Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 21:12:08 Player: Jammed Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (95) 475 Value Destroyed (2316) 2316 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-1555) -1555 TOTAL SCORE: 3136 Bonus ------- Friendly Fire -1555 Cogmind --------- Core Integrity 440/550 Matter 203/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (4) ------ Heat Sink Huge Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads YI-UF0's Bottomless Matter Pit (813) Improved Sensor Array Improved Signal Interpreter Seismic Detector Shield Generator Shield Generator High-powered Tractor Beam Light Assault Rifle YI-UF0's Doublenader Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Light Armor Plating Shield Generator > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads YI-UF0's Bottomless Matter Pit Improved Signal Interpreter Seismic Detector Light Armor Plating Shield Generator Shield Generator High-powered Tractor Beam Heavy Assault Rifle Autogun Mini Grenade Launcher YI-UF0's Doublenader Heavy Mace [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher YI-UF0's Doublenader Special Weapon Mining Laser Impact Weapon Heavy Mace Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 72 | 2 12 12 24 22 Power 10 | . 1 . 7 2 Engine 10 | . 1 . 7 2 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | . . 2 6 4 Treads 12 | . . 2 6 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 4 2 4 9 Device 8 | 1 3 . 1 3 Storage 3 | . 1 1 . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 8 | . . 1 3 4 Artifact . | . . . . . Weapon 30 | 1 7 8 7 7 Energy Gun 3 | 1 2 . . . Energy Cannon . | . . . . . Ballistic Gun 21 | . 3 5 7 6 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 3 | . 2 1 . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon 1 | . . 1 . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 3 . Parts Lost 13 | . 1 1 2 9 Power 1 | . . . 1 . Propulsion 3 | . . . 1 2 Utility 4 | . . . . 4 Weapon 5 | . 1 1 . 3 Highest Loss Streak 9 | . 1 1 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 99 95 95 Engine 10 | . 14 14 8 9 Treads 19 | . . 25 21 26 Leg 5 | . 28 2 . . Device 10 | . 14 . 9 15 Storage 11 | . 14 14 11 9 Protection 7 | . . 12 10 5 Energy Gun 2 | . 12 . . . Ballistic Gun 25 | . 11 26 32 25 Peak Build Rating 26 | 7 11 17 22 26 Average Rating 15 | 6 10 10 16 24 On Entrance 11 | 6 7 11 10 21 Naked Turns . | . . . . . Heaviest Build 98 | 14 30 32 40 98 Greatest Support 69 | 20 20 40 46 69 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 15 | 8 12 15 15 17 Most Carried 16 | 7 15 15 15 16 Average Carried 14 | 6 12 14 14 14 Final Capacity 25 | 8 15 15 15 25 Final Carried 16 | 7 15 15 15 16 Class Distribution -------------------- 47% | Mutant 33% | Tank 7% | Scavenger-Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 3172 | 259 143 609 1430 731 Remotely . | . . . . . Salvage Created 3203 | 141 320 456 1180 1106 Parts 222 | 9 29 24 84 76 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 70 | . 9 11 25 25 Guns 70 | . 9 11 25 25 Classes Destroyed 12 | 2 4 . 4 2 Worker 3 | . 1 . 1 1 Builder 1 | . . . . 1 Tunneler 6 | 4 . 2 . . Hauler 2 | . . . 2 . Recycler 1 | 1 . . . . Mechanic 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 9 | . 3 . 2 4 Swarmer 29 | . 6 6 7 10 Grunt 25 | . 3 5 9 8 Duelist 2 | . . . 1 1 Sentry 14 | . . . 8 6 Best Kill Streak 7 | 3 3 7 6 6 Combat Bots Only 7 | . 3 7 5 5 Max Kills in Single Turn 2 | 1 2 1 2 2 Gunslinging 1 | . 1 . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 337 | . 42 50 88 157 Missed 82 | . 8 12 26 36 Damage Taken 2913 | . 340 429 784 1360 Core 316 | . 84 38 84 110 Absorbed by Shields 288 | . . . . 288 Regen/Repaired (Parts) 284 | . . . 284 . Core Remaining (%) 76 | 100 . 51 79 . Volleys Fired 238 | 13 28 66 59 72 Largest 3 | 2 2 2 3 3 Hottest 100 | 60 100 100 69 69 Shots Fired 576 | 26 53 122 167 208 Gun 564 | 26 50 113 167 208 Cannon . | . . . . . Launcher . | . . . . . Special 12 | . 3 9 . . Kinetic 526 | 13 25 113 167 208 Thermal 50 | 13 28 9 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 39 | 7 8 11 13 39 Robot Miss Streak 5 | 5 3 4 3 4 Penetration Max . | . . . . . Secondary Targets 17 | . 1 2 7 7 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 384 | 16 31 82 111 144 Core Hits 160 | 6 18 25 55 56 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 3 | . . . 3 . Destroy 3 | . . . 3 . Melee Attacks 3 | . . . . 3 Impact 3 | . . . . 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5675 | 197 363 1028 1730 2357 Guns 5645 | 197 360 1004 1730 2354 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 6 | . 3 . . 3 Kinetic 5360 | 123 149 1004 1730 2354 Thermal 309 | 74 211 24 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 2 | . 1 . . 1 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 259 | . 45 128 259 114 Average Temperature 29 | . 27 34 30 25 Received Heat Transfer 1162 | . 93 171 327 571 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 700 | 175 475 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 316 | 25 268 215 316 268 Initial 42 | . 16 . 6 42 Average 118 | 13 96 67 122 178 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 81 | 100 84 86 84 69 Level 1 18 | . 15 13 15 30 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 3 2 1 8 Investigation 5 | . 2 2 . 1 Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . 2 . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 17 11 38 37 Peak Tracking Total 8 | . 4 7 4 8 Tactical Retreats 8 | . 3 1 1 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 1 1 1 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 27 | . 6 2 14 5 Terminals 22 | . 6 1 10 5 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 88 | . 21 3 43 21 Successful 40 | . 9 1 23 7 Failed 47 | . 11 2 20 14 Catastrophic 3 | . . . 2 1 Database Lockouts 1 | . 1 . . . Manual 58 | . 21 2 21 14 Terminals 76 | . 21 2 32 21 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 19 | . 1 1 12 5 Part Schematic 2 | . . . 2 . Robot Schematic 1 | . . . . 1 Robot Analysis 4 | . 1 . 3 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Alert Level 4 | . . . 2 2 Unreport Threat 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 4 | . . . 2 2 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 8 . 1 2 Terminals 11 | . 8 . 1 2 Track 2 | . 2 . . . Assimilate 4 | . 3 . 1 . Botnet 4 | . 2 . . 2 Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 25 | . 5 1 14 5 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 103 | . . . 103 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . 1 . 1 . Largest Group 2 | . 1 1 2 . Highest-Rated Group 20 | . 10 10 20 . Highest-Rated Ally 10 | . 10 10 10 . Total Orders 20 | . . 12 8 . STAY 10 | . . 6 4 . FOLLOW 10 | . . 6 4 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 4 | . 1 . 3 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 7087 | 95 1296 1482 2486 1728 Spaces Moved 3281 | 30 544 736 1295 676 Core . | . . . . . Treads 2676 | . . 705 1295 676 Legs 605 | 30 544 31 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 160 Average Speed 165 | 120 165 161 160 180 Slowest Speed 240 | 120 190 190 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 71 | 3 96 99 93 65 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 9 | . 3 3 . 3 Terrain Destroyed 14 | . 3 8 . 3 Melee 3 | . . . . 3 Projectile 11 | . 3 8 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 4443 | 62 880 893 1589 1019 Wait 753 | 17 273 67 168 228 Move 3277 | 29 543 735 1294 676 Hop . | . . . . . Pick Up 45 | 1 13 4 16 11 Fast Attach 25 | 1 2 4 10 8 Attach 17 | . 1 4 4 8 Detach 4 | . 1 2 1 . Swap 30 | 1 9 4 10 6 Drop 49 | . 9 7 27 6 Fire 238 | 13 28 66 59 72 Melee 3 | . . . . 3 Ram . | . . . . . Kick 1 | . 1 . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto x2]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 3) 96 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 6) 757 | -10/Materials | Discovered new exit (range 8) 966 | -10/Materials | Discovered new exit (range 6) 1034 | -10/Materials | Discovered new exit (range 16) 1138 | -10/Materials | Discovered new exit (range 16) 1350 | -10/Materials | Central database locked down 1392 | -10/Materials | Entered Mines 1392 | -10/Mines | Accompanied by 1 ally 1434 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1479 | -10/Mines | Murdered YI-UF0 1495 | -10/Mines | Learned Materials garrison access intel 1499 | -10/Mines | Found Prototype Storage 1499 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1508 | -10/Mines | Found Prototype Launcher 1508 | -10/Mines | Identified YI-UF0's Doublenader 1514 | -10/Mines | Found DCF Scrap (14 items) 1597 | -10/Mines | Discovered new exit (range 12) 1632 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1975 | -10/Mines | Discovered new exit (range 7) 1984 | -10/Mines | Destroyed 7 combat bots 2717 | -10/Mines | Met a Derelict shopkeep closing up shop 2874 | -10/Mines | Entered Materials 2874 | -9/Materials | Accompanied by 1 ally 2874 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3085 | -9/Materials | Repaired Lgt. Armor Plating 3392 | -9/Materials | Build established: Tank 3541 | -9/Materials | Discovered new exit (range 13) 3731 | -9/Materials | Discovered new exit (range 13) 3950 | -9/Materials | Repaired Imp. Assault Rifle? 4065 | -9/Materials | Repaired Lgt. Armor Plating 4214 | -9/Materials | Discovered new exit (range 8) 4330 | -9/Materials | Discovered new exit (range 16) 4333 | -9/Materials | Identified exit to Mines 4373 | -9/Materials | Build established: Scavenger-Tank 4725 | -9/Materials | Build established: Tank 4778 | -9/Materials | Discovered new exit (range 10) 5360 | -9/Materials | Entered another Materials area 5360 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5361 | -8/Materials | Loaded intel: 1 garrison access location 5550 | -8/Materials | Garrison activated, responded to threat 5864 | -8/Materials | Discovered new exit (range 8) 6090 | -8/Materials | Discovered new exit (range 8) 6330 | -8/Materials | Garrison activated, responded to threat 6434 | -8/Materials | Lost 9 parts (2n4u3w) 6648 | -8/Materials | Discovered new exit (range 11) 6906 | -8/Materials | Build established: Scavenger-Skirmisher 6912 | -8/Materials | Discovered new exit (range 5) 7088 | -8/Materials | Self-destructed Last Messages --------------- 06823_ Acquired 40 matter. 06827_ Acquired Imp. Sensor Array. 06888_ T-07 Excavator is excavating. 06912_ EXIT=FOUND 06913_ T-07 Excavator is excavating. 07057_ Triggered Blade Trap. 07057_ Massive razor-sharp blades shoot up from within the floor. 07057_ Hvy. Assault Rifle severed. 07057_ Autogun severed. 07059_ Acquired Hvy. Assault Rifle. 07063_ Acquired Autogun. 07067_ C-30 ARC bursts open, deploying its payload. 07067_ S-10 Pest unfolds itself. 07073_ S-10 Pest destroyed. 07073_ Switching to secondary target: S-10 Pest. 07074_ U-05 Engineer lays Concrete. 07076_ S-10 Pest destroyed. 07076_ Switching to secondary target: S-10 Pest. 07082_ S-10 Pest destroyed. 07085_ Acquired 17 matter. 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Storage Unit | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Shield Generator | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartStasisFlakker Manual? 0 Play Time 00:41:20 Cumulative 205.7 hours Start 2024.08.16 @ 20:31:58 End 2024.08.16 @ 21:12:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 61 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6688d805-6fbd-4e2a-96b6-72e4f74fcb08