Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.25 @ 22:12:16 Player: Tim Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1742) 1742 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4822 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Advanced ECM Suite Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Great Maul > --- INVENTORY -------- Titanium Leg Large Storage Unit Structural Scanner Particle Charger ECM Suite Advanced ECM Suite Improved Light Armor Plating [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Was Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . 2 . 1 . Weapon 1 | . . . . . 1 . Parts Attached 80 | 7 5 8 2 27 31 . Power 7 | 1 . 1 . 3 2 . Engine 5 | 1 . 1 . 1 2 . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 34 | 2 1 6 . 13 12 . Treads . | . . . . . . . Leg 34 | 2 1 6 . 13 12 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 . 1 2 1 10 . Device 6 | 1 . . 1 . 4 . Storage 2 | 1 . 1 . . . . Processor 4 | . . . 1 . 3 . Hackware 1 | . . . . . 1 . Protection 3 | . . . . 1 2 . Artifact . | . . . . . . . Weapon 23 | 2 4 . . 10 7 . Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 20 | 2 3 . . 10 5 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 2 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 35 | . 1 1 . 6 22 5 Power 5 | . . 1 . 1 2 1 Propulsion 11 | . . . . 2 9 . Utility 9 | . . . . 1 5 3 Weapon 10 | . 1 . . 2 6 1 Highest Loss Streak 13 | . 1 1 . 4 13 5 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 91 | . 99 99 99 98 80 58 Engine 7 | . 14 10 9 3 6 5 Core 1 | . . . . 4 . . Leg 30 | . 28 44 36 35 22 5 Device 11 | . 14 11 17 15 6 12 Storage 9 | . 14 11 9 9 7 5 Processor 8 | . . . 8 9 15 5 Hackware 1 | . . . . . 3 7 Protection 1 | . . . . 2 1 . Ballistic Gun 16 | . 24 22 18 17 11 . Impact Weapon 1 | . . . . . 2 12 Naked Turns . | . . . . . . . Heaviest Build 42 | 15 17 32 33 39 42 38 Greatest Support 47 | 20 20 43 43 43 47 17 Greatest Overweight (x) 8 | . 1 . . 1 8 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 13 Most Carried 15 | 5 8 11 13 15 15 6 Average Carried 9 | 2 4 8 11 13 9 5 Final Capacity 15 | 8 8 15 15 15 15 5 Final Carried 14 | 2 8 11 13 14 5 3 Class Distribution -------------------- 44% | Scavenger-Mutant 42% | Mutant 6% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Sto Fac Was Matter Collected 2016 | 265 296 173 78 618 586 . Remotely . | . . . . . . . Salvage Created 2235 | 124 331 370 83 709 618 . Parts 117 | 6 29 20 6 33 23 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Was Combat Hostiles Destroyed 46 | . 9 8 1 17 11 . Melee 2 | . . . . . 2 . Guns 41 | . 9 8 1 17 6 . Classes Destroyed 10 | 2 4 2 . 1 1 . Builder 3 | . 2 . 1 . . . Tunneler 3 | 2 . . . . 1 . Recycler 2 | 1 . 1 . . . . Mechanic 1 | . . . . 1 . . Watcher 1 | . 1 . . . . . Swarmer 13 | . 3 4 . 6 . . Grunt 19 | . 6 1 . 7 5 . Brawler 2 | . . 1 . . 1 . Sentry 11 | . . 2 1 4 4 . Programmer 1 | . . . . . 1 . Best Kill Streak 6 | 1 6 5 1 4 3 . Combat Bots Only 4 | . 3 4 1 4 3 . Max Kills in Single Turn 1 | 1 1 1 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Mat Sto Fac Was Damage Taken 4807 | . 528 348 72 1159 2523 177 Core 1008 | . 126 59 14 98 584 127 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 240 | . . . . 84 156 . Core Remaining (%) 78 | 100 49 85 . 79 . . Volleys Fired 182 | 17 31 23 6 69 36 . Largest 3 | 2 2 2 2 2 3 . Hottest 85 | 40 85 46 46 48 74 . Shots Fired 377 | 34 60 46 12 135 90 . Gun 377 | 34 60 46 12 135 90 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 365 | 34 48 46 12 135 90 . Thermal 12 | . 12 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 2 11 7 3 11 10 . Robot Miss Streak 5 | 4 2 4 4 5 3 . Penetration Max 1 | . . . . . 1 . Secondary Targets 5 | . 1 . . 2 2 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 255 | 12 42 24 4 89 84 . Core Hits 100 | 4 17 13 3 37 26 . Critical Kills 3 | . 1 1 . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 5 | . 1 1 . 2 1 . Destroy 4 | . 1 1 . 2 . . Smash 1 | . . . . . 1 . Melee Attacks 29 | . . . . . 29 . Impact 29 | . . . . . 29 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4619 | 149 643 409 74 1466 1878 . Guns 3444 | 149 529 387 60 1418 901 . Cannons . | . . . . . . . Explosions 159 | . 114 . . . 45 . Melee 932 | . . . . . 932 . Ramming 84 | . . 22 14 48 . . Kinetic 3355 | 149 440 387 60 1418 901 . Thermal 203 | . 203 . . . . . Explosive . | . . . . . . . Electromagnetic 45 | . . . . . 45 . Impact 932 | . . . . . 932 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 . Average Corruption 3 | . . . . . 3 . Corruption Purged 4 | . . . . . 4 . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . 14 . Message Errors 2 | . . . . . 2 . Matter Fused 8 | . . . . . 8 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 210 | . 104 . . . 106 . Projectiles . | . . . . . . . Explosions 104 | . 104 . . . . . Melee 106 | . . . . . 106 . Knockbacks 3 | . . . . . 3 . Impact 3 | . . . . . 3 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 86 | . 86 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed 15 | . . 3 1 10 1 . Kicked 15 | . . 3 1 10 1 . Crushed . | . . . . . . . Highest Temperature 120 | . 120 8 . 37 96 . Average Temperature 25 | . 52 2 . 8 11 . Received Heat Transfer 1680 | . 141 66 18 468 987 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions 8 | . . . . . 8 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 272 | . 272 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Was Peak Influence 348 | 15 304 348 168 327 156 45 Initial 70 | . 9 45 68 70 46 43 Average 105 | 7 132 161 107 149 55 37 Maximum Alert Level 1 | . 1 1 . 1 . . Low Security (%) 85 | 100 71 76 100 72 100 100 Level 1 14 | . 28 23 . 27 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . . 2 6 . Investigation . | . . . . . . . Extermination 2 | . . . . . 2 . Reinforcement 5 | . 2 . . 2 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Mat Sto Fac Was Distress Signals 9 | . . 2 1 4 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 12 13 3 28 16 5 Peak Tracking Total 6 | . 5 4 2 6 5 5 Tactical Retreats 7 | . 1 1 1 2 2 . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Was Traps Triggered 4 | . . . . 2 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . 4 . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Sto Fac Was Machines Disabled 3 | . 1 . . . 2 . Max in Single Turn 1 | . 1 . . . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Mat Sto Fac Was Machines Accessed 22 | . 1 6 1 7 7 . Terminals 14 | . 1 4 1 4 4 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 1 . Recycling Units 4 | . . 1 . 2 1 . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 73 | . 3 22 6 25 17 . Successful 37 | . 1 15 2 12 7 . Failed 36 | . 2 7 4 13 10 . Catastrophic 3 | . . 1 . 1 1 . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 47 | . 3 14 6 15 9 . Fabricators . | . . . . . . . Repair Stations 10 | . . . . 6 4 . Recycling Units 9 | . . 2 . 4 3 . Scanalyzers 6 | . . 6 . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 17 | . 1 7 2 5 2 . Prototype ID Bank 2 | . 1 . . . 1 . Terminal Index 2 | . . . 1 1 . . Repair Station Index 1 | . . 1 . . . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 4 | . . 2 1 1 . . Disarm Traps 1 | . . 1 . . . . Surveillance Status 1 | . . 1 . . . . Investigation Status 1 | . . 1 . . . . Recall Extermination 1 | . . . . . 1 . Zone Layout 2 | . . 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . . . . 5 4 . Scan Component 5 | . . . . 3 2 . Repair 4 | . . . . 2 2 . Recycling Unit Hacks 5 | . . 2 . 2 1 . Report Inventory 4 | . . 1 . 2 1 . Retrieve Components 1 | . . 1 . . . . Scanalyzer 6 | . . 6 . . . . Insert Component 3 | . . 3 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 1 5 1 6 7 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . 2 2 . Time 110 | . . . . 58 52 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . 2 . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Sto Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Mat Sto Fac Was Total Allies 2 | . . . . 1 . 1 Largest Group 1 | . . . . 1 1 1 Highest-Rated Group 100 | . . . . 100 100 31 Highest-Rated Ally 100 | . . . . 100 100 31 Total Orders . | . . . . . . . Ally Attacks 9 | . . . . . . 9 Total Damage 147 | . . . . . . 147 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Mat Sto Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Sto Fac Was Turns Passed 3491 | 166 424 518 237 917 1097 132 Spaces Moved 1769 | 97 233 350 163 429 418 79 Core 66 | 22 . . . . 4 40 Treads . | . . . . . . . Legs 1703 | 75 233 350 163 429 414 39 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 112 112 50 Average Speed 130 | 104 124 120 120 117 163 158 Slowest Speed 450 | 120 190 120 120 190 450 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 5 32 34 12 65 8 46 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 47 | . 47 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 47 | . 47 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Mat Sto Fac Was Total 2529 | 126 309 400 192 710 705 87 Wait 374 | . 27 10 17 152 164 4 Move 1764 | 96 232 349 162 428 418 79 Hop . | . . . . . . . Pick Up 61 | 6 9 6 4 16 19 1 Fast Attach 5 | 3 . . . 2 . . Attach 39 | 4 1 3 2 8 21 . Detach . | . . . . . . . Swap 36 | . 4 5 . 17 10 . Drop 24 | . 5 1 . 8 7 3 Fire 182 | 17 31 23 6 69 36 . Melee 29 | . . . . . 29 . Ram . | . . . . . . . Kick 15 | . . 3 1 10 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 12) 167 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 470 | -10/Materials | Core integrity fell below 50% 568 | -10/Materials | Discovered new exit (range 5) 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Propulsion x2 877 | -9/Materials | Build established: Scavenger-Mutant 988 | -9/Materials | Discovered new exit (range 15) 1109 | -9/Materials | Entered another Materials area 1109 | -8/Materials | Evolved 2 slots: Utility x2 1249 | -8/Materials | Discovered new exit (range 9) 1288 | -8/Materials | Build established: Mutant 1346 | -8/Materials | Entered Storage 1817 | -8/Storage | Build established: Scavenger-Mutant 1915 | -8/Storage | Repaired Hvy. Assault Rifle 1942 | -8/Storage | Repaired Signal Interpreter 2057 | -8/Storage | Lost 4 parts (1p1n1u1w) 2205 | -8/Storage | Discovered new exit (range 16) 2244 | -8/Storage | Met 01-MTF 2263 | -8/Storage | Entered Factory 2263 | -7/Factory | Accompanied by 1 ally (01-MTF) 2263 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2268 | -7/Factory | 01-MTF left 2379 | -7/Factory | Repaired Aluminum Leg 2406 | -7/Factory | Repaired Aluminum Leg 2762 | -7/Factory | Lost 13 parts (1p5n2u5w) 3170 | -7/Factory | Core integrity fell below 50% 3173 | -7/Factory | Lost 6 parts (1p3n1u1w) 3230 | -7/Factory | Core integrity fell below 20% 3256 | -7/Factory | Lost 3 parts (1n2u) 3360 | -7/Factory | Sucked down chute 3360 | -7/Factory | Entered Waste 3361 | -7/Waste | Met a frightened Derelict 3408 | -7/Waste | Build established: Mutant 3442 | -7/Waste | Spotted C-40 Crusher 3464 | -7/Waste | Spotted C-40 Crusher 3469 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3472 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3472 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3473 | -7/Waste | Spotted C-40 Crusher 3477 | -7/Waste | Spotted C-40 Crusher 3486 | -7/Waste | Spotted C-40 Crusher 3492 | -7/Waste | Crushed by Compactor (1 part destroyed) 3492 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 9V-88H(g) Unknown Leg crushed. 9V-88H(g) Beamcaster crushed. 9V-88H(g) destroyed. Lgt. Angular Momentum Engine crushed. Mace crushed. Titanium Leg crushed. Dropped ECM Suite. Dropped Particle Charger. Dropped Structural Scanner. Imp. Deuterium Engine crushed. Great Maul crushed. Imp. Signal Interpreter crushed. System Restoration Module destroyed. ECM Suite crushed. Great Maul crushed. Lrg. Storage Unit crushed. System Restoration Module crushed. Titanium Leg crushed. Structural Scanner crushed. Hacking Suite crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##########?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# [ #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# #???????????????????????#?????????????? | | ??# #?????????????????????? ??????????????? | | ??? ?????######??????????? ???????????????? | | ????# #??????# #?????????? #???????????????? | | ##??# #??????# #????????? #???????????????? | | #??# #??????# #???????? #???????????????? | | #??# #??????# #??????? #???????????????? | | #### #??????# ######## #???????????????? | | #??????# #???????????????? | | ! #??????# CC #???????????????? | | #??????# CC #???????????????? | | ! #??????# @ #???????????????? | | #### #??????# ######## #???????????????? | | #??# #??????# #???????????????????????????? | | #??# #??????# #???????????????????????????? | | ##??# %[!#??????# #???????????????????????????? | | ??### #??????# #???????????????????????????? | | ??# #??????# #???????????????????????????? | | ??# ! #??????# #???????????????????????????? | | ??# #??????# #???????????????????????????? | | ??# #??????# #???????????????????????????? | | ??### #??????# #???????????????????????????? | | ????# #??????# #???????????????????????????? | | ????#! #??????# #???????????????????????????? | | ????# #??????# #???????????????????????????? | | ??### ######## #####???????????????????????? | | ??# ????????????????? | | ??# ????????????????? | | ??# ????????????????? | | ??# ?????????????????? | | ??### ######## ######## ?????????????????? | | ????# #??????# #???????????????????????????? | | ????# #??????# #???????????????????????????? | | ????# #??????# #???????????????????????????? | | ????# #??????# #???????????????????????????? | | ????######???????#####???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Novice Programmer Oops Please Form A Line Challenges ------------ None Game ------ Seed DecoyAblativeSink Manual? 0 Play Time 00:53:51 Cumulative 12.9 hours Start 2023.11.25 @ 21:19:27 End 2023.11.25 @ 22:12:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 14 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 34475846-3b28-4210-bc85-53a563ed4647