Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 13:48:50 Player: Jusztin Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1472) 1472 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 4407 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/700 Matter 158/300 Energy 5/100 System Corruption 3% Temperature Cool (0) Movement Hovering (60) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Hover Unit > --- UTILITY (7) ------ Improved Terrain Scanner > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Light Ion Engine Medium Armor Plating Hacking Suite Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Cooling System Small Storage Unit Advanced Visual Processing Unit Reaction Control System Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Hover Unit Hacking Suite [Rating: 31] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 5 | . . 2 . 2 1 Weapon . | . . . . . . Parts Attached 61 | 8 1 6 . 23 23 Power 5 | 1 1 . . 2 1 Engine 4 | 1 1 . . 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 18 | 2 . . . 8 8 Treads 5 | 2 . . . 3 . Leg . | . . . . . . Wheel 5 | . . . . 4 1 Hover 1 | . . . . . 1 Flight 7 | . . . . 1 6 Utility 23 | 2 . 4 . 8 9 Device 11 | 1 . 1 . 4 5 Storage 1 | 1 . . . . . Processor 2 | . . . . 1 1 Hackware 3 | . . 1 . 1 1 Protection 6 | . . 2 . 2 2 Artifact . | . . . . . . Weapon 15 | 3 . 2 . 5 5 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . 2 . 2 2 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 1 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 2 1 Parts Lost 19 | . . . . 5 14 Power 1 | . . . . . 1 Propulsion 6 | . . . . 2 4 Utility 10 | . . . . 3 7 Weapon 2 | . . . . . 2 Highest Loss Streak 7 | . . . . 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 100 94 100 85 54 Engine 8 | . 14 11 11 8 3 Treads 12 | . 28 22 22 10 . Wheel 4 | . . . . 7 2 Flight 1 | . . . . . 10 Device 14 | . 14 11 11 16 10 Storage 9 | . 14 11 11 9 5 Processor 1 | . . . . 1 2 Hackware 8 | . . 6 11 10 10 Protection 7 | . . 11 11 9 2 Ballistic Gun 9 | . 28 22 22 4 . Slashing Weapon 3 | . . . . 6 1 Naked Turns 78 | . . . . . 78 Heaviest Build 29 | 13 17 26 26 29 20 Greatest Support 40 | 40 40 40 40 40 15 Greatest Overweight (x) 7 | . . . . 7 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 Average Carried 7 | . 5 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 4 Class Distribution -------------------- 50% | Mutant 20% | Scavenger-Mutant 15% | Hacker-Mutant 6% | Scavenger-Gladiator 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1006 | 207 122 129 . 452 96 Remotely . | . . . . . . Salvage Created 1769 | 27 122 132 . 1309 179 Parts 114 | 4 12 9 . 82 7 Haulers Intercepted 4 | . . . . 4 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 41 | . 5 3 . 25 8 Melee 15 | . . . . 12 3 Guns 20 | . 5 2 . 13 . AOE 5 | . . 1 . . 4 Classes Destroyed 11 | 1 2 4 . 4 . Worker 1 | . . 1 . . . Builder 4 | . . . . 3 1 Tunneler 2 | 1 . . . . 1 Hauler 4 | . . . . 4 . Operator 1 | . . 1 . . . Watcher 2 | . . . . 2 . Swarmer 18 | . 3 . . 8 7 Grunt 11 | . 2 1 . 7 1 Brawler 1 | . . 1 . . . Duelist 1 | . . . . 1 . Sentry 10 | . . 1 . 9 . Best Kill Streak 5 | 1 3 4 . 5 4 Combat Bots Only 4 | . 3 3 . 4 4 Max Kills in Single Turn 2 | 1 1 2 . 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . . 1 . . 2 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 287 | . 12 6 . 122 147 Missed 81 | . 2 1 . 28 50 Damage Taken 3005 | . 95 61 . 1313 1536 Core 921 | . 13 15 . 183 710 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 106 | . . . . 106 . Core Remaining (%) 89 | 100 94 . 96 66 . Volleys Fired 61 | 1 10 7 . 37 6 Largest 2 | 2 2 2 . 2 1 Hottest 46 | 40 40 46 . 46 36 Shots Fired 116 | 2 20 14 . 74 6 Gun 110 | 2 20 14 . 74 . Cannon . | . . . . . . Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 110 | 2 20 14 . 74 . Thermal . | . . . . . . Explosive 6 | . . . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 22 | 1 6 14 . 20 22 Robot Miss Streak 3 | 1 1 . . 3 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 133 | 1 14 8 . 97 13 Core Hits 67 | 1 8 6 . 43 9 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 5 | . . . . 1 4 Critical Strikes 14 | . . 1 . 8 5 Destroy 2 | . . 1 . 1 . Smash 5 | . . . . . 5 Sever 7 | . . . . 7 . Melee Attacks 78 | . . . . 51 27 Impact 23 | . . . . . 23 Slashing 55 | . . . . 51 4 Piercing . | . . . . . . Sneak Attacks 7 | . . . . 7 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4886 | 13 178 559 . 3125 1011 Guns 1178 | 13 178 144 . 843 . Cannons . | . . . . . . Explosions 1130 | . . 415 . . 715 Melee 2573 | . . . . 2282 291 Ramming 5 | . . . . . 5 Kinetic 1178 | 13 178 144 . 843 . Thermal 191 | . . 191 . . . Explosive 939 | . . 224 . . 715 Electromagnetic . | . . . . . . Impact 291 | . . . . . 291 Slashing 2282 | . . . . 2282 . Piercing . | . . . . . . Highest Corruption 3 | . 3 . . 2 3 Average Corruption 2 | . 2 . . 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . 3 . . 16 3 Message Errors 6 | . 1 . . 5 . Matter Fused 3 | . . . . 2 1 Heat Flow Errors 3 | . 1 . . 2 . Energy Discharges 3 | . 1 . . 2 . Data Loss (minor) 5 | . . . . 4 1 Data Loss (major) 1 | . . . . 1 . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 498 | . . 64 . 207 227 Projectiles . | . . . . . . Explosions 156 | . . 64 . . 92 Melee 342 | . . . . 207 135 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 93 | . . . . . 93 Shots 2 | . . . . . 2 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 341 | . 186 . . 341 . Average Temperature 92 | . 82 . . 94 . Received Heat Transfer 879 | . 24 27 . 504 324 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions 6 | . . . . . 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . 100 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 566 | 5 180 292 35 456 566 Initial 76 | . 3 76 35 13 21 Average 158 | 2 63 96 35 209 158 Maximum Alert Level 2 | . . 1 . 2 2 Low Security (%) 65 | 100 100 97 100 41 74 Level 1 31 | . . 2 . 54 17 Level 2 3 | . . . . 4 7 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 1 1 2 5 Investigation 3 | . . . 1 1 1 Extermination . | . . . . . . Reinforcement 5 | . . 1 . . 4 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . . 1 . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 8 6 . 38 42 Peak Tracking Total 16 | . 3 4 . 4 16 Tactical Retreats 16 | . . . . 4 12 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 6 | . 2 . . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . . 4 . Reused 2 | . . . . 2 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 4 | . . 3 . . 1 Max in Single Turn 3 | . . 3 . . 1 Garrison Access 3 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 25 | . 2 2 1 13 7 Terminals 17 | . 2 2 . 10 3 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . 1 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 3 | . . . . 1 2 Total Hacks 87 | . 8 9 1 49 20 Successful 59 | . 4 6 1 40 8 Failed 28 | . 4 3 . 9 12 Catastrophic 3 | . . . . 1 2 Database Lockouts . | . . . . . . Manual 21 | . 2 3 . 13 3 Terminals 71 | . 8 9 . 44 10 Fabricators 1 | . . . . . 1 Repair Stations 7 | . . . . 2 5 Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access 5 | . . . . 1 4 Terminal Hacks 42 | . 3 6 1 29 3 Record 1 | . . . . . 1 Part Schematic 2 | . . . . 2 . Robot Analysis 2 | . 1 . . 1 . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Alert Level 6 | . . 1 . 5 . Unreport Threat 4 | . . . . 4 . Locate Traps 7 | . 1 1 . 4 1 Reprogram Traps 3 | . . . . 3 . Dispatch Records 1 | . . 1 . . . Patrol Status 1 | . . . . 1 . Transport Status 1 | . . . . 1 . Hauler Manifests 2 | . . 1 . 1 . Registered Components 1 | . . 1 . . . Zone Layout 6 | . 1 1 . 3 1 Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 3 | . . . . 2 1 Scan Component 2 | . . . . 1 1 Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 3 | . . . . 1 2 Seal Access 3 | . . . . 1 2 Unauthorized Hacks 8 | . 1 . . 6 1 Terminals 8 | . 1 . . 6 1 Botnet 8 | . 1 . . 6 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 2 2 . 7 5 Full Trace Events 3 | . . . . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 44 | . . . . 44 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 2 | . 1 . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3852 | 73 353 623 167 1998 638 Spaces Moved 2659 | 38 171 335 104 1168 843 Core 235 | 3 . . . 1 231 Treads 732 | 35 171 335 104 87 . Legs . | . . . . . . Wheels 1295 | . . . . 1080 215 Hover 1 | . . . . . 1 Flight 396 | . . . . . 396 Fastest Speed 29 | 50 160 160 160 90 29 Average Speed 105 | 151 160 160 160 109 58 Slowest Speed 400 | 160 160 160 160 400 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 41 28 40 90 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 15 | . . . . 5 10 Terrain Destroyed 116 | . . 37 . 5 74 Melee 15 | . . . . 5 10 Projectile . | . . . . . . AOE 101 | . . 37 . . 64 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3432 | 48 232 409 106 1710 927 Wait 499 | . 41 52 . 393 13 Move 2654 | 37 170 334 103 1167 843 Hop . | . . . . . . Pick Up 31 | 1 8 4 1 13 4 Fast Attach 44 | 8 . 3 . 21 12 Attach 14 | . 1 1 . 1 11 Detach 4 | 1 . . . . 3 Swap 3 | . . 2 . 1 . Drop 42 | . 2 6 2 26 6 Fire 61 | 1 10 7 . 37 6 Melee 78 | . . . . 51 27 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 14) 344 | -10/Materials | Discovered new exit (range 17) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Utility x2 984 | -9/Materials | Discovered new exit (range 8) 1050 | -9/Materials | Entered Mines 1067 | -9/Mines | Met a Derelict bent on vengeance 1114 | -9/Mines | Met a Derelict shopkeep closing up shop 1203 | -9/Mines | Discovered new exit (range 10) 1217 | -9/Mines | Entered Materials 1217 | -8/Materials | Evolved 2 slots: Utility x2 1685 | -8/Materials | Garrison activated, responded to threat 1820 | -8/Materials | Discovered new exit (range 16) 2195 | -8/Materials | Discovered new exit (range 15) 2355 | -8/Materials | Build established: Scavenger-Mutant 2519 | -8/Materials | Repaired Greatsword 3010 | -8/Materials | Identified exit to Storage 3037 | -8/Materials | Discovered new exit (range 13) 3139 | -8/Materials | Build established: Hacker-Mutant 3215 | -8/Materials | Entered Factory 3215 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3403 | -7/Factory | Lost 7 parts (1p4u2w) 3702 | -7/Factory | Released all parts (7) 3729 | -7/Factory | Lost 5 parts (2n3u) 3753 | -7/Factory | Core integrity fell below 50% 3803 | -7/Factory | Core integrity fell below 20% 3853 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 03805_ Destroyed VTOL Module. 03805_ S-27 Virus destroyed. 03807_ The unstable cave ceiling collapses. 03807_ Destroyed Lgt. Nuclear Core. 03807_ Destroyed VTOL Module. 03807_ S-27 Virus destroyed. 03814_ Acquired Autogun. 03817_ Acquired 13 matter. 03818_ System corrupted: Component data lost. 03831_ Acquired Prototype Flight Unit. 03831_ Identified Cld. VTOL Module. 03831_ Faulty integration triggers energy drain (-67). 03832_ Dropped Faulty Cld. VTOL Module. 03838_ Drone sends a signal. 03838_ Slug penetrates Wall. 03843_ Penetrated by Slug. 03843_ Dropped Autogun. 03844_ Acquired Autogun. 03846_ Penetrated by Slug. 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