Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.11.09 @ 15:59:13 Player: DUMBBITCHINDYSTOPIA Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (915) 915 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3135 Bonus ------- None Cogmind --------- Core Integrity 396/550 Matter 300/300 Energy 325/325 System Corruption 0% Temperature Cool (347) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Particle Gun Datajack > --- INVENTORY (6) ---- Light Ion Engine Light Nuclear Core Improved Sensor Array Enhanced Autogun Gauss Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Datajack > --- INVENTORY -------- Light Ion Engine Hover Unit Hover Unit Improved Sensor Array Heavy EM Pulse Gun Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 48 | 7 18 . . 1 22 Power 10 | 1 5 . . . 4 Engine 9 | 1 5 . . . 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 5 . . . 9 Treads . | . . . . . . Leg 2 | . 2 . . . . Wheel 2 | 2 . . . . . Hover 12 | . 3 . . . 9 Flight . | . . . . . . Utility 9 | 1 4 . . . 4 Device 1 | . . . . . 1 Storage 5 | 1 3 . . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 13 | 3 4 . . 1 5 Energy Gun 6 | 1 1 . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 2 . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 1 . . . 9 Power 1 | . . . . . 1 Propulsion 6 | . 1 . . . 5 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 4 | . 1 . . . 4 Average Slot Usage (%) 97 | . 98 100 100 100 92 Engine 12 | . 13 14 14 14 8 Core 2 | . . . . . 8 Wheel 1 | . 4 . . . . Hover 24 | . 20 28 28 28 25 Device 1 | . . . . . 4 Storage 14 | . 17 14 14 14 11 Processor 1 | . . . . . 6 Protection 11 | . 9 14 14 14 9 Energy Gun 3 | . 4 . . . 8 Ballistic Gun 20 | . 23 28 28 22 . Special Melee Weapon 2 | . . . . 5 9 Naked Turns . | . . . . . . Heaviest Build 25 | 13 21 14 14 14 25 Greatest Support 25 | 20 20 12 12 12 25 Greatest Overweight (x) 3 | 1 3 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 10 | 6 10 6 6 6 6 Average Capacity 6 | 4 7 6 6 6 6 Most Carried 10 | 3 10 6 6 6 6 Average Carried 5 | . 5 5 6 5 5 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 3 6 6 6 6 6 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 894 | 270 289 111 . 76 148 Remotely . | . . . . . . Salvage Created 1269 | 73 435 95 . . 666 Parts 78 | 3 33 2 . . 40 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 25 | . 13 2 . . 10 Guns 21 | . 10 2 . . 9 AOE 4 | . 3 . . . 1 Classes Destroyed 10 | 1 4 . . . 5 Worker 1 | . . . . . 1 Hauler 2 | . 1 . . . 1 Recycler 2 | 1 . . . . 1 Operator 1 | . . . . . 1 Watcher 5 | . 3 . . . 2 Swarmer 9 | . 6 . . . 3 Grunt 12 | . 7 2 . . 3 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 5 | 1 4 1 . . 5 Combat Bots Only 4 | . 4 1 . . 4 Max Kills in Single Turn 2 | 1 2 1 . . 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . 2 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1038 | . 377 69 . . 592 Core 250 | . 76 20 . . 154 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . . . 61 . Volleys Fired 102 | 5 36 7 . . 54 Largest 2 | 1 2 2 . . 1 Hottest 65 | 40 60 40 . . 65 Shots Fired 142 | 5 69 14 . . 54 Gun 139 | 5 66 14 . . 54 Cannon . | . . . . . . Launcher 3 | . 3 . . . . Special . | . . . . . . Kinetic 76 | . 62 14 . . . Thermal 23 | 5 4 . . . 14 Explosive 3 | . 3 . . . . Electromagnetic 40 | . . . . . 40 Robot Hit Streak 19 | 4 11 8 . . 19 Robot Miss Streak 2 | 1 2 1 . . 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 5 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 126 | 4 53 11 . . 58 Core Hits 60 | 2 27 5 . . 26 Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks 10 | . . . . . 10 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 9 | . . . . . 9 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1959 | 42 886 150 . . 881 Guns 1596 | 42 639 150 . . 765 Cannons . | . . . . . . Explosions 363 | . 247 . . . 116 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 766 | . 616 150 . . . Thermal 385 | 42 23 . . . 320 Explosive 247 | . 247 . . . . Electromagnetic 561 | . . . . . 561 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 36 | . 36 . . . . Projectiles . | . . . . . . Explosions 36 | . 36 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 34 | . . . . . 34 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 347 | . 45 13 . . 347 Average Temperature 72 | . 18 6 . . 92 Received Heat Transfer 561 | . 231 51 . . 279 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 781 | 100 50 . . . 631 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 317 | 5 201 65 . . 317 Initial 2 | . 2 . . . . Average 57 | 2 72 34 . . 68 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 95 | 100 99 100 . 100 86 Level 1 4 | . . . . . 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 17 3 . . 24 Peak Tracking Total 6 | . 4 2 . . 6 Tactical Retreats 5 | . . 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 4 | . 2 . . . 2 Max in Single Turn 2 | . 2 . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 16 | . 10 . 4 . 2 Terminals 8 | . 7 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 42 | . 34 . 4 . 4 Successful 27 | . 21 . 4 . 2 Failed 15 | . 13 . . . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 24 | . 23 . . . 1 Terminals 26 | . 25 . . . 1 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 6 | . 6 . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 13 | . 9 . 4 . . Record 4 | . . . 4 . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 7 . . . . Terminals 3 | . 3 . . . . Botnet 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Monitor 2 | . 2 . . . . Recyclers 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 9 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 6 | . . . . . 6 Non-combat 5 | . . . . . 5 Combat 1 | . . . . . 1 Robot Hacks Applied 7 | . . . . . 7 parse_system 2 | . . . . . 2 no_distress 5 | . . . . . 5 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2726 | 81 921 615 453 53 603 Spaces Moved 2000 | 49 659 463 391 42 396 Core 3 | 3 . . . . . Treads . | . . . . . . Legs 27 | . 27 . . . . Wheels 151 | 46 105 . . . . Hover 1819 | . 527 463 391 42 396 Flight . | . . . . . . Fastest Speed 50 | 50 56 116 116 116 52 Average Speed 108 | 80 110 116 116 116 93 Slowest Speed 240 | 100 240 116 116 116 116 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 5 83 85 88 10 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 19 | . 4 . . . 15 Melee . | . . . . . . Projectile . | . . . . . . AOE 19 | . 4 . . . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2394 | 81 785 527 390 46 565 Wait 185 | 18 47 56 . . 64 Move 1995 | 48 658 462 390 41 396 Hop . | . . . . . . Pick Up 26 | 3 10 1 . 2 10 Fast Attach 17 | 6 7 . . . 4 Attach 12 | . 3 . . . 9 Detach 2 | . 1 . . . 1 Swap 19 | 1 8 . . 1 9 Drop 26 | . 15 1 . 2 8 Fire 102 | 5 36 7 . . 54 Melee 10 | . . . . . 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 575 | -10/Materials | Discovered new exit (range 12) 676 | -10/Materials | Discovered new exit (range 16) 812 | -10/Materials | Identified exit to Mines 976 | -10/Materials | Repaired Lgt. Ion Engine 1003 | -10/Materials | Entered Mines 1111 | -10/Mines | Discovered new exit (range 5) 1365 | -10/Mines | Learned location of 1 exit from Materials 1410 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1411 | -10/Mines | Discovered new exit (range 5) 1618 | -10/Mines | Entered Exiles 1618 | -10/Exiles | Found Exiles lab abandoned 2056 | -10/Exiles | Discovered new exit (range 12) 2071 | -10/Exiles | Entered Mines 2082 | -9/Mines | Discovered new exit (range 6) 2098 | -9/Mines | Met a Derelict bent on vengeance 2124 | -9/Mines | Entered Materials 2124 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2125 | -8/Materials | Identified exit to Factory 2693 | -8/Materials | Garrison activated, responded to threat 2727 | -8/Materials | Self-destructed Last Messages --------------- Reading system data... 02683_ K-01 Serf collects debris. 02687_ Y-45 Defender destroyed. 02689_ K-01 Serf collects debris. 02689_ Sneak attack on U-05 Engineer. 02689_ Jacked U-05 Engineer... >>no_distress Distress signal routine blocked. 02693_ W-25 Informer calls for garrison support. 02693_ ALERT: Activating Garrison Access M001. 02694_ K-01 Serf collects debris. 02698_ Datajack melted. 02698_ O-16 Technician destroyed. 02706_ K-01 Serf collects debris. 02714_ Imp. Hover Unit destroyed. 02715_ K-01 Serf collects debris. 02717_ Imp. Sensor Array destroyed. 02723_ Lgt. Armor Plating destroyed. 02724_ Power failure, Lgt. Nuclear Core shutdown. 02726_ Hover Unit destroyed. 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"?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 325 Matter Stores 410 Matter Capacity 450 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 54 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmLayeredSuperbattery Manual? 0 Play Time 00:29:19 Cumulative 36.4 hours Start 2021.11.09 @ 15:32:04 End 2021.11.09 @ 15:59:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 3 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 49636a55-e922-473f-b10e-42fcf97924ee