Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 21:56:30 Player: kim.jet.wav Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (432) 432 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5907) 5907 TOTAL SCORE: 8464 Bonus ------- Follower Combat Kills 7 Prayed to X0-1V1 5000 Major X0-1V1 Interference 700 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 336/800 Energy 350/350 System Corruption 0% Temperature Cool (24) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Visual Processing Unit X0-1V1's Piety Tracker > --- WEAPON (3) ------- Heavy Particle Cannon High-powered Shotgun Improved Datajack > --- INVENTORY (8) ---- Light Ion Engine Signal Interpreter Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Visual Processing Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Particle Cannon High-powered Shotgun Improved Datajack > --- INVENTORY -------- Light Ion Engine Signal Interpreter [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 26 | 7 1 . 4 2 12 Power 5 | 1 . . 1 1 2 Engine 3 | 1 . . . 1 1 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 5 | 2 . . . . 3 Treads . | . . . . . . Leg 5 | 2 . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 1 . 2 1 3 Device 6 | 1 1 . 2 1 1 Storage 2 | 1 . . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 . . 1 . 4 Energy Gun 3 | 2 . . 1 . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | . . . . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . Parts Lost 12 | . . . . 11 1 Power 2 | . . . . 2 . Propulsion 2 | . . . . 2 . Utility 4 | . . . . 4 . Weapon 4 | . . . . 3 1 Highest Loss Streak 11 | . . . . 11 1 To Critical Strikes . | . . . . . . Average Backups 2 | . 1 3 3 3 2 Power . | . 1 1 1 1 . Propulsion . | . . . . . . Utility 1 | . . 2 1 1 1 Weapon . | . . . . 1 . Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 100 100 73 80 63 Engine 9 | . 14 14 8 6 8 Core 3 | . . . . 7 4 Leg 17 | . 28 28 17 14 11 Device 17 | . 14 14 15 22 12 Storage 8 | . 14 14 8 7 1 Energy Gun 19 | . 28 28 22 21 . Ballistic Gun 1 | . . . . . 9 Special Melee Weapon 1 | . . . . . 6 Peak Build Rating 38 | 7 8 8 26 26 38 Average Rating 17 | 5 7 8 12 23 28 On Entrance 10 | . 7 8 8 26 14 Avg Prop Armor Cover (%) 21 | 21 . . . . . Naked Turns 34 | . . . . 34 . Heaviest Build 32 | 15 15 15 27 27 32 Greatest Support 30 | 20 20 20 20 20 30 Greatest Overweight (x) 2 | 1 . . 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 5 Most Carried 6 | 1 3 3 4 6 3 Average Carried 2 | . 1 3 3 3 2 Final Capacity 8 | 8 8 8 8 5 8 Final Carried 3 | 1 3 3 3 2 3 Class Distribution -------------------- 49% | Mutant 39% | Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 543 | 251 . . 49 97 146 Remotely . | . . . . . . Salvage Created 595 | 45 . . 72 70 408 Parts 49 | 9 . . 8 7 25 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 15 | . . . 1 5 9 Guns 12 | . . . 1 5 6 Cannons 3 | . . . . . 3 Classes Destroyed 8 | 1 . . 2 1 4 Worker 1 | . . . . . 1 Tunneler 3 | 3 . . . . . Recycler 1 | . . . . . 1 Operator 1 | . . . 1 . . Swarmer 8 | . . . . 5 3 Grunt 4 | . . . . . 4 Brawler 2 | . . . . . 2 Sentry 1 | . . . 1 . . Best Kill Streak 4 | 3 . . 1 3 4 Combat Bots Only 3 | . . . 1 3 3 Max Kills in Single Turn 2 | 1 . . 1 2 2 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 203 | . . . 10 137 56 Missed 67 | . . . 3 44 20 Hits 136 | . . . 7 93 36 Melee 1 | . . . . . 1 Projectile 135 | . . . 7 93 35 Critical Strikes 4 | . . . . 2 2 Damage Taken 1701 | . . . 103 1086 512 Core 564 | . . . . 422 142 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . 100 . . . Volleys Fired 47 | 10 . . 7 6 24 Largest 3 | 2 . . 2 3 2 Hottest 146 | 90 . . 90 146 100 Shots Fired 96 | 17 . . 14 18 47 Gun 87 | 17 . . 14 18 38 Cannon 9 | . . . . . 9 Launcher . | . . . . . . Special . | . . . . . . Kinetic 38 | . . . . . 38 Thermal 38 | 10 . . 7 12 9 Explosive . | . . . . . . Electromagnetic 20 | 7 . . 7 6 . Robot Hit Streak 10 | 5 . . 10 4 7 Robot Miss Streak 3 | 2 . . 1 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 68 | 9 . . 12 9 38 Core Hits 35 | 4 . . 4 6 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Burn 1 | . . . . 1 . Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1095 | 166 . . 152 132 645 Guns 884 | 130 . . 152 132 470 Cannons 175 | . . . . . 175 Explosions 36 | 36 . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 470 | . . . . . 470 Thermal 467 | 111 . . 76 105 175 Explosive . | . . . . . . Electromagnetic 158 | 55 . . 76 27 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 222 | 222 . . 75 205 32 Average Temperature 74 | 128 . . 31 78 10 Received Heat Transfer 459 | . . . 36 270 153 Effects 4 | 3 . . . 1 . Energy Bleed 2 | 1 . . . 1 . Interference 2 | 2 . . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 1123 | 272 . . 222 370 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 127 | 15 11 . 30 93 127 Initial 7 | . . . . 3 7 Average 20 | 1 . . 4 38 33 Influence Increases 496 | 15 15 . 41 183 242 Destroy 0b10 Robot/C 320 | . . . 20 120 180 Destroy 0b10 Robot/NC 30 | 15 . . 5 . 10 Destroy Leader 50 | . . . 10 10 30 Allied During Kill 3 | . . . . 3 . Trap Triggered on 0b10 20 | . . . . 20 . Successful Hack 26 | . 15 . 6 . 5 Destroy Structure 2 | . . . . . 2 Lose Combat Pursuer 45 | . . . . 30 15 Influence Decreases 369 | 15 15 . 35 173 131 Entered New Map 12 | . . . . 3 9 Time Decay 177 | 15 15 . 35 . 112 Lost Part 120 | . . . . 110 10 Lost Ally 60 | . . . . 60 . Squads Dispatched 2 | . . . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 5 . 6 13 12 Peak Tracking Total 9 | . 3 . 3 9 5 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . 2 . Traps Extracted . | . . . . . . Installed 3 | . . . . 3 . Triggered 2 | . . . . 2 . Most Traps Carried 3 | . . . . 3 . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 6 | . 3 . 2 . 1 Terminals 5 | . 3 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 18 | . 9 . 6 . 3 Successful 8 | . 5 . 2 . 1 Failed 10 | . 4 . 4 . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 13 | . 10 . . . 3 Terminals 15 | . 9 . 3 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 3 . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks 6 | . 5 . . . 1 Terminals 6 | . 5 . . . 1 Track 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Botnet 3 | . 2 . . . 1 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 5 | . 3 . 1 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 1 | . . . . . 1 Combat 1 | . . . . . 1 Robot Hacks Applied 2 | . . . . . 2 parse_system 2 | . . . . . 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 30 | . . . . 30 . Highest-Rated Ally 10 | . . . . 10 . Total Orders . | . . . . . . Ally Attacks 3 | . . . . 3 . Total Damage 78 | . . . . 78 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . X0-1V1 Amusement Gains 26 | . 11 . 5 10 . Good Acts 6 | . . . 3 1 2 Bad Acts 3 | . 1 . . . 2 Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Active Infowar (turns) 1383 | . 380 17 271 550 165 Optics 165 | . . . . . 165 Seismic 1218 | . 380 17 271 550 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 1723 | 140 381 17 271 635 279 Spaces Moved 1062 | 92 236 15 201 385 133 Core 190 | 18 . . . 96 76 Treads . | . . . . . . Legs 872 | 74 236 15 201 289 57 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 50 100 Average Speed 133 | 110 120 120 122 153 132 Slowest Speed 190 | 120 120 120 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 34 2 22 36 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | 3 . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 3 | 3 . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 1270 | 109 334 14 212 415 186 Wait 117 | . 95 . . 10 12 Move 1057 | 91 235 14 200 384 133 Hop . | . . . . . . Pick Up 8 | 1 2 . 1 4 . Fast Attach 21 | 7 . . 3 1 10 Attach 3 | . . . 1 1 1 Detach . | . . . . . . Swap 2 | . 1 . . . 1 Drop 5 | . 1 . . 4 . Fire 47 | 10 . . 7 6 24 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap 3 | . . . . 3 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 16) 455 | -10/Materials | Discovered new exit (range 10) 465 | -10/Materials | Prayed at D.C.S.S. Altar Unit 522 | -10/Materials | Entered Subcaves 524 | -10/Subcaves | Discovered new exit (range 14) 526 | -10/Subcaves | Shifting Twisted Machinery released Flamer 535 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 539 | -10/Subcaves | Entered Materials 539 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 747 | -8/Materials | Utility slot count permanently improved by X0-1V1 (+1) 756 | -8/Materials | Discovered new exit (range 12) 809 | -8/Materials | Identified exit to Garrison 810 | -8/Materials | Entered Garrison 928 | -8/Garrison | Triggered checkpoint 953 | -8/Garrison | Build established: Gunner 1034 | -8/Garrison | Triggered checkpoint 1392 | -8/Garrison | Core integrity fell below 50% 1416 | -8/Garrison | X0-1V1 sent allied B-36 Bruiser (x3) 1430 | -8/Garrison | Triggered checkpoint 1430 | -8/Garrison | Discovered new exit (range 10) 1436 | -8/Garrison | Lost 11 parts (2p2n4u3w) 1445 | -8/Garrison | Entered Materials 1516 | -8/Materials | Core integrity fell below 20% 1559 | -8/Materials | X0-1V1 sent hostile B-36 Bruiser (x2) 1724 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01694_ K-01 Serf destroyed. 01695_ Extracted 50 matter. 01697_ The swirling icy cloud dissipates. 01697_ Acquired 19 matter. 01698_ K-01 Serf collects debris. 01699_ U-05 Engineer builds a Wall. 01701_ X0-1V1 smiles upon you. (Received Adv. Targeting Computer) 01713_ U-05 Engineer works on Processing Tank. 01716_ S-10 Pest destroyed. 01716_ K-01 Serf collects debris. 01717_ U-05 Engineer works on Processing Tank. 01718_ K-01 Serf collects debris. 01718_ Penetrated by Slug. 01719_ S-10 Pest destroyed. 01720_ K-01 Serf collects debris. 01721_ U-05 Engineer works on Processing Tank. 01722_ K-01 Serf collects debris. 01723_ U-05 Engineer works on Processing Tank. 01724_ Penetrated by Slug. 01724_ X0-1V1 howls with laughter! 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