Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 23:10:24 Player: Meraxes Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (287) 287 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1507 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 371/400 Energy 68/100 System Corruption 2% Temperature Warm (153) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Medium Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heat Sink Visual Processing Unit Improved Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod > --- WEAPON ----------- Shotgun Light Cannon > --- INVENTORY -------- Heat Sink Medium Matter Pod Visual Processing Unit Improved Targeting Computer Light Armor Plating Small Laser Particle Gun Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 2 2 12 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 2 2 Device . | . . . . Storage 6 | 1 2 2 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 . . 6 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . . 3 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . . 14 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 12 | . . . 12 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 92 99 80 Engine 11 | . 14 14 9 Leg 27 | . 28 28 27 Storage 24 | . 21 27 21 Ballistic Gun 22 | . 28 28 15 Ballistic Cannon 2 | . . . 5 Naked Turns . | . . . . Heaviest Build 22 | 10 12 16 22 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 3 | 3 . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 2 3 7 10 Average Carried 6 | 1 2 5 8 Final Capacity 10 | 8 8 10 10 Final Carried 7 | 2 3 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 498 | 190 63 183 62 Remotely . | . . . . Salvage Created 299 | . . 88 211 Parts 16 | . . 5 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 8 | . . 2 6 Guns 6 | . . 2 4 Cannons 2 | . . . 2 Classes Destroyed 2 | . . 1 1 Grunt 7 | . . 2 5 Brawler 1 | . . . 1 Best Kill Streak 3 | . . 2 3 Combat Bots Only 3 | . . 2 3 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 177 | . . 18 159 Missed 46 | . . 4 42 Damage Taken 1809 | . . 182 1627 Core 439 | . . 29 410 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 . 88 . Volleys Fired 52 | . 3 15 34 Largest 2 | . 2 2 2 Hottest 85 | . 40 40 85 Shots Fired 99 | . 6 30 63 Gun 80 | . 6 30 44 Cannon 19 | . . . 19 Launcher . | . . . . Special . | . . . . Kinetic 96 | . 6 30 60 Thermal 3 | . . . 3 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 6 7 9 Robot Miss Streak 6 | . . 2 6 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 69 | . 6 22 41 Core Hits 25 | . 1 6 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 737 | . 41 172 524 Guns 549 | . 41 172 336 Cannons 188 | . . . 188 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 700 | . 41 172 487 Thermal 37 | . . . 37 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Parts Rejected 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 188 | . . 18 188 Average Temperature 58 | . . 10 76 Received Heat Transfer 888 | . . 108 780 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 87 | . . . 87 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 219 | . . 50 219 Initial 19 | . . . 19 Average 58 | . . 27 113 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 93 Level 1 2 | . . . 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 1 3 16 Peak Tracking Total 7 | . 1 2 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 1 . 3 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 3 . 14 Successful 10 | . 2 . 8 Failed 7 | . 1 . 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . . . 3 Terminals 17 | . 3 . 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 2 . 8 Record 2 | . . . 2 Prototype ID Bank 2 | . 1 . 1 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Dispatch Records 2 | . 1 . 1 Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 861 | 63 103 328 367 Spaces Moved 564 | 42 76 236 210 Core 16 | 15 . . 1 Treads . | . . . . Legs 548 | 27 76 236 209 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 123 120 120 120 Slowest Speed 200 | 200 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 16 59 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 658 | 50 82 257 269 Wait 5 | . . . 5 Move 561 | 41 75 235 210 Hop . | . . . . Pick Up 13 | 3 1 3 6 Fast Attach 11 | 5 2 2 2 Attach 11 | 1 . . 10 Detach 1 | . . 1 . Swap . | . . . . Drop 4 | . 1 1 2 Fire 52 | . 3 15 34 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat / Min / Sto) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 9) 167 | -10/Materials | Entered Mines 171 | -10/Mines | Met a Derelict bent on vengeance 303 | -10/Mines | Build established: Mutant 395 | -10/Mines | Learned 2 Materials zone layouts 456 | -10/Mines | Discovered new exit (range 9) 495 | -10/Mines | Entered Materials 495 | -9/Materials | Evolved 2 slots: Propulsion x2 496 | -9/Materials | Identified exit to Materials 628 | -9/Materials | Identified exit to Mines 628 | -9/Materials | Identified exit to Storage 845 | -9/Materials | Core integrity fell below 50% 857 | -9/Materials | Core integrity fell below 20% 862 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00829_ Critical hit (Burn: +37). 00830_ G-47 Trooper knocked back. 00832_ Ion Engine destroyed. 00834_ Shotgun destroyed. 00836_ Aluminum Leg destroyed. 00837_ G-47 Trooper knocked back. 00838_ Aluminum Leg destroyed. 00840_ G-34 Mercenary knocked back. 00841_ Lgt. Cannon destroyed. 00845_ Lgt. Assault Rifle destroyed. 00846_ Com. Matter Pod destroyed. 00848_ System corrupted: Particle Gun rejected. 00851_ Lgt. Armor Plating destroyed. 00851_ R-06 Scavenger collects Particle Gun. 00851_ K-01 Serf collects debris. 00853_ Sml. Laser destroyed. 00857_ T-07 Excavator destroyed. 00859_ Critical hit (Burn: +37). 00861_ Lgt. Assault Rifle destroyed. 00861_ K-01 Serf collects debris. 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""?????? #?? | | ?????????????????????????????????# ""?????? ### | | ?????????????????????????????????# ?????? + | | ?????????????????????????????????# ???????? # | | ?????????????????????????????????# ???????? # | | ?????????????????????????????????# ???????? # | | ?????????????????????????????????# ???????? ### | | ?????????????????????????????????##?????????? #?? | | ?????????????????????????????????????????????###?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingMetaKinecellerator Manual? 0 Play Time 01:18:03 Cumulative 7.1 hours Start 2024.04.27 @ 16:27:05 End 2024.04.27 @ 23:10:24 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69799ff3-a6f6-43d9-9ea2-10bd4a6e4aa8