Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.18 @ 18:52:22 Player: Tone Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (446) 2230 Value Destroyed (13721) 13721 Prototype IDs (75) 1500 Alien Tech Used (16) 3200 Bonus (44341) 44341 TOTAL SCORE: 77692 Bonus ------- High Alert Combat Kills 1734 Follower Combat Kills 308 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Recovered Sigix Corpse 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A3 800 Destroyed Architect 15000 Win 3000 Friendly Fire -3401 Cogmind --------- Core Integrity 1083/1850 Matter 290/300 Energy 173/1100 System Corruption 0% Temperature Cool (42) Movement Flying (15) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Cooled Impulse Thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (14) ----- Large Storage Unit Experimental Energy Well Spectral Analyzer Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Advanced Actuator Array Advanced Reaction Control System Experimental Propulsion Shielding SHELL Armor Experimental Force Field > --- WEAPON (3) ------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY (12) --- Impulse Thruster Array Experimental Energy Well (1000) Experimental Energy Well (679) Experimental Energy Well (469) Experimental Energy Well (0) Experimental Propulsion Shielding Experimental Propulsion Shielding Experimental Force Field High-powered Transdimensional Reconstructor Plasma Lance Sigix Corpse Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Cooled Impulse Thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Spectral Analyzer Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Advanced Actuator Array Advanced Reaction Control System Experimental Propulsion Shielding Improved Utility Shielding SHELL Armor Experimental Force Field > --- WEAPON ----------- Sigix Broadsword Plasma Lance > --- INVENTORY -------- Impulse Thruster Array Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Propulsion Shielding Experimental Propulsion Shielding Experimental Force Field Plasma Lance Plasma Lance [Rating: 234] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Field Propulsion Array Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Array Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Propulsion Shielding Artifact Phase Redirector Weapon Plasma Lance Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . Utility 12 | . . . 1 . 2 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 676 | 1 29 10 51 11 66 26 2 22 1 . . 2 12 . 15 1 5 8 3 30 3 8 . . 12 1 44 2 51 3 3 10 5 44 9 36 13 33 38 41 25 Power 31 | . 1 1 3 1 3 1 1 1 . . . . 1 . 2 . . . . 2 1 . . . 2 . 2 . 2 . . . . 1 . 1 1 . 2 . 2 Engine 9 | . 1 1 3 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . . . 1 1 1 . . . . 1 . 2 . . . . 2 1 . . . 1 . 1 . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . 1 . 1 1 . 2 . 2 Propulsion 113 | . 13 8 22 5 20 3 . 3 . . . . 1 . 5 . . . . 4 1 . . . 2 . 6 . 1 . . . . 3 . . 6 3 3 . 4 Treads 44 | . 7 4 15 3 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Wheel 24 | . 6 4 7 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 44 | . . . . . . 3 . 3 . . . . 1 . 5 . . . . 4 1 . . . 1 . 6 . 1 . . . . 3 . . 6 3 3 . 4 Utility 368 | 1 2 . 8 . 6 18 . 17 1 . . 1 9 . 7 1 3 5 2 23 1 6 . . 7 1 31 2 43 2 3 9 4 35 7 19 5 21 30 27 11 Device 240 | . . . 2 . 2 7 . 9 . . . . 3 . 3 1 1 3 1 11 . 3 . . 6 1 24 2 39 1 3 9 1 28 5 17 4 18 21 11 4 Storage 37 | 1 2 . 4 . 1 2 . . . . . . . . 1 . . 2 . 2 1 3 . . . . 1 . . . . . 1 3 . . . 1 3 7 2 Processor 14 | . . . . . . 3 . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . . . 1 1 3 1 Hackware 24 | . . . . . . 4 . 2 . . . . 4 . 1 . . . . 5 . . . . . . 2 . . . . . . 3 . . 1 . 2 . . Protection 51 | . . . 2 . 3 2 . 5 1 . . 1 2 . 2 . 1 . 1 5 . . . . 1 . 4 . 3 1 . . 1 . 1 1 . 1 3 6 4 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Weapon 164 | . 13 1 18 5 37 4 1 1 . . . 1 1 . 1 . 2 3 1 1 . 2 . . 1 . 5 . 5 1 . 1 1 5 2 16 1 9 3 14 8 Energy Gun 23 | . 1 . 1 . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 25 | . 1 . 8 . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 3 . 3 . 3 . Ballistic Gun 26 | . 11 . 4 . 8 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . Ballistic Cannon 9 | . . 1 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 25 | . . . 1 1 3 1 . 1 . . . 1 . . 1 . 1 . 1 1 . 2 . . 1 . 2 . 1 1 . . . 2 . 2 . . 1 1 . Special Weapon 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . 1 2 1 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 5 . . . 2 3 Piercing Weapon 36 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 3 . . . 1 1 2 6 1 4 2 8 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 1 . 5 . . . . . . . . . . . . 1 . . . . . . 6 . . . . . . 4 . . 1 . . 4 . 4 . Parts Lost 46 | . 1 1 8 3 12 . . . 1 . . . 1 . 1 . . . . 1 3 . . . . . 4 . . . . . 1 . . 6 . . . . 3 Power 8 | . 1 . 2 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 10 | . . 1 2 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . . . . . 1 . . . 1 . 1 . . . . 1 1 . . . . . 3 . . . . . 1 . . 3 . . . . 1 Weapon 15 | . . . 4 1 5 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 1 Highest Loss Streak 5 | . 1 1 2 3 2 . . . 1 . . . 1 . 1 . . . . 1 3 . . . . . 2 . . . . . 1 . . 5 . . . . 2 Average Slot Usage (%) 88 | . 99 100 98 99 99 82 91 92 90 92 92 92 98 100 93 86 86 92 93 87 82 81 88 88 82 88 80 78 80 84 83 83 83 84 83 78 78 90 91 85 87 Engine 2 | . 13 14 9 10 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 6 6 7 7 7 7 7 6 6 5 6 6 6 6 4 4 5 5 5 4 5 4 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 3 4 2 1 4 3 4 3 Treads 5 | . 16 14 22 22 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 11 13 10 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 22 23 23 23 23 23 23 20 20 18 13 13 13 13 10 11 11 11 11 11 11 14 15 15 15 15 15 15 14 14 14 16 25 23 24 25 Device 5 | . . . 2 . 7 10 7 6 1 . . . 5 6 5 6 3 6 5 4 4 4 5 5 5 5 4 5 4 4 4 4 4 3 3 6 7 3 4 16 15 Storage 17 | . 28 28 29 33 35 7 7 7 7 7 7 7 6 6 7 13 13 13 13 11 9 9 11 11 11 11 10 15 15 15 15 15 15 14 19 19 17 17 19 12 9 Processor 4 | . . . . . . 11 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 7 10 Hackware 20 | . . . . . . 12 30 30 30 30 30 30 38 40 35 33 33 33 33 34 35 35 35 35 35 35 30 26 26 26 26 26 26 32 28 25 21 26 28 . . Protection 1 | . . . . . 1 . . . 4 7 7 7 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 11 12 Energy Cannon 1 | . 5 14 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 20 7 9 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 6 4 13 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 2 . . . 4 5 3 . 5 5 . 5 1 . 2 5 5 4 . 2 . . . . . . . Slashing Weapon 2 | . . . . 3 . 6 7 7 7 7 7 7 6 6 6 6 6 5 1 . . . . . . . . . . . . . . . . 1 4 4 4 3 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 5 6 5 5 5 5 5 5 5 5 5 4 5 5 5 9 4 7 2 3 3 3 4 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 16 43 43 77 75 100 94 17 19 19 19 19 24 24 21 27 27 27 29 29 44 44 44 44 44 46 44 63 62 68 65 63 73 72 77 77 96 87 95 112 108 101 Greatest Support 118 | 20 40 40 60 46 66 60 18 24 24 24 24 24 24 24 31 31 31 31 31 46 46 46 46 46 46 46 73 73 73 73 73 73 73 77 77 87 108 118 115 115 115 Greatest Overweight (x) 9 | . 4 4 7 4 9 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 . 1 . . Average Overweight (x) . | . 1 3 5 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 38 | 8 16 16 24 24 30 38 8 8 8 8 8 8 8 8 12 12 12 12 12 16 16 16 16 16 16 16 22 22 22 22 22 22 22 28 28 30 30 30 36 36 12 Average Capacity 19 | 6 10 16 21 24 29 8 8 8 8 8 8 8 8 8 8 12 12 12 12 13 14 14 16 16 16 16 17 22 22 22 22 22 21 22 28 28 30 30 35 13 12 Most Carried 36 | 7 16 16 24 23 30 30 8 8 8 8 8 8 8 8 12 12 12 12 12 15 16 16 16 16 16 16 18 20 22 22 22 22 22 28 28 29 30 30 36 36 12 Average Carried 18 | 6 9 15 21 20 28 8 7 7 7 7 8 7 7 8 8 12 11 11 11 11 12 12 16 16 15 16 15 19 20 21 22 21 21 21 27 26 29 29 35 13 11 Final Capacity 36 | 8 16 16 24 24 30 8 8 8 8 8 8 8 8 8 12 12 12 12 12 16 10 16 16 16 16 16 22 22 22 22 22 22 22 28 28 30 30 30 36 12 12 Final Carried 36 | 7 16 16 20 23 30 8 8 8 7 8 8 8 8 8 12 12 12 12 12 15 9 16 16 16 16 16 18 19 22 22 22 22 21 26 28 28 29 30 36 12 12 Class Distribution -------------------- 40% | Wizard-Mutant 16% | Hauler-Mutant 15% | Wizard-Sprinter 7% | Alien-Sprinter 6% | Mutant 6% | Hacker-Sprinter 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Zion Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Mutant | -3/Section 7 Alien-Mutant | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 10479 | 210 566 497 1103 325 1073 295 20 240 49 . . 96 71 . 308 36 85 80 30 335 . 171 46 35 101 39 651 70 536 292 118 90 107 524 . 570 175 330 460 430 315 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20072 | 83 609 458 1554 312 3339 270 617 555 44 . . 225 62 . 521 . 45 . . 690 . 311 . . 101 . 807 60 477 344 193 . 91 1089 . 863 421 538 1318 3307 768 Parts 999 | 3 35 31 96 10 171 27 25 32 2 . . 18 10 . 29 . 4 . . 34 . 10 . . 2 . 49 1 26 6 9 . 8 49 . 47 30 19 42 116 58 Haulers Intercepted 30 | . 1 . 6 . 5 . . 1 . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . 4 . 1 . 1 6 . . Recyclers Shooed 14 | . . 1 3 . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 . . 1 . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 2 1 . 16 . . . . 1 . 6 . . . . 1 . . . . . 3 6 . 8 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 276 | . 16 14 27 14 64 4 . 5 1 . . 9 1 . 4 . 3 . . 11 . . . . . . 13 . 8 5 15 . 1 5 . 13 4 . 4 28 7 Melee 56 | . . . . 3 . 1 . 2 1 . . 5 1 . . . . . . 1 . . . . . . 3 . . . . . . . . 8 4 . . 20 7 Guns 71 | . 16 12 9 . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 29 | . . 2 13 8 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 112 | . . . 4 3 22 3 . 3 . . . 4 . . 4 . 3 . . 9 . . . . . . 10 . 8 5 15 . . 4 . 5 . . 4 6 . Classes Destroyed 21 | 1 6 2 2 3 1 1 1 . . . . 1 . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . Worker 27 | . 1 2 3 . 3 1 . 2 . . . . . . 1 . . . . 2 . . . . . . 6 . 2 . . . . 1 . . 3 . . . . Builder 8 | . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 2 . 1 . . . . . . . . . 1 . . Tunneler 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 30 | . 1 . 6 . 5 . . 1 . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . 4 . 1 . 1 6 . . Recycler 39 | 1 . 2 2 1 4 1 . 4 . . . . . . . . . . . 2 . 1 . . . . 3 . 3 . . . . 3 . 1 1 2 4 4 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 14 | . 1 . 2 . 3 2 . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Watcher 36 | . 1 . 4 . 4 2 . 1 . . . . 1 . 6 . . . . 3 . . . . . . 1 . 1 . . . . 3 . 3 . 2 3 1 . Swarmer 139 | . 4 12 6 3 19 3 . 3 . . . 7 . . 4 . 3 . . 9 . . . . . . 9 . 8 5 15 . . 4 . 9 . . 4 12 . Grunt 62 | . 12 2 12 3 28 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . Brawler 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . . 8 . 9 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 20 | . . . . . . 1 . 2 1 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . 2 4 . . 5 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 3 4 6 4 8 3 . 5 1 . . 5 1 . 6 . 3 . . 9 . 2 . . . . 7 . 7 5 6 . 1 4 . 7 4 3 4 8 3 Combat Bots Only 8 | . 3 3 4 3 8 3 . 3 1 . . 5 1 . 4 . 3 . . 5 . . . . . . 6 . 4 5 5 . 1 4 . 6 2 . 4 8 3 Max Kills in Single Turn 4 | 1 2 2 2 2 4 1 1 4 1 . . 2 1 . 2 . 2 . . 3 . 1 . . . . 3 . 3 4 3 . 1 2 . 4 1 1 3 4 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 1 3 1 . 2 . . . 2 . . 2 . 2 . . 2 . . . . . . 3 . 3 4 3 . . 2 . 3 . . 3 4 . Melee 1 | . . . . 1 . 1 . 1 1 . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . . . 1 1 . . 1 1 Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 16273 | . 544 221 1609 712 2512 170 . 225 277 . 97 187 68 . 200 . 77 . . 839 160 19 . 39 . . 849 . 348 73 28 . 99 397 52 1624 175 . 237 1238 3197 Core 2730 | . 104 27 139 102 346 30 . 148 104 . 47 32 24 . 45 . 19 . . 285 37 19 . . . . 131 . 115 18 15 . . 175 . 334 25 . . 66 343 Absorbed by Shields 4377 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . 26 1289 3015 Redirected to Core 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 . . . . . Core Remaining (%) 65 | 100 . 47 . 39 37 . . . . . . 48 . . . . . . 89 . . . . . . 65 . . . . . . 75 . . 67 . 98 . . 58 Volleys Fired 514 | 5 61 29 122 19 153 4 . 2 . . . 3 1 . 3 . 3 . . 11 . . . . . . 11 . 15 2 6 1 . 13 . 16 . 15 4 15 . Largest 2 | 2 2 2 2 2 2 1 . 1 . . . 1 1 . 1 . 1 . . 1 . . . . . . 1 . 1 1 1 1 . 1 . 1 . 1 1 2 . Hottest 176 | 80 83 95 120 70 118 30 . 30 . . . 30 30 . 30 . 30 . . 30 . . . . . . 80 . 80 80 80 120 . 88 . 120 . 50 80 176 . Shots Fired 896 | 9 119 58 240 36 296 4 . 2 . . . 3 1 . 4 . 3 . . 11 . . . . . . 11 . 15 2 6 1 . 13 . 16 . 15 4 27 . Gun 528 | 9 104 26 124 2 248 . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 6 . . . . . . . Cannon 287 | . 15 32 113 31 39 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 14 . 15 . 24 . Launcher 79 | . . . 3 3 9 3 . 2 . . . 3 . . 4 . 3 . . 11 . . . . . . 11 . 6 2 6 . . 4 . 2 . . 4 3 . Special 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 440 | . 96 29 161 33 106 . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 6 . . . . . . . Thermal 155 | 4 15 29 76 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 . 15 . . . Explosive 79 | . . . 3 3 9 3 . 2 . . . 3 . . 4 . 3 . . 11 . . . . . . 11 . 6 2 6 . . 4 . 2 . . 4 3 . Electromagnetic 220 | 5 8 . . . 172 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 8 . . . 24 . Robot Hit Streak 28 | 3 16 9 15 9 28 2 . . . . . . 3 . 5 . 6 . . . . . . . . . 3 . 7 . 5 . . 9 . 7 . 10 . 11 . Robot Miss Streak 10 | 1 10 4 5 1 5 . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . 2 . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1062 | 4 79 32 165 27 243 16 14 19 6 2 1 11 6 . 26 . 4 . . 17 . 5 . . 2 . 28 2 25 6 6 . 1 24 . 42 17 26 22 114 70 Core Hits 682 | 2 38 23 59 20 163 11 10 14 1 . . 12 2 . 18 . 4 . . 26 . 3 . . 2 . 32 1 22 9 19 . . 16 . 33 7 7 18 68 42 Critical Hits 45 | . . . 1 . 4 1 . . . . . . . . . . 1 . . 1 . . . . . . 3 . 7 . . . . 1 . 4 4 2 4 7 5 Critical Kills 17 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . 3 2 1 Critical Parts Destroyed 20 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 7 . . . . 1 . 3 . 2 1 1 3 Melee Attacks 2014 | . . . . 7 3 70 14 77 24 9 1 22 37 . 120 . 5 2 4 91 3 63 9 12 2 3 186 2 170 14 22 24 43 148 34 131 152 82 118 205 105 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 631 | . . . . 7 3 70 14 77 24 9 1 22 37 . 120 . 5 1 . . . . . . . . . . . . . . . . . 50 91 20 39 41 . Piercing 1383 | . . . . . . . . . . . . . . . . . . 1 4 91 3 63 9 12 2 3 186 2 170 14 22 24 43 148 34 81 61 62 79 164 105 Sneak Attacks 109 | . . . . . . 4 14 7 . 1 1 . 1 . 3 . 2 . . 6 . 3 . . . . 12 . 11 2 1 . . 9 . 3 5 5 13 6 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . Follow-up Attacks 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 35 29 Damage Inflicted 60139 | 50 1103 570 3033 966 6092 1198 1500 1601 209 172 130 707 267 . 1699 . 514 . . 2364 . 641 . . 349 . 3704 241 3365 1207 2269 . . 2497 . 2966 2095 2723 4420 7932 3555 Guns 6310 | 50 1013 321 1223 . 3651 . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . 28 . . . . . . . Cannons 3603 | . 90 249 1438 408 426 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 . 133 . 339 . 403 . Explosions 13340 | . . . 325 361 2005 297 . 284 . . . 339 . . 444 . 249 . . 1102 . . . . . . 1368 . 1585 492 1824 . . 552 . 699 . . 765 649 . Melee 36798 | . . . . 197 . 901 1500 1317 209 172 130 368 267 . 1224 . 265 . . 1262 . 641 . . 349 . 2336 241 1756 715 445 . . 1800 . 2134 2095 2384 3655 6880 3555 Ramming 88 | . . . 47 . 10 . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4682 | . 948 377 1691 408 1206 . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . 28 . . . . . . . Thermal 2537 | 12 90 193 970 . 933 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 339 . . . Explosive 12507 | . . . 325 361 1198 297 . 284 . . . 339 . . 418 . 249 . . 1102 . . . . . . 1368 . 1585 492 1824 . . 552 . 699 . . 765 649 . Electromagnetic 3527 | 38 65 . . . 2745 . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . 117 . 133 . . . 403 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13447 | . . . . 197 . 901 1500 1317 209 172 130 368 267 . 1224 . 265 . . . . . . . . . . . . . . . . . . 547 2095 1013 2251 991 . Piercing 23351 | . . . . . . . . . . . . . . . . . . . . 1262 . 641 . . 349 . 2336 241 1756 715 445 . . 1800 . 1587 . 1371 1404 5889 3555 Highest Corruption 10 | . . . 3 3 . 2 1 3 9 9 9 10 1 1 5 5 5 5 . . 9 9 9 9 9 9 5 5 5 1 1 1 . . . . . . . . . Average Corruption 4 | . . . 2 3 . 1 1 1 7 9 9 9 1 1 4 5 5 5 . . 9 9 9 9 9 9 4 5 3 1 1 1 . . . . . . . . . Corruption Purged 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Effects 312 | . . . 12 28 . 2 2 8 11 1 1 15 1 . 53 2 3 . . . 1 44 7 7 2 2 39 2 69 . . . . . . . . . . . . Message Errors 74 | . . . 4 6 . . . 3 3 . . 3 . . 13 1 . . . . . 13 1 2 2 1 6 . 16 . . . . . . . . . . . . Matter Fused 70 | . . . 4 9 . . . 1 5 1 1 5 . . 12 . 1 . . . . 8 2 . . . 7 1 13 . . . . . . . . . . . . Heat Flow Errors 33 | . . . 1 2 . 2 . . . . . 1 . . 5 . . . . . . 3 . 1 . . 8 . 10 . . . . . . . . . . . . Energy Discharges 46 | . . . . 5 . . 1 2 1 . . 1 1 . 8 . . . . . . 4 2 1 . 1 8 1 10 . . . . . . . . . . . . Parts Rejected 5 | . . . . . . . . . . . . . . . 2 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 36 | . . . 1 4 . . 1 . . . . 1 . . 5 1 . . . . . 8 . 1 . . 4 . 10 . . . . . . . . . . . . Data Loss (major) 12 | . . . . . . . . . . . . . . . 3 . 1 . . . . 3 . . . . 4 . 1 . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 35 | . . . 2 2 . . . 2 2 . . 4 . . 4 . . . . . . 5 2 2 . . 2 . 8 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5206 | . . 16 35 10 115 134 264 176 26 133 70 43 . . 136 . . . . 117 . 34 . . . . 854 155 193 286 426 . . 73 . 262 336 185 722 313 92 Projectiles 26 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Explosions 905 | . . . 35 10 115 21 . 7 . . . . . . 25 . . . . 37 . . . . . . 107 . 93 46 231 . . 32 . 27 . . 118 1 . Melee 4275 | . . . . . . 113 264 169 26 133 70 43 . . 111 . . . . 80 . 34 . . . . 747 155 100 240 195 . . 41 . 235 336 185 604 302 92 Knockbacks 15 | . . 1 6 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . 1 6 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 589 | . . . 5 47 378 38 . . . . . . . . 15 . 14 . . 35 . . . . . . . . . 17 15 . . . . 25 . . . . . Shots 17 | . . . . 2 9 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 1 . . . . 1 . . . . . Rammed 7 | . . . 4 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . 4 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 387 | 54 24 33 387 247 204 256 . . 3 . 6 272 7 . 254 . . . . . . 234 . 169 . . 262 . 269 12 7 42 . 12 . 69 . . . . . Average Temperature 60 | 29 5 11 83 92 36 103 . . 3 . 6 129 7 . 109 . . . . . . 86 . 78 . . 108 . 82 7 4 24 . 6 . 25 . . . . . Received Heat Transfer 2373 | . 219 18 594 24 828 . . 48 21 . 12 15 . . 21 . 9 . . 111 . 9 . 21 . . 9 . 108 . . . 18 27 . 90 . . 9 56 106 Effects 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Combat Hostiles 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Parts Fried 32 | . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 7 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3932 | 25 185 407 2035 . 984 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 296 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1293 | 5 333 397 352 115 1293 716 209 461 . . . . 649 174 583 . . . . 579 247 443 . . . . 600 210 835 . . . . 554 235 304 568 504 496 614 . Average Influence 241 | 2 205 210 182 32 710 469 147 103 . . . . 302 168 170 . . . . 221 227 224 . . . . 230 210 290 . . . . 106 133 122 168 103 189 379 . Maximum Alert Level 4 | . 1 1 1 . 4 3 1 2 . . . . 2 . 2 . . . . 2 1 2 . . . . 2 1 3 . . . . 2 1 1 2 2 2 4 . Low Security (%) 54 | 100 44 47 53 100 5 19 96 93 . . . . 19 100 67 . . . . 49 . 49 . . . . 56 . 42 . . . . 88 86 71 78 81 68 3 . Level 1 21 | . 55 52 46 . 7 3 3 . . . . . 42 . 30 . . . . 35 100 27 . . . . 21 100 34 . . . . 1 13 28 . 8 29 5 . Level 2 13 | . . . . . 33 73 . 6 . . . . 38 . 1 . . . . 15 . 23 . . . . 22 . 5 . . . . 9 . . 21 10 2 15 . Level 3 6 | . . . . . 45 3 . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . 19 . Level 4 3 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 92 | . 4 . 3 . 10 4 . 6 . . . . 2 . 9 . . . . 3 . 1 . . . . 6 . 10 . 2 . . 8 1 5 5 8 2 3 . Investigation 22 | . 2 . 2 . 4 2 . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . 2 . . 1 . 1 2 2 . . . Extermination 31 | . . . . . . 2 . 2 . . . . 1 . 2 . . . . 1 . 1 . . . . 4 . 3 . . . . 3 1 3 3 3 2 . . Reinforcement 30 | . 2 . 1 . 2 . . 4 . . . . . . 5 . . . . 2 . . . . . . 1 . 5 . . . . 3 . 1 . 2 . 2 . Assault 8 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . 1 . Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 43 | . 1 . 1 . 5 2 . 1 . . . . . . . . . . . 5 . . . . . . 1 . 2 . . . . 4 . . . . . 21 . Communications Jammed 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . 4 . . 1 . 31 . . Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . 31 . . Times Spotted 695 | . 30 14 45 17 116 17 3 19 6 3 4 14 5 6 30 . 4 . . 41 5 5 . 2 . . 31 . 32 5 6 1 1 31 4 22 15 16 24 56 65 Peak Tracking Total 34 | . 5 3 7 6 10 4 2 3 5 4 4 5 3 6 7 . 3 . . 6 5 5 . 5 . . 5 . 8 5 3 . 1 7 2 6 2 4 8 13 34 Tactical Retreats 105 | . 1 . 3 2 16 1 . 3 . 1 . 2 2 . 7 . . . . 13 . 2 . 1 . . 6 . 10 1 1 . . 7 . 1 . . 9 8 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 20 | . . . 3 . . 2 . 1 . . . . 2 . 1 . . . . 2 . 1 . . . . 3 . 2 . . . . 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . 2 . . . . 3 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 66 | . . 3 4 . 3 1 . . . . . . . . 7 . 1 . . . . . . . . . 4 . 1 1 . . . 4 5 12 1 5 1 4 9 Max in Single Turn 5 | . . 1 1 . 1 1 . . . . . . . . 5 . 1 . . . . . . . . . 2 . 1 1 . . . 2 1 1 1 1 1 1 1 Garrison Access 22 | . . . . . 1 1 . . . . . . . . 2 . . . . 3 . 1 . . . . 2 . 3 . . . . 1 1 1 1 1 4 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 12 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . 1 1 1 . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 265 | . 4 . 10 1 9 15 . 11 . 1 4 . 8 . 18 . 1 . . 26 . 7 . . 4 . 24 . 21 1 2 . . 22 10 13 12 17 23 1 . Terminals 163 | . 3 . 9 1 7 12 . 8 . . . . 5 . 12 . . . . 16 . 2 . . . . 15 . 9 . 1 . . 14 7 11 7 10 13 1 . Fabricators 32 | . . . . . . 2 . 3 . . . . 1 . 3 . . . . 3 . 4 . . . . 4 . 3 . . . . 3 . . 1 2 3 . . Repair Stations 17 | . . . . . . . . . . . . . 2 . 1 . . . . 3 . . . . . . 2 . 3 . . . . 2 . . 1 2 1 . . Recycling Units 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . Scanalyzers 13 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 2 1 2 2 1 . . Garrison Access 22 | . . . . . 1 1 . . . . . . . . 2 . . . . 3 . 1 . . . . 2 . 3 . . . . 1 1 1 1 1 4 . . Total Hacks 960 | . 12 . 29 2 24 44 . 36 . 1 24 . 39 . 67 . 1 . . 86 . 31 . . 17 . 75 . 69 1 9 . . 81 39 41 52 92 85 3 . Successful 755 | . 5 . 14 1 10 27 . 33 . 1 24 . 33 . 49 . 1 . . 77 . 23 . . 17 . 66 . 62 1 7 . . 76 28 27 32 77 62 2 . Failed 201 | . 7 . 15 1 14 17 . 3 . . . . 5 . 18 . . . . 9 . 8 . . . . 9 . 7 . 1 . . 4 11 14 20 14 23 1 . Catastrophic 25 | . 1 . 1 1 4 3 . . . . . . 1 . 5 . . . . . . . . . . . . . 1 . . . . . 1 3 1 1 2 . . Database Lockouts 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . Manual 545 | . 11 . 24 2 18 36 . 22 . . . . 22 . 41 . . . . 55 . 14 . . . . 35 . 33 . 7 . . 48 29 30 23 40 53 2 . Terminals 621 | . 11 . 27 2 18 36 . 24 . . . . 26 . 44 . . . . 50 . 13 . . . . 43 . 34 . 8 . . 56 36 38 31 60 61 3 . Fabricators 140 | . . . . . . 7 . 12 . . . . 7 . 14 . . . . 15 . 14 . . . . 12 . 14 . . . . 13 . . 7 15 10 . . Repair Stations 86 | . . . . . . . . . . . . . 6 . 7 . . . . 17 . . . . . . 14 . 13 . . . . 8 . . 5 9 7 . . Recycling Units 8 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . Scanalyzers 28 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 2 . . . . 2 2 1 7 7 2 . . Garrison Access 32 | . . . . . 4 1 . . . . . . . . 2 . . . . 3 . 4 . . . . 4 . 3 . . . . 1 1 2 2 1 4 . . Terminal Hacks 295 | . 2 . 7 1 4 9 . 8 . 1 24 . 12 . 15 . 1 . . 14 . 6 . . 17 . 18 . 13 1 7 . . 31 19 13 13 33 25 1 . Record 20 | . . . . . . . . . . . 11 . . . . . 1 . . . . . . . 5 . . . . 1 1 . . . . . . . 1 . . Part Schematic 53 | . . . . . 1 4 . . . . 5 . 1 . 1 . . . . 7 . 1 . . 4 . 2 . 3 . 1 . . 8 3 2 . 7 3 . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 4 1 . . . 1 . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . . . Machine Index 10 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 1 . 1 1 . . Terminal Index 9 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . 1 1 1 1 . Fabricator Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 1 . . 1 . . . Unreport Threat 37 | . . . 1 1 1 3 . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . 5 2 5 . 6 8 . . Locate Traps 35 | . 1 . . . . 1 . . . . . . 5 . 1 . . . . 1 . 1 . . . . 5 . . . . . . 3 5 2 4 5 1 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Transport Status 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Recall Extermination 20 | . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . 2 . 2 . . . . 3 1 2 1 3 2 . . Recall Reinforcements 14 | . 1 . 1 . . . . 2 . . . . . . 4 . . . . 2 . . . . . . . . 1 . . . . 1 . . . 2 . . . Recall Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . Hauler Manifests 12 | . . . 1 . 1 . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . 1 1 . 1 1 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Zone Layout 27 | . . . 1 . . . . 1 . . . . 4 . 3 . . . . 1 . 1 . . . . 3 . . . . . . 2 4 . 1 2 4 . . Fabricator Hacks 88 | . . . . . . 4 . 8 . . . . 4 . 8 . . . . 9 . 7 . . . . 8 . 10 . . . . 9 . . 3 12 6 . . Network Status 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 38 | . . . . . . 2 . 3 . . . . 2 . 3 . . . . 4 . 3 . . . . 3 . 5 . . . . 5 . . 1 5 2 . . Build 47 | . . . . . . 2 . 4 . . . . 2 . 5 . . . . 4 . 4 . . . . 5 . 5 . . . . 4 . . 2 6 4 . . Repair Station Hacks 78 | . . . . . . . . . . . . . 5 . 7 . . . . 16 . . . . . . 14 . 13 . . . . 8 . . 1 8 6 . . Scan Component 40 | . . . . . . . . . . . . . 2 . 4 . . . . 8 . . . . . . 7 . 7 . . . . 4 . . 1 4 3 . . Repair 37 | . . . . . . . . . . . . . 2 . 3 . . . . 8 . . . . . . 7 . 6 . . . . 4 . . . 4 3 . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . Report Inventory 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 25 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 2 . . . . 2 1 . 7 6 2 . . Insert Component 19 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . 1 1 . 6 5 1 . . Analyze 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 1 . . Garrison Access Hacks 21 | . . . . . . 1 . . . . . . . . 2 . . . . 3 . 1 . . . . 2 . 3 . . . . 1 1 1 1 1 4 . . Seal Access 21 | . . . . . . 1 . . . . . . . . 2 . . . . 3 . 1 . . . . 2 . 3 . . . . 1 1 1 1 1 4 . . Unauthorized Hacks 242 | . 3 . 5 . 5 13 . 17 . . . . 12 . 17 . . . . 34 . 9 . . . . 22 . 18 . . . . 24 7 13 7 17 18 1 . Terminals 190 | . 2 . 5 . 4 10 . 13 . . . . 9 . 11 . . . . 28 . 4 . . . . 18 . 15 . . . . 20 6 12 5 13 14 1 . Track 91 | . . . 2 . . 3 . 5 . . . . 5 . 5 . . . . 11 . 2 . . . . 10 . 5 . . . . 12 5 8 3 7 7 1 . Assimilate 30 | . . . . . 1 2 . 2 . . . . . . 3 . . . . 7 . . . . . . 2 . 3 . . . . 2 . 2 1 1 4 . . Botnet 53 | . 1 . 2 . 2 4 . 5 . . . . 2 . 2 . . . . 9 . 1 . . . . 5 . 5 . . . . 5 1 2 1 3 3 . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Operators 14 | . 1 . 1 . 1 1 . 1 . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . 2 . . . Fabricators 47 | . . . . . . 3 . 4 . . . . 3 . 6 . . . . 6 . 5 . . . . 4 . 3 . . . . 4 . . 2 3 4 . . Report 12 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . 1 1 1 . . Prioritize 9 | . . . . . . . . . . . . . 1 . 2 . . . . 2 . 1 . . . . . . . . . . . 1 . . . 1 1 . . Siphon 26 | . . . . . . 2 . 3 . . . . 1 . 3 . . . . 3 . 3 . . . . 3 . 2 . . . . 2 . . 1 1 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Researchers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 182 | . 3 . 9 1 8 12 . 7 . . . . 6 . 11 . . . . 15 . 5 . . . . 15 . 13 . 1 . . 17 7 10 11 14 16 1 . Full Trace Events 12 | . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 2 1 . . . Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 57 | . . . 1 . 1 4 . . . . 5 . 1 . 1 . . . . 6 . 1 . . 4 . 2 . 4 . 1 . . 9 3 2 1 8 3 . . Parts Built 48 | . . . . . . 2 . 5 . . . . 2 . 5 . . . . 4 . 4 . . . . 4 . 5 . . . . 4 . . 2 7 4 . . Matter 10000 | . . . . . . 218 . 636 . . . . 285 . 652 . . . . 823 . 835 . . . . 952 . 1249 . . . . 1224 . . 624 1352 1150 . . Time 3313 | . . . . . . 146 . 265 . . . . 68 . 270 . . . . 209 . 262 . . . . 490 . 315 . . . . 586 . . 148 320 234 . . Total Part Build Rating 301 | . . . . . . 6 . 30 . . . . 10 . 32 . . . . 22 . 27 . . . . 24 . 32 . . . . 35 . . 18 33 32 . . Parts Repaired 37 | . . . . . . . . . . . . . 2 . 3 . . . . 8 . . . . . . 7 . 6 . . . . 4 . . . 4 3 . . Time 1513 | . . . . . . . . . . . . . 51 . 98 . . . . 294 . . . . . . 209 . 420 . . . . 131 . . . 222 88 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 1 . . Part Schematics Acquired 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 75 | . . 3 . 1 1 2 19 2 . . . . . . 2 . . 6 . 7 . . . . . . 2 20 2 . . . . 2 . 1 1 . 4 . . Largest Group 20 | . . 3 3 1 1 2 20 2 . . . . . . 2 . . 6 6 5 . . . . . . 1 20 3 . . . . 1 . 1 1 . 2 . . Highest-Rated Group 781 | . . 40 40 31 10 52 513 52 . . . . . . 52 . . 175 175 139 . . . . . . 44 781 75 . . . . 44 . 44 44 . 88 . . Highest-Rated Ally 50 | . . 16 16 31 10 26 35 26 . . . . . . 26 . . 37 37 31 . . . . . . 44 50 26 . . . . 44 . 44 44 . 44 . . Total Orders 36 | . . . . . 1 2 . 7 . . . . . . 1 . . . . 4 . . . . . . . . 11 . . 3 . 4 . . 2 . 1 . . STAY 18 | . . . . . 1 1 . 4 . . . . . . . . . . . 2 . . . . . . . . 5 . . 1 . 2 . . 1 . 1 . . GOTO 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . ROAM 15 | . . . . . . 1 . 3 . . . . . . . . . . . 2 . . . . . . . . 6 . . . . 2 . . 1 . . . . Ally Attacks 279 | . . 5 10 6 . . 161 . . . . . . . . . . . 19 11 . . . . . . . . 67 . . . . . . . . . . . . Total Damage 5162 | . . 61 127 105 . . 3648 . . . . . . . . . . . 217 235 . . . . . . . . 769 . . . . . . . . . . . . Kills 22 | . . . 2 1 . . 11 . . . . . . . . . . . 4 1 . . . . . . . . 3 . . . . . . . . . . . . Allies Corrupted 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 11 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 4 1 . . . 1 . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . . . . 2 . . . 1 1 . 2 . . . 2 . . 2 . . . 2 2 . . . . . . . . . . Drone Launches 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 39072 | 48 932 1280 2376 1862 3109 1354 191 1380 203 72 33 322 635 27 2140 73 113 388 244 1998 62 1190 191 134 97 86 2626 141 3015 228 330 381 517 2176 437 1193 1909 1464 1877 1747 491 Spaces Moved 48306 | 27 630 964 1305 923 1337 2150 295 2531 315 168 104 258 1038 79 2586 200 213 867 567 2789 89 1171 427 267 167 202 3800 383 3195 537 748 783 727 2453 742 1478 2581 2261 2993 2156 1800 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1084 | . 9 7 47 3 1008 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 27 | 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4085 | . 621 957 1258 920 329 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 43110 | . . . . . . 2140 295 2531 315 168 104 258 1038 79 2586 200 213 867 567 2789 89 1171 427 267 167 202 3800 383 3195 537 748 783 727 2453 742 1478 2581 2261 2993 2156 1800 Fastest Speed 15 | 120 90 120 120 140 140 29 29 29 29 29 29 29 29 29 29 34 34 34 34 34 37 37 37 37 37 37 34 34 34 34 34 34 34 34 34 34 25 16 20 20 15 Average Speed 41 | 120 97 120 141 140 175 29 29 29 29 29 29 29 29 29 29 34 34 34 34 35 37 37 37 37 37 37 35 34 34 34 34 34 34 34 34 34 30 20 20 20 17 Slowest Speed 200 | 120 180 200 180 180 200 180 29 29 29 29 29 29 29 29 34 34 34 34 34 37 37 37 37 37 130 37 120 34 34 34 34 34 34 34 34 114 105 25 86 20 20 Overloaded Moves 371 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 365 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 179 | . . . . . . 1 . 8 . . 3 1 2 . 15 . . . . 8 . 2 . . . . 21 . 18 . . 24 . 14 . 2 3 12 22 12 11 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 62 | 4 72 99 94 94 82 47 95 45 44 38 77 44 26 77 45 46 43 87 75 57 86 29 54 51 62 39 56 94 49 57 89 83 78 52 78 73 35 95 48 44 85 Regions Visited 41 Branch Regions 23 Pre-discovered Areas 10 | . 1 . . 1 . . . . . . 1 . . . . . . 1 1 . . . 1 . 3 . . . . . 1 . . . . . . . . . . Known Exits Taken 26 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 28 | . . 3 . 2 . . . . 2 1 . 1 . . . 3 2 4 1 . . . 1 1 . 1 . . . 2 3 . 1 . . . . . . . . Spaces Dug 1340 | . . . . 13 17 56 . 52 15 7 . 27 32 . 86 . 2 1 4 71 3 58 9 11 . 3 151 . 135 7 37 24 38 115 26 53 106 47 71 56 7 Terrain Destroyed 1924 | . . . . 20 121 67 . 61 15 7 . 27 32 . 94 . 8 1 4 113 3 58 9 11 . 3 262 . 209 36 121 24 38 146 26 69 106 47 91 88 7 Melee 1252 | . . . . 2 3 47 . 52 15 7 . 8 32 . 86 . 2 1 4 71 3 58 9 11 . 3 138 . 135 7 17 24 38 115 26 51 106 47 71 56 7 Projectile 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . AOE 669 | . . . . 18 118 20 . 9 . . . 19 . . 8 . 6 . . 42 . . . . . . 124 . 73 29 104 . . 31 . 16 . . 20 32 . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 63102 | 33 823 1024 1616 1439 1783 2755 375 3055 389 177 101 467 1315 82 3753 203 242 957 609 3618 111 1828 445 283 198 207 4686 389 4741 557 782 835 934 3542 881 1922 3460 3113 4069 3379 1924 Wait 11115 | . 73 12 50 475 162 433 61 395 50 . . 182 215 4 1019 3 13 73 34 673 16 580 10 5 . 2 639 . 1293 1 2 22 156 868 78 217 725 683 905 979 7 Move 47946 | 26 629 963 1304 922 1336 2148 294 2514 313 167 97 255 1034 78 2558 199 212 866 566 2776 88 1166 426 266 166 201 3760 382 3160 536 747 745 726 2427 741 1473 2574 2237 2954 2134 1780 Hop 142 | . . . . . . 1 . 8 . . 3 1 2 . 12 . . . . 5 . 2 . . . . 19 . 16 . . 13 . 11 . 2 3 11 16 9 8 Pick Up 348 | 1 19 3 43 5 30 8 1 13 . 1 . . 5 . 11 . 1 1 1 15 1 6 . . 4 . 16 1 22 1 . 2 5 18 8 13 8 26 28 18 13 Fast Attach 175 | 1 1 2 5 1 13 8 2 7 . . . 1 6 . 9 . 2 8 . 8 2 5 . . 10 . 10 1 4 . 2 8 2 8 2 8 3 14 6 8 8 Attach 189 | . 3 2 12 2 16 14 . 2 1 . . 1 5 . 2 . 2 . 1 8 1 1 . . 1 . 8 1 7 1 . . 1 10 3 28 6 7 5 23 15 Detach 94 | . . 1 . . 4 12 . 4 . . . 1 4 . 2 . 2 . . 3 . . . . . . 7 1 1 . . 1 1 6 4 17 . 4 4 10 5 Swap 331 | . 25 6 34 8 37 4 . 13 . . . . 1 . 4 1 1 . 2 14 . 2 . . 2 1 26 . 40 2 1 3 2 26 5 12 4 12 27 11 5 Drop 359 | . 12 6 42 . 27 35 3 20 . . . 1 5 . 12 . 1 8 1 7 . 3 . . 13 . 11 1 13 . 2 9 1 12 9 5 6 32 20 29 13 Fire 514 | 5 61 29 122 19 153 4 . 2 . . . 3 1 . 3 . 3 . . 11 . . . . . . 11 . 15 2 6 1 . 13 . 16 . 15 4 15 . Melee 1849 | . . . . 7 3 70 14 77 24 9 1 22 37 . 120 . 5 1 4 91 3 63 9 12 2 3 179 2 170 14 22 24 40 143 31 131 131 72 100 143 70 Ram 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . 18 . . 1 . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low x2 / Ext) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 49 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 597 | -10/Materials | Discovered new exit (range 4) 614 | -10/Materials | Discovered new exit (range 14) 981 | -10/Materials | Entered Mines 1067 | -10/Mines | Discovered new exit (range 5) 1323 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1531 | -10/Mines | Learned 2 Materials zone layouts 1606 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1606 | -10/Mines | Discovered new exit (range 5) 1638 | -10/Mines | Core integrity fell below 50% 1704 | -10/Mines | Discovered new exit (range 15) 1997 | -10/Mines | Found a hidden stash of uninstalled traps 2261 | -10/Mines | Entered Materials 2261 | -9/Materials | Accompanied by 3 allies 2261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2315 | -9/Materials | Discovered new exit (range 15) 2618 | -9/Materials | Discovered new exit (range 5) 2857 | -9/Materials | Discovered new exit (range 16) 2894 | -9/Materials | Build established: Scavenger-Mutant 3315 | -9/Materials | Build established: Hauler-Mutant 3770 | -9/Materials | Discovered new exit (range 15) 3934 | -9/Materials | Discovered new exit (range 12) 4637 | -9/Materials | Entered Mines 4640 | -9/Mines | Received a Mining Laser from a helpful Derelict 4757 | -9/Mines | Assembled infested the area 5572 | -9/Mines | Core integrity fell below 50% 5604 | -9/Mines | Lost 3 parts (1p1n1w) 6046 | -9/Mines | Discovered new exit (range 14) 6178 | -9/Mines | Learned location of Recycling (-9) 6451 | -9/Mines | Discovered new exit (range 8) 6499 | -9/Mines | Entered Materials 6499 | -8/Materials | Evolved 2 slots: Utility x2 7124 | -8/Materials | Discovered new exit (range 8) 7699 | -8/Materials | First assault squad dispatched 8166 | -8/Materials | Discovered new exit (range 16) 8559 | -8/Materials | Core integrity fell below 50% 9165 | -8/Materials | Discovered new exit (range 15) 9379 | -8/Materials | Destroyed 8 combat bots 9608 | -8/Materials | Entered Factory 9608 | -7/Factory | Evolved 2 slots: Utility x2 9952 | -7/Factory | Build established: Sprinter 10145 | -7/Factory | Discovered new exit (range 8) 10407 | -7/Factory | Discovered new exit (range 11) 10423 | -7/Factory | Identified exit to Factory 10678 | -7/Factory | Local fabrication network quarantined 10698 | -7/Factory | Fabricated Hacking Suite? 10750 | -7/Factory | Fabricated Hacking Suite (x1) 10806 | -7/Factory | Build established: Hacker-Sprinter 10962 | -7/Factory | Manually triggered Chute Trap 10962 | -7/Factory | Sucked down chute 10962 | -7/Factory | Entered Waste 10965 | -7/Waste | Spotted C-40 Crusher 10967 | -7/Waste | Spotted C-40 Crusher 10968 | -7/Waste | Spotted C-40 Crusher 10971 | -7/Waste | Warlord forces began an assault 10975 | -7/Waste | 1 allies followed down the chute 11012 | -7/Waste | Allies destroyed C-40 Crusher 11024 | -7/Waste | Allies destroyed C-40 Crusher 11025 | -7/Waste | Spotted C-40 Crusher 11032 | -7/Waste | Allies destroyed C-40 Crusher 11035 | -7/Waste | Spotted C-40 Crusher 11050 | -7/Waste | Spotted C-40 Crusher 11052 | -7/Waste | Allies destroyed C-40 Crusher 11062 | -7/Waste | Discovered new exit (range 12) 11066 | -7/Waste | Identified exit to Factory 11153 | -7/Waste | Entered Factory 11153 | -7/Factory | Accompanied by 1 ally 11211 | -7/Factory | Identified exit to Lower Caves 12081 | -7/Factory | Discovered exit to Factory (range 4) 12287 | -7/Factory | Fabricated Mic. Fission Core? 12323 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 12376 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 12397 | -7/Factory | Fabricated Adv. System Shield (x1) 12443 | -7/Factory | Local fabrication network quarantined 12533 | -7/Factory | Entered Lower Caves 12587 | -7/Lower Caves | Crushed by falling debris 12717 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12731 | -7/Lower Caves | Discovered new exit (range 8) 12732 | -7/Lower Caves | Identified exit to Lower Caves 12736 | -7/Lower Caves | Entered another Lower Caves area 12738 | -7/Lower Caves | Ambushed by wild Derelicts 12806 | -7/Lower Caves | Discovered new exit (range 10) 12808 | -7/Lower Caves | Identified exit to Data Miner 12808 | -7/Lower Caves | Entered Data Miner 12808 | -7/Data Miner | Discovered new exit (range 6) 12814 | -7/Data Miner | Met Data Miner 12823 | -7/Data Miner | Learned location of Section 7 (-3) 12823 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12828 | -7/Data Miner | Received God Mode back door access code from Data Miner 12841 | -7/Data Miner | Identified exit to Proximity Caves 12841 | -7/Data Miner | Entered Proximity Caves 13032 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13054 | -6/Proximity Caves | Learned Factory emergency access door positions 13113 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13131 | -6/Proximity Caves | Learned location of 2 exits from Factory 13159 | -6/Proximity Caves | Discovered exit to Factory (range 6) 13162 | -6/Proximity Caves | Core integrity fell below 50% 13162 | -6/Proximity Caves | System corruption reached 10% 13163 | -6/Proximity Caves | Entered Factory 13163 | -6/Factory | Evolved 2 slots: Utility x2 13164 | -6/Factory | Identified exit to Lower Caves 13164 | -6/Factory | Identified exit to Extension 13184 | -6/Factory | Discovered new exit (range 15) 13254 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 13281 | -6/Factory | Fabricated Adv. System Shield (x1) 13303 | -6/Factory | Discovered exit to Lower Caves (range 5) 13346 | -6/Factory | Central database locked down 13453 | -6/Factory | Build established: Wizard-Sprinter 13556 | -6/Factory | Local fabrication network quarantined 13734 | -6/Factory | Repaired Imp. Cesium-ion Thruster? 13790 | -6/Factory | Repaired Mni. Grenade Launcher? 13798 | -6/Factory | Manually triggered Chute Trap 13798 | -6/Factory | Sucked down chute 13798 | -6/Factory | Entered Waste 13807 | -6/Waste | Spotted C-40 Crusher 13812 | -6/Waste | Spotted C-40 Crusher 13813 | -6/Waste | Spotted C-40 Crusher 13813 | -6/Waste | Spotted C-40 Crusher 13816 | -6/Waste | Spotted C-40 Crusher 13816 | -6/Waste | Spotted C-40 Crusher 13823 | -6/Waste | Discovered new exit (range 10) 13825 | -6/Waste | Identified exit to Factory 13825 | -6/Waste | Entered Factory 13921 | -6/Factory | Garrison activated, responded to threat 14057 | -6/Factory | Repaired Imp. Cesium-ion Thruster 14086 | -6/Factory | Repaired Mic. Fission Core 14128 | -6/Factory | Repaired Imp. Cesium-ion Thruster 15375 | -6/Factory | Fabricated Field Propulsion Array? 15543 | -6/Factory | Fabricated Adv. Hacking Suite? 15872 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 15893 | -6/Factory | Build established: Wizard-Mutant 15924 | -6/Factory | Local fabrication network quarantined 15925 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 15965 | -6/Factory | Entered Lower Caves 15980 | -6/Lower Caves | Learned Factory stockpile data 15984 | -6/Lower Caves | Encountered a Warlord checkpoint 16033 | -6/Lower Caves | Discovered new exit (range 13) 16037 | -6/Lower Caves | Identified exit to Lower Caves 16038 | -6/Lower Caves | Entered another Lower Caves area 16054 | -6/Lower Caves | Learned Factory terminal intel 16054 | -6/Lower Caves | Discovered new exit (range 14) 16137 | -6/Lower Caves | Discovered new exit (range 8) 16144 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 16151 | -6/Lower Caves | Identified exit to Zion 16151 | -6/Lower Caves | Entered Zion 16162 | -6/Zion | System corruption cleaned by Quarantine Array 16167 | -6/Zion | Found CR-A16's Pointy Stick 16184 | -6/Zion | Discovered new exit (range 16) 16340 | -6/Zion | Learned Factory emergency access door positions 16376 | -6/Zion | Found Prototype Device 16376 | -6/Zion | Identified Phasing AFG 16404 | -6/Zion | Gained Derelict followers 16439 | -6/Zion | Gained Derelict followers 16466 | -6/Zion | Identified exit to Proximity Caves 16539 | -6/Zion | Entered Proximity Caves 16539 | -5/Proximity Caves | Accompanied by 6 allies 16740 | -5/Proximity Caves | Learned location of Armory (-3) 16769 | -5/Proximity Caves | Discovered new exit (range 4) 16770 | -5/Proximity Caves | Identified exit to Factory 16774 | -5/Proximity Caves | Learned Factory terminal intel 16783 | -5/Proximity Caves | Entered Factory 16783 | -5/Factory | Accompanied by 3 allies 16783 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16786 | -5/Factory | Loaded intel: 20 terminal locations 16892 | -5/Factory | Repaired Imp. Light Armor Plating 16920 | -5/Factory | Repaired Mic. Fission Core 16952 | -5/Factory | Repaired Field Propulsion Array 17049 | -5/Factory | Discovered new exit (range 13) 17054 | -5/Factory | Identified exit to Factory 17146 | -5/Factory | Discovered new exit (range 6) 17148 | -5/Factory | Identified exit to Upper Caves 17151 | -5/Factory | Discovered exit to Upper Caves (range 15) 17789 | -5/Factory | Spotted B-75 Beast 17793 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 17796 | -5/Factory | Destroyed B-75 Beast 18139 | -5/Factory | Repaired Field Propulsion Array 18195 | -5/Factory | Repaired Mic. Fission Core 18235 | -5/Factory | Repaired Imp. Light Armor Plating 18300 | -5/Factory | Discovered exit to Factory (range 16) 18342 | -5/Factory | Fabricated Exp. Sensor Array? 18437 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 18438 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 18479 | -5/Factory | Local fabrication network quarantined 18490 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 18640 | -5/Factory | Repaired Field Propulsion Array 18767 | -5/Factory | Repaired Exp. Sensor Array 18781 | -5/Factory | Manually triggered Chute Trap 18781 | -5/Factory | Sucked down chute 18781 | -5/Factory | Entered Waste 18786 | -5/Waste | Spotted C-40 Crusher 18794 | -5/Waste | Spotted C-40 Crusher 18796 | -5/Waste | EMP discharged 18803 | -5/Waste | Spotted C-40 Crusher 18803 | -5/Waste | Spotted C-40 Crusher 18804 | -5/Waste | Found Prototype Device 18815 | -5/Waste | Spotted C-40 Crusher 18817 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18820 | -5/Waste | Spotted C-40 Crusher 18825 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18832 | -5/Waste | Crushed by Compactor (1 part destroyed) 18838 | -5/Waste | Discovered new exit (range 11) 18841 | -5/Waste | Identified exit to Factory 18843 | -5/Waste | Entered Factory 18844 | -5/Factory | Loaded intel: 20 terminal locations 18863 | -5/Factory | Lost 3 parts (1p1u1w) 19400 | -5/Factory | Fabricated Exp. Sensor Array? 19507 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 19635 | -5/Factory | Fabricated Impulse Thruster Array (x1) 19699 | -5/Factory | Fabricated Impulse Thruster Array? 19753 | -5/Factory | Local fabrication network quarantined 20033 | -5/Factory | Entered Upper Caves 20160 | -5/Upper Caves | Discovered new exit (range 11) 20164 | -5/Upper Caves | Identified exit to Upper Caves 20213 | -5/Upper Caves | Learned Factory emergency access door positions 20224 | -5/Upper Caves | Entered another Upper Caves area 20355 | -5/Upper Caves | Discovered new exit (range 9) 20358 | -5/Upper Caves | Identified exit to Zhirov 20358 | -5/Upper Caves | Entered Zhirov 20358 | -5/Zhirov | Discovered new exit (range 4) 20366 | -5/Zhirov | Met Zhirov 20377 | -5/Zhirov | Learned location of Quarantine (-3) 20377 | -5/Zhirov | Learned location of Testing (-2) 20377 | -5/Zhirov | Learned location of Command (-1) 20379 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20387 | -5/Zhirov | Found Alien Artifact 20387 | -5/Zhirov | Identified Integrated Dissipator 20387 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20420 | -5/Zhirov | Identified Exp. Thermal Defense Suite 20437 | -5/Zhirov | Found Alien Artifact 20453 | -5/Zhirov | Identified exit to Proximity Caves 20455 | -5/Zhirov | Entered Proximity Caves 20476 | -4/Proximity Caves | Learned Research interactive machine intel 20541 | -4/Proximity Caves | Entered Factory 20541 | -4/Factory | Evolved 2 slots: Propulsion x2 20613 | -4/Factory | Repaired Mni. Smartbomb Launcher 20646 | -4/Factory | Repaired Field Propulsion Array 20666 | -4/Factory | Repaired Imp. Light Armor Plating 20765 | -4/Factory | Spotted B-86 Titan 20916 | -4/Factory | Discovered new exit (range 11) 20919 | -4/Factory | Identified exit to Upper Caves 21086 | -4/Factory | Identified Transdimensional Reconstructor 21609 | -4/Factory | Spotted B-86 Titan 22094 | -4/Factory | Discovered new exit (range 14) 22172 | -4/Factory | Repaired Imp. Light Armor Plating? 22209 | -4/Factory | Repaired Impulse Thruster Array 22240 | -4/Factory | Repaired Field Propulsion Array 22274 | -4/Factory | Repaired Field Propulsion Array 22713 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 22718 | -4/Factory | Fabricated Exp. Sensor Array? 22808 | -4/Factory | Fabricated Mni. Fusion Reactor? 22846 | -4/Factory | Local fabrication network quarantined 22898 | -4/Factory | Fabricated Exp. Sensor Array? 23041 | -4/Factory | First assault squad dispatched 23167 | -4/Factory | Manually triggered Chute Trap 23167 | -4/Factory | Sucked down chute 23167 | -4/Factory | Entered Waste 23168 | -4/Waste | Joined by Warlord forces that had cleared the area 23292 | -4/Waste | Discovered new exit (range 11) 23308 | -4/Waste | Identified exit to Factory 23308 | -4/Waste | Entered Factory 23308 | -4/Factory | Accompanied by 3 allies 23392 | -4/Factory | Discovered exit to Upper Caves (range 4) 23711 | -4/Factory | Repaired Mni. Fusion Reactor 23743 | -4/Factory | Repaired Force Lance 23874 | -4/Factory | Discovered new exit (range 7) 24012 | -4/Factory | Repaired Broken Enh. Nova Cannon 24077 | -4/Factory | Spotted B-86 Titan 24575 | -4/Factory | Identified exit to Research 24906 | -4/Factory | Discovered exit to Research (range 16) 25426 | -4/Factory | Fabricated Plasma Lance (x1) 25446 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 25488 | -4/Factory | Fabricated Plasma Lance (x1) 25522 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 25550 | -4/Factory | Fabricated Plasma Lance (x1) 25782 | -4/Factory | Repaired Mni. Smartbomb Launcher 25795 | -4/Factory | Local fabrication network quarantined 25850 | -4/Factory | Repaired Impulse Thruster Array 25930 | -4/Factory | Repaired Exp. Sensor Array? 26323 | -4/Factory | Entered Upper Caves 26346 | -4/Upper Caves | Learned 8 Research zone layouts 26386 | -4/Upper Caves | Learned Research emergency access door positions 26426 | -4/Upper Caves | Discovered new exit (range 15) 26529 | -4/Upper Caves | Found Alien Artifact 26551 | -4/Upper Caves | Identified exit to Upper Caves 26551 | -4/Upper Caves | Entered another Upper Caves area 26588 | -4/Upper Caves | Discovered exit to Research (range 14) 26829 | -4/Upper Caves | Learned Research terminal intel 26831 | -4/Upper Caves | Central database locked down 26880 | -4/Upper Caves | Discovered new exit (range 5) 26881 | -4/Upper Caves | Identified exit to Warlord 26881 | -4/Upper Caves | Entered Warlord 26891 | -4/Warlord | Discovered new exit (range 9) 26907 | -4/Warlord | System corruption cleaned by Quarantine Array 26994 | -4/Warlord | Found Signal Generator 27034 | -4/Warlord | Identified Dimensional Node Initializer 27034 | -4/Warlord | Initialized slip node 27036 | -4/Warlord | Found Prototype Device 27036 | -4/Warlord | Identified Minesniffer Drone Bay 27214 | -4/Warlord | Found Prototype Device 27214 | -4/Warlord | Identified Exp. Focal Shield 27262 | -4/Warlord | Identified exit to Proximity Caves 27262 | -4/Warlord | Entered Proximity Caves 27301 | -3/Proximity Caves | Spotted B-86 Titan 27320 | -3/Proximity Caves | Destroyed B-86 Titan 27697 | -3/Proximity Caves | Discovered exit to Research (range 16) 27779 | -3/Proximity Caves | Entered Research 27779 | -3/Research | Evolved 2 slots: Utility x2 27780 | -3/Research | Identified exit to Armory 27782 | -3/Research | Loaded intel: 42 interactive machine locations 27783 | -3/Research | Loaded intel: 20 terminal locations 28050 | -3/Research | Identified exit to Quarantine 28243 | -3/Research | Spotted B-86 Titan 28343 | -3/Research | Found Antimissile System 28548 | -3/Research | Central database locked down 28967 | -3/Research | Fabricated Exp. Armor Integrity Analyzer (x1) 29035 | -3/Research | Fabricated EM Dispersion Field? 29048 | -3/Research | Fabricated Femtoactuators (x1) 29073 | -3/Research | Local fabrication network quarantined 29181 | -3/Research | Fabricated Imp. Q-thruster (x1) 29279 | -3/Research | First assault squad dispatched 29554 | -3/Research | Repaired Mni. Smartbomb Launcher 29577 | -3/Research | Repaired Impulse Thruster Array 29860 | -3/Research | Repaired Mni. Fusion Reactor 29891 | -3/Research | Repaired Field Propulsion Array 29951 | -3/Research | Spotted B-90 Cyclops 29955 | -3/Research | Entered Quarantine 29980 | -3/Quarantine | Cryocooling Duct disabled 29995 | -3/Quarantine | Ambient heat levels rising (+20) 29995 | -3/Quarantine | Non-combat units ordered to evacuate 30058 | -3/Quarantine | Found Alien Slashing Weapon 30077 | -3/Quarantine | Discovered new exit (range 11) 30174 | -3/Quarantine | Found Alien Artifact 30191 | -3/Quarantine | Identified exit to Research 30244 | -3/Quarantine | Found Alien Artifact 30244 | -3/Quarantine | Identified Phase Redirector 30272 | -3/Quarantine | Identified Core Reset Matrix 30278 | -3/Quarantine | Identified Sigix Broadsword 30278 | -3/Quarantine | Used Core Reset Matrix 30282 | -3/Quarantine | Detected hypermatrix surge 30282 | -3/Quarantine | Sensed 6 artifacts in vicinity 30311 | -3/Quarantine | Found Subatomic Replicator 30365 | -3/Quarantine | Spotted Fortress 30388 | -3/Quarantine | Discovered new exit (range 5) 30390 | -3/Quarantine | Identified exit to Section 7 30392 | -3/Quarantine | Entered Section 7 30393 | -3/Section 7 | Sensed 20 artifacts in vicinity 30575 | -3/Section 7 | Spotted S7 Guard 30604 | -3/Section 7 | Spotted S7 Guard 30605 | -3/Section 7 | Destroyed S7 Guard 30643 | -3/Section 7 | Destroyed S7 Guard 30646 | -3/Section 7 | Found Core Membrane 30646 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 30657 | -3/Section 7 | Found Prototype Protection 30665 | -3/Section 7 | Lost 5 parts (2u3w) 30729 | -3/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 30730 | -3/Section 7 | Found Integrated Singularity Reactor 30730 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 30733 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 30774 | -3/Section 7 | Spotted S7 Guard 30776 | -3/Section 7 | Found Integrated Heat Negator 30779 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 30824 | -3/Section 7 | Found Integrated Dissipator 30824 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30836 | -3/Section 7 | Found Integrated Dissipator 30836 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31133 | -3/Section 7 | Found Integrated Dissipator 31163 | -3/Section 7 | Found Integrated Reactor 31329 | -3/Section 7 | Spotted B-99 Colossus 31353 | -3/Section 7 | Found LRC Storage 31353 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 31356 | -3/Section 7 | Found LRC Boosters 31356 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 31359 | -3/Section 7 | Found LRC Armor 31359 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 31365 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31367 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31474 | -3/Section 7 | Found Transdimensional Reconstructor 31484 | -3/Section 7 | Found Matter Drive 31573 | -3/Section 7 | Discovered exit to Research (range 10) 31585 | -3/Section 7 | Entered Research 31585 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 31588 | -2/Research | Identified exit to Testing 31636 | -2/Research | Build established: Alien-Mutant 32673 | -2/Research | Fabricated Imp. Q-thruster? 32965 | -2/Research | Fabricated Imp. Q-thruster? 33083 | -2/Research | Local fabrication network quarantined 33143 | -2/Research | Build established: Alien-Sprinter 33261 | -2/Research | Discovered new exit (range 14) 33361 | -2/Research | Identified Hvy. Regenerative Plating 33494 | -2/Research | Entered Testing 33508 | -2/Testing | Identified exit to Access 33520 | -2/Testing | Found Prototype Ballistic Gun 33531 | -2/Testing | Repaired Impulse Thruster Array? 33566 | -2/Testing | Found Prototype Device 33584 | -2/Testing | Repaired Plasma Lance 33586 | -2/Testing | Build established: Wizard-Sprinter 33622 | -2/Testing | Identified Adv. Particle Accelerator 33669 | -2/Testing | Repaired Mni. Fusion Reactor? 33726 | -2/Testing | Found Adv. Particle Accelerator 33744 | -2/Testing | First assault squad dispatched 33802 | -2/Testing | Repaired Impulse Thruster Array? 33875 | -2/Testing | Found Prototype Energy Cannon 33875 | -2/Testing | Identified Cld. Nova Cannon 33977 | -2/Testing | Found Prototype Energy Gun 33977 | -2/Testing | Identified Tachyon Dispersion Ray 34112 | -2/Testing | Found Prototype Protection 34579 | -2/Testing | Fabricated Exp. Propulsion Shielding? 34612 | -2/Testing | Fabricated Adv. Actuator Array (x1) 34628 | -2/Testing | Central database locked down 34631 | -2/Testing | Fabricated Exp. Propulsion Shielding? 34684 | -2/Testing | Fabricated Exp. Propulsion Shielding? 34688 | -2/Testing | Fabricated Exp. Terrain Scanner (x1) 34724 | -2/Testing | Fabricated Imp. Utility Shielding (x2) 34867 | -2/Testing | Local fabrication network quarantined 34958 | -2/Testing | Entered Access 34958 | -1/Access | Evolved 2 slots: Utility x2 35543 | -1/Access | Spotted B-99 Colossus 35575 | -1/Access | Found Prototype Processor 36024 | -1/Access | Fabricated Exp. Force Field (x1) 36079 | -1/Access | Fabricated Exp. Force Field? 36522 | -1/Access | Fabricated Plasma Lance (x1) 36564 | -1/Access | Local fabrication network quarantined 36584 | -1/Access | Fabricated Plasma Lance (x1) 36736 | -1/Access | Repaired Impulse Thruster Array 36772 | -1/Access | Repaired Plasma Lance 36805 | -1/Access | Repaired Mni. Fusion Reactor 36834 | -1/Access | Discovered new exit (range 5) 36835 | -1/Access | Identified exit to Command 36835 | -1/Access | Entered Command 36868 | -1/Command | Identified Spectral Analyzer 36944 | -1/Command | Spotted Combat Programmer 36944 | -1/Command | Spotted Combat Programmer 36971 | -1/Command | Identified SHELL Armor 36983 | -1/Command | Spotted M Guard 36983 | -1/Command | Spotted M Guard 37006 | -1/Command | Destroyed Combat Programmer 37011 | -1/Command | Destroyed Combat Programmer 37054 | -1/Command | Destroyed M Guard 37074 | -1/Command | Destroyed M Guard 37074 | -1/Command | Destroyed all MAIN.C guards 37100 | -1/Command | Found Hvy. Regenerative Plating 37152 | -1/Command | Met MAIN.C 37159 | -1/Command | Build established: Alien-Sprinter 37181 | -1/Command | Destroyed MAIN.C Shell 37183 | -1/Command | MAIN.C activated Command garrisons 37184 | -1/Command | 0b10 Conduit disabled 37211 | -1/Command | Destroyed MAIN.C 37267 | -1/Command | Spotted B-99 Colossus 37282 | -1/Command | Destroyed 8 combat bots 37364 | -1/Command | Discovered new exit (range 16) 38491 | -1/Command | Spotted B-99 Colossus 38530 | -1/Command | Warped through subspace to slip node 38530 | -1/Command | Discovered new exit (range 4) 38582 | -1/Command | Entered Access_0 38583 | -1/Access_0 | Sensed 4 artifacts in vicinity 38583 | -1/Access_0 | Met Architect 38590 | -1/Access_0 | Destroyed A8 38611 | -1/Access_0 | Architect warped through subspace 38631 | -1/Access_0 | Subspace Access Node disabled 38643 | -1/Access_0 | Found Integrated Dissipator 38644 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38697 | -1/Access_0 | A6 warped into view 38719 | -1/Access_0 | Destroyed A6 38721 | -1/Access_0 | Found Exp. Melee Analysis Suite 38767 | -1/Access_0 | Found Integrity Redistributor 38767 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-118) 38809 | -1/Access_0 | A5 warped into view 38836 | -1/Access_0 | Subspace Access Node disabled 38895 | -1/Access_0 | Destroyed A5 38904 | -1/Access_0 | A4 warped into view 38989 | -1/Access_0 | A3 warped into view 39012 | -1/Access_0 | Subspace Access Node disabled 39023 | -1/Access_0 | Subspace Access Node disabled 39038 | -1/Access_0 | Found Sigix Corpse 39052 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 39063 | -1/Access_0 | Destroyed A3 39069 | -1/Access_0 | Destroyed Architect 39070 | -1/Access_0 | Architect triggered a singularity event 39070 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 39071 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 39071 | -1/Access_0 | Warped through subspace to slip node 39071 | -1/Access_0 | Discovered new exit (range 8) 39073 | *** | Escaped singularity! Last Messages --------------- 39064_ Plasma Lance follow-up attack on Architect. 39065_ Penetrated by Quantum Shear. 39065_ Mni. Fusion Reactor severed. 39066_ Plasma Lance follow-up attack on Architect. 39068_ Penetrated by Quantum Shear. 39068_ HV Slug penetrates Wall. 39069_ Plasma Lance follow-up attack on Architect. 39069_ Architect: "If I can't win, no one wins!" 39069_ Architect destroyed. 39070_ A0_COM: Initiating irreversible singularity event. Goodbye. 39070_ Acquired 170 matter. 39070_ Acquired data core, extracted unknown sensor trigger ID. 39070_ HV Slug penetrates Wall. 39070_ Dropped Imp. Utility Shielding. 39071_ A0_COM: 10. 39071_ Acquired Hpw. Transdimensional Reconstructor. 39071_ Warped through subspace, drawn to slip node. 39071_ EXIT=FOUND 39072_ A0_COM: 9. 39073_ A0_COM: 8. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Energy Generation 77 Energy Capacity 3130 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Armor Coverage 1500 Resistance: KI 30 Resistance: EM 75 Propulsion Shielding 90 Utility Shielding 66 Point Defense Rating 240 Melee Speed Boost 50 Evasion (%) 81 Targeting Accuracy 6 Melee Accuracy 12 Armor Integrity Analysis 90 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 70 Defensive Hacking 38 Item Schematics ----------------- Mni. Fusion Reactor | -3/Quarantine | Hacked Adv. Actuator Array | -3/Quarantine | Hacked Imp. Q-thruster | -3/Section 7 | Hacked Cmb. Linear Gravjet | -3/Section 7 | Hacked Plasma Lance | -2/Research | Scanalyzed Imp. Propulsion Shielding | -2/Testing | Hacked Exp. Propulsion Shielding | -2/Testing | Hacked Imp. Utility Shielding | -2/Testing | Hacked Exp. Utility Shielding | -2/Testing | Hacked Cld. Q-thruster | -2/Testing | Scanalyzed Adv. Reaction Control System | -2/Testing | Hacked Exp. Transmission Jammer | -2/Testing | Hacked Exp. Terrain Scanner | -2/Testing | Hacked Exp. Force Field | -1/Access | Hacked Exp. Q-thruster | -1/Access | Scanalyzed Exp. Melee Analysis Suite | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Mic. Fission Core | x2 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. System Shield | x1 | -7/Factory Lrn. Sensor Array | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Field Propulsion Array | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Impulse Thruster Array | x1 | -5/Factory Impulse Thruster Array | x1 | -5/Factory Mni. Fusion Reactor | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Exp. Armor Integrity Analyzer | x1 | -3/Research EM Dispersion Field | x1 | -3/Research Femtoactuators | x1 | -3/Research Imp. Q-thruster | x1 | -3/Research Imp. Q-thruster | x1 | -2/Research Imp. Q-thruster | x1 | -2/Research Exp. Propulsion Shielding | x1 | -2/Testing Adv. Actuator Array | x1 | -2/Testing Exp. Propulsion Shielding | x1 | -2/Testing Exp. Propulsion Shielding | x1 | -2/Testing Exp. Terrain Scanner | x1 | -2/Testing Imp. Utility Shielding | x2 | -2/Testing Exp. Force Field | x1 | -1/Access Exp. Force Field | x1 | -1/Access Plasma Lance | x1 | -1/Access Plasma Lance | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Phase Redirector Core Reset Matrix Sigix Broadsword Core Membrane Subatomic Replicator Integrated Singularity Reactor Integrated Heat Negator LRC Storage LRC Boosters LRC Armor Integrated Reactor Transdimensional Reconstructor Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeMasterMace Manual? 0 Play Time 15:56:09 Cumulative 360.0 hours Start 2020.07.04 @ 14:07:36 End 2020.07.18 @ 18:52:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type 6 Total 17 Types 10/3/0/0/2/0/2 Lore% 86 Gallery% 86 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60c861bf-608b-4aba-8bbd-ce299f65bafe