Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.30 @ 21:56:09 Player: Luigi Panache Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (2925) 2925 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 5852 Bonus ------- High Alert Combat Kills 127 Cogmind --------- Core Integrity 0/700 Matter 63/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Hacking Suite Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Minigun Missile Launcher > --- INVENTORY -------- Heavy Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating Improved Light Armor Plating Hacking Suite Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Medium Laser Medium Laser Assault Rifle Assault Rifle Light Assault Rifle Heavy Assault Rifle Shotgun Shotgun Shotgun Shotgun Grenade Launcher [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 79 | . 13 17 27 22 Power 5 | . 1 2 2 . Engine 5 | . 1 2 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | . 4 5 4 4 Treads 9 | . 4 5 . . Leg 3 | . . . 3 . Wheel 1 | . . . 1 . Hover 4 | . . . . 4 Flight . | . . . . . Utility 18 | . 2 3 10 3 Device . | . . . . . Storage 5 | . 2 3 . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 11 | . . . 8 3 Artifact . | . . . . . Weapon 39 | . 6 7 11 15 Energy Gun 18 | . 5 1 5 7 Energy Cannon 1 | . . 1 . . Ballistic Gun 16 | . 1 5 5 5 Ballistic Cannon . | . . . . . Launcher 4 | . . . 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 42 | . 4 9 9 20 Power 3 | . 1 1 . 1 Propulsion 12 | . . 4 3 5 Utility 6 | . . . 3 3 Weapon 21 | . 3 4 3 11 Highest Loss Streak 8 | . 3 4 2 8 Average Slot Usage (%) 81 | . 99 84 88 41 Engine 9 | . 14 10 9 1 Treads 14 | . 23 29 7 . Leg 3 | . 4 . 6 2 Wheel 1 | . . . 4 . Storage 24 | . 27 22 27 19 Processor 2 | . . . 5 . Protection 4 | . . . 9 3 Energy Gun 7 | . 19 5 4 3 Ballistic Gun 11 | . 8 13 13 9 Naked Turns 56 | . . . . 56 Heaviest Build 121 | 13 58 109 121 121 Greatest Support 69 | 20 46 69 66 39 Greatest Overweight (x) 37 | . 2 1 37 36 Average Overweight (x) 2 | . . . 3 5 Largest Inventory Capacity 28 | . 18 28 28 28 Average Capacity 22 | . 14 18 28 24 Most Carried 28 | . 13 17 28 28 Average Carried 17 | . 10 12 22 18 Final Capacity 28 | 6 18 28 28 4 Final Carried 28 | 6 12 17 28 2 Class Distribution -------------------- 53% | Hauler-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1765 | 174 148 397 756 290 Remotely . | . . . . . Salvage Created 3447 | . 335 901 1434 777 Parts 189 | . 21 51 84 33 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 78 | . 9 19 37 13 Guns 68 | . 8 18 34 8 Cannons 1 | . . 1 . . AOE 9 | . 1 . 3 5 Classes Destroyed 12 | . 4 4 1 3 Worker 4 | . . 2 . 2 Builder 2 | . . . . 2 Hauler 2 | . 1 . . 1 Recycler 2 | . . . . 2 Operator 1 | . 1 . . . Watcher 3 | . . 1 2 . Swarmer 22 | . 5 3 14 . Grunt 32 | . 4 10 14 4 Duelist 1 | . . 1 . . Sentry 16 | . . 5 8 3 Hunter 5 | . . . 1 4 Programmer 2 | . . . . 2 Best Kill Streak 10 | . 3 5 10 6 Combat Bots Only 10 | . 3 5 10 5 Max Kills in Single Turn 3 | . 2 2 3 3 Gunslinging 1 | . 1 1 . . Exploded 3 | . 1 . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6460 | . 617 1004 2061 2778 Core 1058 | . 27 117 213 701 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 89 70 61 . Volleys Fired 273 | . 29 74 107 63 Largest 2 | . 2 2 2 2 Hottest 108 | . 95 101 95 108 Shots Fired 486 | . 57 130 190 109 Gun 462 | . 57 124 188 93 Cannon 6 | . . 6 . . Launcher 18 | . . . 2 16 Special . | . . . . . Kinetic 288 | . 4 103 129 52 Thermal 37 | . 9 4 18 6 Explosive 18 | . . . 2 16 Electromagnetic 143 | . 44 23 41 35 Robot Hit Streak 19 | . 8 19 13 15 Robot Miss Streak 3 | . 3 2 3 2 Penetration Max . | . . . . . Secondary Targets 6 | . 2 1 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 354 | . 35 100 140 79 Core Hits 170 | . 13 39 78 40 Critical Hits 2 | . . 1 . 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6289 | . 617 1340 2196 2136 Guns 4551 | . 477 1264 1867 943 Cannons 76 | . . 76 . . Explosions 1563 | . 131 . 245 1187 Melee . | . . . . . Ramming 99 | . 9 . 84 6 Kinetic 2898 | . 26 1013 1278 581 Thermal 632 | . 206 25 146 255 Explosive 1141 | . . . 175 966 Electromagnetic 1519 | . 376 302 513 328 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 1 7 Average Corruption 2 | . . . 1 3 Corruption Purged . | . . . . . Effects 15 | . . . 3 12 Message Errors 5 | . . . 1 4 Matter Fused 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Targeting Errors 4 | . . . 2 2 Overload Shots . | . . . . . Overflow Damage 126 | . . . 30 96 Projectiles . | . . . . . Explosions 126 | . . . 30 96 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 170 | . . . 25 145 Shots 3 | . . . . 3 Rammed 10 | . 1 . 6 3 Targets Rammed 11 | . 1 . 7 3 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 518 | . 180 108 518 316 Average Temperature 120 | . 73 52 155 159 Received Heat Transfer 1797 | . 114 420 801 462 Effects 7 | . . . 7 . Shutdowns 3 | . . . 3 . Short Circuit 2 | . . . 2 . Damage (minor) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 10 | . 4 3 1 2 Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . 1 1 Heat Transferred 992 | . 322 74 322 274 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 2 . 2 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 580 | . 189 325 580 433 Initial 185 | . . 41 98 185 Average 229 | . 66 159 342 290 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 44 | . 100 60 18 7 Level 1 39 | . . 39 40 87 Level 2 15 | . . . 40 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 1 2 8 8 Investigation 6 | . . 2 3 1 Extermination 1 | . . . . 1 Reinforcement 5 | . 1 . 2 2 Assault . | . . . . . Garrison 7 | . . . 3 4 Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 9 | . 4 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 121 | . 21 30 56 14 Peak Tracking Total 7 | . 4 5 7 3 Tactical Retreats 8 | . 1 3 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . . 2 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . 1 1 2 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 14 | . 4 5 3 2 Terminals 11 | . 4 3 2 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 42 | . 13 15 10 4 Successful 20 | . 8 8 3 1 Failed 22 | . 5 7 7 3 Catastrophic 5 | . 1 1 2 1 Database Lockouts . | . . . . . Manual 23 | . 7 9 7 . Terminals 35 | . 13 10 8 4 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 3 | . . 3 . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 10 | . 3 3 3 1 Branch Access Points 1 | . 1 . . . Terminal Index 1 | . . 1 . . Alert Level 1 | . . . 1 . Unreport Threat 3 | . . 1 2 . Zone Layout 4 | . 2 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 5 2 . . Terminals 6 | . 5 1 . . Track 1 | . 1 . . . Botnet 4 | . 3 1 . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Mask 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 13 | . 4 4 3 2 Full Trace Events 3 | . 1 . 1 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 13 | . . 13 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . 2 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4344 | . 961 1014 1608 761 Spaces Moved 1707 | 1 448 426 660 172 Core 117 | . . . 5 112 Treads 978 | . 347 426 205 . Legs 179 | 1 101 . 49 28 Wheels 401 | . . . 401 . Hover 32 | . . . . 32 Flight . | . . . . . Fastest Speed 42 | 120 120 160 130 42 Average Speed 184 | 120 173 165 173 301 Slowest Speed 1900 | 120 180 180 1900 1850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 2 73 47 68 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 60 | . 4 . 29 27 Melee . | . . . . . Projectile . | . . . . . AOE 60 | . 4 . 29 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2395 | . 574 602 930 289 Wait 278 | . 67 74 108 29 Move 1703 | . 447 425 659 172 Hop . | . . . . . Pick Up 38 | . 12 11 15 . Fast Attach 22 | . 1 6 9 6 Attach 28 | . 4 8 5 11 Detach . | . . . . . Swap 29 | . 8 3 13 5 Drop 13 | . 5 1 7 . Fire 273 | . 29 74 107 63 Melee . | . . . . . Ram 7 | . . . 4 3 Kick 1 | . . . 1 . Crush 3 | . 1 . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 119 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 589 | -10/Materials | Lost 3 parts (1p2w) 720 | -10/Materials | Discovered new exit (range 16) 962 | -10/Materials | Entered another Materials area 962 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1347 | -9/Materials | Lost 3 parts (1n2w) 1518 | -9/Materials | Discovered new exit (range 15) 1632 | -9/Materials | Lost 4 parts (1p2n1w) 1747 | -9/Materials | Discovered new exit (range 16) 1899 | -9/Materials | Repaired Assault Rifle 1944 | -9/Materials | Discovered new exit (range 3) 1976 | -9/Materials | Entered another Materials area 1976 | -8/Materials | Evolved 2 slots: Utility x2 2238 | -8/Materials | Build established: Hauler-Mutant 2357 | -8/Materials | Garrison activated, responded to threat 2666 | -8/Materials | Discovered new exit (range 17) 3476 | -8/Materials | Destroyed 10 combat bots 3477 | -8/Materials | Discovered new exit (range 14) 3584 | -8/Materials | Entered Factory 3584 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3648 | -7/Factory | Garrison activated, responded to threat 3727 | -7/Factory | Lost 8 parts (3n2u3w) 3937 | -7/Factory | Core integrity fell below 50% 3985 | -7/Factory | Lost 4 parts (1u3w) 4204 | -7/Factory | Garrison activated, responded to threat 4226 | -7/Factory | Released all parts (6) 4240 | -7/Factory | Core integrity fell below 20% 4319 | -7/Factory | Lost 4 parts (2n2w) 4345 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04265_ U-05 Engineer destroyed. 04270_ U-05 Engineer lays Concrete. 04273_ 335 R 04276_ Slug penetrates Terminal. 04276_ Imp. Grenade Launcher destroyed. 04277_ Destroyed Welding Torch. 04282_ Penetrated by Slug. 04282_ Cld. Airjet destroyed. 04284_ Acquired 36 matter. 04285_ Slug penetrates Subcomponent Replicator. 04287_ Grenade Launcher destroyed. 04287_ Destroyed Grenade Launcher. 04288_ Cld. Airjet destroyed. 04289_ System corrupted: Cld. Airjet rejected. 04290_ Acquired 28 matter. 04318_ Slug penetrates Wall. 04323_ Penetrated by Slug. 04333_ Slammed into R-06 Scavenger. 04345_ Slug penetrates Wall. 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""???????# # # """" """" #????????????? | | #??? ???????# # # """" """" #????????????? | | #??##+##??????# # # #????????????? | | #### ######## # # #????????????? | | + # #????????????? | | ############################????????????? | | ^^# #??# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Power Shielding 33 Evasion (%) 56 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionCooledTorch Manual? 0 Play Time 00:32:34 Cumulative 200.9 hours Start 2020.12.30 @ 21:25:51 End 2020.12.30 @ 21:56:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 54 Adventurer 57 Explorer 58 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 78 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca669af6-3fa1-4b04-8d06-18f15a2201dc