Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 16:40:30 Player: Falseshadow Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (522) 522 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1217 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 294/315 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (2) --- Carbon-fiber Leg Myomer Leg > --- UTILITY (2) ------ Scrap Shield > --- WEAPON (2) ------- Beamcaster Light Assault Rifle > --- INVENTORY (5) ---- Carbon-fiber Leg Makeshift Leg Armor Integrity Analyzer Makeshift Light Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Beamcaster Light Assault Rifle > --- INVENTORY -------- Structural Scanner Armor Integrity Analyzer Makeshift Light Armor Plating Particle Gun Light Assault Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Scrap Shield Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 6 4 3 11 Power 3 | 1 1 . 1 Engine 2 | 1 1 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 2 | 2 . . . Leg 3 | . . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 1 4 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware 1 | . 1 . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 8 | 2 1 2 3 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 1 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 4 | . 1 1 2 Highest Loss Streak 5 | . 1 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 99 100 74 Engine 7 | . 14 14 1 Core 3 | . . . 7 Treads 14 | . 28 28 2 Leg 10 | . . . 20 Storage 6 | . 14 14 . Processor 1 | . 10 . . Hackware 4 | . 3 14 . Protection 7 | . . . 13 Energy Gun 7 | . 5 . 11 Ballistic Gun 20 | . 22 28 15 Peak Build Rating 27 | 6 11 10 27 Average Rating 14 | 4 8 9 19 On Entrance 6 | . 6 11 10 Naked Turns . | . . . . Heaviest Build 38 | 13 14 18 38 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 6 | 3 . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 6 | 7 8 8 5 Most Carried 10 | 5 8 9 10 Average Carried 5 | 2 4 8 4 Final Capacity 10 | 8 8 10 5 Final Carried 8 | 1 8 8 5 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 578 | 205 171 48 154 Remotely . | . . . . Salvage Created 571 | . 248 49 274 Parts 34 | . 16 4 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . . 9 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 18 | . 7 3 8 Guns 18 | . 7 3 8 Classes Destroyed 4 | . 3 . 1 Operator 1 | . 1 . . Swarmer 7 | . 2 3 2 Grunt 5 | . 5 . . Subdweller 6 | . . . 6 Best Kill Streak 3 | . 3 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 143 | . 42 22 79 Missed 40 | . 13 6 21 Damage Taken 1659 | . 353 138 1168 Core 250 | . 45 42 163 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 87 | . 34 6 47 Largest 2 | . 2 2 2 Hottest 95 | . 85 40 95 Shots Fired 166 | . 67 11 88 Gun 166 | . 67 11 88 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 116 | . 53 11 52 Thermal 50 | . 14 . 36 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 9 8 12 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets 7 | . 2 2 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 97 | . 41 9 47 Core Hits 35 | . 19 3 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1131 | . 443 80 608 Guns 1131 | . 443 80 608 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 550 | . 298 80 172 Thermal 581 | . 145 . 436 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 280 | . 164 . 280 Average Temperature 48 | . 65 . 31 Received Heat Transfer 595 | . 165 . 430 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 2 . 2 Heat Transferred 1258 | . 333 . 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 149 | . 149 60 . Initial 53 | . . 53 . Average 37 | . 63 21 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 16 3 19 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 4 . 4 Successful 6 | . 2 . 4 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Record 4 | . . . 4 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4248 | 65 764 1130 2289 Spaces Moved 2222 | 46 405 284 1487 Core 43 | 21 . . 22 Treads 838 | 25 405 284 124 Legs 1341 | . . . 1341 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 146 | 118 160 160 141 Slowest Speed 350 | 200 160 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 58 | 3 77 66 87 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3065 | 56 460 951 1598 Wait 680 | . 8 657 15 Move 2219 | 45 404 283 1487 Hop . | . . . . Pick Up 33 | 5 10 1 17 Fast Attach 3 | 2 1 . . Attach 16 | 4 2 1 9 Detach 1 | . . . 1 Swap 5 | . 1 2 2 Drop 13 | . . 1 12 Fire 87 | . 34 6 47 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 8 | . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 5) 279 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered exit to Materials (range 8) 692 | -10/Materials | Discovered exit to Materials (range 7) 742 | -10/Materials | Discovered new exit (range 14) 830 | -10/Materials | Entered Mines 832 | -10/Mines | Met a Derelict bent on vengeance 1631 | -10/Mines | Learned Materials stockpile data 1957 | -10/Mines | Discovered new exit (range 3) 1960 | -10/Mines | Entered Subcaves 1965 | -10/Subcaves | Learned location of Zion (-7) 2110 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2110 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2167 | -10/Subcaves | Ambushed by swarm of Subdwellers 2180 | -10/Subcaves | Core integrity fell below 50% 2227 | -10/Subcaves | Lost 5 parts (1p2n2w) 2348 | -10/Subcaves | Discovered new exit (range 12) 2371 | -10/Subcaves | Visited Clippyterm 2377 | -10/Subcaves | Learned location of Deep Caves (-7) 2377 | -10/Subcaves | Learned Factory garrison access intel 2759 | -10/Subcaves | Discovered new exit (range 14) 3133 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3234 | -10/Subcaves | Build established: Scavenger-Mutant 4129 | -10/Subcaves | Core integrity fell below 20% 4249 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- PO-3X8(R) destroyed. Switching to secondary target: JW-4ZP(R). JW-4ZP(R) suffers critical hit (Burn). Disposable Heat Sink melted. JW-4ZP(R) destroyed. Acquired 4 matter. Subatomizers dissect the Sub. Optics. Scrap Shield Fragment affixed to Scrap Shield (+48). Scrap Shield Fragment affixed to Scrap Shield (+33). Subatomizers dissect the Sub. Optics. Subatomizers dissect the Sub. Machine Gun. 6Z-HKE(R) destroyed. Switching to secondary target: 0D-VXB(R). Sub. Power Source melted. 0D-VXB(R) destroyed. Acquired 11 matter. Scrap Shield Fragment affixed to Scrap Shield (+41). S-10 Pest destroyed. Lgt. Ion Engine fries itself beyond repair. S-10 Pest destroyed. 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""""????????????????? | | #?####!% ##???????#???????????????????? | | #####!%]##????????????????????????????? | | ## ## !#?????????????????????????????? | | ### #?????????????????????????????? | | ??## #?????????????????????????????? | | ???## ########## #?????????????????????????????? | | ????####????????####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeDecoyMegatreads Manual? 0 Play Time 00:18:06 Cumulative 66.7 hours Start 2024.08.17 @ 16:21:17 End 2024.08.17 @ 16:40:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: de50369d-5f5b-4fbf-81a5-3f0762eab424