Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.13 @ 20:27:05 // Winter2019/RPGLIKE Player: User15V Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (195) 975 Value Destroyed (11411) 11411 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (4952) 4952 TOTAL SCORE: 23978 Bonus ------- High Alert Combat Kills 501 Follower Combat Kills 764 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -13 Cogmind --------- Core Integrity 1172/1700 Matter 300/300 Energy 630/630 System Corruption 6% Temperature Cool (0) Movement Walking (112) Location -3/Testing Parts ------- > --- POWER (2) -------- Graviton Reactor Graviton Reactor > --- PROPULSION (4) --- Advanced VSS Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY (10) ----- Experimental Cooling System Coolant Network Core Analyzer Energy Filter Improved Weapon Cycler Improved Transmission Jammer Medium Regenerative Plating Graphene Brace EM Shield > --- WEAPON (5) ------- Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Quantum Rifle Improved Potential Cannon > --- INVENTORY (7) ---- Experimental Hardlight Generator Improved Plasma Cutter Gravity Flail SGEMP Prototype Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor > --- PROPULSION ------- Advanced VSS Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Experimental Cooling System Coolant Network Core Analyzer Energy Filter Improved Weapon Cycler Improved Transmission Jammer Medium Regenerative Plating Graphene Brace EM Shield > --- WEAPON ----------- Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Quantum Rifle Improved Potential Cannon > --- INVENTORY -------- Experimental Hardlight Generator Improved Plasma Cutter Gravity Flail SGEMP Prototype [Rating: 175] Favorites ----------- Power Enhanced Nuclear Core Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Thunder Leg Leg Improved Thunder Leg Utility Advanced Heat Sink Device Advanced Heat Sink Processor Core Analyzer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Improved Potential Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac DSF Fac Fac Res Tes Slots Evolved 17 | 4 . 1 4 3 1 2 . . . . 2 . Power 1 | . . . 1 . . . . . . . . . Propulsion 3 | 1 . . 1 1 . . . . . . . . Utility 9 | 2 . 1 1 1 1 1 . . . . 2 . Weapon 4 | 1 . . 1 1 . 1 . . . . . . Parts Attached 84 | 4 1 4 11 13 1 6 . 4 2 6 18 14 Power 6 | . . . 1 1 . 1 . . . 1 . 2 Engine 2 | . . . 1 . . 1 . . . . . . Core 1 | . . . . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . 1 . 2 Propulsion 15 | 1 . 2 . 3 . 1 . 4 . 1 3 . Treads . | . . . . . . . . . . . . . Leg 15 | 1 . 2 . 3 . 1 . 4 . 1 3 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 29 | 2 1 . 2 4 1 2 . . 1 1 10 5 Device 19 | 1 1 . . 2 1 1 . . . 1 8 4 Storage . | . . . . . . . . . . . . . Processor 3 | . . . 1 1 . . . . . . 1 . Hackware 1 | . . . . . . . . . . . 1 . Protection 6 | 1 . . 1 1 . 1 . . 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 34 | 1 . 2 8 5 . 2 . . 1 3 5 7 Energy Gun 20 | 1 . . . 4 . 2 . . . 2 5 6 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 9 | . . 2 7 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon 3 | . . . 1 1 . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 2 . . . . . 2 5 7 Corrupted Parts 2 | . . . . 1 . 1 . . . . . . System Corruption 4 | . . . . 1 . 3 . . . . . . Parts Lost 5 | . . 1 . . . 1 . 1 . 1 1 . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 5 | . . 1 . . . 1 . 1 . 1 1 . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . 1 . 1 . 1 1 . To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | . . . 3 5 5 6 7 7 7 6 5 5 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . 1 1 1 1 1 . . . Utility . | . . . . . . . . . . . . 1 Weapon 4 | . . . 3 4 4 5 6 6 6 5 4 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 9 | . . 2 . . . . . . . 4 . 3 Power . | . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . 1 . . Utility . | . . . . . . . . . . . . . Weapon 6 | . . . . . . . . . . 3 . 3 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 89 75 86 87 95 94 89 92 97 95 96 Engine 3 | . 12 11 7 6 6 5 5 5 5 1 . . Core 3 | . . . . 1 6 5 5 5 5 5 4 1 Reactor 2 | . . . . . . . . . . 3 4 6 Leg 19 | . 25 23 16 16 18 19 21 20 21 21 19 19 Device 23 | . 13 23 17 16 12 15 15 14 15 20 26 39 Processor 7 | . . . 8 7 12 10 10 10 10 10 9 4 Protection 7 | . 23 8 2 11 12 14 15 11 10 8 3 1 Energy Gun 15 | . 12 4 . 8 12 15 15 15 15 20 20 18 Ballistic Gun 3 | . 12 18 19 9 . . . . . . . . Impact Weapon 2 | . . . 2 6 6 5 5 5 5 . 2 . Peak Build Rating 175 | 10 12 14 30 54 54 69 69 72 82 99 142 175 Average Rating 90 | 7 10 12 23 43 50 64 69 67 75 93 129 159 On Entrance 53 | 4 10 12 14 29 50 54 69 69 72 82 97 135 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 91 | 14 14 14 20 37 35 47 47 47 53 60 67 91 Greatest Support 107 | 20 20 31 31 58 58 76 76 79 69 71 107 107 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 7 | 4 4 6 6 6 6 7 7 7 7 7 7 7 Average Capacity 6 | 4 4 5 6 6 6 6 7 7 7 7 7 7 Most Carried 7 | 1 1 2 6 6 6 7 7 7 7 7 7 7 Average Carried 5 | . . . 3 5 5 6 7 7 7 6 5 6 Final Capacity 7 | 4 4 6 6 6 6 7 7 7 7 7 7 7 Final Carried 7 | . . 1 6 5 5 7 7 7 7 4 6 5 Class Distribution -------------------- 58% | Hacker-Gunner 16% | Hacker-Assassin 10% | Wizard-Gunner 7% | Hacker-Skirmisher 6% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -6/DSF Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Wizard-Gunner | -3/Research Hacker-Gunner | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac DSF Fac Fac Res Tes Matter Collected 1812 | 255 18 200 312 287 . 137 . 65 3 96 242 197 Remotely . | . . . . . . . . . . . . . Salvage Created 8435 | 128 74 515 345 344 90 1058 . 63 . 874 2175 2769 Parts 429 | 10 2 30 18 17 8 24 . 4 . 40 144 132 Haulers Intercepted 4 | . . 1 . 1 . . . . . . 1 1 Recyclers Shooed 4 | 1 . 1 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac DSF Fac Fac Res Tes Combat Hostiles Destroyed 153 | . 1 10 9 4 3 25 . 2 1 18 38 42 Melee 3 | . . . . . . 3 . . . . . . Guns 119 | . 1 10 9 4 3 18 . 2 1 14 37 20 Cannons 9 | . . . . . . . . . . . . 9 AOE 11 | . . . . . . . . . . . . 11 Classes Destroyed 24 | 2 1 3 2 2 . 3 . 2 . 2 4 3 Worker 10 | . . . . 1 . . . . . 1 4 4 Builder 3 | . . . . . . . . . . 3 . . Tunneler 4 | 3 . 1 . . . . . . . . . . Hauler 4 | . . 1 . 1 . . . . . . 1 1 Recycler 4 | 1 . . . . . . . . . 1 1 1 Mechanic 1 | . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . 1 1 Watcher 8 | . . . 1 1 . . . . . 1 3 2 Swarmer 23 | . . 2 3 . 3 4 . . . 3 8 . Cutter 3 | . . . . . . . . 1 . . 2 . Grunt 38 | . 1 3 2 . . 8 . . . 6 3 15 Brawler 2 | . . . . . . 2 . . . . . . Duelist 3 | . . . 1 . . 2 . . . . . . Protector 2 | . . . . . . 1 . . . . 1 . Researcher 6 | . . . . . . . . . . . . 6 Sentry 25 | . . 5 3 3 . 7 . . 1 1 5 . Demolisher 1 | . . . . . . 1 . . . . . . Hunter 17 | . . . . . . . . . . 4 3 10 Programmer 28 | . . . . 1 . . . . . 4 10 13 Heavy 3 | . . . . . . . . 1 . . 2 . Behemoth 1 | . . . . . . . . . . . 1 . Striker 4 | . . . . . . . . . . . 2 2 Executioner 1 | . . . . . . . . . . . 1 . Alpha 7 2 | . . . . . . . . . . . . 2 Best Kill Streak 9 | 2 1 6 5 1 3 8 . 2 1 5 7 9 Combat Bots Only 8 | . 1 5 4 1 3 8 . 2 1 5 6 7 Max Kills in Single Turn 4 | 1 1 2 1 1 1 2 . 1 1 3 2 4 Gunslinging 1 | . . . . . . 1 . . . 1 1 1 Exploded 3 | . . . . . . . . . . . . 3 Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac DSF Fac Fac Res Tes Hostile Shots Fired 1027 | . 9 118 55 80 14 228 . 9 4 94 224 192 Missed 404 | . 1 48 19 37 6 81 . 1 3 31 97 80 Hits 623 | . 8 70 36 43 8 147 . 8 1 63 127 112 Melee 8 | . . . 2 . . 1 . . . . 5 . Projectile 615 | . 8 70 34 43 8 146 . 8 1 63 122 112 AOE 3 | . . . . . . 1 . . . . 2 . Critical Strikes 24 | . 1 1 1 . . 3 . 3 . 3 6 6 Actively Blocked 16 | . 1 . . . . . . . . 3 6 6 Part Disruptions 2 | . . . . . . . . . . . 1 1 Damage Taken 6431 | . 68 561 313 207 71 1051 . 173 17 758 2157 1055 Core 4553 | . 41 396 241 122 38 710 . 105 6 522 1575 797 Absorbed by Shields 25 | . . . . . . . . 25 . . . . Redirected to Core 3958 | . 30 299 212 108 30 596 . 85 6 445 1407 740 Redirected to Shielding 7 | . 7 . . . . . . . . . . . Ignored by Resistances 5158 | . 43 354 203 172 44 884 . 122 11 481 1514 1330 Regen/Repaired (Parts) 31 | . . . . . . . . . . . . 31 Core Remaining (%) 87 | 100 93 78 70 88 . . . 91 100 83 . . Volleys Fired 299 | 5 6 46 17 20 3 28 . 4 2 21 65 82 Largest 5 | 2 2 2 3 3 2 3 . 3 3 4 5 5 Hottest 456 | 70 70 70 75 215 160 240 . 240 240 334 451 456 Shots Fired 883 | 10 12 91 40 54 6 80 . 12 6 81 258 233 Gun 868 | 10 12 91 40 54 6 80 . 12 6 81 258 218 Cannon 15 | . . . . . . . . . . . . 15 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 144 | 5 6 63 40 30 . . . . . . . . Thermal 730 | 5 6 28 . 16 6 80 . 12 6 81 257 233 Explosive . | . . . . . . . . . . . . . Electromagnetic 9 | . . . . 8 . . . . . . 1 . Robot Hit Streak 42 | 5 5 22 26 17 6 42 . 24 9 26 34 27 Robot Miss Streak 4 | 1 1 1 2 3 3 3 . 3 1 3 4 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 36 | . . 3 4 . . 7 . 1 . 4 13 4 Max Gunslinging Chain 1 | . . 1 1 . . 1 . 1 . 1 1 1 Shots Hit Robots 732 | 7 10 78 37 39 4 96 . 11 5 67 202 176 Core Hits 444 | 5 3 23 21 18 6 88 . 9 5 60 116 90 Critical Kills 15 | . . . 1 . . 1 . . . . 7 6 Critical Parts Destroyed 31 | . . . . . . 6 . . . 4 7 14 Critical Strikes 52 | . . 3 1 . . 7 . . . 4 14 23 Burn 5 | . . 3 . . . . . . . . . 2 Destroy 38 | . . . 1 . . . . . . 2 14 21 Smash 9 | . . . . . . 7 . . . 2 . . Melee Attacks 50 | . . . . . . 40 . . 1 9 . . Impact 50 | . . . . . . 40 . . 1 9 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 28376 | 89 127 923 665 774 90 3029 . 259 149 2388 7091 12792 Guns 20183 | 89 127 923 665 774 90 2048 . 259 149 1892 7091 6076 Cannons 2998 | . . . . . . . . . . . . 2998 Explosions 3718 | . . . . . . . . . . . . 3718 Melee 1477 | . . . . . . 981 . . . 496 . . Ramming . | . . . . . . . . . . . . . Kinetic 1796 | 52 76 622 665 381 . . . . . . . . Thermal 24460 | 37 51 301 . 300 90 2048 . 259 149 1892 7086 12247 Explosive . | . . . . . . . . . . . . . Electromagnetic 643 | . . . . 93 . . . . . . 5 545 Impact 1477 | . . . . . . 981 . . . 496 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . 1 2 . 3 3 3 . 5 2 6 Average Corruption 3 | . . . 1 1 . 3 3 3 . 3 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 72 | . . . 1 1 . 15 . 3 . 7 10 35 Message Errors 18 | . . . . . . 2 . 1 . 3 2 10 Matter Fused 16 | . . . . . . 7 . . . 2 1 6 Heat Flow Errors 8 | . . . 1 . . . . 1 . 1 1 4 Energy Discharges 6 | . . . . . . 2 . . . 1 . 3 Data Loss (minor) 10 | . . . . 1 . 2 . 1 . . 2 4 Data Loss (major) 4 | . . . . . . 1 . . . . 1 2 Misfires 3 | . . . . . . 1 . . . . 1 1 Alerts 4 | . . . . . . . . . . . 1 3 Weapon Failures 3 | . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1697 | . . . . . . 261 . . . 154 . 1282 Projectiles 863 | . . . . . . . . . . . . 863 Explosions 419 | . . . . . . . . . . . . 419 Melee 415 | . . . . . . 261 . . . 154 . . Knockbacks 5 | . . . . . . 2 . . . 3 . . Impact 5 | . . . . . . 2 . . . 3 . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . 4 Shots 1 | . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 312 | 54 150 19 119 160 90 230 . 46 . 180 312 233 Average Temperature 56 | 24 77 4 29 46 40 96 . 46 . 64 56 54 Received Heat Transfer 1707 | . 60 306 162 84 . 648 . 48 . 162 129 108 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 4 . . . 3 . 2 Combat Hostiles 9 | . . . . . . 4 . . . 3 . 2 Parts Fried 9 | . . . . . . 6 . . . 1 . 2 Impact Corruptions 15 | . . . . . . 11 . . . 4 . . Robots Melted 2 | . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . 1 1 . Parts Melted 85 | . . 4 . 1 . 9 . 5 2 8 28 28 Heat Transferred 29269 | 111 148 1110 . 650 200 4675 . 600 300 3521 8489 9465 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac DSF Fac Fac Res Tes Maximum Alert Level 3 | . . . . . . 3 1 1 . . 1 3 Low Security (%) 73 | 100 100 100 100 100 100 22 . 14 100 100 63 68 Level 1 11 | . . . . . . 11 100 85 . . 36 8 Level 2 6 | . . . . . . 28 . . . . . 12 Level 3 8 | . . . . . . 37 . . . . . 10 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 881 | 10 30 166 85 30 55 881 345 336 130 139 308 790 Initial 343 | . . 4 . . . 13 343 178 130 11 47 118 Average 172 | 2 7 81 35 4 27 525 341 290 52 58 131 216 Influence Increases 5476 | 20 45 308 243 159 70 938 2 168 76 698 1122 1627 Destroy 0b10 Robot/C 3520 | . 20 200 180 80 60 540 . 120 20 460 780 1060 Destroy 0b10 Robot/NC 225 | 20 . 10 5 15 . 5 . . . 40 75 55 Destroy Leader 692 | . 10 82 52 44 10 40 . 20 10 94 202 128 Allied During Kill 55 | . . . . . . 16 . 8 2 17 4 8 Successful Hack 102 | . . . 6 20 . 8 2 . 12 24 8 22 Select Force Hacks 30 | . . . . . . . . . 30 . . . Disable Machine 92 | . . . . . . 4 . 4 . 4 . 80 Anti-Garrison Action 200 | . . . . . . 200 . . . . . . Destroy Structure 425 | . . 1 . . . 65 . 1 2 44 38 274 Lose Combat Pursuer 135 | . 15 15 . . . 60 . 15 . 15 15 . Influence Decreases 4776 | 20 30 323 242 160 45 82 553 162 380 607 962 1210 Entered New Map 1182 | . . 11 . 1 . 12 538 152 206 21 76 165 Time Decay 3282 | 20 30 302 242 159 45 . 15 . 174 516 826 953 Lost Part 50 | . . 10 . . . 10 . 10 . 10 10 . Lost Ally 200 | . . . . . . 60 . . . 60 50 30 Purge Threat 62 | . . . . . . . . . . . . 62 Squads Dispatched 33 | . . 2 . 2 . . . 2 3 8 6 10 Investigation 4 | . . . . 1 . . . . 1 2 . . Extermination 10 | . . . . 1 . . . . 1 2 3 3 Reinforcement 16 | . . 2 . . . . . 2 1 1 3 7 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac DSF Fac Fac Res Tes Distress Signals 11 | . . . 1 . . . . . . 2 4 4 Communications Jammed 31 | . . . . . . . . . . . . 31 Distress Signals 31 | . . . . . . . . . . . . 31 Times Spotted 209 | . 4 17 10 6 3 32 . 7 2 24 46 58 Peak Tracking Total 7 | . 2 6 4 1 3 7 . 3 2 5 6 7 Tactical Retreats 9 | . 1 1 . . . 4 . 1 . 1 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac DSF Fac Fac Res Tes Traps Triggered 19 | . . . 5 . . 2 . 1 1 4 2 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac DSF Fac Fac Res Tes Machines Disabled 28 | . . . . . . 5 . 1 . 1 . 21 Max in Single Turn 3 | . . . . . . 1 . . . . . 3 Garrison Access 1 | . . . . . . . . . . . . 1 Garrison Relay 4 | . . . . . . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac DSF Fac Fac Res Tes Machines Accessed 25 | . . 1 1 2 1 2 1 . 3 3 2 9 Terminals 16 | . . 1 1 2 . 2 1 . . 1 1 7 Fabricators 6 | . . . . . . . . . 2 2 1 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 Total Hacks 50 | . . 1 1 5 1 2 1 . 4 13 2 20 Successful 41 | . . 1 1 2 1 2 1 . 4 10 2 17 Failed 9 | . . . . 3 . . . . . 3 . 3 Catastrophic 1 | . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . . 1 1 . . . . . 3 4 . . Terminals 28 | . . 1 1 5 . 2 1 . . 1 1 16 Fabricators 19 | . . . . . . . . . 3 12 1 3 Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 Terminal Hacks 22 | . . 1 1 2 . 2 1 . . 1 1 13 Record 3 | . . . . . . . . . . . . 3 Part Schematic 2 | . . . . . . . . . . 1 . 1 Prototype ID Bank 3 | . . . . . . . . . . . . 3 Open Door 1 | . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 2 | . . 1 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . Emergency Access Points 3 | . . . . . . 1 . . . . . 2 Unreport Threat 2 | . . . . . . . . . . . . 2 Hauler Manifests 1 | . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . 1 . . . . . . Fabricator Hacks 12 | . . . . . . . . . 1 7 1 3 Network Status 5 | . . . . . . . . . 1 3 . 1 Load Schematic 3 | . . . . . . . . . . 2 . 1 Build 4 | . . . . . . . . . . 2 1 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 5 | . . . . . . . . . 3 2 . . Terminals . | . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 2 2 . . Fabnet 4 | . . . . . . . . . 2 2 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Tunnel 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 1 Used . | . . . . . . . . . . . . . Hacking Detections 11 | . . . . 2 . . . . 1 3 1 4 Full Trace Events 3 | . . . . 1 . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 1 . 12 Parts Built 3 | . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . Time 442 | . . . . . . . . . . 241 139 62 Total Part Build Rating 26 | . . . . . . . . . . 26 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Fac DSF Fac Fac Res Tes Used RIF Installer 1 | . . . . . . 1 . . . . . . Robots Hacked 4 | . . . . . . . . . . 2 2 . Non-combat . | . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . 2 2 . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . . . . . . Machine Destruction 7 | . . . . . . 7 . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . 6 5 5 Autooverrided 4 | . . . . . . . . . . 2 2 . Robots Rewired 4 | . . . . . . 3 . . . . . 1 Allies Hacked 3 | . . . . . . . . . . 2 1 . Hacks Repelled 1 | . . . . . . . . . . . 1 . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac DSF Fac Fac Res Tes Total Allies 11 | . . . . . . 5 . . . 2 3 1 Largest Group 3 | . . . . . . 3 2 2 2 3 3 1 Highest-Rated Group 232 | . . . . . . 190 190 190 185 232 195 150 Highest-Rated Ally 150 | . . . . . . 95 95 95 95 95 82 150 Total Orders 2 | . . . . . . . . . . . . 2 ROAM 1 | . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . 1 Ally Attacks 143 | . . . . . . 26 . 13 1 43 48 12 Total Damage 4045 | . . . . . . 558 . 381 45 1287 770 1004 Kills 26 | . . . . . . 3 . 4 . 7 6 6 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac DSF Fac Fac Res Tes Active Infowar (turns) 3345 | 49 81 424 283 715 76 264 . . . . 67 1386 Terrain 1892 | 49 81 424 283 715 76 264 . . . . . . Jamming 1453 | . . . . . . . . . . . 67 1386 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . 5 Drone Recoveries 4 | . . . . . . . . . . . . 4 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac DSF Fac Fac Res Tes Turns Passed 6911 | 121 81 424 391 715 76 1072 22 115 338 945 1215 1396 Spaces Moved 4049 | 82 51 207 226 492 51 604 15 67 258 438 646 912 Core 4 | . . . 4 . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 4045 | 82 51 207 222 492 51 604 15 67 258 438 646 912 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 50 120 126 125 125 120 120 112 112 112 Average Speed 118 | 120 120 120 118 123 126 125 125 123 120 119 112 112 Slowest Speed 126 | 120 120 120 120 126 126 126 125 125 120 120 112 112 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 18 24 27 16 2 85 . 70 10 10 24 98 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 10 | 1 1 1 1 1 1 . 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 6 | . . . . . . . . . 1 . 1 4 Terrain Destroyed 180 | . . . . . . . . . 1 6 15 158 Melee 1 | . . . . . . . . . 1 . . . Projectile 45 | . . . . . . . . . . 6 15 24 AOE 134 | . . . . . . . . . . . . 134 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac DSF Fac Fac Res Tes Total 5435 | 94 59 296 310 563 55 772 18 88 277 781 970 1152 Wait 545 | . . 14 21 . . 12 4 5 4 274 137 74 Move 4037 | 81 50 206 225 491 50 603 14 66 257 437 645 912 Hop . | . . . . . . . . . . . . . Pick Up 67 | 4 1 6 17 10 1 6 . . . 2 17 3 Fast Attach 38 | . . . 3 6 . 2 . 2 4 3 5 13 Attach 44 | 4 1 3 12 7 1 3 . . . . 12 1 Detach . | . . . . . . . . . . . . . Swap 25 | . . 2 5 4 . 1 . 4 . 3 5 1 Drop 74 | . 1 5 2 15 . 2 . 4 . 9 17 19 Fire 299 | 5 6 46 17 20 3 28 . 4 2 21 65 82 Melee 50 | . . . . . . 40 . . 1 9 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . . . . Rewire 24 | . . . . . . 22 . . . . . 2 Trap . | . . . . . . . . . . . . . Miscellaneous 229 | . . 14 8 10 . 53 . . 9 23 67 45 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory -4/Factory -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -3/Testing (discovered 1 exit: *Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 1) 122 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Identified exit to Materials 198 | -10/Materials | Discovered exit to Materials (range 5) 203 | -10/Materials | Entered another Materials area 205 | -9/Materials | Reached level 2 205 | -9/Materials | Reached level 3 298 | -9/Materials | Identified exit to Materials 308 | -9/Materials | Build established: Hacker-Mutant 333 | -9/Materials | Reached level 4 365 | -9/Materials | Upgraded with Utility slot (x1) 409 | -9/Materials | Identified exit to Mines 409 | -9/Materials | Discovered exit to Mines (range 16) 627 | -9/Materials | Entered another Materials area 629 | -8/Materials | Reached level 5 629 | -8/Materials | Reached level 6 654 | -8/Materials | Upgraded with Utility slot (x1) 654 | -8/Materials | Upgraded with Weapon slot (x1) 678 | -8/Materials | Build established: Hacker-Skirmisher 689 | -8/Materials | Reached level 7 945 | -8/Materials | Upgraded with Power slot (x1) 945 | -8/Materials | Upgraded with Propulsion slot (x1) 945 | -8/Materials | Identified exit to Factory 1018 | -8/Materials | Entered Factory 1020 | -7/Factory | Reached level 8 1020 | -7/Factory | Reached level 9 1046 | -7/Factory | Upgraded with Utility slot (x1) 1046 | -7/Factory | Upgraded with Weapon slot (x1) 1201 | -7/Factory | Build established: Hacker-Assassin 1331 | -7/Factory | Reached level 10 1533 | -7/Factory | Upgraded with Propulsion slot (x1) 1697 | -7/Factory | Identified exit to Factory 1697 | -7/Factory | Discovered exit to Factory (range 18) 1733 | -7/Factory | Entered another Factory area 1735 | -6/Factory | Reached level 11 1735 | -6/Factory | Reached level 12 1798 | -6/Factory | Identified exit to Garrison 1803 | -6/Factory | Upgraded with Utility slot (x1) 1809 | -6/Factory | Entered Garrison 1811 | -6/Garrison | Reached level 13 1951 | -6/Garrison | Triggered checkpoint 1989 | -6/Garrison | Garrison Relay disabled 2055 | -6/Garrison | Triggered checkpoint 2061 | -6/Garrison | Reached level 14 2098 | -6/Garrison | Destroyed 8 combat bots 2110 | -6/Garrison | Upgraded with Utility slot (x1) 2123 | -6/Garrison | Triggered checkpoint 2144 | -6/Garrison | Triggered checkpoint 2211 | -6/Garrison | Triggered checkpoint 2235 | -6/Garrison | Garrison Relay disabled 2284 | -6/Garrison | Reached level 15 2328 | -6/Garrison | Identified exit to Factory 2328 | -6/Garrison | Discovered exit to Factory (range 12) 2393 | -6/Garrison | Triggered checkpoint 2445 | -6/Garrison | Triggered checkpoint 2493 | -6/Garrison | Garrison Relay disabled 2525 | -6/Garrison | Discovered exit to Factory (range 9) 2589 | -6/Garrison | Build established: Hacker-Gunner 2681 | -6/Garrison | Found embedded Infiltrators 2687 | -6/Garrison | Triggered checkpoint 2706 | -6/Garrison | Discovered exit to Factory (range 12) 2762 | -6/Garrison | Garrison Relay disabled 2834 | -6/Garrison | Installed Relay Interface Framework 2834 | -6/Garrison | Reached level 16 2834 | -6/Garrison | Upgraded with Weapon slot (x1) 2881 | -6/Garrison | Entered Factory 2881 | -6/Factory | Accompanied by 2 allies 2898 | -6/Factory | Identified exit to DSF 2903 | -6/Factory | Entered DSF 2903 | -6/DSF | Accompanied by 2 allies 2918 | -6/DSF | Identified exit to Factory 2918 | -6/DSF | Discovered exit to Factory (range 17) 2920 | -6/DSF | Reached level 17 2931 | -6/DSF | Additional patrols routed to DSF 3018 | -6/DSF | Entered Factory 3018 | -5/Factory | Accompanied by 2 allies 3020 | -5/Factory | Reached level 18 3334 | -5/Factory | Identified exit to Factory 3334 | -5/Factory | Discovered exit to Factory (range 5) 3356 | -5/Factory | Entered another Factory area 3356 | -4/Factory | Accompanied by 2 allies 3358 | -4/Factory | Reached level 19 3585 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 3641 | -4/Factory | Reached level 20 3838 | -4/Factory | Fabricated Hvy. Dispersion Rifle (x1) 3873 | -4/Factory | Garrison activated, responded to threat 3927 | -4/Factory | Reached level 21 4240 | -4/Factory | Identified exit to Research 4240 | -4/Factory | Discovered exit to Research (range 8) 4301 | -4/Factory | Entered Research 4303 | -3/Research | Reached level 22 4303 | -3/Research | Reached level 23 4367 | -3/Research | Upgraded with Utility slot (x2) 4560 | -3/Research | Reached level 24 4699 | -3/Research | Found Prototype Device 4700 | -3/Research | Identified Adv. Kinecellerator 4710 | -3/Research | Identified exit to Armory 4710 | -3/Research | Discovered exit to Armory (range 5) 4806 | -3/Research | Spotted B-86 Titan 4822 | -3/Research | Destroyed B-86 Titan 4939 | -3/Research | Reached level 25 5026 | -3/Research | Build established: Wizard-Gunner 5088 | -3/Research | Cargo convoy interrupted 5089 | -3/Research | Spotted Striker 5089 | -3/Research | Spotted Striker 5089 | -3/Research | Spotted Executioner 5109 | -3/Research | Destroyed Striker 5116 | -3/Research | Destroyed Striker 5119 | -3/Research | Destroyed Executioner 5191 | -3/Research | Identified exit to Research 5191 | -3/Research | Discovered exit to Research (range 6) 5240 | -3/Research | Identified exit to Testing 5295 | -3/Research | Reached level 26 5516 | -3/Research | Entered Testing 5518 | -3/Testing | Reached level 27 5561 | -3/Testing | Found Prototype Device 5561 | -3/Testing | Identified Exp. Hardlight Generator 5644 | -3/Testing | Spotted Alpha 7 5658 | -3/Testing | Destroyed Alpha 7 5745 | -3/Testing | Build established: Hacker-Gunner 5828 | -3/Testing | Found Prototype Energy Gun 5828 | -3/Testing | Identified Tachyon Dispersion Ray 5841 | -3/Testing | Core integrity fell below 50% 6109 | -3/Testing | Discovered exit to Research (range 9) 6221 | -3/Testing | Found Prototype Energy Cannon 6221 | -3/Testing | Identified Imp. Potential Cannon 6266 | -3/Testing | Reached level 28 6305 | -3/Testing | Scanned by Researcher 6319 | -3/Testing | Found Prototype Protection 6319 | -3/Testing | Identified Med. Regenerative Plating 6399 | -3/Testing | Spotted Striker 6427 | -3/Testing | Spotted Striker 6453 | -3/Testing | Destroyed Striker 6455 | -3/Testing | Destroyed Striker 6466 | -3/Testing | Spotted Alpha 7 6492 | -3/Testing | Destroyed Alpha 7 6506 | -3/Testing | Stole the SGEMP Prototype 6690 | -3/Testing | Rewired PY-EA9SX5P3T0 6739 | -3/Testing | Reached level 29 6782 | -3/Testing | Destroyed 7 combat bots 6912 | -3/Testing | Self-destructed Last Messages --------------- 06771_ Z04/V,MSIOWGP/LF GGH&2Q2TGCLCCA 06803_ System corrupted: Matter fused (-10). 06806_ K-01 Serf collects debris. 06812_ Acquired 10 matter. 06828_ System corrupted: Matter fused (-6). 06841_ Dropped Adv. Heat Sink. 06842_ Acquired Coolant Network. 06847_ AHSFBC#6PPTYY1ZE5B6 3AUC9LJ&SZO9C4CO 06860_ U-05 Engineer builds a Wall. 06864_ U-05 Engineer lays Concrete. 06866_ U-05 Engineer builds a Wall. 06888_ System corrupted: IFF burst signal emitted. 06905_ Acquired 16 matter. 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""????? | | ###### #?????????????????????# # """ !! ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 183 Coolant Potential 80 Energy Generation 58 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 710 Jamming Range 14 Armor Coverage 525 Resistance: KI 50 Resistance: TH 55 Resistance: EX 60 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 70 Target Analysis 8 Core Analysis 6 Energy Filtering 30 Offensive Hacking 40 Defensive Hacking 29 Item Schematics ----------------- Hvy. Dispersion Rifle | -4/Factory | Hacked Exp. Hacking Suite | -3/Testing | Archive Helical Railgun | -3/Testing | Archive Adv. Dynamic Insulation System | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Adv. Plasma Rifle | -3/Testing | Archive Cld. Nuclear Pulse Thruster | -3/Testing | Archive Hvy. Proton Missile Launcher | -3/Testing | Archive Lgt. Regenerative Plating | -3/Testing | Hacked Centrium Heavy Armor Plating | -3/Testing | Archive Hvy. Tesla Rifle | -3/Testing | Archive Centrium Medium Armor Plating | -3/Testing | Archive Robot Schematics ------------------ B-74 Champion | -3/Testing | Archive O-32 Director | -3/Testing | Archive S-43 Plague | -3/Testing | Archive R-10 Processor | -3/Testing | Archive Fabricated ------------ Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Hvy. Dispersion Rifle | x1 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac DSF Fac Fac Res Tes Levels Raised 28 | . . 3 3 3 2 4 . 1 1 3 5 3 XP Earned 48207 | 6000 150 4936 4616 4106 3743 5124 . 1803 1860 4946 7114 3809 XP Spent 46310 | 5940 . 4520 4400 4530 2000 6740 . . 3170 . 11950 3060 Upgrades 88 | 15 . 8 7 12 1 11 . . 9 . 17 8 Power Slot 1 | . . . 1 . . . . . . . . . Propulsion Slot 3 | 1 . . 1 1 . . . . . . . . Utility Slot 9 | 2 . 1 1 1 1 1 . . . . 2 . Weapon Slot 4 | 1 . . 1 1 . 1 . . . . . . Core Integrity 22 | . . 2 . 6 . 4 . . 4 . 4 2 Heat Dissipation 5 | . . . . 3 . 1 . . 1 . . . Energy Generation 1 | . . . . . . 1 . . . . . . Energy Storage 1 | . . . . . . 1 . . . . . . Mass Support 1 | . . 1 . . . . . . . . . . Inventory Capacity 7 | 4 . 2 . . . 1 . . . . . . Sight Range 4 | 1 . 1 . . . . . . . . 1 1 Terrain Scan Density 5 | 4 . 1 . . . . . . . . . . Ranged Accuracy 2 | . . . . . . . . . . . 2 . Hack Attack % 4 | 2 . . . . . . . . 1 . 1 . Hack Defense % 3 | . . . 2 . . . . . 1 . . . KI Resistance % 3 | . . . . . . . . . . . 2 1 TH Resistance % 4 | . . . . . . . . . . . 3 1 EX Resistance % 3 | . . . . . . . . . . . . 3 KI Damage % 2 | . . . 1 . . . . . 1 . . . TH Damage % 4 | . . . . . . 1 . . 1 . 2 . Protomatter Created 3137 | . . 105 60 73 . 421 . 16 67 429 1110 856 Integrity Restored 4906 | . . 288 180 219 . 1113 . . 193 452 1438 1023 Core 4025 | . . 288 180 219 . 861 . . 111 284 1059 1023 Parts 881 | . . . . . . 252 . . 82 168 379 . Protomatter Decayed 1518 | . . 42 . . . 117 . . . 361 563 435 Game ------ Seed SchematicNodeDiverter Manual? 0 Play Time 01:12:08 Cumulative 1021.4 hours Start 2025.07.13 @ 19:12:12 End 2025.07.13 @ 20:27:05 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 306 Rogue 104 Adventurer 111 Explorer 91 Win Type - Total 48 Types 22/8/1/7/3/1/1/1/1/3 Lore% 96 Gallery% 99 Achievement% 97 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7ae8d91-89b7-4f18-99ce-fcc3652fce98