Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.01 @ 17:31:36 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (617) 617 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 1726 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 263/400 Matter 275/300 Energy 88/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Wheel > --- UTILITY (3) ------ Small Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (8) ---- Heat Sink Improved Sensor Array Light Armor Plating High-powered Tractor Beam Assault Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Heat Sink Improved Sensor Array Light Armor Plating High-powered Tractor Beam Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 7 3 14 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 2 | . . 2 Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 4 | 2 . 2 Device 2 | 1 . 1 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 3 8 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 9 | 1 1 7 Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 100 93 Engine 11 | . 14 10 Leg 4 | . . 5 Wheel 23 | . 28 22 Device 16 | . 14 16 Storage 11 | . 14 11 Processor 4 | . . 5 Energy Gun 5 | . 14 4 Ballistic Gun 14 | . 9 16 Launcher 2 | . 4 1 Naked Turns . | . . . Heaviest Build 18 | 14 15 18 Greatest Support 36 | 20 20 36 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 4 7 8 Average Carried 6 | 2 6 7 Final Capacity 8 | 8 8 8 Final Carried 7 | 4 7 7 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 690 | 288 . 402 Remotely . | . . . Salvage Created 828 | 83 . 745 Parts 47 | 6 . 41 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . . 18 Guns 12 | . . 12 AOE 6 | . . 6 Classes Destroyed 9 | 2 . 7 Worker 1 | . . 1 Tunneler 2 | 2 . . Hauler 1 | . . 1 Recycler 2 | 1 . 1 Watcher 1 | . . 1 Swarmer 4 | . . 4 Grunt 9 | . . 9 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 8 | 3 . 8 Combat Bots Only 6 | . . 6 Max Kills in Single Turn 4 | 1 . 4 Gunslinging . | . . . Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 669 | . 54 615 Core 143 | . 6 137 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 97 . Volleys Fired 55 | 6 4 45 Largest 2 | 2 2 2 Hottest 70 | 60 70 60 Shots Fired 102 | 12 5 85 Gun 94 | 12 1 81 Cannon . | . . . Launcher 8 | . 4 4 Special . | . . . Kinetic 72 | 6 . 66 Thermal 22 | 6 1 15 Explosive 8 | . 4 4 Electromagnetic . | . . . Robot Hit Streak 17 | 3 . 17 Robot Miss Streak 5 | 1 . 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 65 | 6 . 59 Core Hits 44 | 4 . 40 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1340 | 77 . 1263 Guns 870 | 77 . 793 Cannons . | . . . Explosions 470 | . . 470 Melee . | . . . Ramming . | . . . Kinetic 698 | 30 . 668 Thermal 172 | 47 . 125 Explosive 470 | . . 470 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 38 | . . 38 Projectiles . | . . . Explosions 38 | . . 38 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . 27 5 Shots 4 | . 3 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . 9 18 Average Temperature 7 | . 6 7 Received Heat Transfer 219 | . 15 204 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 375 | 100 . 275 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 484 | 15 100 484 Initial 42 | . 9 42 Average 220 | 6 60 280 Maximum Alert Level 2 | . . 2 Low Security (%) 50 | 100 100 33 Level 1 27 | . . 36 Level 2 22 | . . 29 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 4 28 Peak Tracking Total 8 | . 4 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 3 4 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 12 7 Successful 11 | . 5 6 Failed 8 | . 7 1 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 12 | . 9 3 Terminals 18 | . 12 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Prototype ID Bank 1 | . 1 . Terminal Index 2 | . 1 1 Recycling Unit Index 1 | . . 1 Scanalyzer Index 1 | . . 1 Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 1 2 Terminals 3 | . 1 2 Assimilate 1 | . . 1 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 10 | . . 10 Highest-Rated Ally 10 | . . 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1102 | 84 197 821 Spaces Moved 708 | 66 166 476 Core 4 | 4 . . Treads . | . . . Legs 146 | . . 146 Wheels 558 | 62 166 330 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 86 Average Speed 105 | 78 80 118 Slowest Speed 190 | 80 80 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 3 25 59 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 31 | . 31 . Terrain Destroyed 43 | . 31 12 Melee . | . . . Projectile . | . . . AOE 43 | . 31 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 953 | 82 223 648 Wait 150 | . 48 102 Move 706 | 65 165 476 Hop . | . . . Pick Up 13 | 4 3 6 Fast Attach 9 | 7 . 2 Attach 4 | . . 4 Detach . | . . . Swap 11 | . 3 8 Drop 5 | . . 5 Fire 55 | 6 4 45 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 5) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 554 | -9/Materials | Discovered new exit (range 14) 1103 | -9/Materials | Self-destructed Last Messages --------------- Downloaded coordinate data. 00985_ W-16 Scout sends out distress signal. 01011_ Y-45 Defender destroyed. 01018_ Acquired 28 matter. 01026_ R-06 Scavenger collects Hvy. Assault Rifle. 01029_ R-06 Scavenger collects Beam Rifle. 01046_ R-06 Scavenger inserts Ion Engine into recycling unit. 01049_ R-06 Scavenger inserts Hvy. Assault Rifle into recycling unit. 01052_ R-06 Scavenger inserts Beam Rifle into recycling unit. 01056_ Dropped Hvy. Assault Rifle. 01074_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Imp. Treads (60%) Lgt. Ion Engine (75%) Ion Engine (68%) Hvy. Assault Rifle (85%) Beam Rifle (97%) 01099_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | #???????????#?? ?????????????????????????????????? | | #???#??#?????????????????????????????????????????? | | #??????????#????? ???????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##?#?????????????????????????????????????????????? | | #?#??????????????????????????????????????????????? | | #?#??????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ?????????????????????? ? ??????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ??????????????????#??#?? 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