Cogmind - Beta 14 --- EXPLORER MODE // 2025.01.19 @ 11:20:14 Player: Sanders!!! Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (199) 995 Value Destroyed (8254) 8254 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (665) 665 TOTAL SCORE: 15174 Bonus ------- High Alert Combat Kills 281 Follower Combat Kills 82 Entered DSFs 500 Friendly Fire -198 Cogmind --------- Core Integrity 1006/1150 Matter 237/550 Energy 510/510 System Corruption 5% Temperature Hot (295) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- Angular Momentum Engine Fusion Compressor Reinforced Fission Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Armored Leg Myomer Leg > --- UTILITY (9) ------ Experimental Heat Sink High-capacity Storage Unit Matter Compressor Active Sensor Suite Advanced Targeting Computer Thermal Shield System Shield > --- WEAPON (3) ------- High-powered Shock Rifle Heavy Laser > --- INVENTORY (20) --- Micro Fission Core Flexi-carbon Leg Huge Storage Unit Gravity Neutralizer Advanced Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Recoil Stabilizer Improved Transmission Jammer Improved Phase Shifter Graphene Brace Shield Generator Advanced Shield Generator System Restoration Module Smartbomb Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fusion Compressor Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Matter Compressor Active Sensor Suite Advanced Targeting Computer Thermal Shield System Shield > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser > --- INVENTORY -------- Micro Fission Core Carbon-fiber Leg Flexi-carbon Leg Huge Storage Unit Gravity Neutralizer Advanced Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Recoil Stabilizer Improved Transmission Jammer Improved Phase Shifter Graphene Brace Shield Generator Advanced Shield Generator System Restoration Module Smartbomb Launcher [Rating: 107] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Reinforced Fission Core Propulsion Improved VSS Leg Treads Light Treads Leg Improved VSS Leg Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Disruptor Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Slots Evolved 13 | . 1 2 . 2 . 2 . 2 2 2 Power 2 | . . . . 1 . . . . . 1 Propulsion 3 | . . 1 . . . 1 . . 1 . Utility 7 | . 1 1 . 1 . 1 . 1 1 1 Weapon 1 | . . . . . . . . 1 . . Parts Attached 191 | 7 15 5 . 24 17 5 4 49 51 14 Power 20 | 1 . . . 5 1 . 1 6 4 2 Engine 17 | 1 . . . 5 1 . 1 6 3 . Core 3 | . . . . . . . . . 1 2 Reactor . | . . . . . . . . . . . Propulsion 50 | 2 4 2 . 6 3 2 3 7 17 4 Treads 2 | 2 . . . . . . . . . . Leg 48 | . 4 2 . 6 3 2 3 7 17 4 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 51 | 3 4 1 . 5 6 1 . 15 14 2 Device 29 | . 2 . . 2 3 . . 11 9 2 Storage 9 | 1 . . . 3 3 . . . 2 . Processor 4 | . 1 1 . . . . . 1 1 . Hackware 1 | . . . . . . . . 1 . . Protection 8 | 2 1 . . . . 1 . 2 2 . Artifact . | . . . . . . . . . . . Weapon 70 | 1 7 2 . 8 7 2 . 21 16 6 Energy Gun 28 | 1 4 2 . 6 4 . . 5 3 3 Energy Cannon 13 | . . . . . . 1 . 5 7 . Ballistic Gun 12 | . 3 . . 1 2 . . 3 1 2 Ballistic Cannon 2 | . . . . . . . . 1 1 . Launcher 15 | . . . . 1 1 1 . 7 4 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 2 . 1 . 3 3 2 Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . 1 . . Parts Lost 44 | . 2 . . 2 . . 1 17 14 8 Power 3 | . . . . . . . 1 1 1 . Propulsion 14 | . . . . 1 . . . 4 5 4 Utility 16 | . 2 . . 1 . . . 7 4 2 Weapon 11 | . . . . . . . . 5 4 2 Highest Loss Streak 7 | . 2 . . 1 . . 1 4 7 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 95 100 99 99 94 98 95 92 87 Engine 10 | . 12 10 10 15 16 14 13 11 5 5 Core 1 | . . . . . . . . . 4 9 Leg 25 | . 24 30 30 25 25 28 27 22 26 23 Device 15 | . 5 . . 11 24 21 21 21 13 11 Storage 9 | . 12 10 10 15 8 7 7 6 10 10 Processor 6 | . 2 15 20 9 8 7 7 4 2 5 Hackware 2 | . . . . . . . . 3 5 5 Protection 4 | . 11 10 10 2 . 2 7 3 4 4 Energy Gun 9 | . 17 12 20 13 9 10 7 7 7 8 Energy Cannon 2 | . . . . . . 3 . 3 4 . Ballistic Gun 1 | . 6 8 . . 4 . . 1 . 2 Launcher 2 | . . . . 2 1 . 7 2 1 1 Peak Build Rating 107 | 6 9 13 13 35 36 45 45 73 91 107 Average Rating 54 | 4 7 11 13 29 33 40 44 57 83 95 On Entrance 32 | . 6 9 13 13 35 34 44 45 70 88 Naked Turns . | . . . . . . . . . . . Heaviest Build 128 | 19 21 21 21 125 125 70 69 105 128 116 Greatest Support 96 | 40 40 33 33 60 60 76 76 76 93 96 Greatest Overweight (x) 2 | . 1 . . 2 2 . 1 2 2 1 Average Overweight (x) . | . . . . 1 1 . . . . 1 Largest Inventory Capacity 25 | 10 10 10 10 25 25 20 20 20 20 20 Average Capacity 19 | 7 10 10 10 21 23 20 20 20 20 20 Most Carried 21 | 8 10 10 10 21 21 20 20 20 20 20 Average Carried 17 | 4 7 9 10 16 18 19 19 18 19 19 Final Capacity 25 | 10 10 10 10 25 20 20 20 20 20 20 Final Carried 20 | 8 10 10 10 20 20 20 20 20 20 16 Class Distribution -------------------- 36% | Hacker-Mutant 23% | Hacker-Tank 18% | Hacker-Gunner 7% | Scavenger-Mutant 7% | Scavenger-Gunner 5% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Gunner | -6/Factory Hacker-Tank | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Matter Collected 3841 | . 356 126 154 388 257 . 149 1060 947 404 Remotely . | . . . . . . . . . . . Salvage Created 8465 | . 297 132 10 665 583 79 325 2538 2691 1145 Parts 437 | . 13 8 1 34 33 6 23 128 130 61 Haulers Intercepted 3 | . . . . . . . . 2 1 . Recyclers Shooed 4 | . . . . . . . . 1 2 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Combat Hostiles Destroyed 132 | . 8 1 1 14 11 . 3 40 35 19 Guns 61 | . 8 . 1 10 6 . 1 12 12 11 Cannons 26 | . . . . . . . . 12 14 . AOE 33 | . . 1 . 3 3 . 2 13 4 7 Classes Destroyed 19 | . 2 3 . 3 1 2 1 4 3 . Worker 23 | . . . . . 1 . . 14 3 5 Builder 10 | . . . . . . 1 . 4 3 2 Tunneler 1 | . . . . . . . . . 1 . Hauler 3 | . . . . . . . . 2 1 . Recycler 5 | . . . . . . 1 . 2 1 1 Operator 4 | . . 1 . . 1 . . . 1 1 Drone 1 | . . . . . . . . . 1 . Watcher 21 | . . 3 . 2 1 . . 4 8 3 Swarmer 24 | . 2 . 1 4 3 . . 6 3 5 Grunt 44 | . 6 . . 3 3 . 2 15 11 4 Brawler 5 | . . . . 1 . . . 1 2 1 Duelist 3 | . . . . 1 1 . . 1 . . Protector 1 | . . . . . . . . 1 . . Sentry 16 | . . 1 . 4 4 . . 3 3 1 Specialist 3 | . . . . . . . . 3 . . Hunter 15 | . . . . 1 . . . 1 9 4 Programmer 16 | . . . . . . . . 7 5 4 Heavy 4 | . . . . . . . 1 2 1 . Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 18 | . 4 3 1 4 6 2 3 18 8 8 Combat Bots Only 8 | . 4 1 1 3 5 . 3 8 4 3 Max Kills in Single Turn 11 | . 1 2 1 2 2 2 1 11 2 2 Gunslinging 1 | . . . . 1 . . . . . 1 Exploded 4 | . . 1 . 2 2 . 1 4 1 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Hostile Shots Fired 1049 | . 73 6 . 65 59 . 19 318 257 252 Missed 302 | . 18 5 . 19 14 . 5 103 70 68 Damage Taken 8949 | . 422 9 . 504 346 . 247 2625 2770 2026 Core 827 | . 57 . . 60 42 . . 247 277 144 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 5418 | . 273 5 . 296 219 . 143 1587 1650 1245 Regen/Repaired (Parts) 82 | . . . . 39 36 . . 7 . . Core Remaining (%) 85 | 100 77 . 100 . 81 . 100 70 72 . Volleys Fired 478 | . 32 10 1 35 42 5 9 144 122 78 Largest 3 | . 2 2 2 2 2 2 2 3 3 3 Hottest 204 | . 80 80 80 111 101 91 97 204 199 162 Shots Fired 947 | . 64 20 2 63 66 6 13 280 285 148 Gun 664 | . 64 20 2 62 57 1 6 150 170 132 Cannon 208 | . . . . . . 1 . 104 103 . Launcher 75 | . . . . 1 9 4 7 26 12 16 Special . | . . . . . . . . . . . Kinetic 193 | . 26 7 . . 17 . . 87 30 26 Thermal 418 | . 38 3 1 42 4 2 6 99 144 79 Explosive 40 | . . . . 1 . . . 11 12 16 Electromagnetic 296 | . . 10 1 20 45 4 7 83 99 27 Robot Hit Streak 49 | . 37 6 7 27 28 . 14 26 34 49 Robot Miss Streak 3 | . 2 2 . 2 2 . 1 3 2 2 Penetration Max 1 | . . . . . . . . 1 1 1 Secondary Targets 7 | . 1 . . 1 . . . 2 . 3 Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . 1 Shots Hit Robots 738 | . 56 15 1 55 41 . 12 202 229 127 Core Hits 405 | . 20 6 1 28 24 2 9 139 112 64 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 22 | . . . . . 1 . . 5 12 4 Burn 9 | . . . . . . . . 2 4 3 Meltdown 1 | . . . . . . . . . 1 . Blast 3 | . . . . . . . . 3 . . Corrupt 9 | . . . . . 1 . . . 7 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 23442 | . 539 324 10 1040 941 140 451 8478 6762 4757 Guns 10449 | . 539 191 10 906 697 . 120 2600 3016 2370 Cannons 4221 | . . . . . . . . 1995 2226 . Explosions 8755 | . . 133 . 134 244 140 331 3883 1503 2387 Melee . | . . . . . . . . . . . Ramming 17 | . . . . . . . . . 17 . Kinetic 2812 | . 178 37 . . 148 . . 1518 513 418 Thermal 10805 | . 361 132 10 634 60 140 120 3996 3601 1751 Explosive 4671 | . . . . 67 . . . 1271 946 2387 Electromagnetic 5137 | . . 155 . 339 733 . 331 1693 1685 201 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 1 . . . . . . 12 4 5 Average Corruption 5 | . 1 . . . . . . 7 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 81 | . 1 . . . . . . 56 22 2 Message Errors 20 | . 1 . . . . . . 13 5 1 Matter Fused 21 | . . . . . . . . 16 4 1 Heat Flow Errors 7 | . . . . . . . . 6 1 . Energy Discharges 9 | . . . . . . . . 6 3 . Parts Rejected 3 | . . . . . . . . 3 . . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 12 | . . . . . . . . 5 7 . Data Loss (major) 3 | . . . . . . . . 3 . . Misfires 1 | . . . . . . . . . 1 . Weapon Failures 4 | . . . . . . . . 3 1 . Overload Shots 27 | . . . . . . . . . 10 17 Effects 2 | . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . 2 Overflow Damage 451 | . . 7 . . 6 . . 225 181 32 Projectiles 83 | . . . . . . . . 14 69 . Explosions 368 | . . 7 . . 6 . . 211 112 32 Melee . | . . . . . . . . . . . Knockbacks 15 | . . . . . . . . 15 . . Impact . | . . . . . . . . . . . Kinetic 15 | . . . . . . . . 15 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 160 | . . . . . 5 . . 103 52 . Shots 9 | . . . . . 1 . . 6 2 . Rammed . | . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . 4 . Kicked 4 | . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . Highest Temperature 633 | . 372 54 18 387 30 . . 541 462 633 Average Temperature 136 | . 123 20 9 106 13 . . 146 125 221 Received Heat Transfer 2101 | . 291 9 . 216 243 . 99 739 423 81 Effects 52 | . 3 . . 2 . . . 12 11 24 Shutdowns 19 | . 1 . . 1 . . . 4 1 12 Energy Bleed 4 | . . . . . . . . 1 1 2 Interference 17 | . . . . . . . . 5 8 4 Matter Decay 6 | . 2 . . 1 . . . 1 . 2 Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . 1 . 2 Damage (major) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 7 | . . . . 1 2 . . 2 2 . Combat Hostiles 7 | . . . . 1 2 . . 2 2 . Parts Fried 39 | . . 1 . 3 9 . . 10 16 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . . . . . . 1 3 1 Combat Hostiles 5 | . . . . . . . . 1 3 1 Parts Melted 41 | . . . . . 1 1 . 11 12 16 Heat Transferred 16326 | . 825 175 25 1229 111 100 222 4870 5725 3044 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . . 2 . 1 1 . 2 3 . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Peak Influence 584 | . 263 119 102 309 375 209 194 501 474 584 Initial 112 | . . 1 32 28 54 42 112 75 35 72 Average 152 | . 94 49 48 83 152 45 179 181 185 240 Maximum Alert Level 2 | . 1 . . 1 1 1 . 2 2 2 Low Security (%) 67 | 100 89 100 100 86 64 98 100 50 59 48 Level 1 26 | . 10 . . 13 35 1 . 40 32 26 Level 2 6 | . . . . . . . . 9 8 25 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . . 1 . 1 . . 1 7 7 4 Investigation 2 | . . . . . . . . 1 1 . Extermination 7 | . . . . . . . . 4 2 1 Reinforcement 12 | . . 1 . 1 . . 1 2 4 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 1 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 1 . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Distress Signals 7 | . 1 . . 2 1 . . . 3 . Communications Jammed 13 | . . . . . . . . 13 . . Distress Signals 8 | . . . . . . . . 8 . . Times Spotted 189 | . 11 6 3 18 16 . 3 51 50 31 Peak Tracking Total 8 | . 6 4 3 3 6 . 3 8 4 7 Tactical Retreats 10 | . 1 . . . 1 . . 1 6 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Traps Triggered 13 | . 3 . . . 2 . 2 4 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Machines Disabled 88 | . . 3 . 2 2 25 . 31 24 1 Max in Single Turn 22 | . . 2 . . 1 22 . 10 8 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Machines Accessed 30 | . 2 2 . 4 2 3 . 8 6 3 Terminals 17 | . 2 2 . 3 1 2 . 4 2 1 Fabricators 4 | . . . . . . 1 . 2 1 . Repair Stations 6 | . . . . 1 1 . . 2 1 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 2 1 Garrison Access . | . . . . . . . . . . . Total Hacks 61 | . 4 3 . 8 8 3 . 15 15 5 Successful 47 | . 3 3 . 7 6 1 . 12 13 2 Failed 14 | . 1 . . 1 2 2 . 3 2 3 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 35 | . 4 3 . 6 5 2 . 7 5 3 Fabricators 4 | . . . . . . 1 . 2 1 . Repair Stations 13 | . . . . 2 3 . . 6 1 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . 8 1 Garrison Access . | . . . . . . . . . . . Terminal Hacks 27 | . 3 3 . 5 3 1 . 6 4 2 Record 12 | . . 1 . 4 . . . 3 2 2 Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open DSF 4 | . . . . . . 1 . 2 1 . Alert Level 4 | . 1 1 . . . . . 1 1 . Locate Traps 1 | . . . . . 1 . . . . . Disarm Traps 1 | . . . . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Assault Status 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . Network Status 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 10 | . . . . 2 3 . . 4 1 . Scan Component 7 | . . . . 1 2 . . 3 1 . Repair 3 | . . . . 1 1 . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . 8 . Insert Component 3 | . . . . . . . . . 3 . Analyze 5 | . . . . . . . . . 5 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 18 | . 2 . . 2 2 1 . 5 3 3 Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . Total Robot Build Rating 12 | . . . . . . . . 12 . . Part Schematics Acquired 3 | . . . . . . . . . 3 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . 1 1 . . 1 . . Time 94 | . . . . 32 26 . . 36 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . . . . 3 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Total Allies 5 | . . . 2 . . . . 3 . . Largest Group 3 | . . . 2 2 . . . 3 3 . Highest-Rated Group 90 | . . . 46 46 . . . 90 90 . Highest-Rated Ally 31 | . . . 31 31 . . . 30 30 . Total Orders . | . . . . . . . . . . . Ally Attacks 38 | . . . 11 24 . . . . 3 . Total Damage 400 | . . . 108 199 . . . . 93 . Kills 4 | . . . 2 2 . . . . . . Allies Corrupted 2 | . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Turns Passed 8876 | 90 414 201 243 1558 719 189 251 2220 2203 788 Spaces Moved 3628 | 48 177 136 165 578 219 134 110 891 890 280 Core 6 | 6 . . . . . . . . . . Treads 50 | 42 8 . . . . . . . . . Legs 3572 | . 169 136 165 578 219 134 110 891 890 280 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 193 125 125 117 116 190 Average Speed 177 | 146 154 120 120 229 196 125 126 166 184 190 Slowest Speed 270 | 160 190 120 120 270 270 125 196 270 262 192 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 5 38 20 36 50 39 5 69 31 35 12 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 557 | . . 3 . 13 6 67 11 148 183 126 Melee . | . . . . . . . . . . . Projectile 10 | . . . . . . . . 3 3 4 AOE 547 | . . 3 . 13 6 67 11 145 180 122 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Total 5208 | 66 255 154 208 749 445 149 211 1365 1206 400 Wait 664 | . 17 . 43 72 135 . 68 230 83 16 Move 3618 | 47 176 135 164 577 218 133 109 890 889 280 Hop . | . . . . . . . . . . . Pick Up 137 | 11 10 3 . 25 14 4 6 32 27 5 Fast Attach 29 | 4 1 . . 1 . . . 6 12 5 Attach 65 | 3 3 2 . 6 5 2 2 18 17 7 Detach 2 | . . . . . 1 . . 1 . . Swap 97 | . 11 3 . 17 12 3 2 25 22 2 Drop 99 | 1 5 1 . 16 13 2 5 19 30 7 Fire 478 | . 32 10 1 35 42 5 9 144 122 78 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 4 | . . . . . . . . . 4 . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . 5 . 10 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Identified exit to Materials 23 | -11/Scrapyard | Discovered exit to Materials (range 15) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Evolved 1 slot: Utility x1 189 | -10/Materials | Identified exit to Mines 189 | -10/Materials | Discovered exit to Mines (range 16) 314 | -10/Materials | Build established: Hacker-Mutant 337 | -10/Materials | Discovered exit to Mines (range 12) 488 | -10/Materials | Identified exit to Materials 488 | -10/Materials | Discovered exit to Materials (range 11) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 658 | -9/Materials | Identified exit to Mines 658 | -9/Materials | Discovered exit to Mines (range 11) 706 | -9/Materials | Entered Mines 860 | -9/Mines | Identified exit to Materials 860 | -9/Mines | Discovered exit to Materials (range 16) 949 | -9/Mines | Entered Materials 949 | -8/Materials | Accompanied by 2 allies 949 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 954 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2349 | -8/Materials | Repaired Imp. Ion Engine 2486 | -8/Materials | Identified exit to Storage 2486 | -8/Materials | Discovered exit to Storage (range 5) 2503 | -8/Materials | Identified exit to Factory 2503 | -8/Materials | Discovered exit to Factory (range 16) 2507 | -8/Materials | Entered Storage 2797 | -8/Storage | Repaired EM Pulse Gun 2848 | -8/Storage | Build established: Scavenger-Mutant 3150 | -8/Storage | Discovered exit to Factory (range 16) 3226 | -8/Storage | Entered Factory 3226 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3371 | -7/Factory | Identified exit to DSF 3415 | -7/Factory | Entered DSF 3449 | -7/DSF | Build established: Hacker-Mutant 3451 | -7/DSF | Additional patrols routed to DSF 3473 | -7/DSF | Identified exit to Factory 3473 | -7/DSF | Discovered exit to Factory (range 16) 3666 | -7/DSF | Entered Factory 3666 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3750 | -6/Factory | Repaired Corrupted Transport Network Coupler 4000 | -6/Factory | Build established: Hacker-Skirmisher 4194 | -6/Factory | Lost 3 parts (1n2u) 4197 | -6/Factory | Destroyed 8 combat bots 4447 | -6/Factory | Build established: Hacker-Tank 4570 | -6/Factory | Cargo convoy interrupted 4643 | -6/Factory | Lost 4 parts (1n2u1w) 4645 | -6/Factory | Destroyed 7 combat bots 4797 | -6/Factory | Lost 3 parts (1n2w) 5086 | -6/Factory | Lost 3 parts (2u1w) 5254 | -6/Factory | System corruption reached 10% 5346 | -6/Factory | Build established: Hacker-Gunner 5816 | -6/Factory | Identified exit to Factory 5816 | -6/Factory | Discovered exit to Factory (range 5) 5868 | -6/Factory | Fabricated L-41 Fighter? 5886 | -6/Factory | Entered another Factory area 5886 | -5/Factory | Accompanied by 3 allies 5886 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6000 | -5/Factory | Identified exit to DSF 6193 | -5/Factory | Lost 3 allies 6197 | -5/Factory | Build established: Hacker-Tank 6712 | -5/Factory | Spotted B-75 Beast 6732 | -5/Factory | Destroyed B-75 Beast 6828 | -5/Factory | Cargo convoy interrupted 7409 | -5/Factory | Build established: Hacker-Gunner 7902 | -5/Factory | Identified exit to Factory 7902 | -5/Factory | Discovered exit to Factory (range 15) 7959 | -5/Factory | Found Prototype Device 7968 | -5/Factory | Lost 7 parts (2n3u2w) 8089 | -5/Factory | Entered another Factory area 8089 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8258 | -4/Factory | Build established: Scavenger-Gunner 8555 | -4/Factory | Lost 3 parts (2n1w) 8837 | -4/Factory | Identified Active Sensor Suite 8877 | -4/Factory | Self-destructed Last Messages --------------- 08869_ K-01 Serf collects debris. 08869_ Acquired 60 matter. 08870_ Wall collapses. 08870_ Overheating: Energy bleed (-127). 08870_ K-01 Serf collects debris. 08871_ K-01 Serf destroyed. 08871_ S-27 Virus suffers critical hit (Burn). 08872_ Acquired 26 matter. 08872_ Penetrated by Slug. 08873_ K-01 Serf collects debris. 08873_ U-05 Engineer builds a Wall. 08874_ 4A4RMU