Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.24 @ 17:16:13 Player: Henry Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (3265) 3265 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (189) 189 TOTAL SCORE: 6454 Bonus ------- High Alert Combat Kills 189 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (1100) Ox21 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Aluminum Leg Improved Heat Sink Large Storage Unit Target Analyzer Particle Charger Improved Light Armor Plating Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Target Analyzer > --- WEAPON ----------- Flak Gun Flak Gun Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Advanced Heat Sink Large Storage Unit Target Analyzer Particle Charger Improved Light Armor Plating Particle Gun Heavy Laser Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Improved Propulsion Shielding Weapon High-powered Shotgun Energy Gun Heavy Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . . 2 . 1 Utility 1 | . . . . 1 . Weapon 1 | . . . . . 1 Parts Attached 102 | 6 2 6 17 6 65 Power 21 | 1 . 1 2 2 15 Engine 10 | 1 . 1 2 1 5 Core 11 | . . . . 1 10 Reactor . | . . . . . . Propulsion 51 | 2 . 3 13 . 33 Treads . | . . . . . . Leg 51 | 2 . 3 13 . 33 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 1 . 3 5 Device 1 | . . . . . 1 Storage 6 | 1 2 1 . . 2 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 18 | 2 . 1 2 1 12 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 13 | 2 . 1 2 1 7 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 60 | . . 2 1 4 53 Power 16 | . . 1 1 1 13 Propulsion 24 | . . . . . 24 Utility 5 | . . . . 2 3 Weapon 15 | . . 1 . 1 13 Highest Loss Streak 17 | . . 1 1 2 17 Average Slot Usage (%) 94 | . 98 98 95 99 92 Engine 7 | . 14 13 11 13 3 Core 6 | . . . . 4 10 Leg 35 | . 28 28 42 36 35 Storage 18 | . 26 28 22 18 15 Processor 2 | . . . . . 3 Protection 1 | . . . . 8 1 Ballistic Gun 19 | . 28 27 19 17 18 Naked Turns . | . . . . . . Heaviest Build 89 | 13 41 57 61 68 89 Greatest Support 81 | 20 20 20 68 68 81 Greatest Overweight (x) 5 | 3 2 5 5 . 2 Average Overweight (x) . | . 1 3 . . . Largest Inventory Capacity 20 | 6 16 18 18 18 20 Average Capacity 17 | 5 15 16 18 18 18 Most Carried 20 | 2 4 8 18 18 20 Average Carried 13 | 1 2 5 14 16 15 Final Capacity 20 | 6 16 18 18 18 20 Final Carried 18 | 2 4 8 18 18 8 Class Distribution -------------------- 45% | Mutant 31% | Scavenger-Gunner 12% | Scavenger-Tank 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 2884 | 174 106 173 227 384 1820 Remotely . | . . . . . . Salvage Created 3474 | . . 190 463 456 2365 Parts 198 | . . 14 32 16 136 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 5 | . . . 2 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 73 | . . 6 10 10 47 Guns 63 | . . 6 10 10 37 Cannons 2 | . . . . . 2 AOE 8 | . . . . . 8 Classes Destroyed 12 | . . 2 3 4 3 Worker 8 | . . . . 1 7 Builder 4 | . . . . . 4 Tunneler 2 | . . . . 1 1 Hauler 1 | . . . . . 1 Recycler 6 | . . . 1 . 5 Watcher 2 | . . . 1 1 . Swarmer 16 | . . 3 . . 13 Grunt 37 | . . 3 6 5 23 Duelist 2 | . . . . 1 1 Sentry 11 | . . . 4 2 5 Hunter 3 | . . . . 2 1 Programmer 4 | . . . . . 4 Best Kill Streak 11 | . . 3 3 6 11 Combat Bots Only 5 | . . 3 3 5 5 Max Kills in Single Turn 3 | . . 1 1 1 3 Gunslinging 1 | . . . . . 1 Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 7311 | . 40 386 410 1001 5474 Core 929 | . . 69 56 101 703 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . 72 86 81 . Volleys Fired 233 | . 2 22 26 39 144 Largest 3 | . 2 2 2 2 3 Hottest 145 | . 40 40 50 50 145 Shots Fired 497 | . 4 41 48 72 332 Gun 477 | . 4 41 48 72 312 Cannon 12 | . . . . . 12 Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 471 | . 4 41 48 72 306 Thermal 18 | . . . . . 18 Explosive 8 | . . . . . 8 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 2 11 8 11 15 Robot Miss Streak 10 | . 2 3 4 8 10 Penetration Max 1 | . . . . . 1 Secondary Targets 9 | . . 1 2 3 3 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 339 | . 2 29 32 53 223 Core Hits 214 | . 1 10 24 31 148 Critical Hits 11 | . . . 1 1 9 Critical Kills 4 | . . . . 1 3 Critical Parts Destroyed 6 | . . . 1 . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7240 | . 24 381 587 963 5285 Guns 5925 | . 24 377 587 947 3990 Cannons 166 | . . . . . 166 Explosions 1110 | . . . . . 1110 Melee . | . . . . . . Ramming 39 | . . 4 . 16 19 Kinetic 5873 | . 24 377 587 947 3938 Thermal 388 | . . . . . 388 Explosive 940 | . . . . . 940 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . . 13 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Effects 40 | . . . . . 40 Message Errors 9 | . . . . . 9 Matter Fused 8 | . . . . . 8 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 5 | . . . . . 5 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Targeting Errors 10 | . . . . . 10 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 114 | . . . . . 114 Projectiles 4 | . . . . . 4 Explosions 110 | . . . . . 110 Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 345 | . . 2 . 3 340 Shots 5 | . . . . . 5 Rammed 2 | . . 1 . 1 . Targets Rammed 5 | . . 1 . 2 2 Kicked 3 | . . . . 1 2 Crushed . | . . . . . . Highest Temperature 384 | . . 3 3 16 384 Average Temperature 64 | . . 2 3 5 71 Received Heat Transfer 2109 | . 21 159 189 198 1542 Effects 4 | . . . . . 4 Shutdowns 1 | . . . . . 1 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 544 | . . . . . 544 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 785 | . 30 146 205 369 785 Average Influence 255 | . 13 75 131 238 362 Maximum Alert Level 3 | . . . 1 1 3 Low Security (%) 46 | 100 100 100 98 28 16 Level 1 35 | . . . 1 71 50 Level 2 15 | . . . . . 27 Level 3 2 | . . . . . 4 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 1 . 2 1 16 Investigation 3 | . . . 1 1 1 Extermination 3 | . . . . . 3 Reinforcement 7 | . 1 . 1 . 5 Assault . | . . . . . . Garrison 7 | . . . . . 7 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 5 | . . . . 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 5 7 12 14 70 Peak Tracking Total 7 | . 2 3 3 6 7 Tactical Retreats 6 | . . 2 . . 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 11 | . . . 4 1 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 7 | . . . . . 7 Max in Single Turn 4 | . . . . . 4 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . 1 . . . . Successful 1 | . 1 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 3492 | 53 232 296 644 316 1951 Spaces Moved 1666 | 33 127 95 347 133 931 Core 6 | 6 . . . . . Treads . | . . . . . . Legs 1660 | 27 127 95 347 133 931 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 180 127 130 122 Average Speed 149 | 130 173 218 139 130 145 Slowest Speed 270 | 200 180 270 270 130 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 27 26 29 13 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 72 | . . . . . 72 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 66 | . . . . . 66 Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2236 | 40 135 141 462 205 1253 Wait 143 | . 2 14 36 14 77 Move 1661 | 32 126 94 346 132 931 Hop . | . . . . . . Pick Up 58 | 2 2 3 21 9 21 Fast Attach 19 | 6 1 . 3 . 9 Attach 55 | . . 3 8 6 38 Detach 5 | . . 1 2 . 2 Swap 29 | . 1 3 7 . 18 Drop 28 | . 1 . 13 3 11 Fire 233 | . 2 22 26 39 144 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . 1 . 2 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 7) 216 | -10/Materials | Discovered new exit (range 14) 286 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 472 | -10/Mines | Discovered new exit (range 11) 582 | -10/Mines | Entered Materials 582 | -9/Materials | Evolved 2 slots: Propulsion x2 1210 | -9/Materials | Discovered new exit (range 11) 1226 | -9/Materials | Entered another Materials area 1226 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1503 | -8/Materials | Discovered new exit (range 10) 1542 | -8/Materials | Entered Factory 1542 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1810 | -7/Factory | Lost 3 parts (1p1n1u) 1919 | -7/Factory | Garrison activated, responded to threat 2105 | -7/Factory | Lost 4 parts (1n1u2w) 2225 | -7/Factory | Garrison activated, responded to threat 2614 | -7/Factory | Build established: Scavenger-Gunner 2918 | -7/Factory | Lost 3 parts (3w) 3216 | -7/Factory | Garrison activated, responded to threat 3313 | -7/Factory | Lost 11 parts (3p5n3w) 3386 | -7/Factory | Core integrity fell below 50% 3454 | -7/Factory | System corruption reached 10% 3479 | -7/Factory | Core integrity fell below 20% 3493 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03448_ Acquired 48 matter. 03448_ U-05 Engineer builds a Wall. 03448_ K-01 Serf collects debris. 03449_ System corrupted: Substantial component data lost. 03449_ U-05 Engineer lays Concrete. 03450_ Aluminum Leg destroyed. 03451_ K-01 Serf collects debris. 03451_ Acquired 24 matter. 03451_ K-01 Serf collects debris. 03452_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 03452_ U-05 Engineer builds a Wall. 03453_ U-05 Engineer lays Concrete. 03453_ Critical hit. 03453_ Aluminum Leg destroyed. 03453_ Lgt. Nuclear Core destroyed. 03454_ U-05 Engineer lays Concrete. 03455_ K-01 Serf collects debris. 03471_ Aluminum Leg destroyed. 03484_ Lgt. Nuclear Core destroyed. 03487_ System corrupted: Energy discharge (-21). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ? ??######?????????????????????????? | | ????????????# ? ?# T ?????????????????????????? | | ????????????? ? ?# ?????????????????????????? | | ?????????????? ? # ?????? ??????????????????? | | ?????????????? # ?? #?????????????????? | | ??????????????? + "?? #?????????????????? | | ???????????????? # """"" #?????????????????? | | ????????????????? / """"" #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# w g""" #?????????????????? | | ??????????????????# gg""""" #?????????????????? | | ??????????????????# k """"" #?????????????????? | | ??????????????????# p @p #? ?????????????? | | ??????????????????##+###########? ??????????????? | | ???????????????????# #????####### ??????????????? | | ???????????????????# #??### #######??????????? | | ???????????????????# ###### ##########?????###### | | ???????????????????# %! =/ ##????# | | ???????????######### !# ##????# | | ???????????# # !# ! ##??### """ | | ???????????# """"%# #= ##??# + """ | | ???????????# """" # ##??# # """ | | ???????????# """" # % = ##??# #? | | ???????????# """" # = =% #???# ####+# | | ??????###### """" # ! #???# | | ?????# # """" #% * ##### | | ?????# # """" # # + | | ?????# # + + ######## | | ?????# # # # #??????# | | ?????# # ! # ##############??????### | | ?????# # # # ?????????????# | | ?????# # # # ! [ ""#????######### | | ?????# # "" # # ""#????# + | | ?????# # S"" # # """ T"#????# """ T # | | ?????# # "" # + """ ""#????# """ # | | ?????# # # # """ ""#????# """ = # | | ?????# ?######### # "" ?????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 40 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumMediumWand Manual? 0 Play Time 00:36:09 Cumulative 403.7 hours Start 2020.07.24 @ 16:39:00 End 2020.07.24 @ 17:16:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 43 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68e4a653-fa2f-4c63-855c-a81233508b2e