Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.17 @ 15:21:09 // Winter2022/Polymind Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (1) 5 Value Destroyed (16) 16 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2015) 2015 TOTAL SCORE: 3646 Bonus ------- Polymind Skill 1545 Pacifist 470 Cogmind --------- Core Integrity 546/550 Matter 6/150 Energy 50/50 System Corruption 0% Temperature Cool (0) Movement Hovering (77) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (3) ------ Launcher Guidance Computer Improved Light Armor Plating Shock Absorption System > --- WEAPON (1) ------- Mini Grenade Launcher > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Launcher Guidance Computer Improved Light Armor Plating Shock Absorption System > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- (None) [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Combat Airjet Hover Unit Combat Airjet Utility Launcher Guidance Computer Device Shock Absorption System Processor Launcher Guidance Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached . | . . . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 1 1 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 60 100 95 85 Engine 10 | . 12 19 9 . Hover 31 | . 24 38 28 28 Device 8 | . . 1 14 14 Processor 8 | . . 1 14 14 Hackware 7 | . 12 17 . . Protection 8 | . . 1 14 14 Launcher 8 | . . 1 14 14 Special Melee Weapon 7 | . 12 17 . . Naked Turns 20 | . 20 . . . Heaviest Build 12 | . 4 12 12 7 Greatest Support 24 | 3 12 24 24 24 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 1 | . 1 1 1 1 Average Capacity . | . . 1 1 1 Most Carried 1 | . . 1 . . Average Carried . | . . . . . Final Capacity 1 | . 1 1 1 1 Final Carried . | . . . . . Class Distribution -------------------- 61% | Demolisher 34% | Operator 3% | Cogmind Dominant Class ---------------- Operator | -10/Materials Operator | -10/Mines Demolisher | -9/Materials Demolisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected . | . . . . . Remotely . | . . . . . Salvage Created . | . . . . . Parts 1 | . . . . 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed . | . . . . . Classes Destroyed 1 | . . . . 1 Operator 1 | . . . . 1 Best Kill Streak 1 | . . . . 1 Combat Bots Only . | . . . . . Max Kills in Single Turn 1 | . . . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 215 | . . 104 97 14 Core 36 | . . 32 . 4 Absorbed by Shields . | . . . . . Ignored by Resistances 37 | . . . . 37 Core Remaining (%) 95 | 100 . 87 100 . Volleys Fired 2 | . . . . 2 Largest 1 | . . . . 1 Hottest 30 | . . . . 30 Shots Fired 2 | . . . . 2 Gun . | . . . . . Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 1 | . . . . 1 Robot Miss Streak 1 | . . . . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 2 | . 1 . . 1 Core Hits 4 | . . 2 . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 1 | . 1 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 99 | . . 18 6 75 Guns . | . . . . . Cannons . | . . . . . Explosions 70 | . . . . 70 Melee . | . . . . . Ramming 29 | . . 18 6 5 Kinetic . | . . . . . Thermal . | . . . . . Explosive 70 | . . . . 70 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 24 | . . 8 2 14 Shots 1 | . . . . 1 Rammed 11 | . . 7 2 2 Targets Rammed 11 | . . 7 2 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 21 | . . . 21 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 96 | . 96 52 62 92 Initial 37 | . . 37 12 26 Average 33 | . 23 37 29 39 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 1 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 14 | . 4 2 4 4 Peak Tracking Total 5 | . 5 3 5 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 4 | . 1 1 1 1 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 1 1 4 3 Successful 3 | . 1 1 . 1 Failed 6 | . . . 4 2 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Process 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 37 | . . . . 37 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . 1 1 . . Non-combat 1 | . 1 . . . Combat 1 | . . 1 . . Robot Hacks Applied 2 | . 1 1 . . find_terminals 1 | . 1 . . . find_shortcuts 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 585 | 10 52 194 159 170 Spaces Moved 849 | 20 94 319 204 212 Core 58 | 20 38 . . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover 791 | . 56 319 204 212 Flight . | . . . . . Fastest Speed 50 | 50 50 56 77 77 Average Speed 66 | 50 53 58 77 77 Slowest Speed 77 | 50 56 77 77 77 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 32 64 26 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 21 | . . . . 21 Melee . | . . . . . Projectile . | . . . . . AOE 21 | . . . . 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 860 | 19 94 326 205 216 Wait . | . . . . . Move 845 | 19 93 318 203 212 Hop . | . . . . . Pick Up 1 | . . 1 . . Fast Attach . | . . . . . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire 2 | . . . . 2 Melee 1 | . 1 . . . Ram 11 | . . 7 2 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 12) 11 | -11/Junkyard | Entered Materials 44 | -10/Materials | Identified exit to Mines 63 | -10/Materials | Entered Mines 70 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 74 | -10/Mines | Assembled infested the area 74 | -10/Mines | Found Prototype Device 79 | -10/Mines | Assisted by a Guerilla fighting off Assembled 102 | -10/Mines | Found the Drone Emporium 136 | -10/Mines | Learned 8 Materials zone layouts 190 | -10/Mines | Discovered new exit (range 7) 257 | -10/Mines | Entered Materials 258 | -9/Materials | Identified exit to Mines 258 | -9/Materials | Identified exit to Materials 416 | -9/Materials | Entered another Materials area 586 | -8/Materials | Self-destructed Last Messages --------------- Investigation squad. 00413_ Slammed into G-34 Mercenary. LOCATION=MATERIALS GOAL=ESCAPE 00509_ Connecting with Recycling Unit... >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Gauss Cannon (27) Kinecellerator (10) 00509_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching Investigation squad. 00550_ Slammed into O-16 Technician. 00550_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00556_ O-16 Technician destroyed. 00562_ The unstable cave ceiling collapses. 00563_ Acquired data core, extracted dynamic key. 00568_ Slammed into U-05 Engineer. 00569_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 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"T" #??????? | | ??#""" """ # # ! #??????? | | ??#### ################### # #??????? | | ?????#/ ! !#?????????????????# ##+##+##+########? | | ?????########?????????????????# # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 24 Energy Capacity 100 Matter Stores 16 Matter Capacity 150 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 75 Resistance: I 25 Evasion (%) 53 Launcher Accuracy 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Hosts 2 | . 1 1 . . Combat Hostiles 1 | . . 1 . . Allies . | . . . . . Unique Host Classes 2 | . 1 1 . . Average Host Suspicion 64 | . 66 61 78 53 Unsuspicious Activity 27 | . 7 20 . . Returns to Shadow . | . . . . . Fuzzy Dispatches . | . . . . . Protomatter Created 118 | . . 118 . . Used 45 | . 5 40 . . Decayed 46 | . . 46 . . Highest Spend 40 | . 5 40 . . Game ------ Seed TerrainContainmentTrap Manual? 0 Play Time 00:06:03 Cumulative 103.9 hours Start 2023.10.17 @ 15:16:27 End 2023.10.17 @ 15:21:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 111 Rogue 75 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 51 Gallery% 72 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 006470b9-094c-47e9-a5ac-70e13f80e270