Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 17:46:25 Player: Cinder Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (93) 465 Value Destroyed (3344) 3344 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2041) 2041 TOTAL SCORE: 11310 Bonus ------- High Alert Combat Kills 181 Follower Combat Kills 1250 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -190 Cogmind --------- Core Integrity 220/1150 Matter 177/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Rolling (110) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Centrium Wheel > --- UTILITY (12) ----- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Graphene Brace Hacking Suite System Shield > --- WEAPON (3) ------- Railgun > --- INVENTORY (15) --- Improved Deuterium Engine Angular Momentum Engine Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Scrap Suit Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Flak Gun Heavy Battle Rifle Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Wheel Wheel Centrium Wheel Advanced Heat Sink Graphene Brace Heavy Laser Plasma Rifle Wave Gun Heavy Battle Rifle Heavy Machine Gun Improved Plasma Cutter [Rating: 73] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Advanced Visual Processing Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Assault Cannon Launcher Rocket Array Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 . 2 . . . 4 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . 1 Utility 10 | . . 2 . 2 . . . 3 2 . . 1 Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 98 | 7 1 15 1 16 5 1 1 18 7 2 4 20 Power 11 | 1 . 2 . 3 . . . 3 1 . 1 . Engine 7 | 1 . 2 . 3 . . . 1 . . . . Core 4 | . . . . . . . . 2 1 . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 1 5 1 3 1 1 . 4 . . 1 6 Treads . | . . . . . . . . . . . . . Leg 3 | . . 3 . . . . . . . . . . Wheel 22 | 2 1 2 1 3 1 1 . 4 . . 1 6 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | 2 . 5 . 5 2 . 1 6 4 2 1 5 Device 12 | 1 . 1 . 2 . . . 1 3 . . 4 Storage 3 | 1 . 1 . . . . 1 . . . . . Processor 5 | . . 2 . 2 1 . . . . . . . Hackware 3 | . . . . . . . . 3 . . . . Protection 10 | . . 1 . 1 1 . . 2 1 2 1 1 Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 . 3 . 5 2 . . 5 2 . 1 9 Energy Gun 6 | 1 . . . . . . . 1 . . . 4 Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 15 | 1 . 2 . 3 . . . 1 2 . 1 5 Ballistic Cannon 1 | . . . . . . . . 1 . . . . Launcher 4 | . . . . 2 1 . . 1 . . . . Special Weapon 2 | . . 1 . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 7 | . . . . . . . . 7 . . . . Parts Lost 56 | . . 7 . 3 2 . . 13 3 . 1 27 Power 2 | . . . . . . . . 1 . . . 1 Propulsion 15 | . . 4 . 1 1 . . 3 . . . 6 Utility 19 | . . 2 . 1 . . . 4 2 . 1 9 Weapon 20 | . . 1 . 1 1 . . 5 1 . . 11 Highest Loss Streak 14 | . . 3 . 1 1 . . 5 3 . 1 14 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 10 | 4 7 7 9 9 9 8 10 11 13 13 13 9 Power 1 | . 1 1 1 1 1 1 1 1 3 3 2 2 Propulsion 1 | 2 4 . . 1 3 2 2 1 1 1 3 2 Utility 3 | . . . 2 2 2 2 5 6 5 5 2 1 Weapon 3 | . 2 5 5 4 3 3 2 1 3 4 5 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 25 | . 2 3 1 2 . . 2 7 1 . 4 3 Power 5 | . . 1 . . . . 1 . 1 . . 2 Propulsion 7 | . 2 . . . . . . 3 . . 2 . Utility 6 | . . . . . . . . 4 . . 2 . Weapon 5 | . . 2 1 2 . . . . . . . . Tool/Special 2 | . . . . . . . 1 . . . . 1 Average Slot Usage (%) 88 | . 100 92 100 97 97 100 100 75 77 84 88 75 Engine 5 | . 14 11 11 8 9 9 9 4 . . . . Core 1 | . . . . . . . . 1 5 5 5 3 Wheel 12 | . 28 16 21 16 15 18 18 9 5 5 5 8 Device 8 | . 14 9 . 10 11 9 9 9 6 5 5 9 Storage 7 | . 14 11 11 9 9 9 9 6 5 5 5 5 Processor 17 | . . 11 22 26 27 27 27 20 12 11 11 10 Hackware 6 | . . . . . . . . 8 17 17 17 14 Protection 8 | . . 5 11 7 6 9 9 4 5 13 17 8 Energy Gun 1 | . 14 4 . . . . . . 1 . . 1 Ballistic Gun 9 | . 14 17 22 15 . . . 1 13 17 17 10 Launcher 3 | . . . . 2 9 9 9 3 . . . . Special Weapon 2 | . . . . . 4 9 9 1 . . . . Peak Build Rating 73 | 7 7 13 13 24 28 26 29 53 69 67 68 73 Average Rating 38 | 4 7 11 12 21 25 26 27 43 61 65 64 60 On Entrance 29 | . 7 7 13 13 23 25 26 29 53 61 67 64 Avg Prop Armor Cover (%) 7 | . . 8 6 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 77 | 12 12 26 24 35 33 28 38 66 68 77 77 66 Greatest Support 38 | 26 20 20 20 20 26 26 26 28 28 28 28 38 Greatest Overweight (x) 3 | . . 2 2 3 2 1 1 3 2 2 2 3 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 1 2 1 1 Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 10 10 10 10 11 15 15 15 15 15 Most Carried 15 | 7 8 10 10 10 10 8 15 15 15 15 15 14 Average Carried 11 | 4 7 7 9 9 9 8 11 12 14 14 14 9 Final Capacity 15 | 8 8 10 10 10 10 10 15 15 15 15 15 15 Final Carried 15 | 7 8 10 10 10 9 8 15 12 15 15 15 3 Scrap Suit Usage (%) 12 | . . . . . . . . 46 . . . 60 Parts Cannibalized 3 | . . . . . . . . 2 . . . 1 Class Distribution -------------------- 41% | Mutant 17% | Hacker-Tank 16% | Scavenger-Mutant 11% | Hacker-Skirmisher 7% | Hacker-Mutant 5% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Tank | -5/Waste Hacker-Tank | -5/Factory Hacker-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Matter Collected 2583 | 272 16 374 39 317 16 229 68 182 402 43 227 398 Remotely . | . . . . . . . . . . . . . Salvage Created 3259 | 19 30 832 55 411 170 . . 417 442 . 91 792 Parts 187 | 3 1 42 7 30 13 . . 29 23 . 3 36 Haulers Intercepted 3 | . . 1 . 1 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Combat Hostiles Destroyed 67 | . 1 13 . 12 5 . . 15 10 . 2 9 Melee 1 | . . . . . . . . 1 . . . . Guns 46 | . 1 13 . 9 . . . 3 10 . 2 8 Cannons 3 | . . . . . 1 . . 2 . . . . AOE 15 | . . . . 3 4 . . 8 . . . . Classes Destroyed 14 | 1 1 6 . 1 1 . . 2 2 . . . Worker 9 | . . 2 2 2 1 . . . 1 . 1 . Builder 5 | . . 1 . 3 1 . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . Hauler 3 | . . 1 . 1 1 . . . . . . . Recycler 2 | . . 1 . . . . . . . . . 1 Operator 1 | . . . . . . . . . 1 . . . Watcher 3 | . . 1 . . . . . 1 . . . 1 Swarmer 13 | . . . . 7 . . . . 5 . 1 . Grunt 32 | . 1 9 . 3 3 . . 8 3 . 1 4 Brawler 1 | . . . . . . . . . 1 . . . Sentry 11 | . . 4 . 2 1 . . 3 1 . . . Hunter 4 | . . . . . 1 . . 1 . . . 2 Programmer 5 | . . . . . . . . 2 . . . 3 Heavy 1 | . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . 1 Best Kill Streak 10 | 1 1 3 4 10 7 . . 5 8 . 2 3 Combat Bots Only 8 | . 1 3 . 6 4 . . 5 8 . 1 2 Max Kills in Single Turn 4 | 1 1 1 1 3 2 . . 4 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . 1 1 . . 4 . . . . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Hostile Shots Fired 1020 | . 9 92 . 107 14 . . 371 75 . 16 336 Missed 352 | . 4 27 . 35 5 . . 153 15 . 4 109 Hits 668 | . 5 65 . 72 9 . . 218 60 . 12 227 Melee 2 | . . . . . . . . . 2 . . . Projectile 666 | . 5 65 . 72 9 . . 218 58 . 12 227 AOE 3 | . . . . . . . . 3 . . . . Critical Strikes 21 | . . 3 . 1 . . . 2 1 . . 14 Actively Blocked 9 | . . . . . . . . . . . . 9 Part Disruptions 2 | . . . . . . . . 1 . . . 1 Damage Taken 10363 | . 57 842 . 854 174 . . 2779 981 . 278 4398 Core 2031 | . 23 197 . 121 58 . . 507 175 . 20 930 Absorbed by Shields 42 | . . . . . . . . . 42 . . . Redirected to Shielding 58 | . . . . . 13 . . 45 . . . . Regen/Repaired (Parts) 18 | . . . . . . . . 17 . . . 1 Core Remaining (%) 71 | 100 90 . 50 . . . 67 40 . . 80 . Volleys Fired 277 | 2 6 80 5 36 13 . . 40 28 . 13 54 Largest 3 | 2 2 2 2 2 2 . . 3 3 . 3 3 Hottest 138 | 70 70 100 43 59 108 . . 108 113 . 91 138 Shots Fired 560 | 4 12 159 10 70 19 . . 51 66 . 39 130 Gun 510 | 4 12 158 10 64 . . . 27 66 . 39 130 Cannon 18 | . . . . . 7 . . 11 . . . . Launcher 23 | . . . . 6 6 . . 11 . . . . Special 9 | . . 1 . . 6 . . 2 . . . . Kinetic 439 | 2 6 134 10 64 . . . 28 58 . 39 98 Thermal 71 | 2 6 25 . . 6 . . . . . . 32 Explosive 23 | . . . . 6 6 . . 11 . . . . Electromagnetic 25 | . . . . . 7 . . 10 8 . . . Robot Hit Streak 28 | 3 5 11 6 6 9 . . 28 12 . 4 12 Robot Miss Streak 18 | 1 1 4 2 5 1 . . 6 9 . 18 9 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 9 | . . 1 . . . . . . 5 . 1 2 Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . 1 1 Shots Hit Robots 367 | 3 10 114 4 40 8 . . 44 44 . 24 76 Core Hits 277 | 1 2 43 3 27 20 . . 80 48 . 18 35 Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 4 | . . 1 . . . . . . . . . 3 Critical Strikes 10 | . . 3 . . . . . 1 1 . 1 4 Burn 3 | . . 2 . . . . . . . . . 1 Destroy 5 | . . 1 . . . . . . . . 1 3 Corrupt 2 | . . . . . . . . 1 1 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8991 | 32 101 1353 48 1236 680 . . 2341 853 . 507 1840 Guns 5912 | 32 101 1353 48 597 . . . 581 853 . 507 1840 Cannons 368 | . . . . . 102 . . 266 . . . . Explosions 2694 | . . . . 631 578 . . 1485 . . . . Melee . | . . . . . . . . . . . . . Ramming 17 | . . . . 8 . . . 9 . . . . Kinetic 5173 | 6 39 1135 48 597 . . . 690 756 . 507 1395 Thermal 1063 | 26 62 218 . . . . . 312 . . . 445 Explosive 2382 | . . . . 631 578 . . 1173 . . . . Electromagnetic 356 | . . . . . 102 . . 157 97 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 13 . . 4 17 Average Corruption 4 | . . . . . . . . 3 . . 3 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 33 | . . . . . . . . 13 . . 7 13 Message Errors 9 | . . . . . . . . 4 . . 1 4 Matter Fused 6 | . . . . . . . . 1 . . 1 4 Heat Flow Errors 6 | . . . . . . . . 3 . . 1 2 Energy Discharges 1 | . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . . 2 . . 2 . Data Loss (major) 3 | . . . . . . . . 2 . . 1 . Alerts 2 | . . . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 75 | . . . . 28 6 . . 41 . . . . Projectiles 34 | . . . . . . . . 34 . . . . Explosions 41 | . . . . 28 6 . . 7 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 196 | . . . . 16 69 . . 111 . . . . Shots 10 | . . . . 1 3 . . 6 . . . . Rammed 2 | . . . . 1 . . . 1 . . . . Targets Rammed 2 | . . . . 1 . . . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 321 | 40 130 160 8 95 45 . . 239 117 . 120 321 Average Temperature 52 | 23 70 35 3 44 24 . . 62 46 . 43 94 Received Heat Transfer 1852 | . 30 414 . 225 18 . . 675 144 . 54 292 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . 1 2 . . . . . . . . . 3 Heat Transferred 2267 | 74 185 777 . . . . . 300 . . . 931 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Maximum Alert Level 4 | . . . . 1 1 . . 1 . . 4 2 Low Security (%) 65 | 100 100 100 100 81 47 100 . 53 100 100 21 . Level 1 16 | . . . . 18 52 . . 46 . . 26 . Level 2 11 | . . . . . . . . . . . 7 100 Level 3 4 | . . . . . . . . . . . 36 . Level 4 . | . . . . . . . . . . . 8 . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1359 | 5 20 172 62 269 318 118 . 335 183 2 1359 693 Initial 658 | . 3 . 52 . 100 118 . . 131 2 . 658 Average 212 | 1 3 51 26 102 192 101 . 169 105 . 573 581 Influence Increases 4664 | 5 20 456 15 396 355 . . 735 291 . 1909 482 Destroy 0b10 Robot/C 2120 | . 20 260 . 240 100 . . 300 220 . 740 240 Destroy 0b10 Robot/NC 180 | 5 . 30 15 30 15 . . 5 10 . 40 30 Destroy Leader 482 | . . 74 . 52 32 . . 92 50 . 116 66 Allied During Kill 988 | . . . . . . . . . 9 . 890 89 Successful Hack 77 | . . 15 . . 7 . . 12 . . 33 10 Disable Machine 225 | . . 15 . 15 90 . . 30 . . 60 15 Destroy Structure 307 | . . 2 . 14 96 . . 131 2 . 30 32 Partial Spotted 30 | . . . . . 15 . . 15 . . . . Lose Combat Pursuer 255 | . . 60 . 45 . . . 150 . . . . Influence Decreases 4208 | . 25 320 151 157 289 227 78 466 554 6 566 1369 Entered New Map 1317 | . 2 . 84 . 139 187 78 . 138 4 . 685 Time Decay 1838 | . 23 274 67 130 130 40 . 336 326 2 256 254 Lost Part 533 | . . 46 . 27 20 . . 130 30 . 10 270 Lost Ally 520 | . . . . . . . . . 60 . 300 160 Squads Dispatched 33 | . . 4 . 1 3 . . 9 3 . 9 4 Investigation 11 | . . . . . 2 . . 2 1 . 4 2 Extermination 4 | . . . . . . . . 1 1 . 1 1 Reinforcement 14 | . . 4 . 1 1 . . 3 1 . 4 . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . 1 . 2 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Distress Signals 10 | . . 5 . 1 1 . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 145 | . 1 22 . 17 5 . . 32 11 . 38 19 Peak Tracking Total 8 | . 1 6 . 8 4 . . 6 6 . 6 6 Tactical Retreats 6 | . . 2 . 1 . . . 3 . . . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Traps Triggered 12 | . . 1 . . . . . 4 2 . 4 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Machines Disabled 15 | . . 1 . 1 6 . . 2 . . 4 1 Max in Single Turn 2 | . . 1 . 1 1 . . 2 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Machines Accessed 32 | . 1 4 . 1 3 1 2 8 2 . 7 3 Terminals 18 | . 1 3 . . 3 1 . 3 1 . 5 1 Fabricators 2 | . . . . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 3 . . 1 2 Scanalyzers 3 | . . 1 . 1 . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 80 | . 1 10 . 1 10 1 5 25 4 . 17 6 Successful 39 | . . 4 . 1 1 1 5 12 2 . 10 3 Failed 41 | . 1 6 . . 9 . . 13 2 . 7 3 Catastrophic 11 | . . . . . 5 . . 4 . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 38 | . 1 6 . . 4 . . 6 1 . 14 6 Terminals 43 | . 1 9 . . 10 1 . 6 1 . 14 1 Fabricators 5 | . . . . . . . . . 3 . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 20 | . . . . . . . . 14 . . 1 5 Scanalyzers 3 | . . 1 . 1 . . . 1 . . . . Garrison Access 4 | . . . . . . . . 4 . . . . Terminal Hacks 14 | . . 3 . . 1 1 5 . . . 4 . Record 5 | . . . . . . . 5 . . . . . Open Door 2 | . . . . . 1 . . . . . 1 . Level Access Points 2 | . . 1 . . . . . . . . 1 . Branch Access Points 3 | . . 1 . . . 1 . . . . 1 . Scanalyzer Index 1 | . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . 1 . 1 . Build 2 | . . . . . . . . . 1 . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . . . . . 10 . . . . Recycle Component 3 | . . . . . . . . 3 . . . . Process 4 | . . . . . . . . 4 . . . . Retrieve Matter 3 | . . . . . . . . 3 . . . . Scanalyzer 3 | . . 1 . 1 . . . 1 . . . . Retrieve Study 3 | . . 1 . 1 . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . . . . . 1 1 . 5 3 Terminals 7 | . . . . . . . . 1 1 . 4 1 Botnet 7 | . . . . . . . . 1 1 . 4 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 1 2 Scrapoids 3 | . . . . . . . . . . . 1 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 1 2 . . 4 1 . 5 1 . 4 1 Full Trace Events 7 | . . . . . 3 . . 2 . . 2 . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 5 | . . . . . . . . . 3 . 2 . Authchips . | . . . . . . . . . . . . . Time 338 | . . . . . . . . . 169 . 169 . Total Robot Build Rating 30 | . . . . . . . . . 18 . 12 . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . 1 . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 3 | . . . . . . . . 3 . . . . Recycled Matter 450 | . . . . . . . . 450 . . . . Retrieved Matter 450 | . . . . . . . . 450 . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Total Allies 35 | . . . . . . . . . 3 20 7 5 Largest Group 22 | . . . . . . . . . 3 20 22 9 Highest-Rated Group 907 | . . . . . . . . . 90 765 907 371 Highest-Rated Ally 50 | . . . . . . . . . 30 46 50 50 Initial UFD Resources 26 | . . . . . . . . 24 26 26 26 26 Total Orders . | . . . . . . . . . . . . . Ally Attacks 267 | . . . . . . . . . 3 . 216 48 Total Damage 5824 | . . . . . . . . . 47 . 4829 948 Kills 52 | . . . . . . . . . 1 . 44 7 Allies Corrupted 4 | . . . . . . . . . . . 3 1 Allies Melted 1 | . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Active Infowar (turns) 6003 | 11 129 474 178 382 277 82 1287 1005 725 273 622 558 Optics 5472 | . . 83 178 382 277 82 1287 1005 725 273 622 558 Sensors 2162 | . . 361 . . . . . . 581 273 622 325 Structural 2717 | . . . . 382 277 82 1287 689 . . . . Seismic 442 | 11 129 293 . 9 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Turns Passed 6350 | 77 129 746 178 382 277 82 1287 1014 725 273 622 558 Spaces Moved 4643 | 59 116 432 187 216 211 82 1273 744 419 183 427 294 Core 1 | 1 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 2 | . . 2 . . . . . . . . . . Wheels 4640 | 58 116 430 187 216 211 82 1273 744 419 183 427 294 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 85 85 85 100 100 85 105 120 105 95 Average Speed 103 | 90 80 96 85 86 102 100 100 106 116 120 119 98 Slowest Speed 190 | 100 80 190 100 115 130 100 100 115 120 120 120 130 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 28 56 55 18 41 16 88 24 9 89 17 13 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . 1 . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 3 | . . . . . . . 3 . . . . . Spaces Dug 17 | . . . . . 17 . . . . . . . Terrain Destroyed 331 | . . . . 16 138 . . 169 . . . 8 Melee . | . . . . . . . . . . . . . Projectile 16 | . . . . . 3 . . 5 . . . 8 AOE 315 | . . . . 16 135 . . 164 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Fac Total 5690 | 76 141 619 197 345 236 82 1289 899 602 236 513 455 Wait 511 | . 14 68 . 56 4 . 2 53 135 49 44 86 Move 4633 | 58 115 431 186 216 210 81 1272 743 419 182 426 294 Hop . | . . . . . . . . . . . . . Pick Up 77 | 9 3 12 2 8 . . 9 16 9 1 7 1 Fast Attach 39 | 5 . 7 1 6 1 . . 5 2 1 3 8 Attach 43 | 2 . 6 . 4 1 1 . 11 3 1 2 12 Detach 6 | . . 2 . 1 . . . 2 1 . . . Swap 26 | . 1 4 . 6 5 . 1 4 2 1 2 . Drop 52 | . 2 9 3 12 2 . 4 8 3 1 8 . Fire 277 | 2 6 80 5 36 13 . . 40 28 . 13 54 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 16 . . 8 . Rewire 1 | . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2) -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 13) 207 | -10/Materials | Entered another Materials area 207 | -9/Materials | Evolved 2 slots: Utility x2 212 | -9/Materials | Identified exit to Materials 300 | -9/Materials | Build established: Mutant 343 | -9/Materials | Identified exit to Mines 531 | -9/Materials | Lost 3 parts (1n1u1w) 862 | -9/Materials | Build established: Scavenger-Mutant 953 | -9/Materials | Entered Mines 1036 | -9/Mines | Learned Materials security intel 1076 | -9/Mines | Discovered exit to Materials (range 9) 1088 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1093 | -9/Mines | Discovered exit to Materials (range 7) 1095 | -9/Mines | Learned location of Storage (-8) 1131 | -9/Mines | Entered Materials 1131 | -8/Materials | Evolved 2 slots: Utility x2 1136 | -8/Materials | Found Prototype Launcher 1136 | -8/Materials | Identified Rocket Array 1140 | -8/Materials | Found Rocket Array 1143 | -8/Materials | Found Rocket Array 1440 | -8/Materials | Discovered new exit (range 16) 1512 | -8/Materials | Identified exit to Storage 1513 | -8/Materials | Entered Storage 1779 | -8/Storage | Used back door to open Recycling access 1779 | -8/Storage | Discovered new exit (range 5) 1789 | -8/Storage | Identified exit to Recycling 1790 | -8/Storage | Entered Recycling 1848 | -8/Recycling | Scanned before Scraplab entrance 1860 | -8/Recycling | Discovered new exit (range 11) 1863 | -8/Recycling | Entered Scraplab 1871 | -8/Recycling | Identified exit to Scraptown 1872 | -8/Recycling | Entered Scraptown 1887 | -8/Scraptown | Build established: Mutant 1994 | -8/Scraptown | Visited UFD Registry 2018 | -8/Scraptown | Visited Fellowship of the Rings 2046 | -8/Scraptown | Visited The Evicted 2072 | -8/Scraptown | Visited Cyclists 2110 | -8/Scraptown | Visited Shadow of the Wyrm 2122 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2129 | -8/Scraptown | Visited Symbiants 2145 | -8/Scraptown | Visited IN-MT5's Study 2422 | -8/Scraptown | Discovered new exit (range 11) 2468 | -8/Scraptown | Identified exit to Factory 2526 | -8/Scraptown | Registered with UFD as "Rustdriver" 2557 | -8/Scraptown | Visited Research Penetration Think Tank 2580 | -8/Scraptown | Visited Science Guys 2616 | -8/Scraptown | Visited Chapter 10 2811 | -8/Scraptown | Visited LU-1G1's Boring Crew 2851 | -8/Scraptown | Visited Junk Repository 2872 | -8/Scraptown | Visited Scrapoid Research Area 2913 | -8/Scraptown | Visited A0-MCA Data Center 2919 | -8/Scraptown | Given a B rating by A0-MCA 2927 | -8/Scraptown | Found A0-MCA's Component Scanner 2970 | -8/Scraptown | Visited Abandonware Association 2982 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2986 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 2986 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3027 | -8/Scraptown | Found Scrap Suit 3088 | -8/Scraptown | Met Optimus 3088 | -8/Scraptown | Accepted into 0bPrime 3152 | -8/Scraptown | Discovered exit to Factory (range 5) 3159 | -8/Scraptown | Entered Factory 3159 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 3322 | -6/Factory | Attached CPS modules to H-61 Shepherd. 3328 | -6/Factory | Attached CPS modules to H-61 Shepherd. 3645 | -6/Factory | Garrison activated, responded to threat 3655 | -6/Factory | Build established: Scavenger-Bomber 3740 | -6/Factory | Lost 5 parts (2n1u2w) 3940 | -6/Factory | Core integrity fell below 50% 3991 | -6/Factory | Lost 4 parts (1p1n1u1w) 4000 | -6/Factory | Build established: Mutant 4104 | -6/Factory | System corruption reached 10% 4140 | -6/Factory | Discovered new exit (range 15) 4156 | -6/Factory | Identified exit to Factory 4173 | -6/Factory | Entered another Factory area 4173 | -5/Factory | Evolved 2 slots: Utility x2 4466 | -5/Factory | Lost 3 parts (2u1w) 4492 | -5/Factory | Destroyed 8 combat bots 4612 | -5/Factory | Build established: Hacker-Skirmisher 4663 | -5/Factory | Fabricated B-60 Warrior? 4827 | -5/Factory | Lost 3 allies 4898 | -5/Factory | Sucked down chute 4898 | -5/Factory | Entered Waste 4899 | -5/Waste | Joined by Warlord forces that had cleared the area 5111 | -5/Waste | Discovered new exit (range 10) 5121 | -5/Waste | Identified exit to Factory 5171 | -5/Waste | Entered Factory 5171 | -5/Factory | Accompanied by 20 allies 5252 | -5/Factory | Spotted B-75 Beast 5263 | -5/Factory | Allies destroyed B-75 Beast 5270 | -5/Factory | Build established: Hacker-Tank 5395 | -5/Factory | Scrapoids reinforcements arrived? 5423 | -5/Factory | Identified exit to Factory 5548 | -5/Factory | Lost 12 allies 5601 | -5/Factory | Discovered new exit (range 10) 5609 | -5/Factory | Identified exit to Extension 5644 | -5/Factory | Identified exit to Upper Caves 5655 | -5/Factory | Fabricated Y-64 Sentinel? 5739 | -5/Factory | Found Scrap Suit 5793 | -5/Factory | Entered another Factory area 5793 | -4/Factory | Accompanied by 9 allies 5793 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5952 | -4/Factory | Garrison activated, responded to threat 6022 | -4/Factory | Lost 4 allies 6062 | -4/Factory | Scrapoids reinforcements arrived? 6102 | -4/Factory | Lost 4 parts (1n2u1w) 6120 | -4/Factory | Lost 9 allies 6221 | -4/Factory | Lost 14 parts (1p3n4u6w) 6266 | -4/Factory | System corruption reached 10% 6293 | -4/Factory | Core integrity fell below 50% 6326 | -4/Factory | Lost 5 parts (2n1u2w) 6350 | -4/Factory | Core integrity fell below 20% 6351 | -4/Factory | Self-destructed Last Messages --------------- 06337_ K-01 Serf collects debris. 06339_ Penetrated by Slug. 06339_ Slug penetrates Wall. 06340_ K-01 Serf collects debris. 06340_ System corrupted: Railgun jammed. 06341_ K-01 Serf collects debris. 06342_ Slug penetrates Wall. 06343_ Slug penetrates Construction Platform. 06343_ Penetrated by Slug. 06343_ K-01 Serf collects debris. 06345_ Penetrated by Slug. 06345_ Railgun destroyed. 06346_ Penetrated by Slug. 06346_ Slug penetrates Wall. 06348_ K-01 Serf collects debris. 06349_ Adv. Heat Sink destroyed. 06349_ Railgun destroyed. 06349_ Slug penetrates H-77 Assassin. 06349_ Slug penetrates Wall. 06349_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | %! [!= %%% #???????????????????????????????? | | !%* #???????????????????????????????? | | *[= #???????????????????????????????? | | ###############???????????????????????????????? | | #???### #?????????????????????????????????????? | | #?????###?????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##########+#############+#????????????????????? | | ?????????????????????? | | ??????????????????????? | | ???????????????????????? | | ? ????????????????????????? | | ??? ?????????????????????????? | | #####################;#######????????????????????? | | # ?????????# [!!k* @ !#????????????????????? | | # """?????????# =!%!h ! #????????????????????? | | #! ""??????# ; " kk! ! #????????????????????? | | # ""??#####;### """" t #????????????????????? | | # ???+ + """" #????????????????????? | | # ???# ####### """" #????????????????????? | | ##+##### #?????# """" #????????????????????? | | #?????# """" #????????????????????? | | #######?????# """ h #????????????????????? | | #???????????# hh #????????????????????? | | #???????????# #????????????????????? | | #???????????# #????????????????????? | | #???????????##############????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | +?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1050 Resistance: EM 20 Utility Shielding 33 Evasion (%) 44 Launcher Accuracy 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Y-64 Sentinel | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Plot Armor Quantum Hacking Challenges ------------ None Game ------ Seed FocalCombatBlasthammer Manual? 0 Play Time 01:28:20 Cumulative 108.2 hours Start 2026.05.28 @ 15:47:19 End 2026.05.28 @ 17:46:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da273d6b-2612-429e-8b3f-5b60278e87bf