Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 18:11:50 Player: Tottery Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1135) 1135 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 2536 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/400 Matter 181/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Hover Unit Medium Matter Pod (0) Structural Scanner Weapon Shielding Light Armor Plating Hacking Suite Heavy Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Improved Hover Unit Improved Hover Unit Large Storage Unit Medium Matter Pod Structural Scanner Signal Interpreter Weapon Shielding Light Armor Plating Hacking Suite Light Assault Rifle Heavy Assault Rifle Autogun Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Signal Interpreter Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 46 | 6 2 18 20 Power 6 | 1 . 2 3 Engine 6 | 1 . 2 3 Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 1 9 8 Treads 2 | . . . 2 Leg 13 | 2 1 9 1 Wheel . | . . . . Hover 5 | . . . 5 Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 . 6 9 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 11 | 2 . 4 5 Ballistic Cannon . | . . . . Launcher 6 | . . 2 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 4 10 Power 1 | . . . 1 Propulsion 9 | . . 3 6 Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 7 | . . 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 88 98 87 Engine 11 | . 14 11 10 Treads 1 | . . . 4 Leg 30 | . 28 42 18 Hover 3 | . . . 10 Storage 11 | . 14 11 11 Processor 9 | . 3 11 11 Ballistic Gun 19 | . 28 16 15 Launcher 3 | . . 5 5 Peak Build Rating 17 | 6 7 12 17 Average Rating 9 | 4 6 10 11 On Entrance 6 | . 6 7 12 Naked Turns . | . . . . Heaviest Build 33 | 13 13 32 33 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 9 | 1 . 1 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 7 8 14 15 Most Carried 15 | 2 7 12 15 Average Carried 7 | 1 3 8 11 Final Capacity 15 | 8 8 15 15 Final Carried 12 | 2 7 12 8 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1029 | 240 112 276 401 Remotely . | . . . . Salvage Created 1249 | . 136 563 550 Parts 70 | . 3 39 28 Haulers Intercepted . | . . . . Recyclers Shooed 7 | . . 3 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 29 | . 3 14 12 Guns 15 | . 3 7 5 AOE 14 | . . 7 7 Classes Destroyed 6 | . 1 5 . Builder 3 | . . 3 . Recycler 4 | . . 2 2 Operator 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 22 | . 3 10 9 Sentry 4 | . . 1 3 Best Kill Streak 12 | . 2 12 7 Combat Bots Only 7 | . 2 7 3 Max Kills in Single Turn 4 | . 1 4 2 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 187 | . 24 60 103 Missed 54 | . 5 15 34 Damage Taken 2081 | . 237 742 1102 Core 436 | . 35 179 222 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 86 . . Volleys Fired 96 | . 18 48 30 Largest 2 | . 2 2 2 Hottest 66 | . 40 56 66 Shots Fired 164 | . 36 67 61 Gun 145 | . 36 60 49 Cannon . | . . . . Launcher 19 | . . 7 12 Special . | . . . . Kinetic 145 | . 36 60 49 Thermal . | . . . . Explosive 19 | . . 7 12 Electromagnetic . | . . . . Robot Hit Streak 12 | . 10 8 12 Robot Miss Streak 5 | . 2 4 5 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 111 | . 29 46 36 Core Hits 65 | . 7 30 28 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2947 | . 311 1467 1169 Guns 1260 | . 311 473 476 Cannons . | . . . . Explosions 1673 | . . 994 679 Melee . | . . . . Ramming 14 | . . . 14 Kinetic 1260 | . 311 473 476 Thermal . | . . . . Explosive 1673 | . . 994 679 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 3 4 Average Corruption 3 | . . 2 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 3 | . . . 3 Matter Fused 2 | . . . 2 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 140 | . . 130 10 Projectiles . | . . . . Explosions 140 | . . 130 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 205 | . . 151 54 Shots 5 | . . 4 1 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 46 | . 18 9 46 Average Temperature 12 | . 8 3 17 Received Heat Transfer 792 | . 138 252 402 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 655 | . 132 530 655 Initial 139 | . . 55 139 Average 260 | . 81 272 422 Maximum Alert Level 2 | . . 2 2 Low Security (%) 49 | 100 100 41 11 Level 1 20 | . . 29 29 Level 2 30 | . . 29 58 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 6 | . . 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 6 19 27 Peak Tracking Total 6 | . 2 6 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 5 | . . 2 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 7 | . . 1 6 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 7 | . 5 2 . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 9 3 . Successful 9 | . 7 2 . Failed 3 | . 2 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 1 . 2 Terminals 12 | . 9 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 7 2 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 2 | . 1 1 . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1089 | 66 253 417 353 Spaces Moved 578 | 47 151 224 156 Core 5 | 2 . . 3 Treads 37 | . . . 37 Legs 474 | 45 151 224 54 Wheels . | . . . . Hover 62 | . . . 62 Flight . | . . . . Fastest Speed 48 | 50 120 120 48 Average Speed 126 | 118 120 120 142 Slowest Speed 500 | 190 120 190 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 35 21 39 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 160 | . . 85 75 Melee . | . . . . Projectile . | . . . . AOE 160 | . . 85 75 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 781 | 54 189 305 233 Wait 18 | . 14 4 . Move 575 | 46 150 223 156 Hop . | . . . . Pick Up 20 | 2 5 7 6 Fast Attach 15 | 6 1 1 7 Attach 6 | . . 5 1 Detach 3 | . . . 3 Swap 25 | . 1 12 12 Drop 21 | . . 5 16 Fire 96 | . 18 48 30 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Identified exit to Mines 210 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 319 | -10/Materials | Identified exit to Materials 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Propulsion x2 627 | -9/Materials | Destroyed 7 combat bots 680 | -9/Materials | Discovered new exit (range 10) 694 | -9/Materials | Identified exit to Mines 704 | -9/Materials | Discovered new exit (range 11) 719 | -9/Materials | Identified exit to Storage 729 | -9/Materials | Build established: Scavenger-Mutant 737 | -9/Materials | Entered Storage 780 | -9/Storage | Core integrity fell below 50% 1070 | -9/Storage | Core integrity fell below 20% 1090 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Lgt. Assault Rifle. 01046_ System corrupted: Lgt. Assault Rifle misfires. 01054_ G-34 Mercenary destroyed. 01054_ Switching to secondary target: G-34 Mercenary. 01059_ Imp. Hover Unit destroyed. 01062_ G-34 Mercenary destroyed. 01062_ Switching to secondary target: Y-45 Defender. 01065_ Critical hit (Burn: +37). 01065_ Acquired 41 matter. 01066_ Acquired 49 matter. 01068_ Imp. Hover Unit destroyed. 01070_ M-13 Machinist repairs Y-45 Defender. 01074_ Hvy. Assault Rifle destroyed. 01077_ Imp. Hover Unit destroyed. 01089_ System corrupted: Matter fused (-10). 01089_ Lgt. Ion Engine destroyed. 01089_ Lgt. Assault Rifle destroyed. 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"""#??????????????????????????????????? | | + """#??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseRiotProtomatter Manual? 0 Play Time 00:24:26 Cumulative 13.9 hours Start 2024.09.05 @ 05:39:44 End 2024.09.05 @ 18:11:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 752e2eab-2341-44dc-a5db-5334f8a49a1e