Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.19 @ 12:35:20 Player: epb Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (350) 350 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1365 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Compact Wheel Medium Laser Particle Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Cooling System Medium Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Compact Wheel Medium Laser Particle Gun Particle Gun Heavy Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 22 | 6 12 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg . | . . . Wheel 6 | 2 4 . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 7 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 10 | 2 7 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 2 9 Power 2 | . . 2 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 5 | . 1 4 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 72 | . 79 54 Engine 11 | . 14 5 Wheel 21 | . 25 12 Device 2 | . . 8 Storage 13 | . 14 11 Energy Gun 1 | . . 4 Ballistic Gun 21 | . 24 12 Naked Turns . | . . . Heaviest Build 23 | 12 21 23 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 6 | . 1 6 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 6 8 10 Most Carried 7 | 2 7 7 Average Carried 5 | . 6 5 Final Capacity 10 | 8 10 10 Final Carried 7 | 2 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 541 | 239 263 39 Remotely . | . . . Salvage Created 428 | . 324 104 Parts 24 | . 16 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 14 | . 9 5 Guns 14 | . 9 5 Classes Destroyed 4 | . 3 1 Builder 1 | . 1 . Swarmer 7 | . 3 4 Grunt 6 | . 6 . Sentry 1 | . . 1 Best Kill Streak 5 | . 5 5 Combat Bots Only 5 | . 5 5 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1483 | . 432 1051 Core 488 | . 88 400 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 37 | . 23 14 Largest 2 | . 2 2 Hottest 88 | . 46 88 Shots Fired 69 | . 44 25 Gun 69 | . 44 25 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 58 | . 44 14 Thermal 11 | . . 11 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 12 16 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 48 | . 32 16 Core Hits 20 | . 14 6 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 3 | . 2 1 Burn 1 | . . 1 Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 705 | . 455 250 Guns 700 | . 455 245 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 5 | . . 5 Kinetic 568 | . 455 113 Thermal 132 | . . 132 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . . 2 Shots . | . . . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 15 | . 10 15 Average Temperature 5 | . 4 10 Received Heat Transfer 510 | . 180 330 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 370 | . . 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 226 | . 226 194 Initial 94 | . . 94 Average 121 | . 139 132 Maximum Alert Level 1 | . 1 . Low Security (%) 85 | 100 76 100 Level 1 15 | . 23 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 12 12 Peak Tracking Total 7 | . 5 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 500 | 58 319 123 Spaces Moved 336 | 50 225 61 Core 7 | 2 . 5 Treads . | . . . Legs . | . . . Wheels 329 | 48 225 56 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 80 Average Speed 96 | 89 93 110 Slowest Speed 350 | 100 115 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 46 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 433 | 60 285 88 Wait 26 | 3 16 7 Move 334 | 49 224 61 Hop . | . . . Pick Up 9 | 2 7 . Fast Attach 15 | 6 8 1 Attach 4 | . 1 3 Detach . | . . . Swap 3 | . 3 . Drop 3 | . 3 . Fire 37 | . 23 14 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 36 | -11/Junkyard | Discovered new exit (range 14) 59 | -11/Junkyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 4) 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 469 | -9/Materials | Lost 4 parts (1p1n2w) 480 | -9/Materials | Core integrity fell below 50% 496 | -9/Materials | Core integrity fell below 20% 501 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00467_ C-30 ARC bursts open, deploying its payload. 00467_ S-10 Pest unfolds itself. 00468_ Y-45 Defender suffers critical hit (Burn). 00469_ Critical hit (Burn: +37). 00470_ R-06 Scavenger collects Flight Unit. 00471_ Wheel destroyed. 00471_ Lgt. Treads melted. 00471_ Y-45 Defender destroyed. 00473_ R-06 Scavenger collects Heat Sink. 00478_ Hvy. Assault Rifle destroyed. 00481_ Acquired 14 matter. 00484_ S-10 Pest destroyed. 00485_ Acquired 13 matter. 00487_ Particle Gun destroyed. 00491_ Slammed into G-47 Trooper. 00494_ Cooling System destroyed. 00494_ Acquired 12 matter. 00497_ Ion Engine destroyed. 00499_ Slammed into S-10 Pest. 00499_ Destabilizing: Core damaged (-20). Map ----- +----------------------------------------------------+ | ?????????????????????# + """ # | | ?????????????????????# # """ # | | ?????????????????????# # """ # | | ?????????????????????## ## # | | ??????????????????????# ## # | | ??????????????????????# ###" ""#### | | ???????????##?????????# #?#"R""#??? | | ?????????? ##### #?#""""#??? | | ?????????? #?######??? | | ?????????? ##### #?????????? | | ???????????##?????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ????????????###+###???# #?????????? | | ????????????+ ??# #?????????? | | ????????????# ?# #?????????? | | ????????????# != # ######????? | | ????????????# != / #????? | | ????????????# # #????? | | ????????????# ??###s #????? | | ????????????# ??????#@% #????? | | ????????????+ ????????#[ #????? | | ????????????##??#########%g!g #????? | | ????????? "%"%* [s== #????? | | ????????????????################????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingThermoelectricMount Manual? 0 Play Time 00:05:52 Cumulative 7.6 hours Start 2023.11.19 @ 12:30:44 End 2023.11.19 @ 12:35:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a99e41d-2d63-4dd0-b2c9-85d409df0110