Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 22:56:35 Player: GregoriusTechneticies Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (89) 445 Value Destroyed (1404) 1404 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 2835 Bonus ------- High Alert Combat Kills 86 Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 125/125 System Corruption 9% Temperature Cool (9) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner Visual Processing Unit Sensor Array > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- High-capacity Matter Pod (200) Sensor Array Signal Interpreter Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Seismic Detector Heavy Assault Rifle Improved Light Cannon Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Seismic Detector > --- WEAPON ----------- Improved Light Cannon Scythe > --- INVENTORY -------- High-capacity Matter Pod Sensor Array Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Seismic Detector Seismic Detector Improved Light Cannon Improved Light Cannon Improved Light Cannon [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 61 | 12 13 36 Power 13 | 1 3 9 Engine 11 | 1 3 7 Core 2 | . . 2 Reactor . | . . . Propulsion 13 | 5 5 3 Treads . | . . . Leg . | . . . Wheel 13 | 5 5 3 Hover . | . . . Flight . | . . . Utility 16 | 4 1 11 Device 12 | 3 . 9 Storage 2 | 1 1 . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 19 | 2 4 13 Energy Gun 3 | 2 1 . Energy Cannon 1 | . 1 . Ballistic Gun 10 | . . 10 Ballistic Cannon 3 | . 2 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 3 | . . 3 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 100 97 Engine 8 | . 14 6 Core 2 | . . 4 Wheel 23 | . 28 21 Device 19 | . 14 21 Storage 11 | . 14 11 Processor 7 | . . 10 Energy Gun 6 | . 22 . Ballistic Gun 9 | . . 12 Ballistic Cannon 6 | . 1 8 Naked Turns . | . . . Heaviest Build 25 | 11 22 25 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 8 10 10 Average Carried 9 | 6 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 8 10 10 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 2388 | 339 523 1526 Remotely . | . . . Salvage Created 2724 | 302 558 1864 Parts 204 | 34 43 127 Haulers Intercepted 3 | . . 3 Recyclers Shooed 7 | . 2 5 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 30 | . 2 28 Guns 22 | . 1 21 Cannons 8 | . 1 7 Classes Destroyed 10 | 3 3 4 Worker 16 | 2 6 8 Builder 12 | . 2 10 Tunneler 11 | 9 1 1 Hauler 3 | . . 3 Recycler 9 | 1 3 5 Operator 1 | . . 1 Watcher 7 | . 3 4 Swarmer 3 | . . 3 Grunt 21 | . 2 19 Sentry 6 | . . 6 Best Kill Streak 7 | 4 4 7 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 140 | . 15 125 Missed 36 | . 5 31 Damage Taken 1531 | . 122 1409 Core 405 | . . 405 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 252 | 27 64 161 Largest 2 | 2 2 2 Hottest 125 | 80 125 78 Shots Fired 503 | 54 126 323 Gun 364 | 54 117 193 Cannon 139 | . 9 130 Launcher . | . . . Special . | . . . Kinetic 323 | . . 323 Thermal 180 | 54 126 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 21 | 8 10 21 Robot Miss Streak 6 | 6 3 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 295 | 29 69 197 Core Hits 112 | 13 25 74 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 4 | . . 4 Destroy 1 | . . 1 Blast 3 | . . 3 Melee Attacks 3 | . . 3 Impact 1 | . . 1 Slashing 2 | . . 2 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4550 | 319 818 3413 Guns 2919 | 319 696 1904 Cannons 1631 | . 122 1509 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 3413 | . . 3413 Thermal 1137 | 319 818 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . 1 9 Average Corruption 5 | . 1 8 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 39 | . 5 34 Message Errors 4 | . . 4 Matter Fused 16 | . 3 13 Heat Flow Errors 5 | . . 5 Energy Discharges 4 | . 1 3 Parts Fused 1 | . . 1 Data Loss (minor) 2 | . . 2 Data Loss (major) 3 | . . 3 Misfires 2 | . . 2 Weapon Failures 2 | . 1 1 Overload Shots . | . . . Overflow Damage 39 | . . 39 Projectiles 39 | . . 39 Explosions . | . . . Melee . | . . . Knockbacks 26 | . . 26 Impact . | . . . Kinetic 26 | . . 26 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 223 | 164 222 223 Average Temperature 56 | 47 73 45 Received Heat Transfer 510 | . 66 444 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 2583 | 725 1858 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 601 | 60 133 601 Initial 39 | . 39 21 Average 175 | 32 52 248 Maximum Alert Level 2 | . . 2 Low Security (%) 66 | 100 100 46 Level 1 20 | . . 31 Level 2 13 | . . 21 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . . 9 Investigation 4 | . . 4 Extermination . | . . . Reinforcement 5 | . . 5 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 4 | . . 4 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 1 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 53 | . 12 41 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 2 5 Terminals 5 | . 1 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 4 14 Successful 4 | . 2 2 Failed 14 | . 2 12 Catastrophic 6 | . . 6 Database Lockouts . | . . . Manual 12 | . 3 9 Terminals 15 | . 3 12 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 1 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 1 2 Terminals 3 | . 1 2 Botnet 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 1 5 Full Trace Events 4 | . . 4 Feedback Events 2 | . . 2 Corruption 2 | . . 2 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2595 | 298 644 1653 Spaces Moved 1407 | 200 423 784 Core 4 | 4 . . Treads . | . . . Legs . | . . . Wheels 1403 | 196 423 784 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 88 | 80 81 94 Slowest Speed 110 | 95 95 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 33 | 6 45 49 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . . 3 Terrain Destroyed 10 | . . 10 Melee 3 | . . 3 Projectile 7 | . . 7 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2283 | 294 611 1378 Wait 454 | 27 72 355 Move 1405 | 199 422 784 Hop . | . . . Pick Up 46 | 18 15 13 Fast Attach 20 | 6 3 11 Attach 4 | 1 . 3 Detach . | . . . Swap 37 | 5 10 22 Drop 62 | 11 25 26 Fire 252 | 27 64 161 Melee 3 | . . 3 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 299 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 6) 890 | -10/Materials | Discovered new exit (range 15) 943 | -10/Materials | Entered another Materials area 943 | -9/Materials | Evolved 2 slots: Utility x2 1243 | -9/Materials | Build established: Scavenger-Mutant 1575 | -9/Materials | Crushed by falling debris 1709 | -9/Materials | Discovered new exit (range 6) 1971 | -9/Materials | Core integrity fell below 50% 2133 | -9/Materials | Core integrity fell below 20% 2596 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02518_ W-16 Scout destroyed. 02522_ Acquired Sensor Array. 02523_ Acquired 25 matter. 02525_ Dropped Lgt. Ion Engine. 02528_ System corrupted: Energy discharge (-38). 02529_ Dropped Signal Interpreter. 02529_ Acquired Signal Interpreter. 02532_ Dropped Seismic Detector. 02534_ Acquired Signal Interpreter. 02539_ U-05 Engineer destroyed. 02546_ Acquired 27 matter. 02552_ Destroyed Tractor Beam. 02575_ Y-45 Defender destroyed. 02576_ System corrupted: Matter fused (-6). 02578_ Dropped Hvy. Assault Rifle. 02579_ Acquired 46 matter. 02587_ Connecting with Recycling Unit... 02587_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching Investigation squad. 02587_ Recycling Unit unresponsive. 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