Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 19:13:07 Player: skye Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (108) 540 Value Destroyed (3632) 3632 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2064) 2064 TOTAL SCORE: 12356 Bonus ------- High Alert Combat Kills 205 Follower Combat Kills 540 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 380 Friendly Fire -361 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 196/310 System Corruption 7% Temperature Cool (0) Movement Walking (110) Location -5/Warlord Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (4) --- Multireflex Exoskeleton > --- UTILITY (7) ------ System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved VSS Leg Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Improved Terrain Scanner Weapon Cycler ECM Suite Medium Reactive Plating Makeshift Hacking Suite System Shield Long-range Tractor Beam > --- WEAPON ----------- Heavy Machine Gun KE Penetrator KE Penetrator Heavy Pick > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Flexi-carbon Leg Multireflex Exoskeleton [Rating: 79] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 2 . . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . Utility 5 | . . . 1 . . . 1 1 . . 1 1 . . . Weapon 2 | . . . . . . . . 1 . . . 1 . . . Parts Attached 121 | . 6 3 21 5 . 1 14 9 6 4 22 10 6 5 9 Power 22 | . . . 4 1 . . 6 1 . 1 3 1 2 1 2 Engine 17 | . . . 4 1 . . 5 1 . 1 3 1 1 . . Core 4 | . . . . . . . 1 . . . . . 1 1 1 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 31 | . 2 . 7 2 . 1 3 1 . 1 7 1 1 1 4 Treads . | . . . . . . . . . . . . . . . . Leg 28 | . 2 . 7 1 . . 3 1 . 1 7 1 1 . 4 Wheel 1 | . . . . . . 1 . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 . Utility 39 | . 3 . 6 2 . . 3 3 3 1 7 6 2 2 1 Device 22 | . 1 . 3 . . . 3 2 2 1 5 3 1 1 . Storage 1 | . . . 1 . . . . . . . . . . . . Processor 3 | . 2 . . . . . . . . . . . . . 1 Hackware 2 | . . . . . . . . . . . . . 1 1 . Protection 11 | . . . 2 2 . . . 1 1 . 2 3 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 29 | . 1 3 4 . . . 2 4 3 1 5 2 1 1 2 Energy Gun 5 | . . . 1 . . . . 2 1 . . . . . 1 Energy Cannon 1 | . . 1 . . . . . . . . . . . . . Ballistic Gun 11 | . 1 1 1 . . . . 2 1 1 1 1 1 1 . Ballistic Cannon 3 | . . . . . . . . . 1 . 1 1 . . . Launcher 3 | . . 1 1 . . . . . . . 1 . . . . Special Weapon 2 | . . . 1 . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 1 . . . . . . . 1 Parts Lost 47 | . . . 7 3 . 1 . 1 . . 7 . 9 1 18 Power 8 | . . . . 1 . . . . . . 2 . 2 . 3 Propulsion 12 | . . . 4 1 . 1 . . . . 1 . 1 . 4 Utility 15 | . . . 1 1 . . . . . . 2 . 4 1 6 Weapon 12 | . . . 2 . . . . 1 . . 2 . 2 . 5 Highest Loss Streak 13 | . . . 3 3 . 1 . 1 . . 5 . 7 1 13 To Critical Strikes 3 | . . . . . . 1 . . . . . . 1 1 . Average Backups 6 | 6 7 8 7 7 7 7 7 7 7 8 7 7 2 3 3 Power . | 1 1 1 1 . . 1 1 1 1 1 . . . 1 . Propulsion 2 | 4 3 3 1 2 2 1 1 1 1 2 2 3 2 2 2 Utility . | . . . 1 2 2 1 . . 1 1 . 1 . . . Weapon 2 | 1 2 3 3 3 3 3 3 3 3 3 3 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 34 | . 10 1 7 . . . 4 3 . . 6 1 . . 2 Power 6 | . 1 1 2 . . . 1 1 . . . . . . . Propulsion 13 | . 5 . 1 . . . . 2 . . 2 1 . . 2 Utility 4 | . 2 . 2 . . . . . . . . . . . . Weapon 10 | . 2 . 2 . . . 3 . . . 3 . . . . Tool/Special 1 | . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 96 | . 94 100 94 97 100 99 98 97 99 100 98 91 88 94 92 Engine 11 | . 14 14 11 10 11 11 16 15 15 15 11 8 1 5 4 Leg 25 | . 28 28 29 30 33 26 26 23 23 23 26 22 22 23 22 Device 16 | . 3 . 9 11 11 11 17 16 22 23 25 22 23 20 21 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 5 . . . Processor 1 | . 6 14 4 . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . 4 8 7 Protection 6 | . . . 6 10 11 11 9 12 7 7 5 8 6 5 4 Energy Gun 4 | . . . 6 11 11 11 9 11 7 7 5 . . . . Energy Cannon 1 | . . 12 4 . . . . . . . . . . . . Ballistic Gun 9 | . 28 14 6 11 11 11 8 2 7 7 3 4 15 17 16 Ballistic Cannon 2 | . . . . . . . . . 5 5 5 10 . . . Piercing Weapon 1 | . . . . . . . . . . . . 4 4 5 5 Peak Build Rating 79 | 6 12 12 27 25 22 22 43 49 50 51 66 74 76 79 77 Average Rating 45 | 6 8 11 21 20 21 21 39 46 49 50 61 65 70 75 72 On Entrance 35 | 6 6 12 12 19 21 22 20 42 46 50 50 37 71 76 77 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 72 | 14 15 15 28 28 25 25 40 46 51 56 57 72 72 60 57 Greatest Support 80 | 20 26 26 41 38 33 33 60 60 60 60 80 67 67 67 72 Greatest Overweight (x) 12 | . . . . 1 . 1 8 . . . 1 1 1 1 12 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Carried 7 | 6 7 7 7 7 7 7 7 7 7 8 7 7 3 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 8 7 8 7 8 8 8 8 8 8 4 5 1 Class Distribution -------------------- 38% | Mutant 30% | Tank 14% | Scavenger-Mutant 6% | Hacker-Tank 4% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Waste Tank | -7/Factory Mutant | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Tank | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Matter Collected 3216 | 200 . 137 378 61 . 61 204 75 124 130 629 335 541 200 141 Remotely 624 | . . . . . . . . . . . . . 366 200 58 Salvage Created 4249 | . . 83 899 96 . 102 299 425 196 193 1072 348 139 282 115 Parts 229 | . . 13 67 4 . 16 20 19 . 8 41 13 15 9 4 Haulers Intercepted 3 | . . . 2 . . . . 1 . . . . . . . Recyclers Shooed 4 | . . . . . . . . 1 . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . . 16 8 . Prevented 2 | . . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 80 | . . 6 22 2 . 7 4 7 1 5 16 . 4 4 2 Melee 1 | . . . . . . . . . . . . . . 1 . Guns 47 | . . 3 8 2 . 7 4 6 1 3 5 . 3 3 2 Cannons 15 | . . 1 6 . . . . . . 2 5 . 1 . . AOE 16 | . . 2 8 . . . . . . . 6 . . . . Classes Destroyed 17 | . . 1 7 1 . . 1 1 1 . 2 . 1 1 1 Worker 5 | . . . 3 . . . . . . . 1 1 . . . Builder 5 | . . . 2 . . . . 1 . . 1 1 . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . Hauler 3 | . . . 2 . . . . 1 . . . . . . . Recycler 6 | . . . . . . . 1 . . . 3 2 . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . Operator 2 | . . . 1 . . . . . . . 1 . . . . Watcher 3 | . . . 1 . . . . 1 . . . 1 . . . Swarmer 26 | . . 6 5 . . 7 . 3 . . 3 . 2 . . Grunt 29 | . . . 13 . . . 2 1 . 1 9 . . 3 . Brawler 1 | . . . . . . . . . . . . . . 1 . Sentry 12 | . . . 4 . . . 2 2 . 2 2 . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . 2 . . Programmer 6 | . . . . . . . . 1 . 2 2 . . . 1 Compactor 1 | . . . . . . . . . 1 . . . . . . Striker 1 | . . . . . . . . . . . . . . . 1 Surgeon 1 | . . . . . . . . . . . 1 . . . . Martyr 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | . . 2 12 2 . 4 4 2 1 2 5 2 2 2 2 Combat Bots Only 7 | . . 2 7 2 . 4 4 2 1 2 4 . 2 2 2 Max Kills in Single Turn 3 | . . 2 3 2 . 2 1 1 1 1 3 1 1 2 1 Gunslinging 1 | . . . . 1 . 1 . . . . . . . . . Exploded 3 | . . 2 2 . . . . . . . 3 . . . . Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Hostile Shots Fired 926 | . . 24 113 11 . 24 38 135 . 39 210 41 159 22 110 Missed 314 | . . 11 26 2 . 7 16 54 . 14 80 17 57 5 25 Hits 612 | . . 13 87 9 . 17 22 81 . 25 130 24 102 17 85 Melee 23 | . . . . . . . . . . . . . . 3 20 Projectile 589 | . . 13 87 9 . 17 22 81 . 25 130 24 102 14 65 AOE 14 | . . . . 10 . . . . . . 2 . . . 2 Critical Strikes 19 | . . . 1 . . 1 . 1 . . 5 . 2 2 7 Part Disruptions 1 | . . . . . . . . 1 . . . . . . . Damage Taken 9717 | . . 155 1062 420 . 139 329 750 19 198 2143 216 1370 333 2583 Core 1955 | . . 25 168 71 . 42 47 71 . 16 501 . 122 39 853 Absorbed by Shields 431 | . . . . . . . . . 7 80 227 81 36 . . Ignored by Resistances 500 | . . . . . . . . . . . . 131 358 . 11 Regen/Repaired (Parts) 699 | . . . 11 . . . . . 17 76 76 188 . . 331 Core Remaining (%) 73 | 100 . 90 . . . 29 91 . . 87 41 . . . . Volleys Fired 269 | . 1 14 66 2 . 8 18 35 4 17 55 4 27 10 8 Largest 3 | . 2 2 2 2 . 2 2 2 3 3 3 3 3 3 3 Hottest 175 | . 40 80 175 98 . 98 100 138 148 148 148 113 113 99 108 Shots Fired 547 | . 2 18 99 4 . 16 35 62 11 45 132 8 66 30 19 Gun 403 | . 2 13 51 4 . 16 34 62 8 33 77 2 52 30 19 Cannon 130 | . . 4 40 . . . . . 3 12 51 6 14 . . Launcher 12 | . . 1 7 . . . . . . . 4 . . . . Special 2 | . . . 1 . . . 1 . . . . . . . . Kinetic 322 | . 2 13 33 2 . 8 17 2 7 29 87 8 66 30 18 Thermal 212 | . . 4 59 2 . 8 18 60 4 16 41 . . . . Explosive 12 | . . 1 7 . . . . . . . 4 . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . 1 Robot Hit Streak 10 | . . 1 9 3 . 3 10 8 4 6 6 5 7 5 8 Robot Miss Streak 7 | . 2 5 7 3 . 4 1 3 2 6 4 1 4 3 3 Penetration Max 1 | . . . . . . . . . . 1 1 . . 1 . Secondary Targets 6 | . . . . 1 . 4 . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . 1 Shots Hit Robots 325 | . . 5 58 3 . 8 25 42 7 23 73 8 36 21 16 Core Hits 170 | . . 6 42 2 . 7 10 18 2 9 39 6 14 10 5 Critical Kills 3 | . . . . . . . . . . . 1 . . 2 . Critical Parts Destroyed 3 | . . . . . . . 1 . . . . . 1 1 . Critical Strikes 24 | . . . 2 . . 1 1 2 . 1 9 2 2 4 . Burn 8 | . . . 2 . . 1 . 2 . 1 2 . . . . Destroy 7 | . . . . . . . 1 . . . 1 . 2 3 . Blast 8 | . . . . . . . . . . . 6 2 . . . Impale 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 39 | . . . . . . . 2 6 . 2 9 11 . 4 5 Impact 19 | . . . . . . . 2 6 . 2 9 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . . . 11 . 4 5 Sneak Attacks 5 | . . . . . . . . 1 . . 2 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9585 | . . 169 1921 48 . 149 480 916 194 687 3139 338 696 415 433 Guns 4666 | . . 61 560 48 . 149 469 755 136 354 851 21 634 316 312 Cannons 1944 | . . 18 472 . . . . . 58 314 904 116 62 . . Explosions 2165 | . . 83 866 . . . . . . . 1216 . . . . Melee 717 | . . . . . . . . 161 . . 139 201 . 99 117 Ramming 93 | . . 7 23 . . . 11 . . 19 29 . . . 4 Kinetic 4167 | . . 61 312 28 . 65 217 28 115 567 1313 137 696 316 312 Thermal 2443 | . . 18 720 20 . 84 252 727 79 101 442 . . . . Explosive 2165 | . . 83 866 . . . . . . . 1216 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 300 | . . . . . . . . 161 . . 139 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 417 | . . . . . . . . . . . . 201 . 99 117 Highest Corruption 7 | . . . . . . . . 1 1 2 1 1 1 4 7 Average Corruption 1 | . . . . . . . . 1 1 1 1 1 1 3 2 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . 1 . 6 10 . 5 5 2 Message Errors 7 | . . . . . . . . . . 1 4 . 1 1 . Matter Fused 10 | . . . . . . . . . . 2 3 . 2 1 2 Heat Flow Errors 5 | . . . . . . . . . . 1 2 . 1 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 1 . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 257 | . . . 5 . . . . 70 . 23 159 . . . . Projectiles 27 | . . . 4 . . . . . . 23 . . . . . Explosions 101 | . . . 1 . . . . . . . 100 . . . . Melee 129 | . . . . . . . . 70 . . 59 . . . . Knockbacks 14 | . . . . . . . . . . 2 11 . 1 . . Impact 1 | . . . . . . . . . . . 1 . . . . Kinetic 13 | . . . . . . . . . . 2 10 . 1 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 204 | . . 24 18 . . . . . . . 162 . . . . Shots 4 | . . 1 1 . . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 17 | . . 2 3 . . . 5 . . 2 1 . . . 4 Kicked 17 | . . 2 3 . . . 5 . . 2 1 . . . 4 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 547 | . . 54 331 30 . 180 54 264 132 461 547 120 234 277 55 Average Temperature 107 | . . 25 83 17 . 77 22 91 53 138 162 54 103 118 28 Received Heat Transfer 1543 | . . . 417 . . . 72 171 . 34 423 . 102 126 198 Effects 16 | . . . 2 . . . . . . . 14 . . . . Shutdowns 5 | . . . . . . . . . . . 5 . . . . Energy Bleed 3 | . . . 1 . . . . . . . 2 . . . . Interference 4 | . . . . . . . . . . . 4 . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 1 . . 3 . . . . Impact Corruptions 4 | . . . . . . . . 1 . . 3 . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Melted 11 | . . . 2 . . . 1 6 . . 2 . . . . Heat Transferred 5217 | . . 37 1591 37 . 222 444 1591 148 222 925 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Maximum Alert Level 2 | . . . 2 . . . . . . 2 2 1 . . . Low Security (%) 60 | 100 100 100 33 100 . 100 100 100 100 30 . 75 . . . Level 1 18 | . . . 30 . . . . . . 42 35 24 . . . Level 2 21 | . . . 36 . . . . . . 26 64 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 632 | . 10 81 463 170 . 90 90 136 52 632 569 257 . . . Initial 301 | . . . . 170 . . . . 36 4 301 257 . . . Average 182 | . . 22 281 135 . 35 11 51 16 271 424 136 . . . Influence Increases 3974 | . 20 211 871 50 . 175 141 307 66 910 921 52 120 90 40 Destroy 0b10 Robot/C 1840 | . . 120 440 40 . 140 80 140 . 300 380 . 80 80 40 Destroy 0b10 Robot/NC 160 | . . . 45 . . . 5 15 . 25 45 25 . . . Destroy Leader 402 | . . 20 106 10 . 20 20 44 . 80 80 2 10 10 . Allied During Kill 223 | . . . . . . . . . . 199 24 . . . . Successful Hack 78 | . 20 . 39 . . . 19 . . . . . . . . Disable Machine 465 | . . . 90 . . 15 15 . . 75 255 15 . . . Anti-Garrison Action 200 | . . . . . . . . . . 200 . . . . . Destroy Structure 306 | . . 11 46 . . . 2 3 66 31 137 10 . . . Lose Combat Pursuer 300 | . . 60 105 . . . . 105 . . . . 30 . . Influence Decreases 3974 | . 20 211 434 397 90 175 140 204 164 299 1012 563 135 90 40 Entered New Map 1019 | . . . . 267 90 . . 1 68 2 316 269 6 . . Time Decay 2620 | . 20 211 364 100 . 165 140 193 92 277 556 294 100 80 28 Lost Part 241 | . . . 70 30 . 10 . 10 . . 70 . 29 10 12 Lost Ally 94 | . . . . . . . . . 4 20 70 . . . . Squads Dispatched 19 | . . . 3 . . . . 1 . 6 8 1 . . . Investigation 5 | . . . 1 . . . . . . 2 1 1 . . . Extermination 5 | . . . . . . . . 1 . 2 2 . . . . Reinforcement 8 | . . . 2 . . . . . . 2 4 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Distress Signals 7 | . . . 3 . . . . 1 . 1 1 . . . 1 Communications Jammed 22 | . . . . . . . 6 16 . . . . . . . Distress Signals 22 | . . . . . . . 6 16 . . . . . . . Times Spotted 196 | . 1 10 41 2 . 6 9 16 5 12 32 9 12 4 37 Peak Tracking Total 14 | . 1 3 8 2 . 4 3 6 3 3 5 5 5 4 14 Tactical Retreats 21 | . . 2 4 . . . . 6 . . 4 1 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Traps Triggered 7 | . . 1 1 . . . . 1 . . 3 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Machines Disabled 31 | . . . 6 . . 1 1 . . 5 17 1 . . . Max in Single Turn 5 | . . . 1 . . 1 1 . . 1 5 1 . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Machines Accessed 27 | . 3 1 6 . 2 . 4 1 . 5 2 3 . . . Terminals 15 | . 3 . 4 . . . 4 . . 2 2 . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . 1 . . . . . . . . 2 . . . Recycling Units 2 | . . . . . . . . 1 . 1 . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Total Hacks 86 | . 10 1 26 . 10 . 15 1 . 11 3 9 . . . Successful 49 | . 6 1 13 . 10 . 7 1 . 6 . 5 . . . Failed 37 | . 4 . 13 . . . 8 . . 5 3 4 . . . Catastrophic 8 | . 2 . 2 . . . 2 . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 49 | . 10 . 16 . 1 . 14 . . 5 3 . . . . Terminals 48 | . 10 . 16 . . . 15 . . 4 3 . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations 14 | . . . 6 . . . . . . . . 8 . . . Recycling Units 2 | . . . . . . . . 1 . 1 . . . . . Scanalyzers 9 | . . . 4 . . . . . . 5 . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Terminal Hacks 21 | . 3 1 4 . 10 . 3 . . . . . . . . Record 9 | . . . . . 9 . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 7 | . . . 3 . . . . . . . . 4 . . . Scan Component 5 | . . . 2 . . . . . . . . 3 . . . Repair 2 | . . . 1 . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . Scanalyzer 6 | . . . 2 . . . . . . 4 . . . . . Insert Component 3 | . . . 1 . . . . . . 2 . . . . . Analyze 3 | . . . 1 . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . 4 . . . 4 . . 2 . . . . . Terminals 12 | . 3 . 4 . . . 4 . . 1 . . . . . Botnet 12 | . 3 . 4 . . . 4 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 5 . . . 4 . . 4 2 2 . . . Full Trace Events 2 | . . . . . . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . 1 . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . 1 . . . Time 186 | . . . 136 . . . . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . 2 . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Total Allies 19 | . . . . . . . . . 19 . . . . . . Largest Group 19 | . . . . . . . . . 19 8 6 . . . . Highest-Rated Group 475 | . . . . . . . . . 475 232 176 . . . . Highest-Rated Ally 35 | . . . . . . . . . 35 35 35 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 181 | . . . . . . . . . 96 50 35 . . . . Total Damage 6770 | . . . . . . . . . 4543 1392 835 . . . . Kills 35 | . . . . . . . . . 15 16 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Active Infowar (turns) 5143 | . 63 . 737 202 295 443 931 633 7 . 654 221 21 142 794 Sensors 1796 | . . . 737 202 295 443 119 . . . . . . . . Terrain 924 | . . . . . . . . . . . . . . 142 782 Seismic 63 | . 63 . . . . . . . . . . . . . . Jamming 1503 | . . . . . . . 863 633 7 . . . . . . ECM 979 | . . . . . . . . . . . 654 221 21 . 83 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Turns Passed 10135 | 3 309 871 1234 202 295 443 931 633 255 755 1623 648 654 430 849 Spaces Moved 6847 | 3 240 668 712 142 246 354 473 382 165 523 1117 342 475 337 668 Core 9 | . . . . . . . 1 . . . . . . . 8 Treads . | . . . . . . . . . . . . . . . . Legs 6573 | 3 240 668 712 142 246 125 436 382 165 523 1117 342 475 337 660 Wheels 265 | . . . . . . 229 36 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 120 120 120 120 115 115 130 130 130 110 112 112 112 100 Average Speed 121 | 120 120 120 120 126 120 117 130 130 130 130 116 138 115 112 117 Slowest Speed 650 | 120 120 120 120 190 120 190 450 130 130 130 190 187 190 186 650 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 38 98 55 38 62 69 37 8 68 17 34 8 62 55 60 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . . 1 . . . . . . 2 2 . Spaces Dug 19 | . . . . . . . 2 3 . 2 6 5 . . 1 Terrain Destroyed 240 | . . 11 46 1 . . 2 3 . 5 151 5 8 6 2 Melee 19 | . . . . . . . 2 3 . 2 6 5 . . 1 Projectile 29 | . . . . 1 . . . . . 3 10 . 8 6 1 AOE 192 | . . 11 46 . . . . . . . 135 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp War Total 8141 | 2 262 721 994 160 246 366 753 448 200 565 1337 489 530 360 708 Wait 639 | . . 29 153 5 . . 210 . 19 12 90 106 15 . . Move 6833 | 2 239 667 711 141 245 353 472 382 164 522 1116 341 474 336 668 Hop . | . . . . . . . . . . . . . . . . Pick Up 67 | . 7 3 16 . 1 2 10 6 2 . 11 5 1 1 2 Fast Attach 54 | . 2 . 8 3 . . 5 4 1 . 8 6 7 4 6 Attach 33 | . . . 7 2 . 1 3 2 1 . 4 7 2 . 4 Detach 5 | . . . 1 1 . . . . . . . 1 . . 2 Swap 75 | . 4 3 12 2 . . 10 4 4 6 20 3 3 2 2 Drop 108 | . 9 3 17 2 . 2 18 9 5 4 23 5 1 3 7 Fire 269 | . 1 14 66 2 . 8 18 35 4 17 55 4 27 10 8 Melee 39 | . . . . . . . 2 6 . 2 9 11 . 4 5 Ram . | . . . . . . . . . . . . . . . . Kick 17 | . . 2 3 . . . 5 . . 2 1 . . . 4 Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered Mines 614 | -10/Mines | Discovered new exit (range 5) 643 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 719 | -10/Mines | Discovered new exit (range 8) 742 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 939 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 945 | -10/Mines | Found Prototype Device 1184 | -10/Mines | Entered Materials 1184 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1213 | -9/Materials | Identified Exp. Sensor Array 1419 | -9/Materials | Repaired Broken Exp. Sensor Array 1647 | -9/Materials | Destroyed 7 combat bots 1675 | -9/Materials | Lost 3 parts (2n1w) 1810 | -9/Materials | Discovered new exit (range 8) 1815 | -9/Materials | Identified exit to Mines 2043 | -9/Materials | Build established: Scavenger-Mutant 2418 | -9/Materials | Entered Mines 2419 | -9/Mines | Assembled infested the area 2433 | -9/Mines | Met a Derelict bent on vengeance 2493 | -9/Mines | Core integrity fell below 50% 2525 | -9/Mines | Lost 3 parts (1p1n1u) 2615 | -9/Mines | Discovered new exit (range 5) 2620 | -9/Mines | Entered Exiles 2650 | -9/Exiles | Met 8R-AWN 2672 | -9/Exiles | Met EX-HEX 2714 | -9/Exiles | Met EX-BIN 2731 | -9/Exiles | Aligned with FarCom system 2732 | -9/Exiles | Given EX-Vault access code 2776 | -9/Exiles | Opened EX-Vault 2792 | -9/Exiles | Found Skeleton Box 2818 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2858 | -9/Exiles | Met EX-DEC 2900 | -9/Exiles | Discovered new exit (range 14) 2915 | -9/Exiles | Left Exiles lab with Skeleton Box 2915 | -9/Exiles | Entered Mines 3209 | -8/Mines | Build established: Scavenger-Skirmisher 3306 | -8/Mines | Discovered new exit (range 7) 3358 | -8/Mines | Entered Materials 3358 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4051 | -8/Materials | Build established: Mutant 4199 | -8/Materials | Identified exit to Factory 4289 | -8/Materials | Entered Factory 4289 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4922 | -7/Factory | Sucked down chute 4922 | -7/Factory | Entered Waste 4931 | -7/Waste | Spotted C-40 Crusher 4932 | -7/Waste | Spotted C-40 Crusher 4935 | -7/Waste | Spotted C-40 Crusher 4942 | -7/Waste | Warlord forces began an assault 4952 | -7/Waste | Allies destroyed C-40 Crusher 4955 | -7/Waste | Allies destroyed C-40 Crusher 4961 | -7/Waste | Allies destroyed C-40 Crusher 4984 | -7/Waste | Lost 9 allies 5096 | -7/Waste | Spotted C-40 Crusher 5104 | -7/Waste | Destroyed C-40 Crusher 5130 | -7/Waste | Discovered new exit (range 16) 5156 | -7/Waste | Spotted C-40 Crusher 5165 | -7/Waste | Allies destroyed C-40 Crusher 5177 | -7/Waste | Entered Factory 5177 | -7/Factory | Accompanied by 8 allies 5253 | -7/Factory | Build established: Tank 5905 | -7/Factory | Discovered new exit (range 11) 5932 | -7/Factory | Entered another Factory area 5932 | -6/Factory | Accompanied by 6 allies 5932 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6722 | -6/Factory | Garrison activated, responded to threat 6927 | -6/Factory | Build established: Mutant 7258 | -6/Factory | Spotted B-75 Beast 7536 | -6/Factory | Discovered new exit (range 7) 7551 | -6/Factory | Core integrity fell below 50% 7555 | -6/Factory | Entered another Factory area 7555 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7585 | -5/Factory | Lost 5 parts (1n2u2w) 7928 | -5/Factory | Repaired Arm. Leg 7968 | -5/Factory | Build established: Tank 8193 | -5/Factory | Discovered new exit (range 5) 8203 | -5/Factory | Entered Upper Caves 8299 | -5/Upper Caves | Lost 7 parts (2p1n2u2w) 8406 | -5/Upper Caves | Spotted B-75 Beast 8634 | -5/Upper Caves | Encountered a Warlord checkpoint 8783 | -5/Upper Caves | Learned Factory emergency access door positions 8795 | -5/Upper Caves | Discovered new exit (range 14) 8842 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8857 | -5/Upper Caves | Entered another Upper Caves area 9278 | -5/Upper Caves | Discovered new exit (range 8) 9287 | -5/Upper Caves | Entered Warlord 9313 | -5/Warlord | Build established: Hacker-Tank 9328 | -5/Warlord | System corruption cleaned by Quarantine Array 9533 | -5/Warlord | Met Warlord 9558 | -5/Warlord | Warlord's base attacked by MAIN.C 9908 | -5/Warlord | Warlord forces counterattacked 9958 | -5/Warlord | Build established: Tank 9986 | -5/Warlord | Spotted Executioner 9988 | -5/Warlord | Spotted Striker 10029 | -5/Warlord | Destroyed Striker 10034 | -5/Warlord | Lost 13 allies 10058 | -5/Warlord | Lost 3 parts (1p1u1w) 10095 | -5/Warlord | Spotted Striker 10105 | -5/Warlord | Spotted Executioner 10110 | -5/Warlord | Spotted Striker 10121 | -5/Warlord | Core integrity fell below 50% 10133 | -5/Warlord | Core integrity fell below 20% 10136 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 10128_ M-28 Smith suffers critical hit (Destroy). 10128_ Adv. Target Analyzer destroyed. 10130_ Penetrated by Slug. 10130_ HV Slug penetrates Wall. 10132_ Hvy. Pick destroyed. 10132_ System corrupted by crushing effect (+4). 10132_ Kicked Striker out of the way. 10132_ HV Slug penetrates M-28 Smith. 10132_ M-28 Smith destroyed. 10133_ Slug penetrates G-67 Veteran. 10133_ Slug penetrates Striker. 10133_ Striker suffers critical hit (Destroy). 10133_ Kicked Striker out of the way. 10134_ The unstable cave ceiling collapses. 10134_ Kicked Striker. 10135_ Kicked Striker out of the way. 10136_ B-74 Champion heat short circuits Rnf. Antimatter Reactor. 10136_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | #????????????????????????????? | | ?????????????????????????????? | | ???????????????#?##??????????? | | ????#????????##""" ????##????? | | ???????????? ???? ###?? | | ???????????? #;" #?? ##? | | ????????????# ""?? ?? | | ?????????????#; b ###? ?? | | ?????????#???# %! # ? #?? | | ???????#?????## *%% # #?? | | ##????????????# ] / ## ##? | | #########?# ?# # E= g# ## | | # =##### # !!= ;;;K #?? | | !=/!" # # ;g@#??? | | [== = *% %/ !% %ig%##?# | | %%/%==[[%!!%%=!= %m gbl;#?? | | ![% [*!%!%=%%!!%==* ; ;##? | | =%!%%%%%[%*%=%[[=! ;#;g ;##? | | !=== !!![=[%=%!% ; ; ? | | ! = %#|#=%= % ; ;; | | """" [ ! * !% % ##; ; | | # ## ####% "# ; ; # | | ######???? # %=# " ; # | | ???????????# # = "# ;## | | #???#???#???#" "" ;;#? | | ???????#???##" " ###? | | ???????#???## " ##" ;#??? | | ?????????#?## ##?##=%! ;#??? | | #??????????#" ##??# " ;##?? | | ???????????#" #???# "" "#??# | | ????#????#?## ##??#### #??# | | ??????????## ##??## ##?? | | ??????????# ##?# #??? | | ??????????# ## ### #??? | | ??????? ?# #### ## #??? | | ???????? ???## ## #??# | | ??????? ??### ## ##??? | | ?????# ## ????## % #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Wheel | -10/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -9/Materials | Broken Arm. Leg | 43% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Dramatic Entrance Challenges ------------ None Game ------ Seed LightLightPower Manual? 0 Play Time 01:25:29 Cumulative 89.8 hours Start 2025.08.23 @ 17:50:03 End 2025.08.23 @ 19:13:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 69 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 45 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: def8cac3-c772-4331-b6f4-b3cdf80fa5bf