Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.29 @ 23:44:26 Player: ShakeTheBox Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (285) 1425 Value Destroyed (9716) 9716 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3265) 3265 TOTAL SCORE: 22526 Bonus ------- High Alert Combat Kills 2499 Follower Combat Kills 1132 Aligned with FarCom 300 Friendly Fire -666 Cogmind --------- Core Integrity 0/1600 Matter 185/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Hovering (80) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Combat Antigrav System > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Energy Well (350) ECM Suite Enhanced Quantum Rifle Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core Fusion Compressor > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Improved Cooling System Medium Storage Unit Energy Well Matter Compressor Force Field > --- WEAPON ----------- Heavy Plasma Cannon Slug Cannon Enhanced Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Weapon Cycler Recalibrator Drone Bay Drone Bay Improved EM Pulse Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Heavy Missile Launcher [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Combat Antigrav System Flight Unit Electron Diverter Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon AWS/Gauss Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 2 . . 2 2 2 2 2 Power 2 | . . . . . . . . 2 . . . . . . . Propulsion 7 | . . . . . 1 . 1 . . . . 2 . 1 2 Utility 5 | . . . . . 2 . . . . . 2 . 1 . . Weapon 4 | . . . . . 1 . 1 . . . . . 1 1 . Parts Attached 184 | 6 14 7 6 1 27 33 17 10 5 17 5 26 7 . 3 Power 19 | 1 1 . 1 . 1 4 . 3 1 3 . 3 . . 1 Engine 11 | 1 1 . 1 . 1 4 . 2 . 1 . . . . . Core 6 | . . . . . . . . 1 1 2 . 2 . . . Reactor 2 | . . . . . . . . . . . . 1 . . 1 Propulsion 57 | 2 2 2 4 1 12 10 6 2 1 6 . 5 2 . 2 Treads 6 | . . . . . 1 . . . . . . 3 1 . 1 Leg 49 | 2 2 2 4 1 11 10 6 2 1 6 . 2 . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . 1 . . Utility 33 | 1 5 1 . . 7 5 2 2 1 1 3 5 . . . Device 19 | . . 1 . . 4 3 2 2 1 1 1 4 . . . Storage 9 | 1 2 . . . 2 1 . . . . 2 1 . . . Processor 2 | . . . . . 1 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 3 | . 3 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 75 | 2 6 4 1 . 7 14 9 3 2 7 2 13 5 . . Energy Gun 13 | . 2 1 . . 1 4 1 1 . 1 . . 2 . . Energy Cannon 22 | . 2 1 . . 3 5 2 . . 4 1 4 . . . Ballistic Gun 21 | 2 1 1 1 . 1 3 4 1 1 1 . 4 1 . . Ballistic Cannon 7 | . . . . . . 1 1 . . 1 1 3 . . . Launcher 10 | . 1 1 . . 2 1 1 1 1 . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 5 . . . . . . 1 . . Parts Lost 41 | . . . . . . 4 4 . . . . 22 10 . 1 Power 6 | . . . . . . . . . . . . 5 1 . . Propulsion 10 | . . . . . . . 2 . . . . 6 1 . 1 Utility 8 | . . . . . . 3 . . . . . 2 3 . . Weapon 17 | . . . . . . 1 2 . . . . 9 5 . . Highest Loss Streak 10 | . . . . . . 2 2 . . . . 7 10 . 1 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 98 100 97 85 89 96 95 93 93 92 99 80 35 4 1 Engine 9 | . 13 14 14 14 9 9 7 13 9 6 5 3 . . . Core 2 | . . . . . . . . 2 9 13 11 9 2 . . Leg 24 | . 27 28 28 28 25 26 26 26 26 25 23 16 . . . Device 13 | . . 3 14 14 15 16 14 18 20 19 23 15 9 . . Storage 11 | . 14 14 14 14 15 9 7 6 6 6 10 13 9 . . Processor 2 | . . . . . 4 8 7 1 . . . . . . . Protection 1 | . 13 10 . . . . . . . . . . . . . Energy Gun 3 | . 11 3 11 . . 7 4 11 . 3 . . . . . Energy Cannon 6 | . 4 11 11 . 3 10 6 6 . 8 11 5 2 . . Ballistic Gun 6 | . 7 11 2 14 8 5 13 . 6 6 5 1 2 . . Ballistic Cannon 1 | . . . . . . . 4 . . . 5 6 2 . . Launcher 2 | . 3 2 . . 7 2 . 4 12 . . 4 . . . Peak Build Rating 76 | 6 11 11 29 25 42 35 44 53 67 71 75 76 55 12 12 Average Rating 36 | 4 9 10 13 24 35 33 40 46 63 68 72 68 34 11 5 On Entrance 31 | . 6 10 11 24 25 33 34 36 53 67 62 75 45 11 12 Naked Turns 170 | . . . . . . . . . . . . . 57 . 113 Heaviest Build 91 | 14 34 26 26 26 39 37 40 54 63 69 85 91 57 . . Greatest Support 65 | 20 20 20 60 23 42 47 55 60 65 65 65 65 27 8 35 Greatest Overweight (x) 15 | . 2 1 1 1 1 2 1 . . 1 1 2 15 . . Average Overweight (x) . | . . 1 . 1 . . . . . . 1 1 . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 6 10 10 10 10 10 10 10 10 10 10 9 10 8 5 5 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 9 10 6 5 5 Average Carried 9 | 1 9 9 9 9 9 9 9 9 9 9 7 8 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 8 5 5 5 5 Class Distribution -------------------- 54% | Skirmisher 28% | Mutant 8% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Skirmisher | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 5958 | 213 250 422 . 50 704 752 783 309 470 137 336 1293 30 . 209 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11003 | . 356 402 . . 2741 2505 2019 323 370 359 280 1618 30 . . Parts 554 | . 45 26 . . 155 120 104 19 . 15 3 65 2 . . Haulers Intercepted 5 | . 1 . . . 1 2 1 . . . . . . . . Recyclers Shooed 11 | . . . . . 2 1 1 . . . 1 6 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 191 | . 11 11 . . 49 41 27 4 2 6 3 37 . . . Guns 65 | . 6 3 . . 25 12 14 2 . 3 . . . . . Cannons 67 | . 2 . . . 6 19 13 . . 3 3 21 . . . AOE 55 | . 3 8 . . 18 8 . . 2 . . 16 . . . Classes Destroyed 18 | . 6 1 . . 7 2 1 . 1 . . . . . . Worker 19 | . 1 . . . 6 3 3 1 . . . 4 1 . . Builder 17 | . 3 . . . 4 3 1 1 . 1 . 4 . . . Tunneler 5 | . . . . . 2 1 1 1 . . . . . . . Hauler 5 | . 1 . . . 1 2 1 . . . . . . . . Recycler 29 | . . 2 . . 8 6 9 . . . 1 3 . . . Mechanic 5 | . . . . . 3 2 . . . . . . . . . Operator 3 | . . . . . 1 1 1 . . . . . . . . Watcher 16 | . 3 . . . 4 2 4 1 . . 1 1 . . . Swarmer 38 | . 9 6 . . 10 2 3 . . 1 . 7 . . . Grunt 88 | . 2 5 . . 30 24 15 2 . 5 . 5 . . . Brawler 2 | . . . . . 1 1 . . . . . . . . . Duelist 5 | . . . . . 2 1 1 . . . . 1 . . . Protector 2 | . . . . . . 1 . . . . . 1 . . . Sentry 24 | . . . . . 7 10 1 1 . . . 5 . . . Demolisher 2 | . . . . . . 2 . . . . . . . . . Hunter 9 | . . . . . 1 . 1 . . . . 7 . . . Programmer 20 | . . . . . . . 6 1 . . 2 11 . . . Compactor 2 | . . . . . . . . . 2 . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | . 3 10 . . 7 9 12 3 2 2 4 8 1 . . Combat Bots Only 8 | . 3 8 . . 7 7 5 2 2 2 3 7 . . . Max Kills in Single Turn 4 | . 2 3 . . 4 4 2 2 1 1 1 4 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 1 3 . . 3 2 . . 1 . . 4 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Hostile Shots Fired 1281 | . 43 17 . . 80 124 134 39 . 6 11 407 204 48 168 Missed 505 | . 15 7 . . 35 41 69 24 . 3 5 133 66 32 75 Damage Taken 11745 | . 192 90 . . 584 1370 811 152 . 231 139 3693 2473 283 1727 Core 4490 | . 7 20 . . 97 300 50 20 . 28 22 768 1299 263 1616 Absorbed by Shields 868 | . . . . . 8 . . . . . 145 715 . . . Ignored by Resistances 3397 | . 61 30 . . 168 344 237 45 . 64 76 1145 681 75 471 Regen/Repaired (Parts) 622 | . . . . . 24 237 62 . 51 137 111 . . . . Core Remaining (%) 68 | 100 . . . 89 . 27 92 . . 94 97 33 . 81 . Volleys Fired 408 | . 27 12 . . 56 98 73 15 10 10 13 85 9 . . Largest 4 | . 2 2 . . 3 3 4 4 2 2 4 4 2 . . Hottest 267 | . 116 83 . . 171 179 184 224 78 150 241 267 176 . . Shots Fired 1295 | . 54 23 . . 188 278 283 45 43 46 52 270 13 . . Gun 609 | . 30 12 . . 119 136 180 26 23 32 13 34 4 . . Cannon 542 | . 17 2 . . 33 124 103 15 . 14 39 186 9 . . Launcher 144 | . 7 9 . . 36 18 . 4 20 . . 50 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 614 | . 7 12 . . 119 70 200 . 23 27 26 130 . . . Thermal 453 | . 40 2 . . 33 190 72 26 . 10 13 63 4 . . Explosive 144 | . 7 9 . . 36 18 . 4 20 . . 50 . . . Electromagnetic 84 | . . . . . . . 11 15 . 9 13 27 9 . . Robot Hit Streak 36 | . 6 13 . . 23 36 28 12 25 22 11 13 10 . . Robot Miss Streak 6 | . 3 1 . . 3 2 4 1 1 2 2 6 1 . . Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 3 | . 1 . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . Autonomous 170 | . . . . . 113 . . . 24 33 . . . . . Shots Hit Robots 841 | . 23 10 . . 147 177 164 32 38 39 37 162 12 . . Core Hits 531 | . 21 15 . 1 121 113 82 11 13 14 10 125 5 . . Critical Kills 4 | . . . . . . 2 . . . . . 2 . . . Critical Parts Destroyed 3 | . . . . . . . 2 . . . . 1 . . . Critical Strikes 26 | . 2 . . . . 5 3 . . 1 . 15 . . . Burn 4 | . 2 . . . . 2 . . . . . . . . . Meltdown 2 | . . . . . . 2 . . . . . . . . . Destroy 5 | . . . . . . . 2 . . . . 3 . . . Blast 14 | . . . . . . 1 1 . . . . 12 . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 32507 | . 574 583 . 42 7142 5897 3777 722 3082 1104 1112 8185 287 . . Guns 9939 | . 219 127 . . 3447 1665 2075 337 759 772 168 238 132 . . Cannons 9947 | . 106 17 . . 644 2097 1602 257 . 309 944 3821 150 . . Explosions 12324 | . 249 429 . . 3039 1992 48 128 2323 . . 4116 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 297 | . . 10 . 42 12 143 52 . . 23 . 10 5 . . Kinetic 10970 | . 33 127 . . 3447 699 2395 . 759 680 541 2289 . . . Thermal 8508 | . 292 17 . . 1216 3063 1166 337 . 168 337 1780 132 . . Explosive 11338 | . 249 429 . . 2467 1992 . 128 2323 . . 3750 . . . Electromagnetic 1394 | . . . . . . . 164 257 . 233 234 356 150 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . 2 . . . 1 7 19 . 5 Average Corruption 4 | . . . . . . . 1 . . . 1 5 11 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 54 | . . . . . . . 8 . . . 1 36 9 . . Message Errors 10 | . . . . . . . 1 . . . . 8 1 . . Matter Fused 15 | . . . . . . . 3 . . . . 8 4 . . Heat Flow Errors 10 | . . . . . . . 2 . . . . 5 3 . . Energy Discharges 3 | . . . . . . . . . . . 1 2 . . . Parts Rejected 2 | . . . . . . . . . . . . 1 1 . . Data Loss (minor) 5 | . . . . . . . . . . . . 5 . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . Alerts 3 | . . . . . . . 1 . . . . 2 . . . Weapon Failures 5 | . . . . . . . 1 . . . . 4 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 744 | . . 36 . . 212 118 38 6 . 6 59 269 . . . Projectiles 263 | . . . . . 40 10 38 6 . 6 59 104 . . . Explosions 481 | . . 36 . . 172 108 . . . . . 165 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 25 | . . . . 1 . 2 4 . . . 3 15 . . . Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic 23 | . . . . . . 1 4 . . . 3 15 . . . Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 365 | . 12 . . . 107 110 . . . . . 135 1 . . Shots 17 | . 1 . . . 6 4 . . . . . 6 . . . Rammed 3 | . . . . . . . . . . . . . 3 . . Targets Rammed 42 | . . 4 . 9 2 13 4 . . 3 . 4 3 . . Kicked 39 | . . 4 . 9 2 13 4 . . 3 . 4 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 690 | . 289 81 . . 80 624 181 155 . 13 288 690 262 . 20 Average Temperature 145 | . 115 22 . . 41 189 71 52 . 8 111 191 115 . 20 Received Heat Transfer 1981 | . 24 75 . . 309 639 240 75 . 81 8 194 72 9 255 Effects 40 | . 2 . . . . 19 . . . . . 19 . . . Shutdowns 7 | . . . . . . . . . . . . 7 . . . Energy Bleed 3 | . . . . . . . . . . . . 3 . . . Interference 13 | . 2 . . . . 8 . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . Damage (major) 10 | . . . . . . 7 . . . . . 3 . . . Damage (core) 4 | . . . . . . 2 . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . Parts Fried 7 | . . . . . . . 1 3 . . . 2 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . Parts Melted 11 | . . 1 . . . 8 . . . . 1 1 . . . Heat Transferred 13328 | . 851 37 . . 1412 5310 1844 703 . 298 450 2275 148 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Peak Influence 1415 | . 177 356 . . 1100 1095 861 447 169 394 281 1415 551 504 408 Initial 546 | . . 41 . . . 396 401 278 130 . 166 33 546 159 193 Average 349 | . 47 111 . . 384 674 526 339 87 190 145 825 504 251 250 Maximum Alert Level 4 | . . 1 . . 4 3 3 2 . 1 1 4 2 2 2 Low Security (%) 46 | 100 100 83 . 100 46 . . . 100 47 82 4 . 59 20 Level 1 14 | . . 16 . . 11 6 14 71 . 52 17 5 9 19 69 Level 2 23 | . . . . . 14 61 69 28 . . . 25 90 21 10 Level 3 13 | . . . . . 26 31 16 . . . . 39 . . . Level 4 2 | . . . . . . . . . . . . 25 . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . Squads Dispatched 58 | . 1 . . . 10 10 7 2 . 9 1 14 1 2 1 Investigation 18 | . 1 . . . 6 5 3 . . 3 . . . . . Extermination 11 | . . . . . . . 3 1 . 1 1 3 1 1 . Reinforcement 12 | . . . . . 1 1 1 1 . 2 . 4 . 1 1 Assault 6 | . . . . . 2 3 . . . . . 1 . . . Garrison 11 | . . . . . 1 1 . . . 3 . 6 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . Construction Impeded 6 | . . . . . 1 . . . . 2 . 3 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 14 | . . . . . 3 2 2 . . 1 . 2 1 2 1 Communications Jammed 5 | . . . . . . . . . . . . 4 1 . . Distress Signals 4 | . . . . . . . . . . . . 4 . . . Times Spotted 327 | . 16 11 . . 63 61 40 5 5 21 6 43 13 23 20 Peak Tracking Total 15 | . 4 3 . . 6 10 6 2 2 3 3 5 8 10 15 Tactical Retreats 14 | . . . . . . 1 2 . . . . . 1 6 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 16 | . 4 . . . 2 2 1 1 . 4 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 43 | . . . . . 17 9 3 . . 4 1 9 . . . Max in Single Turn 4 | . . . . . 4 2 1 . . . 1 3 . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 34 | . 1 1 3 . 7 12 5 1 . 3 1 . . . . Terminals 18 | . 1 1 . . 4 9 1 . . 2 . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . Repair Stations 7 | . . . . . 1 2 2 . . 1 1 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 130 | . 3 1 27 . 27 42 12 2 . 14 2 . . . . Successful 96 | . 1 1 27 . 21 26 11 1 . 6 2 . . . . Failed 34 | . 2 . . . 6 16 1 1 . 8 . . . . . Catastrophic 4 | . . . . . 2 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 11 | . . . 1 . 3 7 . . . . . . . . . Terminals 58 | . 3 1 . . 19 27 2 . . 6 . . . . . Fabricators 5 | . . . . . . . 5 . . . . . . . . Repair Stations 27 | . . . . . 2 10 5 . . 8 2 . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . . . . . Garrison Access 5 | . . . . . . 5 . . . . . . . . . Terminal Hacks 60 | . 1 1 27 . 12 17 2 . . . . . . . . Record 38 | . . . 26 . 4 6 2 . . . . . . . . Part Schematic 2 | . . . . . . 2 . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 3 | . . . . . . 3 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . . . . . . Alert Level 2 | . . . . . . 2 . . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 4 . . . . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . . . . Build 2 | . . . . . . . 2 . . . . . . . . Repair Station Hacks 24 | . . . . . 2 9 5 . . 6 2 . . . . Scan Component 13 | . . . . . 1 5 3 . . 3 1 . . . . Repair 11 | . . . . . 1 4 2 . . 3 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . . . 7 10 3 1 . 3 1 . . . . Full Trace Events 18 | . . . . . 5 8 2 . . 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 2 . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 146 | . . . . . . . 146 . . . . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . . . . Parts Repaired 10 | . . . . . 1 4 1 . . 3 1 . . . . Time 405 | . . . . . 38 152 76 . . 126 13 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 1 2 . . . . . . . . . Machine Destruction 3 | . . . . . 1 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 37 | . . 6 . . . 12 . . 19 . . . . . . Largest Group 18 | . . 5 4 3 3 12 . . 18 17 7 . . . . Highest-Rated Group 656 | . . 102 71 40 40 235 . . 656 631 284 . . . . Highest-Rated Ally 50 | . . 31 31 16 16 31 . . 50 50 47 . . . . Total Orders 1 | . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . Ally Attacks 303 | . . 10 . . 31 39 . . 65 149 9 . . . . Total Damage 6111 | . . 209 . . 302 483 . . 1627 3332 158 . . . . Kills 39 | . . 1 . . 6 5 . . 5 21 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . 4 . . . Drone Recoveries 4 | . . . . . . . . . . . . 4 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 16100 | 71 1085 1402 1308 1282 2536 1966 1291 391 708 1083 697 1381 441 290 168 Spaces Moved 9424 | 58 485 704 687 665 1544 1239 617 220 526 505 331 524 259 723 337 Core 350 | 19 . . . . . . . . . . . . 121 . 210 Treads 156 | . . . . . 8 . . . . . . 35 111 . 2 Legs 8043 | 39 485 704 687 665 1536 1239 617 220 526 505 331 489 . . . Wheels . | . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . 11 Flight 864 | . . . . . . . . . . . . . 27 723 114 Fastest Speed 35 | 50 120 190 90 190 110 105 110 120 120 120 190 190 35 35 35 Average Speed 143 | 97 187 190 188 190 147 112 117 120 120 168 190 204 156 35 46 Slowest Speed 800 | 120 260 190 190 190 240 260 190 120 120 190 190 320 800 35 145 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 68 86 93 99 88 93 17 5 96 17 8 16 9 23 15 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 . . 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . . . . . . . . . . Spaces Dug 7 | . . . . . . 4 . . . . . 3 . . . Terrain Destroyed 1335 | . 36 66 . . 340 204 4 43 139 7 6 490 . . . Melee . | . . . . . . . . . . . . . . . . Projectile 151 | . . . . . 58 24 1 . 2 7 6 53 . . . AOE 1184 | . 36 66 . . 282 180 3 43 137 . . 437 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Res Res Acc Total 11247 | 72 606 742 702 677 1731 1615 1063 311 586 722 377 659 282 754 348 Wait 994 | . 53 10 . . 68 195 338 61 33 176 27 5 2 20 6 Move 9396 | 57 484 703 686 664 1543 1238 616 220 525 504 330 523 258 708 337 Hop 7 | . . . . . . . . . . . . . . 7 . Pick Up 88 | 9 15 2 1 1 14 16 5 2 6 5 2 6 . 4 . Fast Attach 58 | 1 9 . 3 . 4 9 7 2 . 7 1 8 5 . 2 Attach 55 | 5 2 1 . . 7 5 4 3 1 4 2 18 2 . 1 Detach 24 | . 1 . 2 . 3 1 3 1 . . . 9 3 . 1 Swap 71 | . 3 6 3 1 16 19 6 5 4 6 2 . . . . Drop 92 | . 12 4 7 2 18 20 7 2 7 7 . 1 . 4 1 Fire 408 | . 27 12 . . 56 98 73 15 10 10 13 85 9 . . Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 . . Kick 39 | . . 4 . 9 2 13 4 . . 3 . 4 . . . Crush 2 | . . . . . . . . . . . . . 2 . . Escape Stasis 11 | . . . . . . . . . . . . . . 11 . Rewire 1 | . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 16) 755 | -10/Materials | Discovered new exit (range 4) 1043 | -10/Materials | Discovered new exit (range 14) 1157 | -10/Materials | Entered Mines 1363 | -10/Mines | Destroyed 8 combat bots 1405 | -10/Mines | Learned 2 Materials zone layouts 1509 | -10/Mines | Discovered new exit (range 10) 1574 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1574 | -10/Mines | Discovered new exit (range 5) 1743 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1985 | -10/Mines | Received a Mining Laser from a helpful Derelict 2272 | -10/Mines | Discovered new exit (range 14) 2516 | -10/Mines | Build established: Scavenger-Mutant 2559 | -10/Mines | Entered Exiles 2559 | -10/Exiles | Accompanied by 4 allies 2589 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2630 | -10/Exiles | Met 8R-AWN 2668 | -10/Exiles | Met EX-HEX 2742 | -10/Exiles | Met EX-DEC 2815 | -10/Exiles | Visited The Gauntlet 3107 | -10/Exiles | Learned location of Zion (-7) 3203 | -10/Exiles | Discovered new exit (range 12) 3389 | -10/Exiles | Met EX-BIN 3422 | -10/Exiles | Aligned with FarCom system 3424 | -10/Exiles | Given EX-Vault access code 3541 | -10/Exiles | Opened EX-Vault 3566 | -10/Exiles | Found Potential Leg 3569 | -10/Exiles | Found Potential Leg 3611 | -10/Exiles | Found AWS/Gauss 3650 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3867 | -10/Exiles | Left Exiles lab with AWS/Gauss 3867 | -10/Exiles | Entered Mines 3867 | -9/Mines | Accompanied by 3 allies 3917 | -9/Mines | Build established: Mutant 4147 | -9/Mines | Learned 4 Materials zone layouts 4485 | -9/Mines | Learned Materials stockpile data 4852 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4881 | -9/Mines | Discovered new exit (range 15) 5124 | -9/Mines | Discovered new exit (range 6) 5149 | -9/Mines | Entered Materials 5149 | -8/Materials | Accompanied by 3 allies 5149 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5150 | -8/Materials | Identified exit to Factory 5150 | -8/Materials | Identified exit to Storage 5485 | -8/Materials | Build established: Skirmisher 6773 | -8/Materials | Discovered exit to Factory (range 4) 6973 | -8/Materials | Garrison activated, responded to threat 7118 | -8/Materials | Discovered exit to Factory (range 15) 7304 | -8/Materials | Repaired Hardlight Generator 7514 | -8/Materials | AWS/Gauss suddenly broke down 7549 | -8/Materials | First assault squad dispatched 7556 | -8/Materials | Destroyed 7 combat bots 7668 | -8/Materials | Sterilization system engaged 7668 | -8/Materials | Non-combat units ordered to evacuate 7685 | -8/Materials | Entered Storage 8113 | -8/Storage | Repaired Cryofiber Web? 8307 | -8/Storage | Repaired Carbon-fiber Leg 8346 | -8/Storage | Repaired Carbon-fiber Leg 8386 | -8/Storage | Repaired VSS Leg 8562 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8618 | -8/Storage | Met a pair of Derelict thieves 8776 | -8/Storage | Lost 11 allies 8986 | -8/Storage | Garrison activated, responded to threat 9482 | -8/Storage | Core integrity fell below 50% 9505 | -8/Storage | Destroyed 7 combat bots 9561 | -8/Storage | Discovered exit to Factory (range 16) 9651 | -8/Storage | Entered Factory 9651 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10118 | -7/Factory | Discovered new exit (range 15) 10392 | -7/Factory | Build established: Scavenger-Skirmisher 10575 | -7/Factory | Repaired Carbon-fiber Leg 10627 | -7/Factory | Cargo convoy interrupted 10695 | -7/Factory | Discovered new exit (range 4) 10921 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 10942 | -7/Factory | Entered another Factory area 10942 | -6/Factory | Evolved 2 slots: Power x2 11320 | -6/Factory | Discovered new exit (range 6) 11333 | -6/Factory | Sucked down chute 11333 | -6/Factory | Entered Waste 11334 | -6/Waste | Met a frightened Derelict 11406 | -6/Waste | Spotted C-40 Crusher 11409 | -6/Waste | Spotted C-40 Crusher 11427 | -6/Waste | Warlord forces began an assault 11427 | -6/Waste | Allies destroyed C-40 Crusher 11429 | -6/Waste | Allies destroyed C-40 Crusher 11452 | -6/Waste | Build established: Skirmisher 11546 | -6/Waste | Spotted C-40 Crusher 11549 | -6/Waste | AWS/Gauss suddenly broke down 11554 | -6/Waste | Spotted C-40 Crusher 11554 | -6/Waste | Destroyed C-40 Crusher 11557 | -6/Waste | Destroyed C-40 Crusher 11563 | -6/Waste | Spotted C-40 Crusher 11570 | -6/Waste | Allies destroyed C-40 Crusher 11770 | -6/Waste | Discovered new exit (range 12) 12041 | -6/Waste | Entered Factory 12041 | -6/Factory | Accompanied by 17 allies 12507 | -6/Factory | Repaired Cryofiber Web 12548 | -6/Factory | Repaired Carbon-fiber Leg 12599 | -6/Factory | Repaired Flexi-carbon Leg 12613 | -6/Factory | AWS/Gauss suddenly broke down 12620 | -6/Factory | AWS/Gauss suddenly broke down 12663 | -6/Factory | Lost 4 allies 12675 | -6/Factory | AWS/Gauss suddenly broke down 12684 | -6/Factory | Garrison activated, responded to threat 12746 | -6/Factory | Lost 4 allies 12758 | -6/Factory | AWS/Gauss suddenly broke down 12902 | -6/Factory | AWS/Gauss suddenly broke down 12941 | -6/Factory | Discovered new exit (range 10) 12943 | -6/Factory | AWS/Gauss suddenly broke down 13124 | -6/Factory | Entered another Factory area 13124 | -5/Factory | Accompanied by 7 allies 13124 | -5/Factory | Evolved 2 slots: Utility x2 13226 | -5/Factory | Repaired Med. Storage Unit 13341 | -5/Factory | Lost 5 allies 13438 | -5/Factory | P-70 Sage assimilated allied RG-BLX(g) 13679 | -5/Factory | Discovered new exit (range 13) 13821 | -5/Factory | Entered another Factory area 13821 | -4/Factory | Evolved 2 slots: Propulsion x2 13874 | -4/Factory | Garrison activated, responded to threat 13924 | -4/Factory | Destroyed 7 combat bots 14404 | -4/Factory | Garrison activated, responded to threat 14618 | -4/Factory | First assault squad dispatched 14776 | -4/Factory | Lost 7 parts (2p3n2w) 15002 | -4/Factory | Core integrity fell below 50% 15035 | -4/Factory | Lost 7 parts (1p2n2u2w) 15162 | -4/Factory | Discovered new exit (range 12) 15202 | -4/Factory | Entered Research 15202 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15230 | -3/Research | Lost 5 parts (1p1n3w) 15510 | -3/Research | System corruption reached 10% 15540 | -3/Research | Lost 10 parts (1p1n3u5w) 15575 | -3/Research | Core integrity fell below 50% 15617 | -3/Research | Core integrity fell below 20% 15638 | -3/Research | Discovered new exit (range 16) 15643 | -3/Research | Entered another Research area 15643 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 15790 | -2/Research | Build established: Mutant 15928 | -2/Research | Search patrols dispatched 15928 | -2/Research | Discovered new exit (range 15) 15933 | -2/Research | Entered Access 15933 | -1/Access | Evolved 2 slots: Propulsion x2 16018 | -1/Access | Energy Cycler disabled 16024 | -1/Access | Core integrity fell below 50% 16051 | -1/Access | Core integrity fell below 20% 16101 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Critical hit (Burn: +37). Slug penetrates Wall. Acquired 83 matter. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. Critical hit (Burn: +37). ALERT: Hostiles spotted, dispatching reinforcements to Terminal A016. Acquired Biometal Medium Treads. Acquired 126 matter. Dropped Biometal Medium Treads. Acquired Cmb. Antigrav System. Slug penetrates Wall. Penetrated by Slug. P-80 Master resets P-80 Master, system corruption cleaned. [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????h???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????BB????????????????????? | | ???????????????????????????BB????????????????????? | | ??????????????################???????????????????? | | ??????????????# """"""" #???????????????????? | | ??????????????# """Y""" #???????????????????? | | ??????????????# ##############??????? | | ??????????????# # #??????? | | ??????????????# ! # #??????? | | ??????????????# # ######## | | ? ######################+##### """""" # | | !! m k # """""" # | | !! @ # """"""???# | | ! pp """""????# | | t p # """""????# | | ############# ???# | | #???????????# ! ?# | | #???????????# # | | #???????????# = # | | #???????????###"########## | | #?????????????#h#????????# | | ###### #?????????????# #????????# | | ??????# #?????????????# #????????# | | !!! ???????# #??????????#### ########## | | !!!???????## ##?????????# / | | ??!!????????# #?g???????# # | | ????????????# #??g??????# #######+ | | ????????????# +?ggg?????# """" | | ????????????# #?????????# h """""" | | ????????????# #??????#+## ""F """ | | ????????????### ########## """ "%" | | ??????????????# # ## " | | ??????????????# #! = ## | | ??????????????# # / | | ??????????????# # ^ # ######+#############+ | | ??????????????# ##+##+### #???????????????????? | | ??????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 51 Energy Capacity 860 Matter Stores 500 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Storage | Hacked Carbon-fiber Leg | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club Backstab Close Call Dangerous Findings Denied? Everything Is Under Control Just What I Needed Leap Before You Look Librarian One Hack Too Far Party Time Please Form A Line Serviceable Loadout Shopping List System Compromised The More The Merrier Tourist Troublemaker True Hacker root@ Challenges ------------ None Game ------ Seed PhaseConcussiveMatrix Manual? 0 Play Time 04:31:28 Cumulative 6.9 hours Start 2025.01.29 @ 18:20:01 End 2025.01.29 @ 23:44:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c590c129-93c4-40cb-8b2e-557b78374094