Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 18:23:40 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (677) 677 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 2563 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 379/550 Matter 213/300 Energy 220/280 System Corruption 0% Temperature Critical (558) Movement Hovering (116) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Hover Unit Improved Hover Unit > --- UTILITY (5) ------ Medium Storage Unit Weight Redist. System Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Ion Cannon Light Cannon > --- INVENTORY (10) --- Light Nuclear Core Hover Unit Improved Light Armor Plating Hardlight Generator Heavy Particle Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Light Cannon > --- INVENTORY -------- Light Nuclear Core Hover Unit Hover Unit Improved Hover Unit Improved Light Armor Plating Hardlight Generator Heavy Particle Cannon Ion Cannon Ion Cannon [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Improved Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 58 | 6 5 26 21 Power 8 | 1 . 6 1 Engine 8 | 1 . 6 1 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 . 8 7 Treads 3 | . . 3 . Leg 2 | 2 . . . Wheel 2 | . . 2 . Hover 10 | . . 3 7 Flight . | . . . . Utility 18 | 1 3 7 7 Device 9 | . 1 4 4 Storage 3 | 1 . . 2 Processor 3 | . 1 2 . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 15 | 2 2 5 6 Energy Gun 3 | 2 . 1 . Energy Cannon 4 | . . . 4 Ballistic Gun 2 | . . 2 . Ballistic Cannon 4 | . 1 2 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 8 | . . 3 5 Power . | . . . . Propulsion 3 | . . . 3 Utility 2 | . . 1 1 Weapon 3 | . . 2 1 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 92 99 99 Engine 11 | . 14 11 9 Treads 2 | . . 5 . Leg 9 | . 28 5 . Wheel 2 | . . 4 . Hover 10 | . . 6 26 Device 12 | . 3 14 15 Storage 10 | . 14 8 9 Processor 14 | . . 17 19 Protection 2 | . 3 2 . Energy Gun 4 | . 11 3 . Energy Cannon 1 | . . . 6 Ballistic Gun 4 | . . 9 . Ballistic Cannon 6 | . 3 6 9 Launcher 4 | . 12 2 . Naked Turns . | . . . . Heaviest Build 31 | 10 17 20 31 Greatest Support 40 | 20 20 40 28 Greatest Overweight (x) 1 | 1 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 7 9 Most Carried 10 | 4 8 8 10 Average Carried 6 | 2 6 6 8 Final Capacity 10 | 8 8 5 10 Final Carried 8 | 4 8 5 6 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1146 | 260 20 657 209 Remotely . | . . . . Salvage Created 1047 | 10 26 647 364 Parts 87 | 2 4 62 19 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . . 20 6 Guns 14 | . . 14 . Cannons 6 | . . . 6 AOE 6 | . . 6 . Classes Destroyed 10 | 1 1 6 2 Worker 2 | . . 2 . Builder 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 3 | . . 2 1 Recycler 2 | . . . 2 Operator 1 | . . . 1 Watcher 5 | . 1 3 1 Swarmer 17 | . . 12 5 Grunt 5 | . . 5 . Sentry 4 | . . 3 1 Best Kill Streak 6 | 1 1 6 4 Combat Bots Only 5 | . . 5 4 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 184 | . . 120 64 Missed 48 | . . 40 8 Damage Taken 1642 | . . 987 655 Core 250 | . . 79 171 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 100 80 . Volleys Fired 114 | 5 6 67 36 Largest 2 | 2 1 2 2 Hottest 135 | 80 40 80 135 Shots Fired 206 | 10 6 127 63 Gun 115 | 10 6 99 . Cannon 86 | . . 23 63 Launcher 5 | . . 5 . Special . | . . . . Kinetic 133 | . . 107 26 Thermal 53 | 10 6 . 37 Explosive 5 | . . 5 . Electromagnetic 15 | . . 15 . Robot Hit Streak 5 | 3 2 5 5 Robot Miss Streak 5 | 3 1 5 5 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 107 | 5 4 72 26 Core Hits 55 | 1 2 41 11 Critical Kills 1 | . . 1 . Critical Parts Destroyed 3 | . . 2 1 Critical Strikes 4 | . . 3 1 Destroy 3 | . . 3 . Smash 1 | . . . 1 Melee Attacks 5 | . . . 5 Impact 5 | . . . 5 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2217 | 57 43 1458 659 Guns 891 | 57 43 791 . Cannons 821 | . . 210 611 Explosions 446 | . . 446 . Melee 48 | . . . 48 Ramming 11 | . . 11 . Kinetic 1030 | . . 886 144 Thermal 600 | 57 43 33 467 Explosive 413 | . . 413 . Electromagnetic 115 | . . 115 . Impact 48 | . . . 48 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 86 | . . 33 53 Projectiles 5 | . . . 5 Explosions 33 | . . 33 . Melee 48 | . . . 48 Knockbacks 5 | . . 4 1 Impact . | . . . . Kinetic 5 | . . 4 1 Secondary . | . . . . Self-Inflicted Damage 4 | . . 4 . Shots 1 | . . 1 . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 586 | 54 . 120 586 Average Temperature 89 | 26 . 35 120 Received Heat Transfer 429 | . . 294 135 Effects 8 | . . . 8 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 928 | 125 100 . 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 569 | 5 35 498 569 Initial 209 | . 3 14 209 Average 209 | 1 27 235 367 Maximum Alert Level 2 | . . 2 2 Low Security (%) 38 | 100 100 23 . Level 1 44 | . . 66 52 Level 2 16 | . . 10 47 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 1 37 15 Peak Tracking Total 7 | . 1 7 5 Tactical Retreats 5 | . . 4 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 1 5 Terminals 7 | . 2 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 21 | . 5 7 9 Successful 15 | . 3 7 5 Failed 6 | . 2 . 4 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 4 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 7 | . 2 . 5 Prototype ID Bank 1 | . . . 1 Terminal Index 1 | . . . 1 Locate Traps 1 | . . . 1 Hauler Manifests 2 | . 1 . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 7 | . . 7 . Insert Component 4 | . . 4 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1466 | 87 317 696 366 Spaces Moved 983 | 53 241 409 280 Core 7 | 7 . . . Treads 80 | . . 80 . Legs 382 | 46 241 95 . Wheels 54 | . . 54 . Hover 460 | . . 180 280 Flight . | . . . . Fastest Speed 50 | 50 120 56 52 Average Speed 94 | 113 120 101 58 Slowest Speed 160 | 120 120 160 116 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 36 27 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 8 | . . . 8 Terrain Destroyed 54 | . . 35 19 Melee 3 | . . . 3 Projectile 16 | . . . 16 AOE 35 | . . 35 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1303 | 67 261 567 408 Wait 70 | . 2 23 45 Move 980 | 52 240 408 280 Hop . | . . . . Pick Up 36 | 4 6 15 11 Fast Attach 15 | 6 1 8 . Attach 15 | . . 8 7 Detach 1 | . . . 1 Swap 28 | . 4 10 14 Drop 37 | . 2 26 9 Fire 114 | 5 6 67 36 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 404 | -10/Materials | Identified exit to Materials 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Utility x2 1095 | -9/Materials | Discovered new exit (range 11) 1100 | -9/Materials | Identified exit to Materials 1101 | -9/Materials | Entered another Materials area 1101 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1467 | -8/Materials | Self-destructed Last Messages --------------- (-78). 01451_ Airjet destroyed. 01453_ U-05 Engineer builds a Wall. 01456_ Overheating: Imp. Hover Unit damaged (-4). 01457_ Critical hit (Burn: +37). 01459_ Imp. Hover Unit destroyed. 01459_ Critical hit (Burn: +37). 01459_ U-05 Engineer builds a Wall. 01461_ Overheating: Energy bleed (-33). 01462_ Overheating: Core damaged (-71). 01463_ Overheating: System interference. 01463_ Hvy. Particle Cannon temporarily disabled. 01463_ Lgt. Cannon temporarily disabled. 01463_ Imp. Targeting Computer temporarily disabled. 01466_ Power failure, Hvy. Ion Engine shutdown. 01466_ Hvy. Particle Cannon destroyed. 01467_ U-05 Engineer builds a Wall. 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