Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 03:49:02 Player: TurnLeft25 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (2748) 2748 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7948 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 299/850 Matter 191/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Experimental Sensor Array Core Shielding Improved Light Armor Plating Improved Light Armor Plating Gatling Laser Improved Spread Laser Latent Energy Streamer Magnetic Acceleration Cannon Magnetic Acceleration Cannon Shock Bomb Launcher Heavy Rocket Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Hybrid Fission Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Power Shielding Hacking Suite > --- WEAPON ----------- Plasma Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Advanced Heat Sink Experimental Sensor Array Core Shielding Improved Light Armor Plating Improved Light Armor Plating Gatling Laser Improved Spread Laser Latent Energy Streamer Magnetic Acceleration Cannon Magnetic Acceleration Cannon Shock Bomb Launcher Heavy Rocket Launcher Heavy Missile Launcher [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 Utility 5 | . . . 2 . . . . 2 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 88 | 6 3 3 11 6 1 9 15 21 13 Power 10 | 1 1 1 1 . . 2 1 1 2 Engine 8 | 1 1 1 1 . . 1 1 1 1 Core 2 | . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 14 | 2 . . 1 . . 2 4 3 2 Treads 14 | 2 . . 1 . . 2 4 3 2 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 33 | 1 2 . 5 2 . 2 6 11 4 Device 9 | . 1 . 1 . . 1 2 3 1 Storage 2 | 1 1 . . . . . . . . Processor 8 | . . . 1 . . 1 2 3 1 Hackware 1 | . . . . . . . . . 1 Protection 13 | . . . 3 2 . . 2 5 1 Artifact . | . . . . . . . . . . Weapon 31 | 2 . 2 4 4 1 3 4 6 5 Energy Gun 7 | . . . 1 1 . . 1 2 2 Energy Cannon 3 | . . . . . 1 . 1 1 . Ballistic Gun 12 | 2 . 2 2 1 . 2 2 1 . Ballistic Cannon 4 | . . . . . . . . 1 3 Launcher 5 | . . . 1 2 . 1 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . 1 Parts Lost 30 | . . . 2 1 . 7 3 5 12 Power 5 | . . . . . . 2 1 . 2 Propulsion 8 | . . . . . . 2 1 2 3 Utility 11 | . . . 1 1 . 2 1 3 3 Weapon 6 | . . . 1 . . 1 . . 4 Highest Loss Streak 12 | . . . 2 1 . 7 3 1 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 99 99 100 93 97 98 96 Engine 7 | . 14 14 11 11 11 5 2 7 2 Core 1 | . . . . . . 4 6 . 3 Treads 24 | . 28 28 22 22 22 21 26 22 22 Device 5 | . 12 14 4 . . 4 2 6 6 Storage 9 | . 14 14 11 11 11 11 9 7 6 Processor 11 | . . . 5 11 11 11 14 13 20 Protection 12 | . . . 22 21 22 13 9 16 12 Energy Gun 5 | . . . 2 10 4 . 4 8 6 Energy Cannon 2 | . . . . . 6 6 2 5 2 Ballistic Gun 12 | . 28 28 19 10 11 14 18 4 . Ballistic Cannon 2 | . . . . . . . . 3 9 Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 11 27 27 37 40 44 44 39 52 51 Greatest Support 90 | 40 40 40 40 40 40 40 60 60 90 Greatest Overweight (x) 14 | . . . . . 1 1 . 1 14 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 Most Carried 15 | 5 13 15 15 15 15 14 15 15 15 Average Carried 13 | 2 7 14 14 14 14 10 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 12 15 15 14 14 9 15 15 13 Class Distribution -------------------- 32% | Scavenger-Gunner 25% | Mutant 21% | Scavenger-Mutant 11% | Scavenger-Skirmisher 5% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 1879 | 257 89 98 237 84 . 159 299 301 355 Remotely . | . . . . . . . . . . Salvage Created 3249 | . 148 127 248 63 . 211 501 991 960 Parts 222 | . 14 20 18 12 . 12 34 53 59 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 . . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 75 | . 5 9 5 8 . 6 11 18 13 Melee 1 | . . . . 1 . . . . . Guns 46 | . 5 9 2 4 . 3 11 9 3 Cannons 18 | . . . . . . . . 8 10 AOE 10 | . . . 3 3 . 3 . 1 . Classes Destroyed 12 | . 3 . 3 1 . . . 4 1 Worker 4 | . 1 . . . . 1 . 1 1 Builder 3 | . . . . . . . . . 3 Tunneler 2 | . . . 1 . . . . 1 . Recycler 4 | . . . . . . . . 1 3 Watcher 5 | . . . 1 . . . 1 2 1 Swarmer 31 | . 3 9 . 7 . 3 3 2 4 Grunt 24 | . 2 . 2 . . 3 6 10 1 Duelist 2 | . . . . . . . . 1 1 Sentry 10 | . . . 3 . . . 2 2 3 Hunter 2 | . . . . . . . . 1 1 Programmer 5 | . . . . . . . . 2 3 Assembled 1 | . . . . 1 . . . . . Best Kill Streak 6 | . 3 4 4 6 . 4 5 4 5 Combat Bots Only 6 | . 3 3 3 6 . 3 5 4 5 Max Kills in Single Turn 3 | . 2 2 3 2 . 3 2 3 2 Gunslinging 1 | . 1 1 . . . . . . . Exploded 3 | . . . 2 2 . 3 . 1 . Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 535 | . 28 24 41 33 . 42 78 92 197 Missed 168 | . 9 7 16 11 . 9 25 26 65 Damage Taken 5418 | 3 201 136 339 351 . 770 789 945 1884 Core 969 | 3 32 54 44 5 . 155 84 41 551 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 224 | . . . 50 1 . 31 17 69 56 Core Remaining (%) 77 | 98 . 64 . . . 49 84 94 . Volleys Fired 194 | . 13 11 23 17 . 25 35 31 39 Largest 3 | . 2 2 2 2 . 2 3 3 3 Hottest 197 | . 40 40 79 79 . 83 98 197 197 Shots Fired 440 | . 26 22 45 29 . 34 92 92 100 Gun 324 | . 26 22 39 25 . 32 92 55 33 Cannon 103 | . . . . . . 1 . 35 67 Launcher 13 | . . . 6 4 . 1 . 2 . Special . | . . . . . . . . . . Kinetic 295 | . 26 22 33 15 . 32 72 34 61 Thermal 121 | . . . 6 10 . . 20 52 33 Explosive 13 | . . . 6 4 . 1 . 2 . Electromagnetic 11 | . . . . . . 1 . 4 6 Robot Hit Streak 19 | . 6 4 9 2 . 12 11 19 18 Robot Miss Streak 5 | . 1 4 3 5 . 2 5 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . 2 3 . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . . Shots Hit Robots 268 | . 18 11 28 6 . 24 54 59 68 Core Hits 186 | . 10 11 14 13 . 16 31 52 39 Critical Kills 2 | . . 1 . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 11 | . . 1 . 2 . 2 1 2 3 Burn 4 | . . . . 2 . . 1 . 1 Destroy 3 | . . 1 . . . 2 . . . Blast 3 | . . . . . . . . 1 2 Corrupt 1 | . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5843 | 6 191 113 449 310 . 489 662 1665 1958 Guns 3143 | . 175 113 314 108 . 188 662 884 699 Cannons 1902 | . . . . . . 5 . 682 1215 Explosions 661 | . . . 135 155 . 288 . 83 . Melee . | . . . . . . . . . . Ramming 137 | 6 16 . . 47 . 8 . 16 44 Kinetic 2644 | . 175 113 255 36 . 188 439 328 1110 Thermal 2165 | . . . 59 72 . . 223 1112 699 Explosive 510 | . . . 135 155 . 137 . 83 . Electromagnetic 387 | . . . . . . 156 . 126 105 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . 2 2 . 2 2 15 . . 4 Average Corruption 2 | . 1 2 . 2 2 8 . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . 3 9 . 1 6 6 . . 3 Message Errors 5 | . 1 1 . . 2 1 . . . Matter Fused 10 | . 2 3 . . 2 2 . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . 1 . . . 1 . . . Parts Fused 1 | . . 1 . . . . . . . Data Loss (minor) 6 | . . 1 . 1 2 2 . . . Data Loss (major) 2 | . . 2 . . . . . . . Misfires 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 170 | . . . . . . 52 . 71 47 Projectiles 118 | . . . . . . . . 71 47 Explosions 52 | . . . . . . 52 . . . Melee . | . . . . . . . . . . Knockbacks 10 | . . . . . . . . 1 9 Impact . | . . . . . . . . . . Kinetic 10 | . . . . . . . . 1 9 Secondary . | . . . . . . . . . . Self-Inflicted Damage 269 | 3 . . . 140 . 126 . . . Shots 5 | . . . . 3 . 2 . . . Rammed 26 | 1 2 . . 12 . 2 . 5 4 Targets Rammed 27 | 1 2 . . 13 . 2 . 5 4 Kicked . | . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . Highest Temperature 423 | . 24 . 84 135 . 34 423 261 286 Average Temperature 103 | . 10 . 26 46 . 9 217 93 89 Received Heat Transfer 1491 | . 84 . 135 . . 225 369 342 336 Effects 8 | . . . . . . . 4 1 3 Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . 1 1 . Interference 3 | . . . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 11 | . . . . 2 . . . 6 3 Heat Transferred 4788 | . . . 148 333 . . 518 2139 1650 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Latent Energy Used 166 | . . . . . . 166 . . . LE Corruption 3 | . . . . . . 3 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 287 | . 169 211 213 287 . 105 215 206 228 Initial 82 | . . 1 3 82 . . 40 36 50 Average 98 | . 48 97 96 158 . 66 116 92 96 Maximum Alert Level 1 | . . 1 1 1 . . 1 1 1 Low Security (%) 85 | 100 100 78 90 65 . 100 79 95 82 Level 1 14 | . . 21 9 34 . . 20 4 17 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 2 . 2 . . 1 2 4 3 Investigation 8 | . 2 . 2 . . . 1 1 2 Extermination 3 | . . . . . . . . 2 1 Reinforcement 3 | . . . . . . 1 1 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . . . . . . 2 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . 5 8 8 9 . 6 18 20 31 Peak Tracking Total 15 | . 3 3 3 4 . 3 5 4 15 Tactical Retreats 2 | . . . . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . 1 . . . . . . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . . . . 2 . . 1 2 . Max in Single Turn 2 | . . . . 2 . . 1 1 . Garrison Access 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 27 | . 5 . 3 . 3 . 5 7 4 Terminals 21 | . 5 . 3 . . . 5 5 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 1 Total Hacks 110 | . 23 . 9 . 33 . 24 13 8 Successful 69 | . 11 . 4 . 33 . 11 9 1 Failed 40 | . 12 . 5 . . . 12 4 7 Catastrophic 9 | . 3 . 2 . . . . 1 3 Database Lockouts 1 | . . . . . . . 1 . . Manual 1 | . . . . . 1 . . . . Terminals 73 | . 23 . 9 . . . 24 11 6 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 2 Terminal Hacks 67 | . 11 . 4 . 33 . 11 7 1 Record 47 | . 3 . . . 32 . 7 5 . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 3 | . . . 1 . . . 2 . . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . 1 . . Maintenance Status 1 | . 1 . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . Zone Layout 5 | . 2 . 1 . . . 1 . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . Seal Access 2 | . . . . . . . . 2 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 4 . 3 . . . 5 4 4 Full Trace Events 8 | . 2 . 2 . . . 1 1 2 Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 6098 | 53 510 551 365 543 448 154 913 1449 1112 Spaces Moved 2844 | 41 283 320 175 242 227 45 330 598 583 Core 23 | 22 . . . . . . . . 1 Treads 2821 | 19 283 320 175 242 227 45 330 598 582 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 163 162 Average Speed 164 | 100 160 160 160 160 197 188 161 166 163 Slowest Speed 750 | 160 160 160 160 160 240 240 163 245 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 32 | 3 47 61 20 55 63 12 34 16 15 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 167 | . . . 62 46 . 31 . 15 13 Melee . | . . . . . . . . . . Projectile 16 | . . . . . . . . 3 13 AOE 151 | . . . 62 46 . 31 . 12 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 3893 | 52 316 341 221 362 229 84 650 978 660 Wait 612 | . . . . 78 . 1 238 293 2 Move 2835 | 40 282 319 174 241 226 44 329 597 583 Hop . | . . . . . . . . . . Pick Up 75 | 5 14 4 6 3 1 2 18 16 6 Fast Attach 17 | 2 . . 1 . . . 3 6 5 Attach 36 | 4 1 . 6 2 . 8 5 7 3 Detach 5 | . . . 2 . . 1 1 1 . Swap 36 | . 2 3 4 4 1 1 7 8 6 Drop 56 | . 2 4 5 4 1 . 14 14 12 Fire 194 | . 13 11 23 17 . 25 35 31 39 Melee . | . . . . . . . . . . Ram 1 | 1 . . . . . . . . . Kick . | . . . . . . . . . . Crush 26 | . 2 . . 13 . 2 . 5 4 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 12) 564 | -10/Materials | Entered Mines 793 | -10/Mines | Learned Materials emergency access door positions 1035 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1039 | -10/Mines | Found Prototype Device 1092 | -10/Mines | Discovered new exit (range 15) 1115 | -10/Mines | Entered Materials 1115 | -9/Materials | Evolved 2 slots: Utility x2 1279 | -9/Materials | Identified Exp. Sensor Array 1471 | -9/Materials | Discovered new exit (range 7) 1480 | -9/Materials | Entered Mines 1628 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1721 | -9/Mines | Build established: Scavenger-Mutant 1827 | -9/Mines | Excavation squad dispatched 1827 | -9/Mines | A large section of the Mines collapsed 2017 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2017 | -9/Mines | Discovered new exit (range 5) 2023 | -9/Mines | Entered Exiles 2062 | -9/Exiles | Met 8R-AWN 2091 | -9/Exiles | Met EX-HEX 2132 | -9/Exiles | Met EX-BIN 2155 | -9/Exiles | Aligned with FarCom system 2156 | -9/Exiles | Given EX-Vault access code 2209 | -9/Exiles | Opened EX-Vault 2219 | -9/Exiles | Found Latent Energy Streamer 2267 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2337 | -9/Exiles | Met EX-DEC 2370 | -9/Exiles | Learned location of Zion (-6) 2440 | -9/Exiles | Discovered new exit (range 10) 2471 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2471 | -9/Exiles | Entered Mines 2527 | -8/Mines | Discovered new exit (range 12) 2567 | -8/Mines | Crushed by falling debris 2567 | -8/Mines | System corruption reached 10% 2590 | -8/Mines | Core integrity fell below 50% 2598 | -8/Mines | Lost 7 parts (2p2n2u1w) 2625 | -8/Mines | Entered Materials 2625 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3263 | -8/Materials | Lost 3 parts (1p1n1u) 3302 | -8/Materials | Central database locked down 3510 | -8/Materials | Build established: Scavenger-Skirmisher 3522 | -8/Materials | Discovered new exit (range 11) 3538 | -8/Materials | Entered Factory 3538 | -7/Factory | Evolved 2 slots: Utility x2 3836 | -7/Factory | Build established: Scavenger-Gunner 4961 | -7/Factory | Discovered new exit (range 15) 4986 | -7/Factory | Identified exit to Factory 4987 | -7/Factory | Entered another Factory area 4987 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6089 | -6/Factory | Cargo convoy interrupted 6099 | -6/Factory | Core integrity fell below 50% 6099 | -6/Factory | Self-destructed Last Messages --------------- 06089_ P-60 Hacker unfolds itself. 06089_ H-66 Slayer unfolds itself. 06089_ I-36 Angel unfolds itself. 06089_ Penetrated by Slug. 06089_ Magnetic Acceleration Cannon destroyed. 06090_ Lgt. Treads destroyed. 06090_ S-27 Virus destroyed. 06091_ K-01 Serf collects debris. 06091_ Critical hit (Burn: +37). 06094_ K-01 Serf collects debris. 06094_ Magnetic Acceleration Cannon destroyed. 06094_ Plasma Rifle destroyed. 06094_ Penetrated by Slug. 06095_ Power Shielding destroyed. 06095_ Lgt. Angular Momentum Engine destroyed. 06095_ Penetrated by Slug. 06095_ Adv. Heat Sink destroyed. 06098_ K-01 Serf collects debris. 06098_ Penetrated by Slug. 06098_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????g?????????????????? | | ???????????????????????????????????##########????? | | ???????????????????????? ??????????# #????? | | ???????????????????????? ??????????# #????? | | ???????????????????????# ??????????# #????? | | ???????????????????????# ??????????# #????? | | ?????????????????????### #?????????# #????? | | ?????????????????????# ?????????# #????? | | ????????????????????? ?????????# #????? | | ????????????????????? ?????????# #????? | | ????????????????????? ?####+#### ! #????? | | ?????????????????????? ?# ###+########### | | ??????????????????????## ### # | | ???????????????????#### # | | ???????????????????# % [ | | ???????????????????? *%"" [= # | | ???????????????????????#%@"G [! # | | ???????????????????????#%%="" [! # | | ???????????????????????#!]%%= ############### | | ???????????????????????#]] """ #?????????????? | | ???????????????????????# [gg """ #?????????????? | | ???????????????????????#pxhh% """ #?????????????? | | ???????????????????????# i i #??????????#### | | ???????????????????????# khxx ! ! ? | | ???????????????????????#hA i | | ???????????????????????# #;### | | ???????????????????????# # #?##+###############+## | | ???????????????????????#k? #?????????????????????? | | ???????????????????????# ? #?????????????????????? | | ???????????????????????# ?#??????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronPotentialArray Manual? 0 Play Time 00:42:26 Cumulative 16.6 hours Start 2024.04.14 @ 12:49:17 End 2024.04.16 @ 03:49:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93120904-acea-4177-af8b-7eccbaacd2a4