Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 12:26:25 Player: Cmdr.Laserstrahl Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (456) 456 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 961 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 211/300 Energy 200/200 System Corruption 0% Temperature Cool (12) Movement Rolling (135) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Disposable Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Treads Light Treads Spiked Treads Improved Heat Sink Large Storage Unit High-capacity Battery (250) High-capacity Battery (250) High-capacity Battery (250) High-capacity Battery (250) Subdweller Laser Subdweller Beam Cannon Assault Rifle Light Assault Rifle Subdweller Machine Gun Light Cannon Hammer Scrap Shield Fragment (49) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Particle Gun Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Wheel Compact Wheel Compact Wheel Heat Sink Improved Heat Sink Large Storage Unit High-capacity Battery High-capacity Battery High-capacity Battery High-capacity Battery Assault Rifle Light Assault Rifle Light Cannon Grenade Launcher Hammer [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 5 13 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg . | . . . Wheel 6 | 2 . 4 Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 3 | 1 . 2 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 4 | 1 1 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 2 10 Power 1 | . 1 . Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 5 | . 1 4 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 15 | 4 11 19 Power 1 | . . 2 Propulsion 5 | 1 5 4 Utility 4 | . 1 6 Weapon 4 | 1 2 6 Tool/Special . | . . . Unused Backups 14 | . 1 13 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility 5 | . . 5 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 96 | . 97 95 Engine 5 | . 9 3 Core 7 | . 2 10 Wheel 26 | . 28 26 Device 13 | . 14 12 Storage 14 | . 14 14 Energy Gun 12 | . 13 12 Ballistic Gun 11 | . 13 10 Launcher 2 | . . 3 Peak Build Rating 13 | 7 11 13 Average Rating 9 | 4 7 11 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 93 | 13 90 93 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 5 | . 2 5 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 7 15 25 Most Carried 22 | 7 20 22 Average Carried 16 | 4 11 20 Final Capacity 25 | 8 25 25 Final Carried 20 | 7 20 19 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 659 | 217 239 203 Remotely . | . . . Salvage Created 728 | 84 429 215 Parts 42 | 8 20 14 Haulers Intercepted . | . . . Recyclers Shooed 5 | . 5 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 14 | . . 14 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 6 10 Guns 10 | . 6 4 Cannons 2 | . . 2 AOE 4 | . . 4 Classes Destroyed 5 | 2 2 1 Tunneler 1 | 1 . . Recycler 4 | 1 3 . Swarmer 7 | . 3 4 Grunt 3 | . 3 . Subdweller 6 | . . 6 Best Kill Streak 4 | 2 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 142 | . 49 93 Missed 44 | . 11 33 Hits 98 | . 38 60 Projectile 98 | . 38 60 Critical Strikes 2 | . . 2 Damage Taken 1104 | . 395 709 Core 250 | . 115 135 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 70 | 4 38 28 Largest 2 | 2 2 2 Hottest 120 | 70 70 120 Shots Fired 137 | 8 75 54 Gun 124 | 8 75 41 Cannon . | . . . Launcher 11 | . . 11 Special 2 | . . 2 Kinetic 62 | 4 38 20 Thermal 48 | 4 23 21 Explosive 11 | . . 11 Electromagnetic 16 | . 14 2 Robot Hit Streak 15 | 5 12 15 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 94 | 6 49 39 Core Hits 36 | 3 16 17 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 7 | . 5 2 Burn 4 | . 3 1 Destroy 2 | . 1 1 Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1753 | 72 624 1057 Guns 1097 | 72 624 401 Cannons . | . . . Explosions 634 | . . 634 Melee . | . . . Ramming . | . . . Kinetic 569 | 48 342 179 Thermal 416 | 24 160 232 Explosive 634 | . . 634 Electromagnetic 134 | . 122 12 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 76 | 27 76 9 Average Temperature 26 | 12 29 4 Received Heat Transfer 420 | . 144 276 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 2 2 Heat Transferred 1566 | 74 703 789 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 85 | 10 85 . Initial . | . . . Average 35 | . 42 . Influence Increases 381 | 10 221 150 Destroy 0b10 Robot/C 200 | . 120 80 Destroy 0b10 Robot/NC 25 | 10 15 . Destroy Leader 30 | . 20 10 Successful Hack 21 | . 21 . Lose Combat Pursuer 105 | . 45 60 Influence Decreases 285 | 10 180 95 Entered New Map 21 | . . 21 Time Decay 214 | 10 160 44 Lost Part 50 | . 20 30 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 9 15 Peak Tracking Total 4 | . 3 4 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 9 3 Successful 9 | . 6 3 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Record 3 | . . 3 Level Access Points 1 | . 1 . Scanalyzer Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 676 | 10 397 269 Seismic 676 | 10 397 269 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1262 | 72 397 793 Spaces Moved 710 | 46 173 491 Core 12 | 12 . . Treads . | . . . Legs . | . . . Wheels 698 | 34 173 491 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 130 Average Speed 122 | 86 103 133 Slowest Speed 175 | 100 130 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 5 23 40 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 37 | . . 37 Melee . | . . . Projectile . | . . . AOE 37 | . . 37 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 958 | 69 315 574 Wait 101 | . 75 26 Move 708 | 45 172 491 Hop . | . . . Pick Up 42 | 13 19 10 Fast Attach 1 | 1 . . Attach 21 | 6 5 10 Detach . | . . . Swap 12 | . 4 8 Drop 3 | . 2 1 Fire 70 | 4 38 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 448 | -10/Materials | Identified exit to Materials 465 | -10/Materials | Discovered new exit (range 5) 470 | -10/Materials | Entered Subcaves 471 | -10/Subcaves | Approached by a straggling Scientist 673 | -10/Subcaves | Core integrity fell below 50% 716 | -10/Subcaves | Shifting Twisted Machinery released Flamer 766 | -10/Subcaves | Disturbed a concealed Subdweller 799 | -10/Subcaves | Lost 3 parts (1n2u) 837 | -10/Subcaves | Learned Materials terminal intel 1007 | -10/Subcaves | Build established: Scavenger-Mutant 1117 | -10/Subcaves | Learned Materials terminal intel 1121 | -10/Subcaves | Discovered new exit (range 6) 1142 | -10/Subcaves | Visited Clippyterm 1146 | -10/Subcaves | Learned Factory stockpile data 1245 | -10/Subcaves | Discovered new exit (range 11) 1256 | -10/Subcaves | Core integrity fell below 20% 1263 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- Sink. 01225_ Acquired Sub. Power Source. 01228_ Dropped Lgt. Nuclear Core. 01228_ Acquired 31 matter. 01230_ Sub. Laser destroyed. 01233_ S-10 Pest suffers critical hit (Burn). 01233_ Flight Unit melted. 01233_ S-10 Pest destroyed. 01236_ Com. Wheel destroyed. 01237_ Flight Unit melted. 01237_ S-10 Pest destroyed. 01243_ Acquired 11 matter. 01244_ Lgt. Assault Rifle fries itself beyond repair. 01245_ EXIT=FOUND 01248_ Acquired Sub. Laser. 01249_ Flamer destroyed. 01256_ Machine disabled. 01259_ Subatomizers dissect the Sub. Optics. 01259_ Machine disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ?????? | | ???????????????????????##????????????? ????? | | ??????????????????????? #####???????? ???? | | ?????????????????????## < ###????## #???? | | ?????????????????????#"" ""#????# ????? | | ?????????????????????#" "#?#### ????? | | ?????????????????????#" t t "#?# ??????? | | ?????????????????????# #?# #???????? | | ?????????????????????# ?## #????????? | | ??????????????????????? ! ?## #?????????? | | ?????????????????##?????# & #?## #?????????? | | ?????????# ## ???#&%%### #?????????? | | ??????????# ##& % * ###???????? | | ???????????# @ &!& #???????? | | ???????????# % #???##### | | ??????????# ### #### " " | | ??????????## ## #?## " " | | ????????????????## ## #??## """"" = | | ?????????????????#??# ???# """#"?? | | ????????????????????## ???# #### "###??? | | ?????????????????????## #?# ##?## ##?###? | | ??????????????????????#### #?# ##### # ### # | | ??????????????????????????# ?####?# # | | ??????????????????????????? ??##### | | ??????????????????????????? # # | | ??????????????????????????? #####?? | | ???????????????????????????# ### #?????? | | ???????????????????????????? ## #?## ##????? | | ?????????????????????????????##??####??# #????? | | ???????????????????????????????????????## ##????? | | ????????????????????????????????????????# #????? | | ???????????????????????????????????????## #????? | | ????????????????????????????????#####?## ##????? | | ????????????????????????????????#"""### #????? | | ????????????????????????????????#"" ## ##????? | | ????????????????????????????????#"X #?????? | | ????????????????????????????????#"" ## #?????? | | ????????????????????????????????#"""## #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Coolant Potential 50 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityFireMaul Manual? 0 Play Time 00:21:46 Cumulative 384.8 hours Start 2025.10.23 @ 12:05:21 End 2025.10.23 @ 12:26:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 145 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 50 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1996c13e-37a9-418c-844b-bec8f086963e