Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 01:28:54 Player: Rohain Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (99) 495 Value Destroyed (3489) 3489 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (189) 189 TOTAL SCORE: 7333 Bonus ------- Follower Combat Kills 231 Friendly Fire -42 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 95/100 System Corruption 12% Temperature Cool (9) Movement Walking (130) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (10) --- Improved Heat Sink Improved Signal Interpreter Precision Shock Rifle Heavy Particle Gun Gatling Laser Gatling Laser Ion Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Carbon-fiber Leg Heat Sink Improved Signal Interpreter Layered Light Armor Plating Precision Shock Rifle Gatling Laser Ion Cannon Ion Cannon Heavy Ion Cannon Improved Assault Rifle [Rating: 57] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Aerolev Unit Utility Advanced Targeting Computer Device Coolant Injector Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Slots Evolved 6 | . . . . 4 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 4 | . . . . 3 1 . Weapon . | . . . . . . . Parts Attached 90 | 8 3 1 13 26 14 25 Power 7 | 2 . . 2 . 1 2 Engine 4 | 2 . . 1 . . 1 Core 3 | . . . 1 . 1 1 Reactor . | . . . . . . . Propulsion 33 | 2 . 1 7 9 2 12 Treads 4 | . . . . 1 . 3 Leg 17 | 2 . 1 3 7 1 3 Wheel 11 | . . . 4 1 1 5 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 21 | 1 1 . 2 6 3 8 Device 8 | . 1 . 2 2 . 3 Storage 2 | 1 . . . 1 . . Processor 5 | . . . . 3 1 1 Hackware . | . . . . . . . Protection 6 | . . . . . 2 4 Artifact . | . . . . . . . Weapon 29 | 3 2 . 2 11 8 3 Energy Gun 20 | 3 2 . . 8 5 2 Energy Cannon 4 | . . . 1 1 2 . Ballistic Gun 2 | . . . . 1 1 . Ballistic Cannon 2 | . . . . 1 . 1 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 12 | . . . 1 . 6 5 Corrupted Parts 1 | . . . . 1 . . System Corruption 2 | . . . . 2 . . Parts Lost 43 | . . . 2 15 3 23 Power 3 | . . . 1 . . 2 Propulsion 20 | . . . 1 6 2 11 Utility 7 | . . . . 1 . 6 Weapon 13 | . . . . 8 1 4 Highest Loss Streak 10 | . . . 1 10 2 4 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 6 8 7 7 8 8 Power . | . 1 1 . . . . Propulsion . | . 1 2 . . . . Utility 2 | . . 1 1 2 3 2 Weapon 4 | . 3 4 4 3 4 5 Tool/Special . | . . . . . . . Unused Backups 12 | . . . . 2 3 7 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . . . 1 2 Weapon 7 | . . . . 2 1 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 93 100 95 84 91 80 Engine 4 | . 14 14 10 . . . Core 4 | . . . 1 7 7 6 Leg 16 | . 28 28 15 19 20 5 Wheel 7 | . . . 12 4 2 7 Device 11 | . 7 14 13 16 7 6 Storage 10 | . 14 14 13 7 7 7 Processor 9 | . . . . 11 23 18 Protection 2 | . . . . . 7 8 Energy Gun 14 | . 28 28 14 12 12 13 Energy Cannon 4 | . . . 10 . 1 . Peak Build Rating 57 | 6 10 10 28 48 57 48 Average Rating 28 | 4 8 10 13 39 49 38 On Entrance 20 | . 6 10 10 28 38 48 Naked Turns . | . . . . . . . Heaviest Build 34 | 14 17 17 24 28 30 34 Greatest Support 40 | 20 20 20 40 40 40 30 Greatest Overweight (x) 11 | 2 . . 1 6 1 11 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 9 | 6 8 8 8 9 10 10 Most Carried 10 | 2 8 8 8 10 10 10 Average Carried 7 | 1 6 8 7 7 8 8 Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 10 | 2 8 8 8 6 10 8 Class Distribution -------------------- 91% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Matter Collected 1484 | 144 166 10 255 322 106 481 Remotely . | . . . . . . . Salvage Created 3671 | . 198 51 319 1363 310 1430 Parts 172 | . 11 4 17 70 22 48 Haulers Intercepted 4 | . 1 . . . 1 2 Recyclers Shooed 6 | . 1 . . 1 1 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 21 | . . . 21 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Combat Hostiles Destroyed 76 | . 4 2 9 30 7 24 Guns 63 | . 4 2 4 24 7 22 Cannons 9 | . . . 4 4 . 1 AOE 1 | . . . 1 . . . Classes Destroyed 15 | . 4 . 3 5 1 2 Worker 9 | . . . . 1 1 7 Builder 1 | . . . . 1 . . Hauler 4 | . 1 . . . 1 2 Recycler 4 | . 1 . . . . 3 Mechanic 1 | . . . . . . 1 Operator 2 | . . . . 1 1 . Watcher 2 | . 1 . . 1 . . Swarmer 10 | . . . 1 8 . 1 Grunt 25 | . 4 2 2 8 2 7 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . 1 . 1 Sentry 22 | . . . 1 11 . 10 Hunter 6 | . . . . 2 2 2 Programmer 5 | . . . . . 3 2 Subdweller 5 | . . . 5 . . . Best Kill Streak 7 | . 3 2 2 5 7 6 Combat Bots Only 6 | . 2 2 2 5 6 6 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Hostile Shots Fired 811 | . 17 8 31 204 70 481 Missed 253 | . 1 2 12 62 19 157 Hits 558 | . 16 6 19 142 51 324 Melee 9 | . . . . 1 . 8 Projectile 549 | . 16 6 19 141 51 316 AOE 2 | . . . 1 . . 1 Critical Strikes 18 | . . 1 1 5 1 10 Damage Taken 6975 | . 176 83 515 2051 712 3438 Core 1362 | . 66 36 100 447 78 635 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 71 | . . . . . . 71 Core Remaining (%) 45 | 100 . . 19 18 . . Volleys Fired 300 | . 15 4 50 91 26 114 Largest 3 | . 2 2 2 3 2 2 Hottest 210 | . 130 130 145 210 150 150 Shots Fired 529 | . 30 8 67 170 53 201 Gun 443 | . 30 8 22 148 50 185 Cannon 77 | . . . 36 22 3 16 Launcher 9 | . . . 9 . . . Special . | . . . . . . . Kinetic 45 | . . . . 31 . 14 Thermal 362 | . 30 8 58 32 47 187 Explosive 9 | . . . 9 . . . Electromagnetic 113 | . . . . 107 6 . Robot Hit Streak 28 | . 6 11 10 26 28 22 Robot Miss Streak 6 | . 6 3 4 4 4 5 Penetration Max . | . . . . . . . Secondary Targets 10 | . . 1 1 5 2 1 Max Gunslinging Chain 1 | . . 1 1 1 1 1 Shots Hit Robots 390 | . 28 7 27 122 44 162 Core Hits 320 | . 33 11 29 54 38 155 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . . . 7 . 3 Burn 5 | . . . . 2 . 3 Blast 1 | . . . . 1 . . Corrupt 4 | . . . . 4 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8730 | . 306 111 623 2682 1180 3828 Guns 7251 | . 306 111 242 2062 1056 3474 Cannons 947 | . . . 172 373 48 354 Explosions 532 | . . . 209 247 76 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 941 | . . . . 587 . 354 Thermal 6018 | . 306 111 414 661 1052 3474 Explosive 209 | . . . 209 . . . Electromagnetic 1562 | . . . . 1434 128 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . 2 4 12 Average Corruption 6 | . . . . 2 3 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 61 | . . . . 4 15 42 Message Errors 18 | . . . . . 5 13 Matter Fused 10 | . . . . 1 1 8 Heat Flow Errors 7 | . . . . . 2 5 Energy Discharges 7 | . . . . . . 7 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 8 | . . . . 2 4 2 Data Loss (major) 1 | . . . . . 1 . Misfires 3 | . . . . . 1 2 Alerts 1 | . . . . . 1 . Weapon Failures 3 | . . . . 1 . 2 Overload Shots . | . . . . . . . Overflow Damage 149 | . . . . 136 4 9 Projectiles 13 | . . . . . 4 9 Explosions 136 | . . . . 136 . . Melee . | . . . . . . . Knockbacks 9 | . . . . 4 . 5 Impact . | . . . . . . . Kinetic 9 | . . . . 4 . 5 Secondary . | . . . . . . . Self-Inflicted Damage 254 | . . . 102 101 51 . Shots 7 | . . . 5 1 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 445 | . 225 213 8 199 199 445 Average Temperature 90 | . 75 113 3 73 93 107 Received Heat Transfer 2214 | . 96 66 117 783 45 1107 Effects 1 | . . . . . . 1 Shutdowns 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 8 | . . . . 8 . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Melted 11 | . . 1 . 2 . 8 Heat Transferred 7285 | . 385 135 522 1088 960 4195 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 93 | 100 100 100 . 90 88 100 Level 1 6 | . . . . 9 11 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 255 | . 69 72 . 248 255 151 Initial 112 | . . 22 . 26 112 46 Average 93 | . 22 26 . 103 115 94 Influence Increases 2736 | . 153 50 258 915 425 935 Destroy 0b10 Robot/C 1560 | . 80 40 140 600 140 560 Destroy 0b10 Robot/NC 115 | . 15 . . 20 15 65 Destroy Leader 482 | . 24 10 20 182 52 194 Allied During Kill 62 | . . . 8 . . 54 Successful Hack 25 | . 4 . . 5 . 16 Disable Machine 105 | . . . . 45 15 45 Anti-Garrison Action 200 | . . . . . 200 . Destroy Structure 37 | . . . . 33 3 1 Lose Combat Pursuer 150 | . 30 . 90 30 . . Influence Decreases 2679 | . 94 109 208 717 570 981 Entered New Map 254 | . . 37 . 24 136 57 Time Decay 1695 | . 94 72 138 513 404 474 Lost Part 420 | . . . 10 150 30 230 Lost Ally 310 | . . . 60 30 . 220 Squads Dispatched 20 | . 2 . . 5 5 8 Investigation 4 | . . . . 1 2 1 Extermination 4 | . . . . . 2 2 Reinforcement 6 | . 2 . . 1 1 2 Assault . | . . . . . . . Garrison 6 | . . . . 3 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 3 | . . . . . 1 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Distress Signals 9 | . 1 . . 4 . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 9 2 18 43 10 39 Peak Tracking Total 7 | . 4 2 3 5 5 7 Tactical Retreats 5 | . 1 . 2 2 . . Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Traps Triggered 3 | . . . 1 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Disabled 9 | . . . 2 3 1 3 Max in Single Turn 1 | . . . 1 1 1 1 Garrison Access 2 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Accessed 14 | . 2 . 2 3 4 3 Terminals 10 | . 2 . . 2 3 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 32 | . 5 . 12 5 6 4 Successful 24 | . 4 . 12 3 1 4 Failed 8 | . 1 . . 2 5 . Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 15 | . 4 . . 4 5 2 Terminals 18 | . 5 . . 4 5 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Terminal Hacks 17 | . 2 . 12 . . 3 Record 11 | . . . 11 . . . Open Door 2 | . . . . . . 2 Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 6 | . 2 . . 2 1 1 Terminals 5 | . 2 . . 2 . 1 Assimilate 1 | . . . . 1 . . Botnet 4 | . 2 . . 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Jam 1 | . . . . . 1 . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 5 | . 2 . . . 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Total Allies 17 | . . . 6 1 . 10 Largest Group 10 | . . . 3 1 . 10 Highest-Rated Group 173 | . . . 57 19 . 173 Highest-Rated Ally 29 | . . . 19 19 . 29 Total Orders 2 | . . . . . . 2 EXPLORE 2 | . . . . . . 2 Ally Attacks 58 | . . . 21 . . 37 Total Damage 731 | . . . 265 . . 466 Kills 7 | . . . 3 . . 4 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Active Infowar (turns) 1232 | . . . . 1232 . . Sensors 1232 | . . . . 1232 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Turns Passed 6960 | 71 308 194 2499 1633 1038 1217 Spaces Moved 4674 | 52 200 54 1972 1090 726 580 Core 41 | 11 . . . 7 . 23 Treads 53 | . . . . 52 . 1 Legs 2347 | 41 200 54 582 958 471 41 Wheels 2233 | . . . 1390 73 255 515 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 110 100 100 80 Average Speed 117 | 110 120 120 116 118 113 124 Slowest Speed 600 | 150 120 120 190 350 190 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 31 17 96 72 18 82 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . 3 . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 6 | . . 1 5 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 87 | . . . 53 32 2 . Melee . | . . . . . . . Projectile 5 | . . . 1 4 . . AOE 82 | . . . 52 28 2 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Total 5585 | 62 238 175 2098 1260 887 865 Wait 403 | . 11 116 41 24 94 117 Move 4668 | 51 199 53 1971 1089 725 580 Hop . | . . . . . . . Pick Up 50 | 3 8 . 7 13 14 5 Fast Attach 51 | 5 1 . 6 14 5 20 Attach 33 | 1 2 . 5 10 6 9 Detach 4 | . . . . 1 1 2 Swap 26 | 2 . 1 6 4 5 8 Drop 50 | . 2 1 12 14 11 10 Fire 300 | . 15 4 50 91 26 114 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 380 | -10/Materials | Entered Mines 409 | -10/Mines | Learned Materials stockpile data 563 | -10/Mines | Discovered new exit (range 6) 574 | -10/Mines | Entered Subcaves 575 | -10/Subcaves | Approached by a straggling Scientist 589 | -10/Subcaves | Learned Materials garrison access intel 603 | -10/Subcaves | Learned location of Zion (-6) 603 | -10/Subcaves | Met a Zionite searching for "candidates" 772 | -10/Subcaves | Core integrity fell below 50% 857 | -10/Subcaves | Shifting Twisted Machinery released Flamer 857 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 882 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 994 | -10/Subcaves | Visited Clippyterm 997 | -10/Subcaves | Learned location of Section 7 (-2) 1013 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1016 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1483 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1907 | -10/Subcaves | Visited triangular shrine 1919 | -10/Subcaves | Found Prototype Device 1931 | -10/Subcaves | Identified V3-11A's Pendant 1936 | -10/Subcaves | Befriended Subdweller 2163 | -10/Subcaves | Core integrity fell below 20% 2176 | -10/Subcaves | Befriended Subdweller 2176 | -10/Subcaves | Befriended Subdweller 2186 | -10/Subcaves | Discovered new exit (range 9) 2216 | -10/Subcaves | Befriended Subdweller 2216 | -10/Subcaves | Befriended Subdweller 2422 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2424 | -10/Subcaves | Discovered new exit (range 6) 2483 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2501 | -10/Subcaves | Befriended Subdweller 2721 | -10/Subcaves | Visited 4L-MR0's lab 2738 | -10/Subcaves | Found Meta Core 2740 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3073 | -10/Subcaves | Entered Materials 3073 | -8/Materials | Accompanied by 1 ally 3073 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3075 | -8/Materials | Loaded intel: 1 garrison access location 3803 | -8/Materials | Discovered new exit (range 3) 4353 | -8/Materials | Garrison activated, responded to threat 4400 | -8/Materials | Core integrity fell below 50% 4422 | -8/Materials | Lost 10 parts (3n1u6w) 4572 | -8/Materials | Core integrity fell below 20% 4598 | -8/Materials | Lost 3 parts (1n2w) 4659 | -8/Materials | Discovered new exit (range 11) 4671 | -8/Materials | Identified exit to Factory 4706 | -8/Materials | Entered Factory 4706 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5697 | -7/Factory | Discovered new exit (range 8) 5705 | -7/Factory | Identified exit to Storage 5744 | -7/Factory | Entered Storage 5846 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5858 | -7/Storage | Garrison activated, responded to threat 5917 | -7/Storage | Lost 7 allies 6005 | -7/Storage | Lost 3 allies 6046 | -7/Storage | Lost 4 parts (2n2w) 6244 | -7/Storage | Core integrity fell below 50% 6253 | -7/Storage | System corruption reached 10% 6283 | -7/Storage | Lost 4 parts (1p1n2u) 6400 | -7/Storage | Discovered new exit (range 5) 6405 | -7/Storage | Identified exit to Factory 6644 | -7/Storage | Found Prototype Protection 6644 | -7/Storage | Identified Lgt. Regenerative Plating 6673 | -7/Storage | Core integrity fell below 20% 6854 | -7/Storage | Lost 4 parts (1p1n1u1w) 6961 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06869_ Critical hit (Burn: +37). 06877_ Wheel destroyed. 06879_ System corrupted: Imp. Spread Laser fused. 06887_ G-47 Trooper heat spikes uncontrollably. 06887_ G-47 Trooper overheating. 06888_ G-47 Trooper heat short circuits Particle Gun. 06888_ G-47 Trooper overheating. 06891_ Aluminum Leg melted. 06891_ G-47 Trooper destroyed. 06899_ Acquired 5 matter. 06905_ System corrupted: Heat flow error (+246). 06924_ System corrupted: Heat flow error (+230). 06928_ Critical hit (Burn: +37). 06935_ Imp. Heat Sink destroyed. 06937_ Lgt. Regenerative Plating destroyed. 06943_ System corrupted: Energy discharge (-39). 06959_ Imp. Spread Laser destroyed. 06960_ System corrupted: Matter fused (-10). 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" """ """ ?????# ]## ##?###### | | #?# T#" # """ """ "????# # ### % # | | #?# + + ## %]/ # | | #?# # # ! ## # ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 115 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyJammingTether Manual? 0 Play Time 00:43:07 Cumulative 75.2 hours Start 2025.05.31 @ 00:47:24 End 2025.05.31 @ 01:28:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 116 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 48 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ed2ae4b-d39c-4a8d-a15d-408ff8d8b576