . 4 Brawler 3 | . . . . . 1 . 2 Duelist 3 | . . . . 1 . . 2 Sentry 13 | . . . 6 3 2 1 1 Hunter 1 | . . . . 1 . . . Programmer 2 | . . . . . 2 . . Thug 1 | . . . . . . . 1 Savage 3 | . . . . . . . 3 Best Kill Streak 7 | 1 5 3 3 7 3 4 4 Combat Bots Only 5 | . 5 3 3 4 3 4 4 Max Kills in Single Turn 2 | 1 1 2 2 2 2 1 1 Gunslinging 1 | . . 1 1 . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Hostile Shots Fired 486 | . 39 17 59 65 58 26 222 Missed 147 | . 9 3 16 17 21 7 74 Damage Taken 4718 | . 279 111 549 747 331 342 2359 Core 1016 | . 74 9 105 122 16 12 678 Absorbed by Shields 162 | . . . . . 52 . 110 Regen/Repaired (Parts) 65 | . . . . 65 . . . Core Remaining (%) 79 | 100 . 66 73 77 . . . Volleys Fired 195 | 7 28 6 41 33 31 10 39 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 105 | 60 60 46 46 69 81 81 105 Shots Fired 368 | 14 51 12 71 54 62 22 82 Gun 252 | 14 51 12 71 21 31 11 41 Cannon 113 | . . . . 33 31 11 38 Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 349 | 7 44 12 71 54 62 22 77 Thermal 16 | 7 7 . . . . . 2 Explosive 3 | . . . . . . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 3 10 4 13 11 16 7 9 Robot Miss Streak 10 | 2 4 4 2 3 10 8 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 261 | 6 33 6 54 38 50 13 61 Core Hits 198 | 3 19 6 27 22 51 14 56 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . 2 . . 1 1 Critical Strikes 6 | . . . 2 1 1 1 1 Destroy 4 | . . . 2 . . 1 1 Blast 2 | . . . . 1 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5457 | 57 450 89 863 895 1143 315 1645 Guns 3110 | 57 450 89 863 340 536 156 619 Cannons 2105 | . . . . 555 607 159 784 Explosions 242 | . . . . . . . 242 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 5111 | 14 407 89 863 895 1143 315 1385 Thermal 104 | 43 43 . . . . . 18 Explosive 242 | . . . . . . . 242 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . 2 2 14 Average Corruption 5 | . . . . . 2 2 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 79 | . . . . . 6 10 63 Message Errors 20 | . . . . . 3 2 15 Matter Fused 22 | . . . . . 1 1 20 Heat Flow Errors 7 | . . . . . . 3 4 Energy Discharges 9 | . . . . . 1 . 8 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . 7 Data Loss (major) 4 | . . . . . 1 1 2 Misfires 7 | . . . . . . 2 5 Alerts 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 14 | . . . . . 5 . 9 Projectiles 5 | . . . . . 5 . . Explosions 9 | . . . . . . . 9 Melee . | . . . . . . . . Knockbacks 29 | . . . . 5 12 3 9 Impact . | . . . . . . . . Kinetic 28 | . . . . 4 12 3 9 Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 45 | . . . . . . . 45 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 254 | 40 32 . 2 56 32 254 240 Average Temperature 41 | 17 14 . 1 19 15 95 51 Received Heat Transfer 1032 | . 51 . 243 279 75 36 348 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 237 | 100 100 . . . . . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Peak Influence 513 | 10 360 227 299 513 213 . . Initial 155 | . 6 62 10 126 155 . . Average 110 | 6 127 160 113 325 43 . . Maximum Alert Level 2 | . 1 1 1 2 1 . . Low Security (%) 78 | 100 83 90 83 7 94 . . Level 1 19 | . 16 9 16 81 5 . . Level 2 1 | . . . . 11 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 . 1 3 2 . . Investigation 1 | . . . . 1 . . . Extermination 2 | . . . . . 2 . . Reinforcement 5 | . 2 . 1 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Distress Signals 3 | . . . 1 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 21 6 21 15 14 5 28 Peak Tracking Total 8 | . 7 3 4 5 3 3 8 Tactical Retreats 11 | . 1 . 2 3 . . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . 1 . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Disabled 2 | . 1 . . 1 . . . Max in Single Turn 1 | . 1 . . 1 . . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Accessed 18 | . . . 5 3 10 . . Terminals 11 | . . . 4 2 5 . . Fabricators 2 | . . . . . 2 . . Repair Stations 1 | . . . . 1 . . . Recycling Units 3 | . . . 1 . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 38 | . . . 12 7 19 . . Successful 21 | . . . 7 2 12 . . Failed 17 | . . . 5 5 7 . . Catastrophic 9 | . . . 2 3 4 . . Database Lockouts . | . . . . . . . . Manual 14 | . . . 6 . 8 . . Terminals 25 | . . . 9 5 11 . . Fabricators 3 | . . . . . 3 . . Repair Stations 2 | . . . . 2 . . . Recycling Units 7 | . . . 3 . 4 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 5 | . . . 2 . 3 . . Part Schematic 1 | . . . . . 1 . . Robot Analysis 1 | . . . 1 . . . . Alert Level 1 | . . . . . 1 . . Registered Prototypes 1 | . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . . 3 . . Network Status 2 | . . . . . 2 . . Build 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 2 | . . . 1 . 1 . . Retrieve Components 2 | . . . 1 . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 8 | . . . 4 . 4 . . Terminals 6 | . . . 3 . 3 . . Track 1 | . . . 1 . . . . Botnet 4 | . . . 2 . 2 . . Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . Reject 2 | . . . 1 . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . . . 4 3 7 . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 81 | . . . . . 81 . . Total Robot Build Rating 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 32 | . . . . 32 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . . . 9 . 2 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Total Allies 2 | . . . . . 1 . 1 Largest Group 1 | . . . . . 1 . 1 Highest-Rated Group 20 | . . . . . 10 . 20 Highest-Rated Ally 20 | . . . . . 10 . 20 Total Orders 1 | . . . . . 1 . . COLLECT 1 | . . . . . 1 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 4 | . . 2 . . . 1 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Turns Passed 7659 | 57 413 402 706 727 2685 630 2039 Spaces Moved 4259 | 24 175 233 302 452 1440 363 1270 Core 97 | . . . . . . . 97 Treads 3048 | 7 175 233 246 62 1384 363 578 Legs 17 | 17 . . . . . . . Wheels 1097 | . . . 56 390 56 . 595 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 160 160 115 115 115 165 50 Average Speed 152 | 131 160 160 161 121 161 165 147 Slowest Speed 550 | 160 160 160 240 160 165 165 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 3 36 67 29 39 26 65 97 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 9 | . . 1 . . . 7 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 19 | . . . . 5 . . 14 Melee . | . . . . . . . . Projectile 6 | . . . . 5 . . 1 AOE 13 | . . . . . . . 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Total 5070 | 35 261 248 456 584 1755 374 1357 Wait 415 | . 37 2 72 59 223 2 20 Move 4252 | 23 174 232 301 451 1439 362 1270 Hop . | . . . . . . . . Pick Up 64 | 1 8 1 14 16 19 . 5 Fast Attach 7 | . 1 1 . 3 2 . . Attach 28 | 1 . . 3 4 10 . 10 Detach 1 | . . . . . . . 1 Swap 35 | 3 3 4 9 5 10 . 1 Drop 57 | . 7 . 16 13 21 . . Fire 195 | 7 28 6 41 33 31 10 39 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 16 | . 3 2 . . . . 11 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 58 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 15) 471 | -10/Materials | Entered Mines 506 | -10/Mines | Met a Derelict bent on vengeance 811 | -10/Mines | Learned Materials trap positions 856 | -10/Mines | Discovered new exit (range 12) 873 | -10/Mines | Entered Materials 873 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 874 | -9/Materials | Loaded intel: 23 trap records 1399 | -9/Materials | Discovered new exit (range 12) 1556 | -9/Materials | Discovered new exit (range 9) 1568 | -9/Materials | Identified exit to Materials 1579 | -9/Materials | Entered another Materials area 1579 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1580 | -8/Materials | Identified exit to Storage 1783 | -8/Materials | Repaired Imp. Ion Engine 1961 | -8/Materials | Lost 3 parts (1p1n1u) 2050 | -8/Materials | Discovered new exit (range 16) 2089 | -8/Materials | Identified exit to Factory 2306 | -8/Materials | Entered Factory 2306 | -7/Factory | Evolved 2 slots: Utility x2 2581 | -7/Factory | Fabricated A-02 Transporter? 2739 | -7/Factory | Discovered new exit (range 13) 2880 | -7/Factory | Build established: Hacker-Mutant 3059 | -7/Factory | Discovered new exit (range 16) 3132 | -7/Factory | Identified exit to Factory 4986 | -7/Factory | Identified exit to Lower Caves 4991 | -7/Factory | Entered Lower Caves 5298 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5604 | -7/Lower Caves | Discovered new exit (range 12) 5619 | -7/Lower Caves | Identified exit to Lower Caves 5621 | -7/Lower Caves | Entered another Lower Caves area 5825 | -7/Lower Caves | Learned location of Extension (-6) 5930 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6202 | -7/Lower Caves | Spotted B-75 Beast 6788 | -7/Lower Caves | Ambushed by wild Derelicts 6810 | -7/Lower Caves | System corruption reached 10% 6849 | -7/Lower Caves | Lost 5 parts (3n2u) 7138 | -7/Lower Caves | Discovered exit to Factory (range 16) 7532 | -7/Lower Caves | Core integrity fell below 50% 7580 | -7/Lower Caves | Lost 11 parts (1p3n3u4w) 7636 | -7/Lower Caves | Core integrity fell below 20% 7638 | -7/Lower Caves | Released all parts (3) 7660 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07539_ Lgt. Nuclear Core fries itself beyond repair. 07539_ VTOL Module fries itself beyond repair. 07539_ Autogun fries itself beyond repair. 07543_ Hvy. Laser destroyed. 07549_ S-27 Virus destroyed. 07549_ Imp. Grenade Launcher destroyed. 07549_ Destroyed Imp. Grenade Launcher. 07552_ System corrupted: Matter fused (-7). 07559_ VTOL Module fries itself beyond repair. 07567_ System corrupted: Component data lost. 07582_ System corrupted: Energy discharge (-21). 07600_ System corrupted: Heat flow error (+274). 07631_ G-50 Soldier: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." 07638_ Released Hacking Suite. 07638_ Released System Shield. 07638_ Released Med. Storage Unit. 07645_ System corrupted: Heat flow error (+202). 07660_ System corrupted: Matter fused (-9). 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Deuterium Engine | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapCommRouter Manual? 0 Play Time 00:47:47 Cumulative 51.1 hours Start 2024.08.20 @ 13:56:06 End 2024.08.20 @ 14:42:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 49 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 37 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3adf1cda-f55f-4cf7-a386-def74d0592c2