Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 14:01:06 Player: Rocket Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (89) 445 Value Destroyed (2414) 2414 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 4554 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/550 Matter 207/300 Energy 69/100 System Corruption 3% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Microactuators Microactuators > --- WEAPON (3) ------- Rocket Launcher Mini Grenade Launcher Axe > --- INVENTORY (15) --- Light Nuclear Core Improved Heat Sink Medium Matter Pod (100) Large Matter Pod (150) Large Matter Pod (33) Improved Light Armor Plating Reactive Plating Shotgun Enhanced Autogun Mini Grenade Launcher Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Heavy Assault Rifle Shotgun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Improved Heat Sink Medium Matter Pod Large Matter Pod Large Matter Pod Hardened Light Armor Plating Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Hammer Heavy Hammer Heavy Hammer [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Terrain Scan Processor Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 61 | 7 5 18 31 Power 8 | 1 2 2 3 Engine 5 | 1 2 2 . Core 3 | . . . 3 Reactor . | . . . . Propulsion 17 | 2 . 8 7 Treads 13 | 2 . 4 7 Leg 1 | . . 1 . Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 10 | 2 1 . 7 Device 4 | 1 . . 3 Storage 2 | 1 1 . . Processor 3 | . . . 3 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 26 | 2 2 8 14 Energy Gun 4 | 1 . 2 1 Energy Cannon 1 | . . . 1 Ballistic Gun 9 | 1 2 1 5 Ballistic Cannon 1 | . . . 1 Launcher 5 | . . 1 4 Special Weapon . | . . . . Impact Weapon 4 | . . 4 . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Corrupted Parts 4 | . . 4 . System Corruption 8 | . . 8 . Parts Lost 17 | . 1 5 11 Power 3 | . 1 1 1 Propulsion 9 | . . 2 7 Utility 1 | . . . 1 Weapon 4 | . . 2 2 Highest Loss Streak 7 | . 1 1 7 To Critical Strikes . | . . . . Average Backups 12 | 1 7 11 14 Power 1 | . . 1 1 Propulsion 1 | 1 2 1 1 Utility 4 | . 2 3 5 Weapon 5 | . 2 4 6 Tool/Special . | . . . . Unused Backups 14 | . . 2 12 Power 2 | . . . 2 Propulsion 1 | . . 1 . Utility 9 | . . 1 8 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 99 95 95 Engine 5 | . 13 10 1 Core 4 | . . . 7 Treads 31 | . 28 27 33 Device 10 | . 14 11 9 Storage 10 | . 14 11 9 Processor 4 | . . . 7 Energy Gun 3 | . 4 12 . Ballistic Gun 14 | . 23 16 12 Launcher 3 | . . 1 5 Impact Weapon 2 | . . . 4 Slashing Weapon 2 | . . . 3 Peak Build Rating 31 | 7 8 14 31 Average Rating 19 | 5 7 12 24 On Entrance 6 | . 7 8 12 Avg Prop Armor Cover (%) 9 | . . 9 . Naked Turns . | . . . . Heaviest Build 41 | 12 26 34 41 Greatest Support 86 | 40 40 60 86 Greatest Overweight (x) 3 | . . 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 9 15 15 Most Carried 15 | 4 8 15 15 Average Carried 12 | 1 7 11 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 8 15 12 Class Distribution -------------------- 28% | Scavenger-Gunner 25% | Mutant 16% | Scavenger-Skirmisher 9% | Skirmisher 8% | Gladiator 8% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2147 | 280 189 501 1177 Remotely . | . . . . Salvage Created 2827 | 138 269 945 1475 Parts 173 | 8 17 62 86 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 61 | . 9 18 34 Melee 6 | . . . 6 Guns 37 | . 9 14 14 Cannons 3 | . . . 3 AOE 13 | . . 4 9 Classes Destroyed 14 | 3 3 3 5 Worker 6 | 1 1 1 3 Builder 7 | . . 1 6 Tunneler 3 | 2 . 1 . Hauler 2 | . . . 2 Recycler 5 | 1 . 3 1 Operator 1 | . . . 1 Watcher 4 | . 1 3 . Swarmer 15 | . 6 7 2 Grunt 29 | . 3 5 21 Brawler 2 | . . . 2 Duelist 1 | . . 1 . Sentry 11 | . . 5 6 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 7 | 4 6 5 7 Combat Bots Only 6 | . 6 4 6 Max Kills in Single Turn 4 | 1 1 3 4 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 326 | . 35 86 205 Missed 89 | . 7 31 51 Hits 237 | . 28 55 154 Projectile 237 | . 28 55 154 Critical Strikes 9 | . . 1 8 Damage Taken 3897 | . 305 698 2894 Core 714 | . 39 113 562 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 70 | . . . 70 Core Remaining (%) 85 | 100 84 71 . Volleys Fired 156 | 10 26 50 70 Largest 3 | 2 2 3 3 Hottest 110 | 70 70 110 90 Shots Fired 360 | 20 52 120 168 Gun 326 | 20 52 117 137 Cannon 9 | . . . 9 Launcher 25 | . . 3 22 Special . | . . . . Kinetic 253 | 10 44 65 134 Thermal 82 | 10 8 52 12 Explosive 25 | . . 3 22 Electromagnetic . | . . . . Robot Hit Streak 19 | 5 19 12 8 Robot Miss Streak 8 | 1 1 4 8 Penetration Max . | . . . . Secondary Targets 5 | . 1 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 255 | 15 36 71 133 Core Hits 175 | 6 18 49 102 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 4 | . . . 4 Smash 2 | . . . 2 Sever 2 | . . . 2 Melee Attacks 44 | . . . 44 Impact 26 | . . . 26 Slashing 18 | . . . 18 Piercing . | . . . . Sneak Attacks 4 | . . . 4 Combat Hostiles . | . . . . Follow-up Attacks 8 | . . . 8 Damage Inflicted 5715 | 145 327 1108 4135 Guns 2381 | 145 327 670 1239 Cannons 138 | . . . 138 Explosions 1958 | . . 438 1520 Melee 1238 | . . . 1238 Ramming . | . . . . Kinetic 1919 | 69 228 307 1315 Thermal 600 | 76 99 363 62 Explosive 1958 | . . 438 1520 Electromagnetic . | . . . . Impact 861 | . . . 861 Slashing 377 | . . . 377 Piercing . | . . . . Highest Corruption 8 | . . 8 3 Average Corruption 5 | . . 7 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 36 | . . 24 12 Message Errors 9 | . . 4 5 Matter Fused 7 | . . 7 . Heat Flow Errors 3 | . . 3 . Energy Discharges 8 | . . 5 3 Parts Rejected 1 | . . 1 . Parts Fused 1 | . . . 1 Data Loss (minor) 2 | . . 2 . Data Loss (major) 3 | . . 1 2 Misfires 1 | . . . 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 326 | . . 34 292 Projectiles . | . . . . Explosions 83 | . . 34 49 Melee 243 | . . . 243 Knockbacks 6 | . . . 6 Impact 2 | . . . 2 Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 215 | . . 48 167 Shots 7 | . . 1 6 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 292 | 110 120 292 213 Average Temperature 70 | 51 44 93 54 Received Heat Transfer 1368 | . 117 207 1044 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . . . 4 Combat Hostiles 2 | . . . 2 Parts Fried 6 | . . . 6 Impact Corruptions 10 | . . . 10 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 . 1 . Heat Transferred 1600 | 222 296 932 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 50 | 100 100 72 29 Level 1 48 | . . 27 68 Level 2 1 | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 473 | 10 137 227 473 Initial 83 | . . 26 83 Average 197 | 1 88 117 258 Influence Increases 1889 | 20 232 532 1105 Destroy 0b10 Robot/C 1220 | . 180 360 680 Destroy 0b10 Robot/NC 140 | 20 10 45 65 Destroy Leader 312 | . 42 96 174 Successful Hack 5 | . . . 5 Disable Machine 45 | . . 15 30 Destroy Structure 167 | . . 16 151 Influence Decreases 1416 | 20 170 396 830 Entered New Map 151 | . . 36 115 Time Decay 1095 | 20 160 310 605 Lost Part 170 | . 10 50 110 Squads Dispatched 10 | . 1 1 8 Investigation 4 | . . 1 3 Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 86 | . 10 25 51 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . . 3 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 2 5 Terminals 5 | . 1 1 3 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 18 | . 1 3 14 Successful 9 | . . . 9 Failed 9 | . 1 3 5 Catastrophic 5 | . 1 1 3 Database Lockouts . | . . . . Manual 6 | . 1 1 4 Terminals 7 | . 1 1 5 Fabricators . | . . . . Repair Stations 5 | . . 2 3 Recycling Units . | . . . . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Dispatch Records 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . . 6 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 1 3 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2430 | 23 388 429 1590 Terrain 1158 | . . . 1158 Seismic 1272 | 23 388 429 432 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3215 | 132 388 693 2002 Spaces Moved 1511 | 59 186 317 949 Core 3 | 3 . . . Treads 1473 | 56 186 282 949 Legs . | . . . . Wheels 35 | . . 35 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 125 145 Average Speed 155 | 154 160 156 154 Slowest Speed 240 | 160 160 240 162 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 40 27 71 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 13 | . . . 13 Terrain Destroyed 187 | . . 17 170 Melee 2 | . . . 2 Projectile . | . . . . AOE 185 | . . 17 168 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2032 | 79 236 417 1300 Wait 176 | . 10 3 163 Move 1508 | 58 185 316 949 Hop . | . . . . Pick Up 36 | 4 6 13 13 Fast Attach 16 | 7 . 5 4 Attach 14 | . 1 5 8 Detach . | . . . . Swap 56 | . 4 18 34 Drop 35 | . 4 7 24 Fire 156 | 10 26 50 70 Melee 35 | . . . 35 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 7) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 807 | -9/Materials | Discovered new exit (range 15) 1142 | -9/Materials | Discovered new exit (range 15) 1214 | -9/Materials | Entered another Materials area 1214 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1450 | -8/Materials | Repaired Lgt. Treads 1510 | -8/Materials | Build established: Scavenger-Gunner 1877 | -8/Materials | Discovered new exit (range 15) 1969 | -8/Materials | Build established: Scavenger-Skirmisher 2484 | -8/Materials | Build established: Skirmisher 2541 | -8/Materials | Core integrity fell below 50% 2733 | -8/Materials | Discovered new exit (range 5) 2797 | -8/Materials | Build established: Mutant 3203 | -8/Materials | Discovered new exit (range 12) 3204 | -8/Materials | Core integrity fell below 20% 3214 | -8/Materials | First assault squad dispatched 3216 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03200_ Lgt. Treads+ destroyed. 03200_ Hvy. Hammer follow-up attack on H-61 Shepherd. 03202_ H-61 Shepherd calls for reinforcements. 03202_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03202_ Lgt. Treads+ destroyed. 03202_ Knocked back. 03203_ Acquired 67 matter. 03203_ EXIT=FOUND 03204_ Hvy. Hammer destroyed. 03204_ Critical hit (Blast). 03206_ Rocket Launcher destroyed. 03206_ Lgt. Nuclear Core destroyed. 03206_ Knocked back. 03212_ G-47 Trooper destroyed. 03212_ A-02 Transporter destroyed. 03212_ G-47 Trooper destroyed. 03214_ ALERT: Unidentified disturbance in Zone 9L, assault force dispatched. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????### ######??????????????? | | ????????????????????????? # #?????????????? | | ????????????????????????? T < #? ???????????? | | ????????????????????????? # ????????????? | | ????????????????????????# +?????????????? | | ????????????????""??????# #??"??????????? | | ?????????????????""?????# [ # ??????????? | | ?????????????????? ????# ??????????? | | ???????????????#####+#### ![ %g #?????????? | | ???????????????# g H%= [ #?????????? | | ???????????????# % =! #?????????? | | ???????????????# " % #??????????? | | ???????????????# T"@ [! #?????????? | | ???????????????# "%![! ## ##??????????? | | ???????????????# *###?????###???????????? | | #######????????# %##########????????????? | | #????????# ????????? | | #????????# ????????? | | """ #????????# ????????? | | """"" #????????# ?????????? | | """"" #????????# ?????????? | | """"" #???????#;= ] ??????????? | | """ #???????##= = ?????????? | | /##???????#= ??????????? | | #????????# ??????????? | | #######????????# """???????????? | | ??##??######???# R????????????? | | #??#### #???# ""????????????? | | ##????# #???# ?????????????? | | ??#??## #??## ??????????????? | | ###??## #??## #####+##### ???????????????? | | ??##??# #######+####??????????????????????????? | | ####### ## #?? ???????????????????????? | | #?##### ## #? ????????????????????????? | | ?###### "" #?? ?? ????????????????????# | | ##??#?# ## # ???????????????????????# | | ??#?#####+###/! #"? ??????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Melee Speed Boost 40 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 50% | -8/Materials Studied --------- Arm. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertNavigationCasing Manual? 0 Play Time 00:20:58 Cumulative 62.1 hours Start 2026.01.10 @ 08:01:32 End 2026.01.10 @ 14:01:06 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02635c14-e281-4f56-8daf-15bc85944429