Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.30 @ 01:21:58 Player: Scott Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (726) 726 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2446 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Seismic Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Light Armor Plating Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Seismic Analyzer > --- WEAPON ----------- Heavy EM Pulse Gun Autogun > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Heavy EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Analyzer Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Autogun Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 30 | 6 . 12 12 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 2 5 Treads 2 | . . . 2 Leg 7 | 2 . 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 . 6 1 Device 3 | . . 2 1 Storage 2 | 1 . 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 2 . 3 5 Energy Gun 4 | 1 . 1 2 Energy Cannon . | . . . . Ballistic Gun 6 | 1 . 2 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . . 3 18 Power 2 | . . . 2 Propulsion 7 | . . . 7 Utility 4 | . . 2 2 Weapon 8 | . . 1 7 Highest Loss Streak 16 | . . 3 16 Average Slot Usage (%) 82 | . 85 93 60 Engine 9 | . 14 11 5 Leg 21 | . 28 22 16 Device 7 | . . 10 7 Storage 10 | . 14 11 9 Processor 9 | . . 13 9 Protection 2 | . . 3 . Energy Gun 9 | . 14 10 5 Ballistic Gun 10 | . 14 11 6 Naked Turns . | . . . . Heaviest Build 31 | 11 11 31 31 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 6 | . . 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 10 10 Average Capacity 7 | 4 6 7 10 Most Carried 10 | 4 6 10 10 Average Carried 5 | 3 3 6 6 Final Capacity 10 | 6 6 10 10 Final Carried 10 | 2 6 10 8 Class Distribution -------------------- 71% | Mutant 21% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 635 | 226 . 293 116 Remotely . | . . . . Salvage Created 1074 | . 27 609 438 Parts 65 | . 4 30 31 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 16 | . . 10 6 Guns 16 | . . 10 6 Classes Destroyed 10 | . 1 4 5 Builder 2 | . . . 2 Tunneler 1 | . 1 . . Hauler 2 | . . 2 . Recycler 1 | . . 1 . Mechanic 1 | . . . 1 Watcher 1 | . . . 1 Grunt 9 | . . 7 2 Brawler 1 | . . . 1 Sentry 5 | . . 3 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . 1 5 5 Combat Bots Only 5 | . . 5 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2619 | . . 456 2163 Core 614 | . . 58 556 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 100 85 . Volleys Fired 93 | . 1 45 47 Largest 2 | . 2 2 2 Hottest 68 | . 60 68 68 Shots Fired 148 | . 2 83 63 Gun 148 | . 2 83 63 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 80 | . 1 45 34 Thermal 37 | . 1 36 . Explosive . | . . . . Electromagnetic 31 | . . 2 29 Robot Hit Streak 48 | . 1 28 48 Robot Miss Streak 2 | . . 1 2 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 128 | . 1 70 57 Core Hits 51 | . 1 27 23 Critical Hits 3 | . . 3 . Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2151 | . 10 888 1253 Guns 1814 | . 10 888 916 Cannons . | . . . . Explosions 320 | . . . 320 Melee . | . . . . Ramming 17 | . . . 17 Kinetic 1059 | . 10 563 486 Thermal 630 | . . 310 320 Explosive . | . . . . Electromagnetic 445 | . . 15 430 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . . 16 Projectiles . | . . . . Explosions 16 | . . . 16 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . . 6 Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 87 | . 20 87 59 Average Temperature 28 | . 15 31 21 Received Heat Transfer 1623 | . . 246 1377 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1000 | . . 700 300 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 220 | . 5 220 192 Initial 45 | . . 1 45 Average 83 | . . 97 120 Maximum Alert Level 1 | . . 1 . Low Security (%) 91 | 100 100 83 100 Level 1 8 | . . 16 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . . 17 16 Peak Tracking Total 9 | . 1 6 9 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 2 1 Successful 2 | . . 1 1 Failed 3 | . 2 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Dispatch Records 1 | . . . 1 Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1012 | 62 152 525 273 Spaces Moved 485 | 46 120 249 70 Core 12 | 7 . . 5 Treads 23 | . . . 23 Legs 450 | 39 120 249 42 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 130 | 109 120 130 160 Slowest Speed 350 | 120 120 150 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 30 23 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile . | . . . . AOE 7 | . . . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 729 | 55 126 378 170 Wait 75 | . . 45 30 Move 482 | 45 119 248 70 Hop . | . . . . Pick Up 30 | 4 5 15 6 Fast Attach 7 | 4 . 3 . Attach 17 | 2 . 3 12 Detach . | . . . . Swap 6 | . . 6 . Drop 15 | . 1 13 1 Fire 93 | . 1 45 47 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 10) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 676 | -9/Materials | Lost 3 parts (2u1w) 733 | -9/Materials | Discovered new exit (range 5) 740 | -9/Materials | Entered another Materials area 740 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 938 | -8/Materials | Core integrity fell below 50% 975 | -8/Materials | Core integrity fell below 20% 992 | -8/Materials | Lost 16 parts (2p5n2u7w) 1013 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00953_ A-02 Transporter destroyed. 00953_ U-05 Engineer lays Concrete. 00957_ G-47 Trooper misfires. 00957_ Acquired Lgt. Treads. 00961_ Hvy. Assault Rifle destroyed. 00961_ Acquired Lgt. Treads. 00966_ Acquired 56 matter. 00987_ Connecting with Terminal... 00987_ Current location identified: Materials >>Enumerate(Squads) Retrieving dispatch records... Found 21 active squads: 8x Security 4x Surveillance 4x Patrol 5x Transport 00990_ Slammed into G-47 Trooper. 00991_ U-05 Engineer lays Concrete. 00992_ Slammed into G-47 Trooper. 00998_ Lgt. Treads destroyed. 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