Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 20:14:10 Player: SmokeyGhosts Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1028) 1028 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 3214 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/550 Matter 199/300 Energy 65/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Reaction Control System Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Hardlight Generator > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Ion Engine Makeshift Leg Grenade Launcher Rocket Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Flight Unit Flight Unit Utility Light Armor Plating Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 36 | 5 7 . 10 14 Power 5 | 1 . . . 4 Engine 5 | 1 . . . 4 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 . 5 3 Treads 4 | . 2 . . 2 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 6 | . . . 5 1 Utility 8 | 1 3 . 2 2 Device 3 | 1 . . . 2 Storage 1 | . 1 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 11 | 1 2 . 3 5 Energy Gun 2 | . . . 2 . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 1 . 1 3 Ballistic Cannon . | . . . . . Launcher 3 | . 1 . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 17 | . . . 1 16 Power 3 | . . . . 3 Propulsion 6 | . . . . 6 Utility 2 | . . . . 2 Weapon 6 | . . . 1 5 Highest Loss Streak 11 | . . . 1 11 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 90 | . 97 100 84 70 Engine 12 | . 14 14 11 10 Treads 19 | . 26 28 9 6 Flight 7 | . . . 22 15 Device 3 | . 5 . . 7 Storage 7 | . 8 14 5 . Processor 5 | . . . 11 18 Protection 9 | . 12 14 5 . Energy Gun 1 | . . . 1 8 Ballistic Gun 21 | . 26 28 17 4 Naked Turns . | . . . . . Heaviest Build 88 | 5 88 88 88 24 Greatest Support 46 | 20 46 46 46 40 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 25 | 5 25 25 25 5 Average Capacity 15 | 5 17 25 13 5 Most Carried 7 | 4 5 6 7 5 Average Carried 4 | . 4 5 5 3 Final Capacity 25 | 5 25 25 5 5 Final Carried 6 | 3 5 6 4 3 Class Distribution -------------------- 76% | Mutant 13% | Scavenger-Mutant 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 872 | 244 110 6 277 235 Remotely . | . . . . . Salvage Created 1506 | 31 106 53 709 607 Parts 103 | 4 13 1 41 44 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 34 | 1 4 1 12 16 Guns 30 | 1 4 1 12 12 AOE 4 | . . . . 4 Classes Destroyed 9 | 1 2 . 5 1 Worker 1 | . . . 1 . Builder 1 | . . . . 1 Recycler 4 | . . . 2 2 Operator 2 | . . . 1 1 Watcher 3 | . 1 . 1 1 Swarmer 16 | . 3 . 4 9 Grunt 11 | 1 1 1 3 5 Brawler 2 | . . . 2 . Sentry 5 | . . . 3 2 Best Kill Streak 13 | 1 3 1 6 13 Combat Bots Only 11 | 1 3 1 4 11 Max Kills in Single Turn 4 | 1 1 1 1 4 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 239 | 4 21 1 52 161 Missed 74 | 2 6 1 21 44 Damage Taken 2105 | 20 129 . 398 1558 Core 634 | 10 12 . 62 550 Absorbed by Shields 112 | . . . . 112 Regen/Repaired (Parts) 50 | . 50 . . . Core Remaining (%) 90 | 96 . 91 84 . Volleys Fired 135 | 4 15 3 60 53 Largest 2 | 1 2 2 2 2 Hottest 130 | 20 40 40 130 130 Shots Fired 204 | 4 30 6 94 70 Gun 200 | 4 30 6 94 66 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 161 | 4 30 6 90 31 Thermal 39 | . . . 4 35 Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 12 | 2 10 2 12 7 Robot Miss Streak 5 | 2 3 2 5 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 120 | 2 17 3 51 47 Core Hits 75 | 2 9 2 31 31 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 1 | . . . . 1 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2029 | 20 138 26 692 1153 Guns 1608 | 20 138 26 692 732 Cannons . | . . . . . Explosions 421 | . . . . 421 Melee . | . . . . . Ramming . | . . . . . Kinetic 1230 | 20 138 26 651 395 Thermal 378 | . . . 41 337 Explosive 421 | . . . . 421 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 55 | . . . . 55 Projectiles . | . . . . . Explosions 55 | . . . . 55 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 59 | . . . . 59 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 766 | 6 12 6 144 766 Average Temperature 207 | 6 6 4 37 299 Received Heat Transfer 779 | 12 18 . 99 650 Effects 32 | . . . . 32 Shutdowns 4 | . . . . 4 Energy Bleed 4 | . . . . 4 Interference 8 | . . . . 8 Matter Decay 4 | . . . . 4 Short Circuit 1 | . . . . 1 Damage (minor) 6 | . . . . 6 Damage (major) 3 | . . . . 3 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 999 | . . . 111 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 577 | 20 128 31 448 577 Initial 189 | . 13 2 11 189 Average 123 | 4 48 17 176 415 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 75 | 100 100 100 54 . Level 1 13 | . . . 34 40 Level 2 11 | . . . 12 58 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | 1 5 2 16 25 Peak Tracking Total 9 | 1 4 2 4 9 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 3 . 1 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 9 . 2 . Successful 5 | . 4 . 1 . Failed 6 | . 5 . 1 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 4 . 2 . Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Record 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 45 | . . 45 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 8 | . . 8 . . Total Damage 147 | . . 147 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1759 | 72 726 336 350 275 Spaces Moved 952 | 72 347 137 259 137 Core 40 | 20 . . . 20 Treads 514 | . 302 137 49 26 Legs . | . . . . . Wheels 97 | 52 45 . . . Hover . | . . . . . Flight 301 | . . . 210 91 Fastest Speed 31 | 50 80 240 31 31 Average Speed 142 | 71 192 240 71 87 Slowest Speed 240 | 80 240 240 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . 3 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 7 50 22 29 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 31 | . . . . 31 Melee . | . . . . . Projectile . | . . . . . AOE 31 | . . . . 31 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1170 | 88 384 140 334 224 Wait . | . . . . . Move 942 | 71 346 136 252 137 Hop 3 | . . . 3 . Pick Up 33 | 8 8 1 2 14 Fast Attach 11 | . 4 . 6 1 Attach 17 | 5 1 . 1 10 Detach 1 | . 1 . . . Swap 8 | . 2 . 3 3 Drop 20 | . 7 . 7 6 Fire 135 | 4 15 3 60 53 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 73 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Repaired Lgt. Armor Plating 317 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 16) 785 | -10/Materials | Discovered new exit (range 7) 799 | -10/Materials | Entered Mines 1102 | -10/Mines | Assembled infested the area 1115 | -10/Mines | Discovered new exit (range 8) 1135 | -10/Mines | Entered Materials 1135 | -9/Materials | Evolved 2 slots: Propulsion x2 1476 | -9/Materials | Discovered new exit (range 15) 1485 | -9/Materials | Entered another Materials area 1485 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1617 | -8/Materials | Core integrity fell below 50% 1646 | -8/Materials | Destroyed 11 combat bots 1653 | -8/Materials | Lost 11 parts (2p4n1u4w) 1729 | -8/Materials | Core integrity fell below 20% 1760 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger collects Imp. Heat Sink. W-25 Informer destroyed. U-05 Engineer builds a Wall. R-06 Scavenger collects Lgt. Deuterium Engine. K-01 Serf collects debris. R-06 Scavenger collects Com. Wheel. Ion Engine destroyed. K-01 Serf collects debris. Destroyed Lgt. Ion Engine. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. Imp. Heat Sink destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. Hvy. Assault Rifle destroyed. Lgt. Treads destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | #???????????????????????# ! #?????????????????? | | #######?????????????????# "" #?????????????????? | | #??????????????# "Y /#?????????????????? | | #######?????????????????# "" #?????????????????? | | #????????##############+# #?????????????????? | | #??????? + * #?????????????????? | | ##########??# ###+####?????????????????? | | # ! #??# #???????????????????? | | # """ #??# #???????????????????? | | # """ #??# #???????????????????? | | # """ ! #### #???????????????????? | | + + #???????????????????? | | # """ ########## #???????????????????? | | # """ #????????# * #???????????????????? | | # """ ! #????????#==[ +???????????????????? | | # #????????#%% = #???????????????????? | | ##########????????#[####### ##???????????????????? | | #?????????????????# ###???# #????????????????????? | | +?????????????????# ## ####%#????????????????????? | | #???????????#+##### #######g####?????????????????? | | #???????????# # # #?????????????????? | | #???????????# ?## k """#?????????????????? | | ???????????## ^ ### @ % R"#?????????????????? | | ?????????? #[!%= """#?????????????????? | | ?????????? ^ g%!!! g %####??????????????? | | ??????????? %#=%!!u u!##|#######????????? | | ???????????????###### # !*a ![+|! #????????? | | ???????????????????## #=![ *### ///#????????? | | ???????????????????## #== %=### ///#????????? | | ????????????????????# #####%###### ///#????????? | | ????????????????????# #########??# #????????? | | ????????????????????# ???????????# #????????? | | ????????????????????#????????????##+#####????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ???????????? | | ???????????????????????????????????###???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Part-time Mechanic Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed TrapTransportTrap Manual? 0 Play Time 00:24:01 Cumulative 0.3 hours Start 2024.04.08 @ 19:48:50 End 2024.04.08 @ 20:14:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef2e4ef6-84fd-4503-b7e4-5352c1bae8e0