Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 23:59:22 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (47) 235 Value Destroyed (1253) 1253 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 8228 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 160/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced ECM Suite > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle > --- INVENTORY -------- Q-thruster Q-thruster Fusion Bomb Launcher [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Coil Gun Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Gar Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 6 | . . 1 1 1 1 . . 1 1 . . . Utility 7 | . . 1 1 1 1 . . 1 1 . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 59 | 7 1 6 11 5 1 . 3 3 2 . 1 19 Power 8 | 1 . 1 1 1 . . 1 1 . . . 2 Engine 4 | 1 . 1 1 . . . 1 . . . . . Core 2 | . . . . 1 . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 23 | 2 . 1 6 2 . . . . 1 . . 11 Treads 6 | 2 . 1 3 . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 3 | . . . 1 . . . . . 1 . . 1 Flight 14 | . . . 2 2 . . . . . . . 10 Utility 17 | 2 1 2 4 . 1 . 2 2 . . . 3 Device 9 | 1 . 2 1 . 1 . 1 1 . . . 2 Storage 2 | 1 1 . . . . . . . . . . . Processor 3 | . . . 1 . . . 1 . . . . 1 Hackware 3 | . . . 2 . . . . 1 . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 11 | 2 . 2 . 2 . . . . 1 . 1 3 Energy Gun 5 | 2 . 1 . . . . . . . . . 2 Energy Cannon 1 | . . 1 . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . Unidentified Prototypes 7 | . . 2 3 . . . . . . . . 2 Parts Lost 40 | . . 1 6 2 . . 1 6 . 4 1 19 Power 5 | . . . . 1 . . . 2 . 1 . 1 Propulsion 18 | . . . 4 . . . 1 2 . . . 11 Utility 9 | . . 1 1 . . . . 2 . 2 . 3 Weapon 8 | . . . 1 1 . . . . . 1 1 4 Highest Loss Streak 12 | . . 1 3 1 . . 1 3 . 4 1 12 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | 3 6 8 11 4 4 4 4 4 4 4 3 1 Power . | . 1 . . . 1 1 1 . . . . . Propulsion 1 | 1 2 3 4 . . . . . . . . . Utility 1 | . 2 2 3 2 2 2 2 2 3 3 3 . Weapon 1 | . 1 3 3 1 1 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 14 | . 1 . 6 1 . . 1 1 . . . 4 Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 1 . . . . . . . 1 Utility 4 | . 1 . 3 . . . . . . . . . Weapon 6 | . . . 2 . . . . 1 . . . 3 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 100 92 90 72 69 73 71 55 29 29 1 21 Engine 5 | . 14 11 9 2 . . . 1 . . . . Core 1 | . . . . 3 6 6 6 2 3 4 . . Treads 14 | . 28 31 29 . . . . . . . . . Flight 6 | . . . 1 26 26 26 20 12 . . . 6 Device 11 | . 14 16 13 15 16 20 21 15 5 4 . 2 Storage 5 | . 14 11 8 . . . . . . . . . Processor 1 | . . . 2 . . . 1 5 5 5 . 2 Hackware 5 | . . . 9 15 13 13 13 14 10 8 . . Energy Gun 10 | . 28 21 16 . . . . . . . . 1 Slashing Weapon 1 | . . . . 5 6 6 6 2 . . 1 . Peak Build Rating 71 | 7 8 11 25 36 40 40 44 50 38 38 4 71 Average Rating 18 | 6 7 9 15 31 37 40 39 41 31 26 2 28 On Entrance 20 | . 7 7 11 21 35 40 40 44 24 38 1 1 Naked Turns 145 | . . . . . . . . . . 5 103 37 Heaviest Build 35 | 15 30 31 31 13 13 13 14 14 7 7 3 35 Greatest Support 80 | 40 40 60 80 22 22 22 22 16 11 11 3 42 Greatest Overweight (x) 1 | . . . 1 . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 13 15 14 5 5 5 5 5 5 5 5 5 Most Carried 13 | 6 8 12 13 5 4 4 5 5 5 4 4 5 Average Carried 5 | 3 7 8 11 4 4 4 4 4 4 4 3 1 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 12 | 6 7 12 5 4 4 4 5 5 4 4 3 1 Class Distribution -------------------- 60% | Mutant 12% | Scavenger-Mutant 11% | Hacker-Sprinter 8% | Hacker-Mutant 4% | Hacker-Ninja 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Mutant | -4/Garrison Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Gar Res Matter Collected 760 | 270 10 71 74 25 . . . 68 . . . 242 Remotely . | . . . . . . . . . . . . . Salvage Created 1824 | 294 127 459 415 25 . . . 111 . . . 393 Parts 103 | 28 9 32 9 2 . . . 3 . . . 20 Haulers Intercepted 3 | . . 1 1 . . . . 1 . . . . Recyclers Shooed 4 | . . 1 2 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Gar Res Combat Hostiles Destroyed 26 | . 5 10 7 . . . . . . . . 4 Guns 24 | . 5 9 6 . . . . . . . . 4 Classes Destroyed 9 | 3 2 4 . . . . . . . . . . Worker 3 | 3 . . . . . . . . . . . . Builder 2 | . . 1 . 1 . . . . . . . . Tunneler 9 | 9 . . . . . . . . . . . . Hauler 3 | . . 1 1 . . . . 1 . . . . Recycler 3 | 1 . . . . . . . . . . . 2 Watcher 1 | . . 1 . . . . . . . . . . Swarmer 10 | . 3 3 . . . . . . . . . 4 Grunt 11 | . 2 4 5 . . . . . . . . . Sentry 5 | . . 3 2 . . . . . . . . . Best Kill Streak 4 | 3 3 4 2 1 . . . 1 . . . 4 Combat Bots Only 3 | . 3 3 2 . . . . . . . . 3 Max Kills in Single Turn 1 | 1 1 1 1 1 . . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Gar Res Hostile Shots Fired 489 | . 30 43 63 45 . . 14 63 . 17 34 180 Missed 189 | . 8 17 19 24 . . 6 20 . 5 13 77 Hits 300 | . 22 26 44 21 . . 8 43 . 12 21 103 Melee 6 | . . . . . . . . . . 6 . . Projectile 294 | . 22 26 44 21 . . 8 43 . 6 21 103 AOE 1 | . . . . . . . . . . 1 . . Critical Strikes 10 | . . . 5 . . . . . . 2 1 2 Damage Taken 5706 | . 220 318 672 248 . . 143 671 . 605 372 2457 Core 2954 | . 17 104 130 102 . . 105 368 . 499 322 1307 Absorbed by Shields 26 | . . . . 26 . . . . . . . . Core Remaining (%) 75 | 100 93 74 76 85 . . 87 63 . . 28 . Volleys Fired 159 | 24 21 33 47 . . . . . . . . 34 Largest 2 | 2 2 2 2 . . . . . . . . 2 Hottest 176 | 100 100 100 100 . . . . . . . . 176 Shots Fired 279 | 48 42 66 87 . . . . . . . . 36 Gun 279 | 48 42 66 87 . . . . . . . . 36 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 32 | . . . . . . . . . . . . 32 Thermal 247 | 48 42 66 87 . . . . . . . . 4 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 18 | 10 6 11 18 . . . . . . . . 4 Robot Miss Streak 6 | 3 3 5 2 . . . . . . . . 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 2 2 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 192 | 29 24 49 69 1 . . . 5 . . . 15 Core Hits 74 | 14 7 20 21 1 . . . 1 . . . 10 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 17 | . 1 8 6 . . . . 1 . . . 1 Burn 15 | . 1 8 6 . . . . . . . . . Destroy 1 | . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . 1 . . . . Melee Attacks 10 | . . . . 1 . . . 7 . . 2 . Impact . | . . . . . . . . . . . . . Slashing 10 | . . . . 1 . . . 7 . . 2 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2956 | 362 330 629 860 83 . . . 264 . . . 428 Guns 2586 | 362 330 622 846 . . . . . . . . 426 Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 347 | . . . . 83 . . . 264 . . . . Ramming 23 | . . 7 14 . . . . . . . . 2 Kinetic 372 | . . . . . . . . . . . . 372 Thermal 2214 | 362 330 622 846 . . . . . . . . 54 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 347 | . . . . 83 . . . 264 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 10 10 . . . . . Average Corruption 10 | . . . . . . 10 10 . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . . . . . . 3 11 . . . . . Message Errors 2 | . . . . . . . 2 . . . . . Matter Fused 3 | . . . . . . 1 2 . . . . . Energy Discharges 2 | . . . . . . . 2 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . Misdirections 5 | . . . . . . 2 3 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . Rammed 9 | . . 4 2 . . . . 1 . . . 2 Targets Rammed 9 | . . 4 2 . . . . 1 . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 319 | 117 319 168 276 1 . . . . . . . 263 Average Temperature 84 | 38 141 47 116 1 . . . . . . . 65 Received Heat Transfer 947 | . 96 111 432 58 . . 18 . . . 18 214 Effects 1 | . . . 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . Parts Melted 19 | 2 . 8 9 . . . . . . . . . Heat Transferred 7585 | 1073 1036 2442 2960 . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Gar Res Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 166 | 15 75 112 50 122 56 34 45 31 2 . 50 166 Initial 56 | . . . 38 6 56 19 9 16 2 . . 22 Average 27 | 1 32 47 16 44 56 23 18 4 . . 24 55 Influence Increases 1512 | 65 140 315 206 192 . 15 120 37 . . 50 372 Destroy 0b10 Robot/C 520 | . 100 200 140 . . . . . . . . 80 Destroy 0b10 Robot/NC 105 | 65 . 15 5 5 . . . 5 . . . 10 Destroy Leader 128 | . 10 64 42 . . . . 2 . . . 10 Successful Hack 17 | . . 6 4 7 . . . . . . . . Disable Machine 30 | . . . . . . . . 15 . . . 15 Anti-Garrison Action 50 | . . . . . . . . . . . 50 . Destroy Structure 2 | . . . . . . . . . . . . 2 Partial Spotted 90 | . 15 . . 30 . 15 30 . . . . . Lose Combat Pursuer 570 | . 15 30 15 150 . . 90 15 . . . 255 Influence Decreases 1448 | 65 140 223 283 90 61 57 99 67 5 . 10 348 Entered New Map 206 | . . . 54 9 61 37 5 19 3 . . 18 Time Decay 972 | 65 140 203 189 71 . 20 84 38 2 . . 160 Lost Part 260 | . . 10 40 10 . . 10 10 . . 10 170 Lost Ally 10 | . . 10 . . . . . . . . . . Squads Dispatched 13 | . . 2 2 1 . . 3 1 . 1 . 3 Investigation 1 | . . . . . . . 1 . . . . . Extermination 4 | . . . . 1 . . . 1 . . . 2 Reinforcement 8 | . . 2 2 . . . 2 . . 1 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Gar Res Distress Signals 8 | . 1 2 . 2 . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 130 | . 10 16 14 17 . 6 11 11 . 3 2 40 Peak Tracking Total 15 | . 3 3 4 6 . 6 7 8 . 3 2 15 Tactical Retreats 18 | . 1 1 1 5 . . 2 1 . . . 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Gar Res Traps Triggered 3 | . . . . 1 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Gar Res Machines Disabled 4 | . . . . . . . . 1 . . 2 1 Max in Single Turn 1 | . . . . . . . . 1 . . 1 1 Garrison Relay 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Gar Res Machines Accessed 7 | . . 1 2 1 . . 2 . 1 . . . Terminals 6 | . . 1 2 1 . . 1 . 1 . . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 12 | . . 1 4 2 . . 4 . 1 . . . Successful 7 | . . 1 3 1 . . 1 . 1 . . . Failed 5 | . . . 1 1 . . 3 . . . . . Catastrophic 2 | . . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . . 1 4 2 . . 4 . . . . . Terminals 11 | . . 1 4 2 . . 3 . 1 . . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 2 | . . . . 1 . . . . 1 . . . Open DSF 1 | . . . . . . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . . 1 3 . . . 1 . . . . . Terminals 4 | . . 1 3 . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . Skim 2 | . . . 2 . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 2 | . . . . 1 . . 1 . . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Gar Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Gar Res Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . Highest-Rated Group 10 | . . 10 . . . . . . . . . . Highest-Rated Ally 10 | . . 10 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Gar Res Active Infowar (turns) 3275 | 521 321 680 532 182 14 41 184 263 132 25 . 380 Sensors 920 | . . . . . 8 41 184 263 132 25 . 267 Terrain 292 | . . . . . . . 114 178 . . . . Seismic 2423 | 521 321 680 532 182 14 41 132 . . . . . ECM 115 | . . . 1 . . . . . . . . 114 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Gar Res Turns Passed 3896 | 696 321 695 532 216 14 41 184 263 132 42 157 603 Spaces Moved 4424 | 381 147 333 276 585 40 114 527 600 199 68 288 866 Core 483 | 1 . . . . . . . 1 69 29 288 95 Treads 1056 | 380 147 333 196 . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 450 | . . . . . . . . . 130 39 . 281 Flight 2435 | . . . 80 585 40 114 527 599 . . . 490 Fastest Speed 25 | 50 160 160 32 28 28 28 28 30 50 50 50 25 Average Speed 68 | 159 160 160 123 29 28 28 29 38 63 61 50 44 Slowest Speed 240 | 160 160 160 240 32 28 28 30 102 70 70 50 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 47 | . . . . 14 . . 8 18 . . . 7 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 22 31 33 27 25 1 78 22 20 6 89 28 24 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 7 | . . . . . . . . . . . . 7 Melee . | . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . . 6 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac DSF Gar Res Total 4937 | 417 191 425 378 609 42 122 546 603 204 68 296 1036 Wait 227 | . 19 39 25 24 1 9 . 2 2 . 6 100 Move 4323 | 380 146 332 275 557 40 113 511 565 198 67 287 852 Hop 43 | . . . . 13 . . 7 16 . . . 7 Pick Up 35 | 6 2 7 7 1 . . 3 2 . . . 7 Fast Attach 36 | 7 . 3 4 4 1 . 1 1 2 . . 13 Attach 27 | . . 2 7 1 . . 1 2 1 . 1 12 Detach 7 | . . . . . . . . 2 . . . 5 Swap 11 | . 1 3 3 . . . 2 1 . . . 1 Drop 25 | . 2 2 8 1 . . 3 4 1 1 . 3 Fire 159 | 24 21 33 47 . . . . . . . . 34 Melee 10 | . . . . 1 . . . 7 . . 2 . Ram 3 | . . . . . . . . 1 . . . 2 Kick . | . . . . . . . . . . . . . Crush 6 | . . 4 2 . . . . . . . . . Escape Stasis 24 | . . . . 6 . . 18 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/DSF -4/Garrison -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 697 | -11/Scrapyard | Entered Materials 698 | -10/Materials | Build established: Mutant 995 | -10/Materials | Discovered new exit (range 5) 1018 | -10/Materials | Entered another Materials area 1018 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1425 | -9/Materials | Discovered new exit (range 12) 1648 | -9/Materials | Discovered new exit (range 8) 1713 | -9/Materials | Entered another Materials area 1713 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2022 | -8/Materials | Build established: Scavenger-Mutant 2229 | -8/Materials | Lost 3 parts (2n1w) 2239 | -8/Materials | Discovered new exit (range 5) 2245 | -8/Materials | Entered Factory 2245 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2407 | -7/Factory | Identified exit to Factory 2426 | -7/Factory | Discovered new exit (range 14) 2461 | -7/Factory | Entered another Factory area 2461 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2475 | -6/Factory | Sucked down chute 2475 | -6/Factory | Entered Waste 2483 | -6/Waste | Spotted C-40 Crusher 2483 | -6/Waste | Spotted C-40 Crusher 2488 | -6/Waste | Build established: Hacker-Sprinter 2488 | -6/Waste | Spotted C-40 Crusher 2489 | -6/Waste | Spotted C-40 Crusher 2490 | -6/Waste | EMP discharged 2490 | -6/Waste | System corruption reached 10% 2494 | -6/Waste | Spotted C-40 Crusher 2511 | -6/Waste | Spotted C-40 Crusher 2514 | -6/Waste | Discovered new exit (range 10) 2516 | -6/Waste | Entered Factory 2696 | -6/Factory | Discovered new exit (range 14) 2699 | -6/Factory | Identified exit to Factory 2700 | -6/Factory | Entered another Factory area 2700 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2818 | -5/Factory | Discovered new exit (range 15) 2822 | -5/Factory | Identified exit to Upper Caves 2920 | -5/Factory | Lost 3 parts (1p2u) 2957 | -5/Factory | Discovered new exit (range 16) 2962 | -5/Factory | Identified exit to Factory 2963 | -5/Factory | Entered another Factory area 2963 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3072 | -4/Factory | Identified exit to DSF 3095 | -4/Factory | Entered DSF 3114 | -4/DSF | Build established: Hacker-Mutant 3124 | -4/DSF | Additional patrols routed to DSF 3130 | -4/DSF | Discovered new exit (range 15) 3137 | -4/DSF | Entered Garrison 3154 | -4/Garrison | Lost 4 parts (1p2u1w) 3179 | -4/Garrison | Spotted B-86 Titan 3210 | -4/Garrison | Garrison Relay disabled 3243 | -4/Garrison | Core integrity fell below 50% 3271 | -4/Garrison | Triggered checkpoint 3284 | -4/Garrison | Discovered new exit (range 9) 3294 | -4/Garrison | Entered Research 3294 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3445 | -3/Research | Build established: Mutant 3659 | -3/Research | Lost 3 parts (1n2u) 3677 | -3/Research | Core integrity fell below 50% 3731 | -3/Research | Lost 3 parts (2n1w) 3763 | -3/Research | Found Fusion Bomb Launcher 3847 | -3/Research | Spotted B-86 Titan 3859 | -3/Research | Core integrity fell below 20% 3887 | -3/Research | Lost 12 parts (1p7n1u3w) 3897 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03856_ Adv. ECM Suite destroyed. 03856_ Knocked back. 03857_ Slammed into K-01 Serf. 03858_ U-05 Engineer destroyed. 03859_ K-01 Serf collects debris. 03860_ Penetrated by Slug. 03860_ Knocked back. 03863_ K-01 Serf collects debris. 03865_ P-80 Master resets P-80 Master, system corruption cleaned. 03872_ O-24 Administrator uses terminal to summon reinforcements. 03872_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R019. 03872_ O-24 Administrator locks terminal. 03872_ Slug penetrates Garrison Access. 03872_ Penetrated by Slug. 03877_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 03886_ W-44 Eye sends out distress signal. 03888_ K-01 Serf destroyed. 03889_ K-01 Serf collects debris. 03897_ Q-thruster destroyed. Map ----- +----------------------------------------------------+ | # + #????????????????????????????????????? | | # #### #????????????????????????????????????? | | # #??? #????????????????????????????????????? | | # #???? #????????????????????????????????????? | | # #????######????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | #+############???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # """ """ #???????????????????????????????????? | | # """ """ #???????????????????????????????????? | | # """ """ #???????????????????????????????????? | | # """ """ #???????????????????????????????????? | | # """ """ ##############??????????????????????? | | # !%= # ! #??????????????????????? | | # # p #??????????????????????? | | # # """ #??????????????????????? | | # / """" #??????????????????????? | | # # """" #??????????????????????? | | ########+##### """ #??#+### ""?????????? | | ?????# + p # ""?????????? | | ?????# #### @/ ""?????????? | | ?????# #??# # ????????? | | ?????+ #??# #?? ????????? | | ?????# #??# #???? u ?????????? | | ?????# #??# #?????? ?????????? | | ?????# #??##############???????? ??????????? | | ?????# ?????????????????????????? ??????????? | | ?????# ??????????????????????????????????????? | | ?????# ??????????????????????????????????????? | | ?????# ??????????????????????????????????????? | | ?????#######?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 35 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledSapperSuperbattery Manual? 0 Play Time 00:36:35 Cumulative 132.3 hours Start 2025.07.04 @ 23:15:42 End 2025.07.04 @ 23:59:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 349 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 65 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebf02e67-2053-4a74-a401-8f8da4cadae2