Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.05 @ 21:02:34 Player: szymekc Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (384) 1920 Value Destroyed (17074) 17074 Prototype IDs (378) 7560 Alien Tech Used (7) 1400 Bonus (53105) 53105 TOTAL SCORE: 91359 Bonus ------- High Alert Combat Kills 3498 Follower Combat Kills 1396 Forged Quantum Companion 2000 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Scanned by Researcher 500 Met Optimus at Protoforge 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -489 Cogmind --------- Core Integrity 118/1600 Matter 280/300 Energy 222/240 System Corruption 0% Temperature Cool (36) Movement Flying (16) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (8) --- Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Experimental Power Amplifier Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Nanoactuators Nanoactuators Experimental Reaction Control System Advanced Phase Shifter Experimental Powered Armor Experimental Powered Armor > --- WEAPON (2) ------- Superquantum Companion > --- INVENTORY (5) ---- Impulse Thruster Array Integrity Redistributor LU-1G1's Laser Shovel Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Improved Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Experimental Cooling System Experimental Active Sensor Suite Concept Melee Reflex Suite Experimental Core Analyzer Experimental Core Analyzer Nanoactuators Heavy Regenerative Plating Graphene Brace Concept Antimissile System Improved Hacking Suite Improved System Shield > --- WEAPON ----------- LU-1G1's Laser Shovel Superquantum Companion > --- INVENTORY -------- Improved Reaction Control System Crosscalibrator Transdimensional Reconstructor Fusion Bomb Launcher [Rating: 221] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravjet Array Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Melee Analysis Suite Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Layered Medium Armor Plating Artifact Phase Armor Weapon Companion Sword Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Battle Cannon Launcher Mini Smartbomb Launcher Special Weapon LU-1G1's Laser Shovel Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Frg Res Qua Acc Com Ac0 Slots Evolved 18 | . . . . . 8 . . . . . . 2 . . . . . . 2 . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . 1 . . Utility 11 | . . . . . 4 . . . . . . 1 . . . . . . 1 . . 2 . . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 288 | 4 3 18 1 12 28 1 7 . 3 . . 23 1 7 1 . 5 . 8 3 . . 17 45 10 11 9 70 1 Power 42 | . . 2 . 2 4 . 1 . . . . 6 . 1 . . 1 . 1 1 . . 1 5 2 3 3 9 . Engine 10 | . . 1 . 2 2 . . . . . . 2 . 1 . . . . . . . . . . . . 1 1 . Core 12 | . . 1 . . 2 . 1 . . . . 4 . . . . . . 1 1 . . . . . . . 2 . Reactor 20 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 5 2 3 2 6 . Propulsion 88 | 2 . 5 1 2 3 . 2 . . . . 7 . 2 . . 3 . 3 . . . 3 14 7 . 2 31 1 Treads 11 | 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . 5 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 7 | . . 4 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Hover 15 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . . 8 . Flight 54 | . . . . . 3 . 2 . . . . 7 . 2 . . 3 . 3 . . . 2 5 7 . 2 17 1 Utility 130 | 1 2 1 . 3 20 1 4 . 2 . . 8 1 3 1 . 1 . 4 2 . . 10 25 1 6 4 30 . Device 63 | 1 1 . . . 9 1 1 . . . . 4 1 1 1 . . . 3 2 . . 8 11 . 3 2 14 . Storage 6 | . 1 1 . 1 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . Processor 29 | . . . . . 6 . 2 . 2 . . . . 1 . . . . . . . . . 9 . 1 1 7 . Hackware 12 | . . . . . 2 . 1 . . . . 3 . . . . . . 1 . . . 1 . . 1 1 2 . Protection 19 | . . . . 2 2 . . . . . . . . 1 . . 1 . . . . . . 5 1 . . 7 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 28 | 1 1 10 . 5 1 . . . 1 . . 2 . 1 . . . . . . . . 3 1 . 2 . . . Energy Gun 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . 2 . 1 1 . . . . . . 2 . 1 . . . . . . . . . 1 . 1 . . . Special Weapon 5 | . . . . 3 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . . 2 2 1 2 . . . . . 1 2 . . 3 . 1 . . . 13 13 1 4 1 1 . Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . System Corruption 38 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 29 . Parts Lost 60 | . 1 3 . 1 4 . 1 . . 1 . . . 1 . . . . 2 . . . 1 13 2 . 1 29 . Power 9 | . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . 1 4 . Propulsion 20 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . 2 1 . . 15 . Utility 26 | . 1 . . . 3 . . . . . . . . . . . . . 1 . . . 1 11 . . . 9 . Weapon 5 | . . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . Highest Loss Streak 11 | . 1 2 . 1 4 . 1 . . 1 . . . 1 . . . . 1 . . . 1 2 1 . 1 11 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 4 8 16 16 13 6 8 8 8 8 8 8 7 7 7 8 8 8 9 9 9 10 9 9 5 4 4 4 3 4 Power . | 1 1 2 2 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Propulsion 1 | 2 2 4 6 3 1 3 1 1 1 1 . . . . . . . 1 . . . . . . 1 1 . . 1 Utility 3 | . 1 2 3 5 2 2 5 6 6 6 6 4 5 5 6 6 5 5 6 5 5 3 5 1 1 . 1 1 . Weapon 1 | 1 3 6 4 2 . 1 . . . . . . . . . . . . . . 1 2 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 72 | . . 6 . 28 6 2 5 . . . . 5 . . 1 . 2 . 3 . . 1 3 3 . 4 . 2 1 Power 5 | . . . . 2 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 12 | . . . . 5 . 2 2 . . . . . . . . . . . . . . . . . . 1 . 2 . Utility 40 | . . 2 . 16 3 . 3 . . . . 5 . . 1 . 2 . 3 . . 1 1 3 . . . . . Weapon 13 | . . 4 . 5 1 . . . . . . . . . . . . . . . . . 1 . . 2 . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 82 | . 93 86 85 86 65 77 82 83 83 80 76 86 94 88 90 90 94 93 90 88 89 85 83 70 69 80 83 72 84 Engine 2 | . 14 10 . 3 2 . . . . . . 1 . 2 5 5 5 5 . . . . . . . . 1 . . Core 5 | . . 3 14 10 2 5 5 5 5 5 5 8 11 7 5 5 5 5 7 10 10 9 7 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 5 7 4 5 5 4 Treads 1 | . 28 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Wheel 9 | . . 23 28 28 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 8 6 . . 6 . Flight 11 | . . . . . 9 16 16 16 16 14 15 19 29 29 29 29 29 29 31 31 31 28 27 14 13 30 27 8 24 Device 7 | . 7 1 . . 9 16 11 11 10 5 5 10 11 9 9 9 10 10 7 12 10 14 13 15 14 18 20 12 20 Storage 7 | . 14 14 14 13 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 1 . . . . . Processor 13 | . . . . . 23 27 27 27 28 38 38 30 23 23 23 23 23 23 17 15 15 14 14 14 13 16 14 24 24 Hackware 1 | . . . . . 3 . 4 5 4 . . . . . . . . . 3 . . . . . . 1 5 3 . Protection 3 | . . . . 9 1 . . . . . . . . . . . . . 5 4 5 8 8 3 8 4 4 4 8 Energy Cannon 4 | . . 9 28 10 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 27 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Peak Build Rating 221 | 7 8 38 36 32 113 111 114 115 118 120 115 133 103 107 103 108 111 112 130 131 130 141 149 202 205 214 221 218 197 Average Rating 90 | 6 6 30 34 21 92 107 111 114 115 114 108 116 98 95 98 104 108 109 125 128 129 135 135 171 187 197 213 161 191 On Entrance 108 | 6 7 8 36 18 26 113 108 113 115 116 105 109 98 101 101 94 108 110 110 130 131 129 137 135 182 189 207 213 190 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 223 | 15 30 221 221 223 29 25 32 27 29 28 26 37 34 35 34 36 36 25 44 45 43 44 49 66 78 57 59 69 50 Greatest Support 280 | 40 40 40 30 28 38 34 38 36 42 36 40 42 39 39 37 49 37 37 58 58 43 58 57 200 76 58 61 280 56 Greatest Overweight (x) 22 | . . 22 8 8 7 . . . . . . . . . . . . . . 1 . 1 1 1 3 1 1 8 . Average Overweight (x) . | . . 8 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 35 35 35 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 15 | 8 13 32 35 21 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 5 5 5 5 5 Most Carried 35 | 6 12 35 35 24 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Carried 13 | 4 8 30 34 16 8 9 9 9 9 9 9 9 8 8 9 9 9 9 9 9 10 9 9 5 4 4 4 3 4 Final Capacity 35 | 8 15 35 35 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 35 | 5 12 35 21 15 9 10 8 10 9 10 9 8 10 9 10 9 10 10 9 10 10 10 10 5 4 5 5 5 4 Class Distribution -------------------- 23% | Scout 20% | Hauler-Mutant 13% | Commander-Mutant 9% | Mutant 8% | Sprinter 7% | Scavenger-Scout 5% | Ninja 4% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Sprinter | -6/Data Miner Mutant | -5/Proximity Caves Scout | -5/Factory Sprinter | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Sprinter | -4/Armory Scout | -4/Lab Ninja | -3/Research Ninja | -3/Testing Scavenger-Scout | -3/Protoforge Scavenger-Assassin | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Scout | -1/Access Scavenger-Mutant | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Frg Res Qua Acc Com Ac0 Matter Collected 8614 | 275 125 359 117 180 547 . 550 60 40 . 126 883 70 265 179 126 . 239 532 156 . 388 625 975 125 160 145 1267 100 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20742 | 157 229 453 221 70 1487 . 1177 52 435 106 146 2631 578 1305 385 318 . 120 1574 516 . 795 1841 669 542 316 898 3403 318 Parts 1002 | 12 17 37 9 3 77 . 60 2 18 7 1 167 6 57 12 27 . 6 68 45 . 33 92 26 22 18 38 121 21 Haulers Intercepted 27 | . . . . . 4 . 3 . . . . 8 . 3 . . . . 2 . . 2 2 . . . 3 . . Recyclers Shooed 7 | . . . . . . . 2 . . . . 1 . 1 . . . . 2 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . 11 . . . . . 10 25 . 1 . . . 7 22 . 6 . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Frg Res Qua Acc Com Ac0 Combat Hostiles Destroyed 250 | . 4 14 3 1 18 . 23 . 6 1 . 32 . 13 4 9 . 6 14 14 . 4 15 22 4 4 3 34 2 Melee 129 | . . . . 1 12 . 5 . 6 1 . 13 . 9 2 3 . 1 10 8 . 4 14 15 4 4 2 13 2 Guns 7 | . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 13 | . . 3 2 . . . . . . . . . . . . 1 . . . . . . . 4 . . . 3 . AOE 96 | . . 6 . . 6 . 18 . . . . 19 . 4 2 5 . 5 4 6 . . 1 2 . . . 18 . Classes Destroyed 32 | 2 4 3 1 1 5 . 2 2 1 . . 2 . . 2 . . . . 2 . 1 . 1 . 1 . 2 . Worker 14 | . . . . . 1 . 2 . . . . 5 . 1 . . . . . . . . 1 1 . . 1 2 . Builder 7 | . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . 3 . . . . . . Tunneler 7 | 4 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Hauler 27 | . . . . . 4 . 3 . . . . 8 . 3 . . . . 2 . . 2 2 . . . 3 . . Recycler 19 | 1 . . 1 . 3 . . . . . . 2 . 2 . . . . 3 . . 2 3 . 1 . . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 4 | . . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . Mechanic 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 3 . Operator 12 | . 1 . . . 1 . 1 . . . . 4 . . . . . . 2 1 . . 1 . . . 1 . . Drone 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . 11 . . . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 37 | . 2 . . . 2 . 4 . . . . 9 . 3 . . . . 5 . . 1 1 . 1 1 7 1 . Swarmer 55 | . . 4 . . 7 . 7 . . . . 16 . 4 . 5 . 2 5 3 . . . 2 . . . . . Cutter 12 | . . . . . . . . . . . . 2 . . . . . . . 4 . . . . . . . 6 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Grunt 72 | . 4 . . . 2 . 7 . 5 . . 9 . 6 2 . . 3 5 . . 2 7 2 4 . . 14 . Brawler 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Sentry 25 | . . . 3 . 4 . 4 . . . . 2 . 3 1 . . . 4 1 . 1 . 1 . . 1 . . Specialist 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Hunter 6 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . 2 . Programmer 26 | . . . . . 4 . 1 . . . . 3 . . . 4 . . . . . . 7 . . 3 . 4 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decapitator 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Subdweller 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Elite 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 21 | 3 3 4 1 1 7 . 5 1 3 1 . 11 . 5 3 5 . 4 5 4 . 3 6 8 3 3 4 21 2 Combat Bots Only 15 | . 2 4 1 1 5 . 4 . 2 1 . 7 . 5 3 5 . 4 5 4 . 2 4 8 3 3 2 15 2 Max Kills in Single Turn 5 | 1 1 3 1 1 3 . 3 1 1 1 . 3 . 4 2 3 . 2 4 3 . 1 1 2 1 1 1 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . . 2 . 3 . . . . 3 . 4 1 3 . 2 4 3 . . 1 2 . . . 5 . Melee 2 | . . . . 1 1 . 1 . 1 1 . 1 . 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 2 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Frg Res Qua Acc Com Ac0 Hostile Shots Fired 1674 | . 23 32 2 29 143 . 78 2 18 7 2 73 . 41 7 4 . . 57 109 . 47 58 382 36 24 28 359 113 Missed 710 | . 7 6 . 4 47 . 33 1 10 3 . 26 . 11 5 3 . . 22 63 . 28 31 167 8 12 12 112 99 Deflected 18 | . . . . . . . . . . . . . . . . . . . . . . 2 1 6 1 . 2 6 . Damage Taken 24302 | . 193 701 29 422 1417 . 483 20 165 210 45 1123 16 675 55 26 . . 759 620 . 416 728 6305 623 434 580 7933 324 Core 3947 | . 20 129 . 48 156 . 82 . 21 48 6 219 16 118 10 26 . . 160 39 . 43 191 957 45 160 173 1163 117 Absorbed by Shields 532 | . . . . . . . . . . . . . . . . . . . . . . . . 532 . . . . . Redirected to Shielding 320 | . . . . . . . . . . . . . . . . . . . 87 . . . 38 123 . . . 72 . Ignored by Resistances 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Regen/Repaired (Parts) 2933 | . . . . . 51 . 41 . . . . 91 . 57 . . . . . . . . 87 1320 381 309 569 27 . Core Remaining (%) 53 | 100 . . . 21 . . . . . . 63 . . . . . . 61 . . 82 . . 8 . 85 . . 7 Volleys Fired 161 | 7 16 35 8 3 4 . 23 . 1 3 . 14 . 2 3 2 . 6 1 5 . . 5 4 . . . 19 . Largest 2 | 2 2 2 2 1 1 . 1 . 1 1 . 1 . 1 1 1 . 1 1 1 . . 1 1 . . . 1 . Hottest 160 | 60 40 160 160 60 43 . 43 . . . . 43 . 43 80 80 . 80 80 80 . . 80 80 . . . 52 . Shots Fired 206 | 14 32 53 12 3 4 . 23 . 1 3 . 14 . 2 3 2 . 6 1 5 . . 5 4 . . . 19 . Gun 78 | 14 32 31 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Cannon 28 | . . 16 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 90 | . . 6 . . 4 . 23 . . . . 14 . 2 3 2 . 6 1 5 . . 1 4 . . . 19 . Special 10 | . . . . 3 . . . . 1 3 . . . . . . . . . . . . 3 . . . . . . Kinetic 78 | 13 32 32 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thermal 33 | 1 . 19 12 1 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 86 | . . 2 . . 4 . 23 . . . . 14 . 2 3 2 . 6 1 5 . . 1 4 . . . 19 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 7 7 12 9 5 . . 10 . 11 . . . . . . . . . . 12 . . 14 . . . . 3 . Robot Miss Streak 3 | 1 3 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 33 | . . . . . . . . . . . . . . . . 1 . . . . . . . 21 1 . 1 7 2 Shots Hit Robots 779 | 10 22 33 8 5 50 . 36 2 14 5 4 82 10 51 8 5 . 1 57 23 . 27 67 63 17 16 23 127 13 Core Hits 540 | 6 13 19 3 1 31 . 53 1 6 2 2 71 2 27 14 11 . 15 25 18 . 8 24 44 9 6 13 107 9 Critical Kills 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Critical Strikes 27 | . . 2 1 . 2 . . . . . . 2 . . 2 . . . 4 4 . . 6 2 . . . 2 . Meltdown 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Melee Attacks 1050 | . 2 . . 6 70 . 35 2 15 5 4 110 12 77 9 6 . 3 83 39 . 56 94 118 28 41 47 163 25 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1050 | . 2 . . 6 70 . 35 2 15 5 4 110 12 77 9 6 . 3 83 39 . 56 94 118 28 41 47 163 25 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 170 | . . . . . 16 . 7 2 6 5 1 25 . 13 3 4 . . 10 10 . 9 22 25 1 3 5 3 . Combat Hostiles 63 | . . . . . 4 . 3 . 4 4 1 6 . 3 . 2 . . 3 5 . 1 12 9 . 2 1 3 . Follow-up Attacks 8 | . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . 1 . . . 2 1 Martial Strikes 46 | . . . . . . . . . . . . . . . . . . . . . . . . 18 5 2 7 14 . Damage Inflicted 73938 | 131 288 1184 216 102 3487 . 4648 184 880 473 354 7596 598 3404 930 1066 . 1026 5036 2780 . 2272 6086 7870 1193 1587 2621 16691 1235 Guns 839 | 131 286 400 . . . . . . . . . . . . . . . . . . . . 22 . . . . . . Cannons 3414 | . . 280 216 . . . . . . . . . . . . 85 . . . . . . . 1877 81 . 90 613 172 Explosions 15387 | . . 504 . . 602 . 2861 . . . . 2249 . 349 397 417 . 974 273 666 . . 210 816 . . . 5069 . Melee 54296 | . . . . 102 2885 . 1787 184 880 473 354 5347 598 3055 533 564 . 52 4763 2114 . 2272 5854 5177 1112 1587 2531 11009 1063 Ramming 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1085 | 131 286 646 . . . . . . . . . . . . . . . . . . . . 22 . . . . . . Thermal 1431 | . . 322 216 . 190 . . . . . . 703 . . . . . . . . . . . . . . . . . Explosive 14155 | . . 216 . . 412 . 2861 . . . . 1495 . 349 397 417 . 974 273 666 . . 210 816 . . . 5069 . Electromagnetic 51 | . . . . . . . . . . . . 51 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 54296 | . . . . 102 2885 . 1787 184 880 473 354 5347 598 3055 533 564 . 52 4763 2114 . 2272 5854 5177 1112 1587 2531 11009 1063 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 2918 | . . . . . . . . . . . . . . . . 85 . . . . . . . 1877 81 . 90 613 172 Highest Corruption 21 | . . . . 1 5 . . . 18 18 18 . . . . . . 1 . . . . 6 21 . 1 1 19 . Average Corruption 8 | . . . . 1 4 . . . 18 18 18 . . . . . . 1 . . . . 3 11 . 1 1 9 . Corruption Purged 55 | . . . . . 5 . . . . . . . . . . . . . . . . . 4 . . . . 46 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 193 | . . . . 1 21 . . . 5 5 9 . . . . . . 1 . . . . 10 84 . 3 3 51 . Message Errors 56 | . . . . . 5 . . . 1 1 4 . . . . . . . . . . . 3 27 . 1 1 13 . Matter Fused 40 | . . . . . 1 . . . 1 1 3 . . . . . . . . . . . 2 16 . . 1 15 . Heat Flow Errors 27 | . . . . 1 5 . . . 3 1 1 . . . . . . . . . . . 1 7 . . . 8 . Energy Discharges 21 | . . . . . 3 . . . . . . . . . . . . 1 . . . . 2 10 . . 1 4 . Parts Rejected 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 24 | . . . . . 5 . . . . 1 . . . . . . . . . . . . 1 13 . 2 . 2 . Data Loss (major) 7 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 5 . Alerts 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . 1 . Misdirections 11 | . . . . . . . . . . 1 . . . . . . . . . . . . . 9 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7435 | . . . 5 . 404 . 271 60 184 . 94 815 131 281 41 271 . 26 770 187 . 418 886 900 182 201 312 982 14 Projectiles 202 | . . . 5 . . . . . . . . . . . . . . . . . . . . 139 . . 58 . . Explosions 812 | . . . . . 47 . 97 . . . . 70 . 20 41 . . 26 8 26 . . . 15 . . . 462 . Melee 6421 | . . . . . 357 . 174 60 184 . 94 745 131 261 . 271 . . 762 161 . 418 886 746 182 201 254 520 14 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 684 | . . 45 . . 71 . . . . . . 117 . . . . . . . . . . . 54 . . . 397 . Shots 12 | . . 2 . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . 6 . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 307 | . 2 159 219 262 272 . 11 . 174 130 134 26 4 17 52 52 . 92 200 186 5 63 235 233 12 307 53 252 168 Average Temperature 40 | . 2 55 76 176 120 . 4 . 88 67 46 5 2 3 32 22 . 38 58 25 4 11 16 71 12 88 33 62 105 Received Heat Transfer 2443 | . 111 156 9 205 87 . 66 9 66 . . 189 . 184 9 . . . 174 12 . 81 39 398 72 . 36 522 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 7 | . . . . . . . . . . . . 1 . 3 . . . . . . . . . 2 . . . 1 . Combat Hostiles 5 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 . . . 1 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 4 2 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Heat Transferred 1416 | . . 420 296 . 150 . . . . . . 550 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 23 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . . 12 . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Frg Res Qua Acc Com Ac0 Maximum Alert Level 5 | . . . . . 2 . 2 . . . . 4 2 2 . . . . 1 1 . . 1 4 3 3 4 5 . Low Security (%) 43 | 100 100 . 100 . 33 100 55 . . . . 47 . . . . . . 98 84 . 100 76 16 . . . . . Level 1 16 | . . . . . 61 . 37 . . . . 19 . 17 . . . . 1 15 . . 23 9 . . . . . Level 2 12 | . . . . . 4 . 7 . . . . 5 100 82 . . . . . . . . . 30 . 27 28 . . Level 3 11 | . . . . . . . . . . . . 6 . . . . . . . . . . . 40 100 72 15 10 . Level 4 5 | . . . . . . . . . . . . 21 . . . . . . . . . . . 2 . . 56 4 . Level 5 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2085 | 10 50 . 113 . 477 139 556 . . . . 1459 510 580 . . . . 203 270 . 52 243 1396 911 791 1499 2085 . Initial 810 | . . . 81 . . 139 76 . . . . . 510 322 . . . . 25 . . . 24 129 785 506 444 810 . Average 385 | 2 8 . 24 . 221 125 167 . . . . 484 487 465 . . . . 99 87 . 12 124 642 832 719 1074 1494 . Influence Increases 14929 | 25 174 175 236 . 1150 . 1089 65 285 . 25 2037 . 780 90 215 . 145 667 604 . 219 615 2163 326 386 1395 1872 191 Destroy 0b10 Robot/C 4900 | . 80 100 60 . 360 . 460 . 160 . . 640 . 260 80 180 . 120 280 220 . 60 300 620 80 80 60 700 . Destroy 0b10 Robot/NC 765 | 25 20 . 5 . 70 . 55 5 10 . 10 145 . 45 . 5 . . 60 20 . 40 60 60 10 5 60 55 . Destroy Leader 878 | . 24 . . . 122 . 114 . 10 . . 134 . 72 10 30 . 10 74 40 . 16 36 50 12 2 40 82 . Allied During Kill 122 | . . . . . . . . . 45 . . . . . . . . . . . . . . 77 . . . . . Trap Triggered on 0b10 60 | . . . . . 40 . 20 . . . . . . . . . . . . . . . . . . . . . . Successful Hack 637 | . 19 . 17 . 128 . 86 . . . . 138 . 56 . . . . 14 26 . . 18 5 . 16 66 48 . Select Force Hacks 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1050 | . . . . . 75 . 45 . . . . 390 . 15 . . . . 15 30 . . 90 120 . 90 15 60 105 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Destroy Structure 1682 | . 1 . 4 . 100 . 204 . . . . 320 . 62 . . . . 74 118 . 58 66 46 24 48 94 422 41 Partial Spotted 870 | . . . . . 120 . 30 . . . . 135 . 90 . . . . 60 75 . 15 30 30 . 45 150 45 45 Lose Combat Pursuer 2565 | . 30 75 . . 135 . 75 60 60 . 15 135 . 180 . . . 15 90 75 . 30 15 1005 . . 510 60 . Active Sensor Use 1100 | . . . . . . . . . . . . . . . . . . . . . . . . . 200 100 400 400 . Influence Decreases 7942 | 25 140 23 317 . 751 30 609 150 278 . 25 578 50 538 120 180 . 105 692 344 . 175 408 896 210 150 572 576 . Time Decay 5910 | 25 140 23 317 . 551 30 438 150 278 . 25 520 50 368 120 180 . 105 337 170 . 151 398 646 190 150 262 286 . Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . Lost Part 532 | . . . . . 40 . 10 . . . . . . 10 . . . . 12 . . . 10 130 20 . 10 290 . Lost Ally 181 | . . . . . 10 . 11 . . . . 30 . 10 . . . . . . . . . 120 . . . . . Purge Threat 1019 | . . . . . 150 . 150 . . . . 28 . 150 . . . . 343 174 . 24 . . . . . . . Squads Dispatched 91 | . 3 . . . 16 . 7 . . . . 12 . 7 . . . 1 8 3 . . 4 7 5 2 6 10 . Investigation 52 | . 1 . . . 9 . 5 . . . . 8 . 6 . . . 1 4 1 . . 1 4 2 2 4 4 . Extermination 12 | . . . . . 3 . 1 . . . . 1 . . . . . . 2 . . . 2 . 1 . 1 1 . Reinforcement 21 | . 2 . . . 4 . 1 . . . . 3 . 1 . . . . 2 2 . . 1 3 . . 1 1 . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . Active Scanning Responses 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 4 . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Frg Res Qua Acc Com Ac0 Distress Signals 63 | . 1 . . 2 5 . 2 . . . 12 1 . 1 . . . . 2 1 . . . 9 1 1 3 22 . Communications Jammed 63 | . . . . . 7 . 1 . . . . . . . . . . . . . . 15 . 40 . . . . . Distress Signals 59 | . . . . . 7 . 1 . . . . . . . . . . . . . . 11 . 40 . . . . . Times Spotted 583 | . 8 17 1 13 33 5 24 3 17 4 2 48 . 26 3 2 . 3 27 19 . 15 23 143 12 7 34 52 42 Peak Tracking Total 26 | . 3 5 . 8 7 5 9 4 8 3 2 7 . 5 2 2 . 4 4 9 . 6 5 25 5 4 17 8 26 Tactical Retreats 78 | . 1 2 . 1 5 . 5 2 3 . 1 6 . 4 . . . 1 4 3 . 2 1 20 . . 9 4 4 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Frg Res Qua Acc Com Ac0 Traps Triggered 33 | . 1 3 . . 3 . . . . . . 5 . 1 . . . . 1 1 . . 2 13 . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Reprogrammed 11 | . . . . . 6 . 4 . . . . . . . . . . . . . . . . . . 1 . . . Reused 6 | . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 1 1 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Frg Res Qua Acc Com Ac0 Machines Disabled 84 | . . 4 . 4 5 . 3 . . . . 26 . 1 . . . 1 1 2 . . 6 13 . 6 1 4 7 Max in Single Turn 18 | . . 3 . 1 2 . 2 . . . . 18 . 1 . . . 1 1 1 . . 1 2 . 1 1 1 1 Garrison Access 9 | . . . . . . . 3 . . . . 3 . 1 . . . . . . . 1 . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Frg Res Qua Acc Com Ac0 Machines Accessed 189 | . 3 4 11 4 24 . 23 1 . 4 . 28 . 19 2 1 4 1 15 5 . 6 10 5 2 7 7 3 . Terminals 94 | . 3 . 6 . 10 . 12 . . . . 13 . 8 1 . . 1 7 5 . 4 6 2 1 7 7 1 . Fabricators 15 | . . . . . 5 . 1 . . . . 4 . 1 . . . . 2 . . . 1 . 1 . . . . Repair Stations 12 | . . . . . 1 . 2 . . . . 3 . 4 . . . . . . . . 1 . . . . 1 . Recycling Units 25 | . . . 5 . 4 . 3 . . . . 3 . 3 . . . . 3 . . . . 3 . . . 1 . Scanalyzers 7 | . . . . . 1 . 2 . . . . 1 . . . . . . 1 . . . 2 . . . . . . Garrison Access 17 | . . . . . 3 . 3 . . . . 4 . 3 . . . . 2 . . 2 . . . . . . . Total Hacks 477 | . 15 8 30 13 62 . 54 1 . 32 . 68 . 45 4 1 17 5 33 16 . 8 16 9 4 14 14 8 . Successful 280 | . 8 8 15 13 33 . 34 1 . 32 . 37 . 22 4 1 17 5 16 8 . 3 6 5 1 5 3 3 . Failed 197 | . 7 . 15 . 29 . 20 . . . . 31 . 23 . . . . 17 8 . 5 10 4 3 9 11 5 . Catastrophic 39 | . . . . . 7 . 1 . . . . 1 . 9 . . . . 4 1 . 4 4 1 1 2 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 162 | . 12 . 21 . 31 . 26 . . . . 27 . 12 . . . . 10 5 1 2 2 8 . 2 . 3 . Terminals 233 | . 15 . 18 . 30 . 33 . . . . 30 . 18 3 . . 5 14 16 . 6 9 3 3 14 14 2 . Fabricators 47 | . . . . . 17 . 3 . . . . 16 . 2 . . . . 7 . . . 1 . 1 . . . . Repair Stations 34 | . . . . . 2 . 5 . . . . 10 . 12 . . . . . . . . 2 . . . . 3 . Recycling Units 50 | . . . 12 . 5 . 3 . . . . 6 . 8 . . . . 7 . . . . 6 . . . 3 . Scanalyzers 16 | . . . . . 1 . 7 . . . . 2 . . . . . . 2 . . . 4 . . . . . . Garrison Access 24 | . . . . . 7 . 3 . . . . 4 . 5 . . . . 3 . . 2 . . . . . . . Terminal Hacks 138 | . 2 8 1 13 8 . 6 1 . 32 . 7 . 6 4 1 17 5 5 7 . 2 2 1 . 5 3 2 . Record 43 | . . 5 . 11 . . . . . 11 . . . . 3 . 5 5 . . . . . . . 3 . . . Part Schematic 16 | . . . . . 1 . . . . 11 . . . . . . 4 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 10 | . . . 1 . . . 1 . . 3 . . . 1 . . 4 . . . . . . . . . . . . Open Door 6 | . . 1 . 1 . . . 1 . . . . . . 1 1 . . . . . . . . . 1 . . . Branch Access Points 5 | . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 5 | . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . 1 1 . Fabricator Index 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 10 | . . . . . 1 . 1 . . . . 1 . 1 . . . . 3 2 . 1 . . . . . . . Locate Traps 8 | . . . . . 2 . 2 . . . . 1 . . . . . . . 2 . . 1 . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reprogram Traps 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . Proto ID Catalog 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . 8 . 2 . . . . 6 . . . . . . 6 . . . . . 1 . . . . Network Status 6 | . . . . . 1 . 2 . . . . . . . . . . . 2 . . . . . 1 . . . . Load Schematic 10 | . . . . . 4 . . . . . . 4 . . . . . . 2 . . . . . . . . . . Build 7 | . . . . . 3 . . . . . . 2 . . . . . . 2 . . . . . . . . . . Repair Station Hacks 20 | . . . . . 2 . 4 . . . . 6 . 5 . . . . . . . . 2 . . . . 1 . Scan Component 11 | . . . . . 1 . 2 . . . . 4 . 3 . . . . . . . . 1 . . . . . . Repair 7 | . . . . . 1 . 2 . . . . 2 . 1 . . . . . . . . 1 . . . . . . Refit 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Recycling Unit Hacks 9 | . . . 2 . . . . . . . . 3 . 3 . . . . 1 . . . . . . . . . . Retrieve Components 9 | . . . 2 . . . . . . . . 3 . 3 . . . . 1 . . . . . . . . . . Scanalyzer 13 | . . . . . 1 . 7 . . . . 2 . . . . . . 2 . . . 1 . . . . . . Insert Component 8 | . . . . . 1 . 3 . . . . 1 . . . . . . 2 . . . 1 . . . . . . Analyze 5 | . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 3 . . . . 3 . 1 . . . . . . . 1 . . . . . . . Seal Access 8 | . . . . . . . 3 . . . . 3 . 1 . . . . . . . 1 . . . . . . . Unauthorized Hacks 69 | . 6 . 12 . 14 . 12 . . . . 10 . 7 . . . . 2 1 . . 1 4 . . . . . Terminals 41 | . 6 . 7 . 8 . 9 . . . . 5 . 3 . . . . . 1 . . 1 1 . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 7 | . . . . . 1 . 2 . . . . 3 . 1 . . . . . . . . . . . . . . . Botnet 12 | . 1 . 2 . 2 . 2 . . . . 1 . 1 . . . . . 1 . . 1 1 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 20 | . 3 . 5 . 5 . 5 . . . . 1 . 1 . . . . . . . . . . . . . . . Fabricators 6 | . . . . . 2 . . . . . . 2 . 2 . . . . . . . . . . . . . . . Prioritize 3 | . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 15 | . . . . . 3 . 3 . . . . 3 . 2 . . . . 1 . . . . 3 . . . . . Recycling Units 7 | . . . 5 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Mask 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Tunnel 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 15 | . . . . . 3 . 3 . . . . 3 . 2 . . . . 1 . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 10 | . . . . . 1 . 1 . . . . 3 . . . . . . 2 1 . . 1 . . . 1 . . Used 6 | . . . . . . . . . . . . 2 . . . . . . 2 1 . . . . . . 1 . . Hacking Detections 141 | . 3 . 9 . 19 . 17 . . . . 20 . 16 1 . . 1 15 5 . 5 10 3 2 5 7 3 . Full Trace Events 19 | . . . . . 4 . 2 . . . . 3 . 3 1 . . 1 3 . . . 1 . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 7 . . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 69 | . . . . . 19 . 12 2 6 11 . 9 . . . . 4 . . . . . . 6 . . . . . Parts Built 7 | . . . . . 3 . . . . . . 2 . . . . . . 2 . . . . . . . . . . Authchips 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Time 885 | . . . . . 294 . . . . . . 253 . . . . . . 338 . . . . . . . . . . Total Part Build Rating 39 | . . . . . 15 . . . . . . 12 . . . . . . 12 . . . . . . . . . . Parts Repaired 7 | . . . . . 1 . 2 . . . . 2 . 1 . . . . . . . . 1 . . . . . . Time 424 | . . . . . 50 . 129 . . . . 87 . 78 . . . . . . . . 80 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . . . 3 . . . . . . . . 21 . 8 . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 3 . . . . 1 . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 4 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Frg Res Qua Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . 5 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Frg Res Qua Acc Com Ac0 Total Allies 16 | . . . 5 1 1 . 2 . 3 . . 3 . 1 . . . . . . . . . . . . . . . Largest Group 6 | . . . 5 6 1 . 1 . 3 3 . 2 . 1 . . . . . . . . . . . . . . . Highest-Rated Group 169 | . . . 87 169 10 . 10 . 93 93 . 52 . 10 . . . . . . . . . . . . . . . Highest-Rated Ally 82 | . . . 27 82 10 . 10 . 31 31 . 26 . 10 . . . . . . . . . . . . . . . Total Orders 29 | . . . . 7 . . . . . 1 . . . . . . . . . . . . . 21 . . . . . STAY 5 | . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . RETURN 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . Ally Attacks 123 | . . . . 25 . . . . 33 4 . . . . . . . . . . . . . 61 . . . . . Total Damage 5904 | . . . . 1049 . . . . 630 57 . . . . . . . . . . . . . 4168 . . . . . Kills 35 | . . . . 12 . . . . 3 . . . . . . . . . . . . . . 20 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Allies Melted 7 | . . . . 5 . . . . . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Frg Res Qua Acc Com Ac0 Active Infowar (turns) 16483 | 22 377 389 . . 1869 72 1545 311 618 74 236 1869 106 691 231 335 64 371 656 264 33 470 956 2304 380 309 570 1361 . Optics 2361 | . . . . . 985 . . . . . . . . . . . . . . . . . . 96 . 239 . 1041 . Sensors 9044 | . . . . . 1280 72 1543 311 618 74 204 1510 . 565 231 335 64 371 595 251 33 403 575 9 . . . . . A.S.S. 3351 | . . . . . . . . . . . . . . . . . . . . . . . . 1772 380 309 570 320 . Terrain 7132 | . . . . . 115 2 1072 300 518 . 32 1626 26 663 220 333 58 363 483 183 33 399 563 141 . 2 . . . Structural 402 | . 13 389 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 760 | 22 364 . . . 151 . . . . . . 1 106 116 . . . . . . . . . . . . . . . Cloaking 44 | . . . . . 6 . . . . . . . . . . . . . 8 30 . . . . . . . . . Jamming 2705 | . . . . . 115 . 6 . . . . 462 78 9 10 . . 7 61 32 . 440 953 532 . . . . . ECM 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 5 . . . 1 2 . . . . . 1 2 . 3 . . . . . . . . . . . Drone Launches 63 | . . . . . . . . . . . . . . . . . . . . . . . . 63 . . . . . Drone Recoveries 57 | . . . . . . . . . . . . . . . . . . . . . . . . 57 . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Frg Res Qua Acc Com Ac0 Turns Passed 28848 | 88 723 3064 1408 6132 1943 72 1545 311 618 74 236 1933 106 845 254 374 66 373 807 355 33 470 956 2344 380 309 570 2205 254 Spaces Moved 40413 | 21 346 1264 669 4296 3790 181 3231 687 870 110 463 4303 321 2050 529 964 167 819 2143 820 30 1157 1926 2592 436 885 1401 2641 1301 Core 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Treads 799 | 21 346 240 . . . . . . . . . . . . . . . . . . . . . 56 . . . 136 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5989 | . . 1024 669 4296 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1686 | . . . . . . . . . . . . . . . . . . . . . . . . 813 270 . . 603 . Flight 31937 | . . . . . 3790 181 3231 687 870 110 463 4303 321 2050 529 964 167 819 2143 820 30 1157 1926 1723 166 885 1401 1900 1301 Fastest Speed 5 | 160 160 160 179 95 24 30 24 30 24 30 24 24 24 24 24 11 24 24 5 5 20 5 6 6 12 7 9 9 6 Average Speed 49 | 160 160 218 192 131 37 31 33 33 33 33 33 28 24 24 24 23 24 24 19 19 20 20 20 34 57 11 13 40 15 Slowest Speed 560 | 160 160 560 210 210 40 34 34 34 34 34 34 34 24 24 24 24 24 24 20 91 20 91 96 160 189 67 72 450 16 Overloaded Moves 243 | . . . . . 7 . 10 . 8 . 14 8 . . . 2 . . 17 26 . 7 11 33 . 12 26 32 30 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 115 | . . . . . 18 . 20 1 2 . . 23 . 9 . . . 1 7 2 . 9 6 9 2 1 . 2 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 64 | 3 42 78 98 93 69 75 67 89 75 77 52 88 95 54 75 94 62 81 56 46 12 38 89 73 10 80 35 69 69 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 16 | . . . 5 1 3 . 1 . . 1 . . . . . 1 3 1 . . . . . . . . . . . Known Exits Taken 20 | . . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 27 | . . 6 . 9 . . . 3 4 . 1 . . . 1 2 . 1 . . . . . . . . . . . Spaces Dug 426 | . 2 7 . 22 37 . 32 7 16 . 2 61 . 17 4 2 . 9 29 10 . 31 17 21 11 16 37 26 10 Terrain Destroyed 1231 | . 2 69 4 13 106 . 243 7 16 . 2 156 . 31 35 28 . 52 37 72 . 31 40 21 11 16 37 192 10 Melee 180 | . 2 . . 1 2 . . . . . . 24 . 16 1 1 . 2 21 6 . 23 14 17 6 15 18 7 4 Projectile 7 | . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 834 | . . 66 . . 69 . 211 . . . . 107 . 14 31 26 . 43 8 62 . . 23 . . . . 174 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Frg Res Qua Acc Com Ac0 Total 47963 | 61 477 1507 781 4789 4216 197 3596 761 1172 135 536 4802 337 2286 642 1098 196 976 2417 965 55 1312 2400 3886 529 1054 1741 3693 1346 Wait 4990 | 27 103 126 57 356 242 8 282 71 253 16 63 266 . 113 81 112 . 136 117 71 24 89 277 943 47 91 270 743 6 Move 40171 | 20 345 1263 668 4295 3754 180 3193 684 866 109 462 4259 320 2032 528 963 166 816 2128 815 29 1143 1913 2575 433 882 1400 2636 1294 Hop 97 | . . . . . 18 . 17 1 1 . . 21 . 8 . . . 1 7 2 . 4 6 5 . 1 . 2 3 Pick Up 243 | 1 6 35 4 54 20 2 10 2 2 . . 16 3 5 2 2 6 1 14 3 . 2 12 17 2 7 3 10 2 Fast Attach 226 | 1 1 2 . 6 18 2 3 . . . . 10 . 7 2 1 6 . 8 1 . . 17 48 9 12 7 61 4 Attach 163 | 2 . 4 . 2 27 . 3 . . . 2 10 1 10 3 6 1 2 13 3 . 5 9 25 5 4 5 17 4 Detach 102 | . . . . 1 16 1 . . . 1 1 3 . 8 6 3 2 . 8 3 . 4 7 15 3 3 4 10 3 Swap 257 | 1 3 22 1 10 7 . 16 . 6 1 4 53 1 11 4 . 3 10 20 18 2 8 33 7 . . 3 11 2 Drop 362 | 2 . 20 4 56 25 4 13 1 2 . . 22 2 13 4 3 12 1 20 5 . 1 27 47 7 15 9 43 4 Fire 161 | 7 16 35 8 3 4 . 23 . 1 3 . 14 . 2 3 2 . 6 1 5 . . 5 4 . . . 19 . Melee 988 | . 2 . . 6 69 . 35 2 14 5 4 110 10 77 9 6 . 3 81 39 . 56 94 99 23 39 40 141 24 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 134 | . . . . . 15 . . . . . . 18 . . . . . . . . . . . 101 . . . . . Rewire 66 | . . . 39 . . . . . 27 . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x2 / *Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing (discovered 2 exits: Res / *Frg) -3/Protoforge -2/Research -2/Quarantine -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 89 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 787 | -10/Materials | Discovered new exit (range 5) 812 | -10/Materials | Entered Subcaves 888 | -10/Subcaves | Shifting Twisted Machinery released Humpback 912 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 963 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 965 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1040 | -10/Subcaves | Discovered new exit (range 10) 1425 | -10/Subcaves | Found SUBCON Basin 1506 | -10/Subcaves | Build established: Hauler-Mutant 1709 | -10/Subcaves | Visited 4L-MR0's lab 1736 | -10/Subcaves | Found Flightbrick 2082 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2691 | -10/Subcaves | Discovered new exit (range 8) 3133 | -10/Subcaves | Core integrity fell below 50% 3224 | -10/Subcaves | Visited Clippyterm 3236 | -10/Subcaves | Learned 40 Factory zone layouts 3236 | -10/Subcaves | Learned Factory stockpile data 3741 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3765 | -10/Subcaves | Discovered new exit (range 14) 3876 | -10/Subcaves | Entered Recycling 4446 | -9/Recycling | Identified exit to Scraptown 4580 | -9/Recycling | Learned location of 2 exits from Materials 4633 | -9/Recycling | Learned Storage stockpile data 4674 | -9/Recycling | Learned Materials security intel 4788 | -9/Recycling | Learned Materials stockpile data 5005 | -9/Recycling | Discovered new exit (range 16) 5161 | -9/Recycling | Scanned before Scraplab entrance 5284 | -9/Recycling | Entered Scraptown 5284 | -9/Scraptown | Accompanied by 5 allies 5301 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5696 | -9/Scraptown | Discovered new exit (range 9) 5805 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5809 | -9/Scraptown | Learned location of 1 exit from Research 5811 | -9/Scraptown | Learned Research terminal intel 5814 | -9/Scraptown | Learned Factory interactive machine intel 5818 | -9/Scraptown | Learned 12 Research zone layouts 5874 | -9/Scraptown | Visited TADAMA 5908 | -9/Scraptown | Visited Comm Corps 6074 | -9/Scraptown | Visited Assassins FH 6141 | -9/Scraptown | Visited Symbiants 6681 | -9/Scraptown | Visited UFD Registry 6681 | -9/Scraptown | Registered with UFD as "Nanosourcer" 6698 | -9/Scraptown | Visited Bundlers 6861 | -9/Scraptown | Visited Research Penetration Think Tank 6908 | -9/Scraptown | Visited LU-1G1's Boring Crew 6981 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6990 | -9/Scraptown | Found DCF Scrap (30 items) 7086 | -9/Scraptown | Delivered Scrap Shield to a Scientist 7380 | -9/Scraptown | Visited Science Guys 7416 | -9/Scraptown | Visited Scrap Suit Storage 7448 | -9/Scraptown | Visited Observation Area 7471 | -9/Scraptown | Visited Junk Repository 7542 | -9/Scraptown | Build established: Commander-Mutant 7558 | -9/Scraptown | Discovered new exit (range 5) 7604 | -9/Scraptown | Visited Infowarlord's Domain 7626 | -9/Scraptown | Visited Botcube Research 7646 | -9/Scraptown | Visited Sword Containment 7733 | -9/Scraptown | Visited IN-MT5's Study 7756 | -9/Scraptown | Visited Shadow of the Wyrm 8555 | -9/Scraptown | Found Exp. Terrain Scan Processor 8645 | -9/Scraptown | Found Scrap Suit 8654 | -9/Scraptown | Found Scrap Suit 8664 | -9/Scraptown | Found Scrap Suit 8781 | -9/Scraptown | Found Lrg. Botcube 8834 | -9/Scraptown | Found Scrap Suit 8841 | -9/Scraptown | Found Scrap Suit 8853 | -9/Scraptown | Found Scrap Suit 10209 | -9/Scraptown | Lrg. Botcube activated 10243 | -9/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 10964 | -9/Scraptown | Met Optimus 10964 | -9/Scraptown | Accepted into 0bPrime 11265 | -9/Scraptown | Civil war broke out across Scraptown 11272 | -9/Scraptown | Found Prototype Special Weapon 11272 | -9/Scraptown | Identified LU-1G1's Laser Shovel 11318 | -9/Scraptown | Found System Spiker 11346 | -9/Scraptown | Lost 5 allies 11416 | -9/Scraptown | Entered Factory 11416 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 11417 | -6/Factory | Identified exit to Factory 11417 | -6/Factory | Identified exit to Lower Caves 11417 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 11419 | -6/Factory | Loaded intel: 54 interactive machine locations 11432 | -6/Factory | Found Powered Armor 11509 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 11546 | -6/Factory | Discovered exit to Lower Caves (range 12) 11558 | -6/Factory | Build established: Mutant 11584 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 11797 | -6/Factory | Lost 4 parts (1p3u) 11853 | -6/Factory | Loaded intel: 8 recycling unit locations 12091 | -6/Factory | Learned location of Protoforge (-3) 12147 | -6/Factory | Allied Derelicts emerged from ambush trap array 12255 | -6/Factory | Found Powered Armor 12257 | -6/Factory | Found Powered Armor 12287 | -6/Factory | Repaired Lrn. Missile Launcher 12320 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 12335 | -6/Factory | Build established: Scout 12450 | -6/Factory | Fabricated Cld. VTOL Module (x1) 12521 | -6/Factory | Fabricated Cld. VTOL Module (x1) 12898 | -6/Factory | Learned Extension stockpile data 12923 | -6/Factory | Learned location of Warlord (-4) 12936 | -6/Factory | Learned 4 Upper Caves zone layouts 12939 | -6/Factory | Learned 2 Lower Caves zone layouts 12951 | -6/Factory | Learned 2 Upper Caves zone layouts 13112 | -6/Factory | Build established: Ninja 13124 | -6/Factory | Fabricated Machine Rigger? 13124 | -6/Factory | Discovered exit to Factory (range 15) 13359 | -6/Factory | Sucked down chute 13359 | -6/Factory | Entered Waste 13362 | -6/Waste | Spotted C-40 Crusher 13362 | -6/Waste | Spotted C-40 Crusher 13390 | -6/Waste | Spotted C-40 Crusher 13391 | -6/Waste | Spotted C-40 Crusher 13411 | -6/Waste | Spotted C-40 Crusher 13419 | -6/Waste | Discovered new exit (range 16) 13419 | -6/Waste | Spotted C-40 Crusher 13426 | -6/Waste | Found Prototype Device 13426 | -6/Waste | Identified Adv. EM Shield 13431 | -6/Waste | Identified exit to Factory 13431 | -6/Waste | Entered Factory 13540 | -6/Factory | Repaired Broken Lrn. Sensor Array? 13632 | -6/Factory | Build established: Scout 13771 | -6/Factory | Discovered exit to Lower Caves (range 18) 13954 | -6/Factory | Learned Extension trap positions 14018 | -6/Factory | Learned location of 1 exit from Proximity Caves 14038 | -6/Factory | Learned location of 1 exit from Cetus 14049 | -6/Factory | Learned 4 Lower Caves zone layouts 14051 | -6/Factory | Learned location of 1 exit from Hub_04(d) 14087 | -6/Factory | Learned location of 1 exit from Hub_04(d) 14453 | -6/Factory | Repaired Broken Nanoactuators? 14496 | -6/Factory | Loaded intel: 8 recycling unit locations 14608 | -6/Factory | Discovered exit to Lower Caves (range 16) 14741 | -6/Factory | Found Prototype Processor 14747 | -6/Factory | Identified Exp. Targeting Computer 14843 | -6/Factory | Cargo convoy interrupted 14976 | -6/Factory | Entered Lower Caves 14978 | -6/Lower Caves | UFD Scientist delivered a prototype 14979 | -6/Lower Caves | Found Prototype Protection 15196 | -6/Lower Caves | Encountered a Warlord checkpoint 15198 | -6/Lower Caves | Learned location of 2 exits from Factory 15233 | -6/Lower Caves | Discovered new exit (range 14) 15286 | -6/Lower Caves | Identified exit to Lower Caves 15287 | -6/Lower Caves | Entered another Lower Caves area 15294 | -6/Lower Caves | Learned Factory emergency access door positions 15302 | -6/Lower Caves | Ambushed by wild Derelicts 15310 | -6/Lower Caves | Discovered exit to Factory (range 16) 15363 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 15633 | -6/Lower Caves | Discovered new exit (range 6) 15640 | -6/Lower Caves | Identified exit to Data Miner 15684 | -6/Lower Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 15791 | -6/Lower Caves | System corruption reached 10% 15905 | -6/Lower Caves | Entered Data Miner 15905 | -6/Data Miner | Accompanied by 3 allies 15905 | -6/Data Miner | Discovered new exit (range 6) 15930 | -6/Data Miner | Met Data Miner 15938 | -6/Data Miner | Learned location of Section 7 (-2) 15938 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15941 | -6/Data Miner | Received God Mode back door access code from Data Miner 15975 | -6/Data Miner | Data Conduit disabled 15978 | -6/Data Miner | Identified exit to Proximity Caves 15979 | -6/Data Miner | Entered Proximity Caves 16215 | -5/Proximity Caves | Entered Factory 16215 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16216 | -5/Factory | Identified exit to Factory 16580 | -5/Factory | Identified exit to Upper Caves 16659 | -5/Factory | Discovered exit to Factory (range 10) 16889 | -5/Factory | Noticed UFD Elites at a Recycling Unit 17137 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 17295 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 17329 | -5/Factory | Loaded intel: 8 recycling unit locations 17438 | -5/Factory | Discovered exit to Factory (range 4) 17443 | -5/Factory | Spotted B-75 Beast 17795 | -5/Factory | Destroyed 7 combat bots 17947 | -5/Factory | Build established: Sprinter 18082 | -5/Factory | Repaired Lrn. Sensor Array 18101 | -5/Factory | Repaired Broken Cld. Nuclear Pulse Thruster 18148 | -5/Factory | Manually triggered Chute Trap 18148 | -5/Factory | Sucked down chute 18148 | -5/Factory | Entered Waste 18148 | -5/Waste | The area was eerily silent 18200 | -5/Waste | Discovered new exit (range 15) 18225 | -5/Waste | Found Prototype Device 18226 | -5/Waste | Identified Exp. Thermal Defense Suite 18254 | -5/Waste | Entered Factory 18421 | -5/Factory | Discovered exit to Factory (range 20) 18444 | -5/Factory | Discovered exit to Factory (range 20) 18504 | -5/Factory | Discovered exit to Factory (range 20) 18716 | -5/Factory | Repaired Broken Mic. Fission Core? 18717 | -5/Factory | Identified Enh. Scrap Shield 18830 | -5/Factory | Loaded intel: 8 recycling unit locations 18836 | -5/Factory | Found Mni. Smartbomb Launcher 18876 | -5/Factory | Discovered exit to Factory (range 20) 19099 | -5/Factory | Entered Upper Caves 19105 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19119 | -5/Upper Caves | Learned 4 Factory zone layouts 19237 | -5/Upper Caves | Encountered a Warlord checkpoint 19311 | -5/Upper Caves | Build established: Scout 19329 | -5/Upper Caves | Attracted the attention of an 0b10 base 19329 | -5/Upper Caves | Learned Armory terminal intel 19329 | -5/Upper Caves | Learned Research emergency access door positions 19329 | -5/Upper Caves | Learned location of 1 exit from Factory 19335 | -5/Upper Caves | Discovered new exit (range 14) 19339 | -5/Upper Caves | Identified exit to Upper Caves 19353 | -5/Upper Caves | Entered another Upper Caves area 19359 | -5/Upper Caves | Discovered exit to Factory (range 10) 19367 | -5/Upper Caves | Learned location of Armory (-4) 19422 | -5/Upper Caves | Forged Quantum Companion 19500 | -5/Upper Caves | Learned 8 Factory zone layouts 19647 | -5/Upper Caves | Discovered new exit (range 16) 19679 | -5/Upper Caves | Identified exit to Zhirov 19727 | -5/Upper Caves | Entered Zhirov 19727 | -5/Zhirov | Discovered new exit (range 3) 19732 | -5/Zhirov | Met Zhirov 19737 | -5/Zhirov | Learned location of Quarantine (-2) 19737 | -5/Zhirov | Learned location of Testing (-3) 19737 | -5/Zhirov | Learned location of Command (-1) 19741 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19745 | -5/Zhirov | Found Alien Artifact 19749 | -5/Zhirov | Found Alien Artifact 19750 | -5/Zhirov | Identified Integrated Reactor 19750 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19793 | -5/Zhirov | Identified exit to Proximity Caves 19793 | -5/Zhirov | Entered Proximity Caves 19807 | -4/Proximity Caves | Learned 8 Research zone layouts 19860 | -4/Proximity Caves | Learned Armory garrison access intel 19860 | -4/Proximity Caves | Learned Research garrison access intel 19860 | -4/Proximity Caves | Learned Research trap positions 19860 | -4/Proximity Caves | Learned 8 Research zone layouts 19880 | -4/Proximity Caves | Spotted B-86 Titan 20104 | -4/Proximity Caves | Discovered exit to Factory (range 15) 20110 | -4/Proximity Caves | Learned Research non-interactive machine intel 20165 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20166 | -4/Proximity Caves | Entered Factory 20166 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20167 | -4/Factory | Identified exit to Research 20167 | -4/Factory | Identified exit to Extension 20168 | -4/Factory | Identified exit to Upper Caves 20178 | -4/Factory | Discovered exit to Research (range 18) 20463 | -4/Factory | Spotted B-86 Titan 20570 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 20793 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 20807 | -4/Factory | Loaded intel: 8 recycling unit locations 20830 | -4/Factory | Identified exit to Armory 20919 | -4/Factory | Identified Transdimensional Reconstructor 20973 | -4/Factory | Entered Armory 20974 | -4/Armory | Loaded intel: 13 terminal locations 21174 | -4/Armory | Energy Cycler disabled 21278 | -4/Armory | Discovered exit to Research (range 15) 21303 | -4/Armory | Discovered new exit (range 5) 21313 | -4/Armory | Found Fusion Bomb Launcher 21328 | -4/Armory | Identified exit to Lab 21328 | -4/Armory | Entered Lab 21331 | -4/Lab | Discovered exit to Research (range 9) 21336 | -4/Lab | Unable to decrypt terminal 21336 | -4/Lab | Opened the door to a hidden lab 21337 | -4/Lab | Gained access to the hidden lab's interior 21361 | -4/Lab | Entered Research 21361 | -3/Research | Evolved 2 slots: Utility x2 21362 | -3/Research | Identified exit to Testing 21363 | -3/Research | Identified exit to Research 21364 | -3/Research | Loaded intel: 103 trap records 21366 | -3/Research | Loaded intel: 65 non-interactive machine locations 21367 | -3/Research | Loaded intel: 24 terminal locations 21368 | -3/Research | Loaded intel: 3 garrison access locations 21831 | -3/Research | Entered Testing 21842 | -3/Testing | Found Prototype Device 21844 | -3/Testing | Identified Exp. Thermal Shield 21860 | -3/Testing | Found Prototype Device 21861 | -3/Testing | Identified 2N-1CE's Frost Array 21946 | -3/Testing | Found Prototype Device 21946 | -3/Testing | Identified Exp. Shield Generator 21967 | -3/Testing | Found Prototype Device 21967 | -3/Testing | Identified Exp. EM Disruption Field 22066 | -3/Testing | Repaired Exp. Propulsion Shielding 22086 | -3/Testing | Found Prototype Ballistic Gun 22086 | -3/Testing | Identified Hyp. Multirail 22431 | -3/Testing | Discovered exit to Research (range 18) 22444 | -3/Testing | Found Prototype Hackware 22445 | -3/Testing | Identified Exp. Hacking Suite 22477 | -3/Testing | Found Prototype Device 22477 | -3/Testing | Identified AEGIS Remote Shield 22610 | -3/Testing | Spotted PH-XY3JOBLYEZ 22664 | -3/Testing | Destroyed PH-XY3JOBLYEZ 22666 | -3/Testing | Found Prototype Reactor 22666 | -3/Testing | Identified Zero-point Reactor 22670 | -3/Testing | Found Prototype Device 22670 | -3/Testing | Identified Exp. Phase Shifter 22678 | -3/Testing | Found Zero-point Reactor 22711 | -3/Testing | Found Prototype Protection 22769 | -3/Testing | Spotted Fortress 22782 | -3/Testing | Discovered new exit (range 12) 22784 | -3/Testing | Identified exit to Protoforge 22787 | -3/Testing | Entered Protoforge 22801 | -3/Protoforge | Spotted Hotshot 22806 | -3/Protoforge | Build established: Sprinter 22849 | -3/Protoforge | Discovered exit to Research (range 16) 22851 | -3/Protoforge | Superfortress began startup sequence 22854 | -3/Protoforge | Spotted Hotshot 22880 | -3/Protoforge | Spotted Hotshot 22882 | -3/Protoforge | Spotted Hotshot 22883 | -3/Protoforge | Spotted Hotshot 22976 | -3/Protoforge | Identified Hvy. Regenerative Plating 23011 | -3/Protoforge | Spotted Hotshot 23032 | -3/Protoforge | Spotted EXE-6 23032 | -3/Protoforge | Spotted EXE-6 23038 | -3/Protoforge | Spotted Decapitator 23043 | -3/Protoforge | Spotted AP7-3 23043 | -3/Protoforge | Spotted AP7-3 23052 | -3/Protoforge | Spotted EXE-6 23052 | -3/Protoforge | Spotted EXE-6 23061 | -3/Protoforge | UFD initiated attack on Protoforge 23061 | -3/Protoforge | Loaded intel: 3 recycling unit locations 23084 | -3/Protoforge | Destroyed EXE-6 23086 | -3/Protoforge | Found Prototype Processor 23086 | -3/Protoforge | Identified Exp. Armor Integrity Analyzer 23088 | -3/Protoforge | Found Prototype Processor 23088 | -3/Protoforge | Identified Exp. Core Analyzer 23090 | -3/Protoforge | Found Exp. Core Analyzer 23097 | -3/Protoforge | Optimus greeted in Protoforge 23098 | -3/Protoforge | Found Prototype Device 23098 | -3/Protoforge | Identified Exp. Kinecellerator 23119 | -3/Protoforge | Spotted Decapitator 23128 | -3/Protoforge | Found Prototype Device 23129 | -3/Protoforge | Identified Exp. ECM Suite 23142 | -3/Protoforge | Lost 10 allies 23207 | -3/Protoforge | Forge Plexus network access discovered 23220 | -3/Protoforge | Destroyed 8 combat bots 23220 | -3/Protoforge | Spotted Decapitator 23221 | -3/Protoforge | Lost 4 allies 23221 | -3/Protoforge | Spotted Decapitator 23222 | -3/Protoforge | Spotted Decapitator 23261 | -3/Protoforge | Found Cep. Antimissile System 23265 | -3/Protoforge | Spotted Immortal 23265 | -3/Protoforge | Spotted Immortal 23275 | -3/Protoforge | Found Cep. Melee Reflex Suite 23279 | -3/Protoforge | Spotted Immortal 23279 | -3/Protoforge | Spotted Immortal 23279 | -3/Protoforge | Spotted Immortal 23296 | -3/Protoforge | Found Cep. Gyrokinetic System 23298 | -3/Protoforge | Found Cep. Gyrokinetic System 23311 | -3/Protoforge | Spotted Decapitator 23311 | -3/Protoforge | Spotted Decapitator 23311 | -3/Protoforge | Spotted Decapitator 23313 | -3/Protoforge | Spotted Immortal 23313 | -3/Protoforge | Spotted Immortal 23313 | -3/Protoforge | Spotted Immortal 23316 | -3/Protoforge | Spotted Decapitator 23316 | -3/Protoforge | Spotted Decapitator 23316 | -3/Protoforge | Spotted Decapitator 23323 | -3/Protoforge | Destroyed Decapitator 23323 | -3/Protoforge | Destroyed Decapitator 23327 | -3/Protoforge | Destroyed Decapitator 23359 | -3/Protoforge | Found Exp. Active Sensor Suite 23410 | -3/Protoforge | Spotted Immortal 23418 | -3/Protoforge | Spotted Immortal 23469 | -3/Protoforge | Core integrity fell below 50% 23483 | -3/Protoforge | Build established: Scavenger-Assassin 23506 | -3/Protoforge | Scanned by Researcher 23516 | -3/Protoforge | Found Cep. Impact Drone Bay 23528 | -3/Protoforge | Allies destroyed Immortal 23543 | -3/Protoforge | Allies destroyed Immortal 23621 | -3/Protoforge | Found Cep. Antimissile System 23898 | -3/Protoforge | Allies destroyed Immortal 23911 | -3/Protoforge | Allies destroyed Immortal 23918 | -3/Protoforge | Allies destroyed Immortal 23926 | -3/Protoforge | Found Prototype Protection 23926 | -3/Protoforge | Identified Cep. Core Shell 23968 | -3/Protoforge | Allies destroyed Decapitator 23970 | -3/Protoforge | Allies destroyed Decapitator 23972 | -3/Protoforge | Allies destroyed Decapitator 24077 | -3/Protoforge | System corruption reached 10% 24122 | -3/Protoforge | Found Crosscalibrator 24197 | -3/Protoforge | Found Cep. Concussive Dispersal Blaster 24219 | -3/Protoforge | Spotted Striker 24220 | -3/Protoforge | Spotted Executioner 24221 | -3/Protoforge | Spotted Executioner 24222 | -3/Protoforge | Spotted Executioner 24250 | -3/Protoforge | Found Exp. Core Analyzer 24252 | -3/Protoforge | Found Exp. Core Analyzer 24256 | -3/Protoforge | Spotted Decapitator 24260 | -3/Protoforge | Spotted Executioner 24260 | -3/Protoforge | Spotted Decapitator 24261 | -3/Protoforge | Spotted Decapitator 24270 | -3/Protoforge | Found Prototype Device 24270 | -3/Protoforge | Identified Adv. Kinecellerator 24531 | -3/Protoforge | Build established: Scavenger-Scout 25020 | -3/Protoforge | Spotted Hotshot 25020 | -3/Protoforge | Spotted Hotshot 25020 | -3/Protoforge | Spotted Hotshot 25025 | -3/Protoforge | Spotted Hotshot 25027 | -3/Protoforge | Spotted Executioner 25028 | -3/Protoforge | Spotted Executioner 25035 | -3/Protoforge | Core integrity fell below 20% 25042 | -3/Protoforge | Spotted Executioner 25043 | -3/Protoforge | Spotted Executioner 25054 | -3/Protoforge | Lost 4 allies 25083 | -3/Protoforge | Spotted Executioner 25106 | -3/Protoforge | Spotted Executioner 25113 | -3/Protoforge | Spotted Striker 25131 | -3/Protoforge | Entered Research 25131 | -2/Research | Evolved 2 slots: Utility x2 25419 | -2/Research | First assault squad dispatched 25466 | -2/Research | Discovered new exit (range 7) 25470 | -2/Research | Identified exit to Quarantine 25511 | -2/Research | Entered Quarantine 25523 | -2/Quarantine | Cryocooling Duct disabled 25538 | -2/Quarantine | Ambient heat levels rising (+20) 25538 | -2/Quarantine | Non-combat units ordered to evacuate 25551 | -2/Quarantine | Found Alien Artifact 25551 | -2/Quarantine | Identified Phase Armor 25558 | -2/Quarantine | Found Alien Artifact 25565 | -2/Quarantine | Found Alien Reactor 25565 | -2/Quarantine | Identified Matter Drive 25584 | -2/Quarantine | Found Alien Artifact 25585 | -2/Quarantine | Identified Subatomic Replicator 25585 | -2/Quarantine | Forged Prototype Slashing Weapon 25591 | -2/Quarantine | Cryocooling Duct disabled 25606 | -2/Quarantine | Ambient heat levels rising (+20) 25606 | -2/Quarantine | Combat units ordered to evacuate 25644 | -2/Quarantine | Spotted Alpha 7 25670 | -2/Quarantine | Destroyed Alpha 7 25681 | -2/Quarantine | Found Alien Launcher 25706 | -2/Quarantine | Quarantine Guard activated 25724 | -2/Quarantine | Found Fusion Bomb Launcher 25746 | -2/Quarantine | Found Fusion Bomb Launcher 25770 | -2/Quarantine | Spotted Quarantine Guard 25810 | -2/Quarantine | Discovered new exit (range 10) 25810 | -2/Quarantine | Spotted Quarantine Guard 25815 | -2/Quarantine | Identified exit to Access 25820 | -2/Quarantine | Entered Access 25820 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 25902 | -1/Access | Spotted B-99 Colossus 25983 | -1/Access | Spotted Executioner 25992 | -1/Access | Spotted Executioner 25995 | -1/Access | Destroyed Executioner 25997 | -1/Access | Destroyed Executioner 26008 | -1/Access | Spotted Striker 26009 | -1/Access | Spotted Striker 26022 | -1/Access | Identified exit to Command 26070 | -1/Access | Search patrols dispatched 26350 | -1/Access | Search patrols dispatched 26390 | -1/Access | Entered Command 26423 | -1/Command | Spotted Combat Programmer 26424 | -1/Command | Spotted M Guard 26424 | -1/Command | Spotted M Guard 26424 | -1/Command | Spotted Combat Programmer 26435 | -1/Command | Destroyed Combat Programmer 26446 | -1/Command | Destroyed Combat Programmer 26457 | -1/Command | Destroyed M Guard 26472 | -1/Command | Destroyed M Guard 26472 | -1/Command | All MAIN.C guards destroyed 26499 | -1/Command | Lost 11 parts (2p4n5u) 26640 | -1/Command | First assault squad dispatched 26674 | -1/Command | Destroyed 7 combat bots 26683 | -1/Command | Lost 4 parts (4n) 26726 | -1/Command | Core integrity fell below 50% 26746 | -1/Command | Lost 5 parts (1p3n1u) 26783 | -1/Command | Destroyed 15 combat bots 26808 | -1/Command | Spotted Striker 26808 | -1/Command | Spotted Striker 26825 | -1/Command | Destroyed Striker 26982 | -1/Command | Met MAIN.C 26991 | -1/Command | 0b10 Conduit disabled 26992 | -1/Command | System corruption reached 10% 27026 | -1/Command | Destroyed MAIN.C Shell 27027 | -1/Command | MAIN.C activated Command garrisons 27029 | -1/Command | Found Prototype Protection 27029 | -1/Command | Identified Centrium Heavy Armor Plating 27045 | -1/Command | Destroyed MAIN.C 27046 | -1/Command | Discovered new exit (range 41) 27046 | -1/Command | Discovered new exit (range 95) 27046 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 27059 | -1/Command | Found Exp. Powered Armor 27062 | -1/Command | Found Exp. Powered Armor 27064 | -1/Command | Found Zero-point Reactor 27070 | -1/Command | Lost 7 parts (4n2u1w) 27079 | -1/Command | Found Thermal Barrier 27090 | -1/Command | Spotted B-99 Colossus 27176 | -1/Command | Build established: Scavenger-Mutant 27180 | -1/Command | Core integrity fell below 20% 27442 | -1/Command | Found Exp. Core Analyzer 27478 | -1/Command | Found Zero-point Reactor 27480 | -1/Command | Found Zero-point Reactor 27483 | -1/Command | Found Exp. Armor Integrity Analyzer 27485 | -1/Command | Found Exp. System Purifier 28586 | -1/Command | Warped through subspace to slip node 28586 | -1/Command | Discovered new exit (range 5) 28595 | -1/Command | Entered Access_0 28596 | -1/Access_0 | Met Architect 28605 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 28614 | -1/Access_0 | Subspace Access Node disabled 28625 | -1/Access_0 | Found Integrated Dissipator 28625 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28632 | -1/Access_0 | A6 warped into view 28668 | -1/Access_0 | A5 warped into view 28697 | -1/Access_0 | Found Integrity Redistributor 28709 | -1/Access_0 | Subspace Access Node disabled 28725 | -1/Access_0 | A4 warped into view 28727 | -1/Access_0 | Found Integrated Reactor 28727 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 28750 | -1/Access_0 | Build established: Scavenger-Sprinter 28788 | -1/Access_0 | Subspace Access Node disabled 28831 | -1/Access_0 | Architect warped through subspace 28833 | -1/Access_0 | Subspace Access Node disabled 28845 | -1/Access_0 | Destroyed Architect 28846 | -1/Access_0 | Architect triggered a singularity event 28846 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 28846 | -1/Access_0 | Warped through subspace to slip node 28846 | -1/Access_0 | Discovered new exit (range 8) 28849 | *** | Escaped singularity! Last Messages --------------- 28838_ Penetrated by Quantum Shear. 28838_ Quantum Shear penetrates Wall. 28840_ Penetrated by Quantum Shear. 28840_ Quantum Shear penetrates Wall. 28842_ Destroyed Exp. Phase Shifter. 28843_ Penetrated by Quantum Shear. 28845_ Architect: "If I can't win, no one wins!" 28845_ Architect destroyed. 28845_ Superquantum Companion surprise attacks Enhanced Hunter. 28845_ Enhanced Hunter destroyed. Superquantum Companion releases a shadow of itself that zips off towards Enhanced Grunt. 28846_ A0_COM: Initiating irreversible singularity event. Goodbye. 28846_ Acquired 10 matter. 28846_ Acquired data core, extracted unknown sensor trigger ID. 28846_ Warped through subspace, drawn to slip node. 28846_ EXIT=FOUND 28847_ A0_COM: 10. 28848_ A0_COM: 9. 28849_ A0_COM: 8. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Energy Generation 93 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Power Amplification 40 EM Shielding 4 Armor Coverage 975 Resistance: TH 50 Core Shielding 30 Propulsion Shielding 90 Weapon Shielding 66 Point Defense Rating 480 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 95 Melee Accuracy 24 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 8 Matter Filtering 30 Kinecelleration 66 Force Boost 20 Offensive Hacking 16 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Energy Deflector | -6/Factory | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated Mak. Terrain Scan Processor | -6/Factory | Extrapolated Mak. Trap Scanner | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Mak. System Restoration Module | -6/Factory | Extrapolated Machine Rigger | -6/Factory | Extrapolated Cld. VTOL Module | -6/Factory | Hacked Beamcaster | -6/Factory | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Mak. Core Shielding | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Mak. Axe | -6/Factory | Extrapolated Lrn. Sensor Array | -6/Factory | Scanalyzed Nanoactuators | -6/Factory | Scanalyzed Mak. Sensor Array | -6/Factory | Extrapolated Slug Cannon | -6/Factory | Extrapolated Mak. ECM Suite | -6/Factory | Extrapolated Humpback | -6/Factory | Extrapolated Adv. Melee Analysis Suite | -6/Factory | Scanalyzed Mak. Power Shielding | -6/Factory | Extrapolated Mak. Hover Unit | -6/Factory | Extrapolated Mak. Thermal Plating | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Mak. Spear | -6/Lower Caves | Extrapolated Hvy. Battle Rifle | -6/Lower Caves | Extrapolated Mak. Medium Armor Plating | -6/Lower Caves | Extrapolated Mak. Ablative Armor | -6/Lower Caves | Extrapolated Arc Thrower | -6/Lower Caves | Extrapolated Enh. Flamer | -6/Lower Caves | Extrapolated Plasma Flamer | -6/Lower Caves | Extrapolated Heat Bomb Trap | -6/Lower Caves | Extrapolated Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Mak. Salvage Targeting Computer | -5/Factory | Extrapolated Prc. Energy Filter | -5/Factory | Scanalyzed Mak. Kinetic Plating | -5/Factory | Extrapolated Mak. Heavy Armor Plating | -5/Factory | Extrapolated Mak. System Shield | -5/Factory | Extrapolated Mak. Hammer | -5/Factory | Extrapolated Multireflex Exoskeleton | -5/Factory | Extrapolated Enh. Multireflex Exoskeleton | -5/Factory | Extrapolated Ripper | -5/Factory | Extrapolated Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Ionic Axe | -3/Protoforge | Archive Hvy. Proton Cannon | -3/Protoforge | Archive Hvy. Proton Missile Launcher | -3/Protoforge | Archive Exp. Signal Interpreter | -3/Protoforge | Archive Hvy. Neutron Cannon | -3/Protoforge | Archive Exp. Focal Shield | -3/Protoforge | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free R-10 Processor | -3/Protoforge | Archive Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory Machine Rigger | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Repaired ---------- Lrn. Missile Launcher | 43% | -6/Factory Lrn. Sensor Array | 11% | -6/Factory | Broken Nanoactuators | 57% | -6/Factory | Broken Lrn. Sensor Array | 3% | -5/Factory Cld. Nuclear Pulse Thruster | 7% | -5/Factory | Broken Mic. Fission Core | 5% | -5/Factory | Broken Exp. Propulsion Shielding | 42% | -3/Testing Alien Tech Used ----------------- Integrated Reactor Phase Armor Matter Drive Subatomic Replicator Transdimensional Reconstructor Integrated Dissipator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PointyCommInsulator Manual? 0 Play Time 08:27:04 Cumulative 441.9 hours Start 2025.03.04 @ 18:33:07 End 2025.03.05 @ 21:02:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 158 Adventurer 2 Explorer 0 Win Type 6 Total 24 Types 10/0/8/1/1/0/3/1/0/0 Lore% 83 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a0c06f2-81be-47eb-8a62-3be85df2c018