Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 22:10:28 Player: THN-L0C Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (103) 515 Value Destroyed (3564) 3564 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1022) 1022 TOTAL SCORE: 11561 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 156 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 92/100 System Corruption 9% Temperature Cool (0) Movement Flying (40) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- High-density Centrium Wheel Electron Diverter > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- Power Sword > --- INVENTORY (5) ---- XL Autogun Array Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Heavy Treads High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Experimental Signal Interpreter Weapon Mount Target Analyzer Experimental Hacking Suite > --- WEAPON ----------- Compact Ion Cannon Helical Railgun Magnetic Acceleration Cannon Tiamat Missile Launcher > --- INVENTORY -------- Fusion Compressor Improved Heavy Treads High-density Centrium Wheel Electron Diverter Electron Diverter Improved Cryofiber Web Compact Matter Pod Transmission Jammer Improved Weapon Shielding XL Autogun Array Tiamat Missile Launcher [Rating: 106] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel High-density Centrium Wheel Flight Unit Surge Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Experimental Hacking Suite Protection Light Armor Plating Weapon Compact Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Helical Railgun Ballistic Cannon Gauss Cannon Launcher Tiamat Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . . . . . . . . . Utility 5 | . . . 2 . . . . 2 . . . . . . 1 . Weapon 2 | . . . . . . . . . . 2 . . . . . . Parts Attached 200 | 7 4 7 5 5 1 1 61 3 7 46 2 9 12 6 20 4 Power 18 | 1 1 1 1 . . . 4 . 1 4 . 3 . 1 1 . Engine 8 | 1 1 1 1 . . . 2 . . . . 1 . . 1 . Core 7 | . . . . . . . 2 . 1 1 . 2 . 1 . . Reactor 3 | . . . . . . . . . . 3 . . . . . . Propulsion 46 | 2 . 1 . 1 . . 15 . . 16 . . 4 . 7 . Treads 18 | 2 . 1 . 1 . . 10 . . 1 . . 1 . 2 . Leg 8 | . . . . . . . 3 . . 5 . . . . . . Wheel 11 | . . . . . . . . . . 6 . . 2 . 3 . Hover . | . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . 2 . . 4 . . 1 . 2 . Utility 72 | 2 1 1 2 1 1 1 21 3 3 16 2 5 2 2 8 1 Device 39 | 1 . . 2 . . . 13 2 1 5 1 3 2 2 6 1 Storage 8 | 1 1 . . . 1 . . 1 . 3 . . . . 1 . Processor 8 | . . . . . . . 2 . 1 4 . . . . 1 . Hackware 1 | . . . . . . . . . . 1 . . . . . . Protection 16 | . . 1 . 1 . 1 6 . 1 3 1 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 64 | 2 2 4 2 3 . . 21 . 3 10 . 1 6 3 4 3 Energy Gun 9 | 2 2 1 . 1 . . 3 . . . . . . . . . Energy Cannon 8 | . . . 1 1 . . . . . 2 . . 1 1 1 1 Ballistic Gun 9 | . . . . . . . 5 . . 2 . . 1 1 . . Ballistic Cannon 15 | . . 1 . . . . 6 . 1 4 . . . . 3 . Launcher 12 | . . 2 1 . . . 2 . 1 2 . . 3 1 . . Special Weapon 2 | . . . . . . . . . . . . 1 1 . . . Impact Weapon 3 | . . . . 1 . . 2 . . . . . . . . . Slashing Weapon 6 | . . . . . . . 3 . 1 . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 2 . . 10 . . 2 . . . Corrupted Parts 4 | . . . . . . . . . . 2 . . 1 1 . . System Corruption 33 | . . . . . . . . . . 13 . . 8 12 . . Parts Lost 59 | . . 1 . . . . 9 . 10 5 . 6 4 4 20 . Power 7 | . . . . . . . . . 2 . . 2 . 2 1 . Propulsion 15 | . . . . . . . 4 . 3 2 . . . . 6 . Utility 21 | . . 1 . . . . 3 . 3 . . 3 2 1 8 . Weapon 16 | . . . . . . . 2 . 2 3 . 1 2 1 5 . Highest Loss Streak 15 | . . 1 . . . . 4 . 9 3 . 5 4 1 15 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 99 100 100 100 97 97 79 87 93 88 89 87 71 14 Engine 6 | . 14 14 11 11 11 11 7 . . . . 3 6 2 3 . Core 1 | . . . . . . . 1 7 5 1 6 2 . . . . Treads 17 | . 28 28 22 22 22 22 29 30 23 1 6 6 6 6 4 . Leg 1 | . . . . . . . 4 . . . . . . . . . Wheel 5 | . . . . . . . . . . 19 13 13 12 13 10 5 Device 13 | . 14 6 21 22 22 12 11 12 12 9 5 12 12 19 18 . Storage 9 | . 14 14 11 11 11 11 9 7 5 8 6 6 6 6 5 . Processor 6 | . . . . . . . 7 15 12 15 13 9 6 6 5 . Protection 6 | . . 7 11 11 11 20 7 7 5 . 6 6 12 6 2 . Energy Gun 6 | . 28 14 11 10 11 11 3 . . . . . . . . . Energy Cannon 4 | . . . 7 6 11 11 . . . 5 6 6 5 12 8 . Ballistic Gun 3 | . . . . . . . 6 7 4 5 6 6 5 5 1 . Ballistic Cannon 3 | . . 3 . . . . 5 7 1 7 6 2 . . 2 . Launcher 2 | . . 10 3 4 . . . . 4 1 6 6 5 5 1 . Peak Build Rating 106 | 7 8 14 23 24 28 28 46 44 44 106 105 106 102 100 91 29 Average Rating 47 | 4 7 10 19 23 26 28 39 43 34 63 104 96 93 92 77 24 On Entrance 41 | . 7 8 14 23 24 28 28 40 44 3 104 105 97 77 83 22 Naked Turns 49 | . . . . . . . . . 40 9 . . . . . . Heaviest Build 90 | 13 30 35 41 43 63 63 71 63 63 81 81 81 81 90 88 3 Greatest Support 112 | 40 40 42 42 42 42 42 112 91 91 87 75 75 40 75 68 8 Greatest Overweight (x) 4 | . . . . 1 1 1 2 . . 4 2 2 2 2 3 . Average Overweight (x) . | . . . . . 1 1 . . . . 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 25 20 20 20 20 20 20 20 5 Average Capacity 17 | 6 13 15 15 15 17 20 20 20 17 13 20 20 20 20 19 5 Most Carried 20 | 1 13 15 15 15 19 19 20 20 20 19 20 20 20 20 18 5 Average Carried 15 | . 7 14 13 14 16 19 19 19 16 9 19 18 19 16 15 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 5 20 20 20 20 20 5 5 Final Carried 20 | 1 13 15 15 15 19 19 20 20 5 19 20 20 20 16 5 4 Class Distribution -------------------- 62% | Mutant 11% | Gunner 11% | Tank 8% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Matter Collected 3902 | 187 123 109 65 88 . 20 1173 . 197 866 63 580 113 45 189 84 Remotely 85 | . . . . . . . . . 65 . . . . . 20 . Salvage Created 2797 | 23 389 66 94 91 . 26 920 . 95 524 63 213 . 38 175 80 Parts 202 | 2 21 9 9 4 . 5 62 . 9 57 2 8 . 1 11 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 3 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 3 4 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 87 | . 11 5 6 2 . 2 24 . 7 17 1 3 . 1 7 1 Melee 6 | . . . . . . . . . 5 . . . . . . 1 Guns 33 | . 10 1 . 1 . 1 11 . . 6 1 2 . . . . Cannons 32 | . . 1 1 1 . 1 11 . 1 11 . 1 . . 4 . AOE 15 | . 1 3 5 . . . 2 . 1 . . . . . 3 . Classes Destroyed 15 | 1 2 . . . . . 8 . . 2 1 . . . . 1 Worker 6 | . . . . . . . 1 . . 3 . . . . 2 . Builder 5 | . . . . . . . 3 . . 2 . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . Swarmer 24 | . 4 3 3 . . 2 2 . 3 2 . . . . 4 1 Cutter 9 | . . . . . . . 3 . 2 4 . . . . . . Saboteur 1 | . . . . . . . . . . 1 . . . . . . Grunt 28 | . 7 2 3 2 . . 9 . 2 2 . . . . 1 . Sentry 4 | . . . . . . . 4 . . . . . . . . . Specialist 4 | . . . . . . . 4 . . . . . . . . . Hunter 7 | . . . . . . . 2 . . 2 . 2 . 1 . . Programmer 9 | . . . . . . . . . . 6 1 . . . 2 . Samaritan 1 | . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | 1 2 3 4 1 . 2 5 . 3 12 1 2 . 1 4 1 Combat Bots Only 9 | . 2 3 4 1 . 2 5 . 3 9 1 2 . 1 3 1 Max Kills in Single Turn 4 | 1 2 2 3 1 . 1 2 . 1 3 1 1 . 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 3 . . . 1 . 1 . . . . . 3 . Melee 1 | . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Hostile Shots Fired 931 | . 29 19 4 2 . 8 190 . 104 88 19 71 113 74 194 16 Missed 276 | . 4 6 1 1 . 3 43 . 41 29 5 10 46 16 63 8 Damage Taken 12271 | . 291 157 41 10 . 34 2545 . 1636 1462 246 1242 530 999 2899 179 Core 2326 | . 84 24 10 . . . 215 . 512 163 60 117 57 74 879 131 Absorbed by Shields 81 | . . . . . . . . . 81 . . . . . . . Redirected to Shielding 137 | . . . . . . . 36 . . . . . 101 . . . Ignored by Resistances 14 | . . . . . . . . . . . 14 . . . . . Regen/Repaired (Parts) 178 | . . . 69 . . . . . . 109 . . . . . . Core Remaining (%) 63 | 100 . 56 . . . 97 60 . 26 . . . . 44 . . Volleys Fired 297 | 1 25 13 4 5 . 5 114 2 4 47 18 31 . 4 24 . Largest 4 | 2 2 2 2 2 . 2 2 1 1 4 4 2 . 3 2 . Hottest 227 | 80 80 75 126 126 . 126 111 48 48 224 227 128 . 218 180 . Shots Fired 472 | 2 50 22 7 7 . 7 183 2 4 89 21 36 1 8 33 . Gun 227 | 2 50 10 3 5 . 5 96 . . 28 4 22 1 1 . . Cannon 230 | . . 9 3 2 . 2 83 2 1 59 16 14 . 7 32 . Launcher 15 | . . 3 1 . . . 4 . 3 2 1 . . . 1 . Special . | . . . . . . . . . . . . . . . . . Kinetic 267 | . . 9 . . . . 145 2 1 67 5 23 1 1 13 . Thermal 120 | . . 1 3 5 . 5 34 . . 18 15 13 . 7 19 . Explosive 15 | . . 3 1 . . . 4 . 3 2 1 . . . 1 . Electromagnetic 70 | 2 50 9 3 2 . 2 . . . 2 . . . . . . Robot Hit Streak 15 | 1 8 7 1 3 . 2 10 . 3 10 3 13 14 15 6 . Robot Miss Streak 7 | . 4 3 3 2 . 3 4 . . 7 3 2 . 1 4 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 268 | 1 24 13 2 4 . 3 102 . 6 56 11 20 1 5 18 2 Core Hits 172 | 1 15 9 5 2 . 2 48 . 10 56 3 7 1 1 10 2 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 12 | 1 . 1 . . . . 8 . . 1 . . . . 1 . Blast 10 | . . . . . . . 8 . . 1 . . . . 1 . Corrupt 2 | 1 . 1 . . . . . . . . . . . . . . Melee Attacks 24 | . . . . 12 . . 5 . 5 . . . . . . 2 Impact 14 | . . . . 12 . . 2 . . . . . . . . . Slashing 10 | . . . . . . . 3 . 5 . . . . . . 2 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8847 | 15 541 304 566 98 . 57 2574 . 415 1738 366 482 26 162 1396 107 Guns 2556 | 15 349 68 . 34 . 34 1221 . . 514 63 214 26 18 . . Cannons 3828 | . . 130 62 60 . 23 1161 . 26 1069 267 268 . 112 650 . Explosions 2025 | . 192 106 504 . . . 170 . 242 99 36 . . . 676 . Melee 217 | . . . . . . . . . 110 . . . . . . 107 Ramming 221 | . . . . 4 . . 22 . 37 56 . . . 32 70 . Kinetic 3810 | . . 130 . . . . 2009 . 26 1160 95 240 26 18 106 . Thermal 3115 | . 192 53 360 34 . 34 373 . . 416 235 242 . 112 1064 . Explosive 917 | . . 70 144 . . . 170 . 242 99 36 . . . 156 . Electromagnetic 567 | 15 349 51 62 60 . 23 . . . 7 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 217 | . . . . . . . . . 110 . . . . . . 107 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . . . . 5 . 13 22 22 32 40 16 9 9 Average Corruption 12 | . . . . . . . 4 . 13 9 22 27 14 10 6 9 Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 167 | . . . . . . . 28 . 4 45 12 36 7 19 12 4 Message Errors 35 | . . . . . . . 2 . 1 6 3 9 2 7 5 . Matter Fused 41 | . . . . . . . 7 . 1 10 6 7 2 3 1 4 Heat Flow Errors 17 | . . . . . . . 7 . 1 2 . 4 1 . 2 . Energy Discharges 21 | . . . . . . . 6 . . 7 1 4 . 3 . . Parts Rejected 3 | . . . . . . . 1 . . . . 2 . . . . Parts Fused 3 | . . . . . . . . . . 3 . . . . . . Data Loss (minor) 20 | . . . . . . . 2 . . 5 2 5 1 2 3 . Data Loss (major) 10 | . . . . . . . 2 . . 3 . 3 . 2 . . Misfires 8 | . . . . . . . . . . 5 . . 1 1 1 . Alerts 1 | . . . . . . . . . . . . 1 . . . . Misdirections 4 | . . . . . . . . . 1 1 . 1 . 1 . . Weapon Failures 4 | . . . . . . . 1 . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 552 | . . . 89 . . . 48 . . 129 16 34 . 8 228 . Projectiles 226 | . . . . . . . 11 . . 116 16 34 . . 49 . Explosions 300 | . . . 89 . . . 37 . . . . . . . 174 . Melee 26 | . . . . . . . . . . 13 . . . 8 5 . Knockbacks 17 | . . 1 . . . . 5 . . 9 1 . . . 1 . Impact 1 | . . . . . . . . . . . . . . . 1 . Kinetic 16 | . . 1 . . . . 5 . . 9 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 663 | . 16 23 . . . . 46 . 22 259 41 . . . 256 . Shots 10 | . 1 1 . . . . 1 . 1 3 1 . . . 2 . Rammed 29 | . . . . 1 . . 3 . 8 5 . . . 4 8 . Targets Rammed 33 | . . . . 1 . . 4 . 11 5 . . . 4 8 . Kicked . | . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . 1 . 3 . . . . . . . Highest Temperature 449 | 18 168 159 24 60 . 60 324 . 128 210 255 262 . 204 449 . Average Temperature 86 | 12 56 64 16 21 . 43 69 . 80 55 112 94 . 87 237 . Received Heat Transfer 1893 | . 129 90 6 6 . . 1161 . 153 9 . 45 36 150 90 18 Effects 3 | . . . . . . . . . . . . 1 . . 2 . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . Matter Decay 2 | . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Fried 6 | . 2 . . . . . . . . . . . . 3 1 . Impact Corruptions 3 | . . . . . . . . . . 1 . . . 1 1 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . . Heat Transferred 3612 | . 200 87 250 74 . 74 777 . . 518 296 333 . 148 855 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Peak Influence 596 | 5 168 180 277 260 . 74 596 228 287 319 . . . . 156 . Initial 223 | . 3 . 70 108 . . 28 223 159 140 . . . . 2 . Average 166 | 2 83 39 185 109 . 70 303 224 218 159 . . . . 36 . Maximum Alert Level 2 | . . . 1 1 . . 2 1 1 1 . . . . . . Low Security (%) 66 | 100 100 100 65 93 . 100 35 . 27 57 . . . . 100 . Level 1 21 | . . . 34 6 . . 24 100 72 42 . . . . . . Level 2 11 | . . . . . . . 39 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 1 . . . . 8 1 2 11 . . . . 2 . Investigation 5 | . . 1 . . . . 2 . . 2 . . . . . . Extermination 4 | . . . . . . . . 1 . 3 . . . . . . Reinforcement 17 | . 2 . . . . . 6 . 2 6 . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Distress Signals 8 | . 1 . . 2 . . 3 . . 1 . . . . 1 . Communications Jammed 11 | . . . . . . . . . . . . . . . 11 . Distress Signals 11 | . . . . . . . . . . . . . . . 11 . Times Spotted 198 | . 20 6 7 7 . 3 51 . 16 27 1 6 14 10 23 7 Peak Tracking Total 12 | . 5 3 3 4 . 3 6 1 6 6 1 4 11 5 12 12 Tactical Retreats 20 | . 2 1 . 2 . . 6 . 2 1 . 1 2 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Traps Triggered 8 | . 1 . . . . . 1 . 2 2 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . Triggered 3 | . . . . . . . . . . 1 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Machines Disabled 25 | . 1 7 3 . . . 4 . . 5 . . . . 5 . Max in Single Turn 3 | . 1 3 3 . . . 1 . . 2 . . . . 2 . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Machines Accessed 38 | . 6 1 1 . 1 . 10 1 . 13 . 1 . . 3 1 Terminals 23 | . 4 . . . . . 8 1 . 7 . . . . 3 . Fabricators 4 | . . . . . . . . . . 4 . . . . . . Repair Stations 3 | . 1 . 1 . . . . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . Total Hacks 90 | . 15 1 2 . 1 . 29 2 . 34 . 1 . . 4 1 Successful 43 | . 4 1 2 . 1 . 13 1 . 17 . 1 . . 2 1 Failed 46 | . 10 . . . . . 16 1 . 17 . . . . 2 . Catastrophic 5 | . 1 . . . . . 2 . . 2 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 35 | . 7 . . . 1 . 14 . . 12 . . 1 . . . Terminals 67 | . 11 . . . . . 26 2 . 24 . . . . 4 . Fabricators 7 | . . . . . . . . . . 7 . . . . . . Repair Stations 6 | . 2 . 2 . . . . . . 2 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . Terminal Hacks 26 | . 3 1 . . 1 . 9 1 . 7 . 1 . . 2 1 Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . 1 . . . 1 Open DSF 2 | . . . . . . . . 1 . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 . . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 3 | . . . . . . . 1 . . 2 . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . 1 . . . . . . Zone Layout 7 | . . . . . . . 3 . . 3 . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 5 . . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . Build 3 | . . . . . . . . . . 3 . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . 2 . . . . . . Scan Component 2 | . . . 1 . . . . . . 1 . . . . . . Repair 2 | . . . 1 . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . . . Seal Access 2 | . . . . . . . 1 . . 1 . . . . . . Unauthorized Hacks 3 | . . . . . . . 1 . . 2 . . . . . . Terminals 3 | . . . . . . . 1 . . 2 . . . . . . Botnet 3 | . . . . . . . 1 . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . . . . . 8 1 . 10 . . . . 2 . Full Trace Events 3 | . . . . . . . 1 . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Built 5 | . . . . . . . . . . 5 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 298 | . . . . . . . . . . 298 . . . . . . Total Part Build Rating 17 | . . . . . . . . . . 17 . . . . . . Parts Repaired 2 | . . . 1 . . . . . . 1 . . . . . . Time 106 | . . . 26 . . . . . . 80 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Total Allies 3 | . . . . 3 . . . . . . . . . . . . Largest Group 3 | . . . . 3 1 1 1 . . . . . . . . . Highest-Rated Group 40 | . . . . 40 16 16 16 . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . 23 . 5 4 . . . . . . . . . Total Damage 283 | . . . . 225 . 29 29 . . . . . . . . . Kills 8 | . . . . 5 . 1 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . 1 . . . . . . . 2 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Turns Passed 13320 | 93 1458 1057 245 794 954 104 2866 275 216 1926 304 707 1003 564 646 108 Spaces Moved 7984 | 56 793 618 129 377 408 40 1260 170 128 1366 222 498 771 440 465 243 Core 119 | 10 . . . . . . . . 48 61 . . . . . . Treads 3971 | 46 793 618 129 377 408 40 1260 170 80 16 9 17 . 7 1 . Legs 24 | . . . . . . . . . . 24 . . . . . . Wheels 3568 | . . . . . . . . . . 1265 213 481 771 433 405 . Hover . | . . . . . . . . . . . . . . . . . Flight 302 | . . . . . . . . . . . . . . . 59 243 Fastest Speed 35 | 50 160 152 152 152 232 232 155 156 50 50 110 110 110 110 35 40 Average Speed 142 | 140 160 156 152 191 232 232 179 156 116 106 116 115 126 119 110 40 Slowest Speed 320 | 160 160 160 152 232 232 232 320 156 156 250 240 240 130 240 240 40 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . Cave-ins Triggered 3 | . . . . . . . 1 . 1 . . 1 . . . . Exploration Rate (%) 50 | 4 95 98 18 84 63 18 81 5 92 32 32 64 70 59 14 35 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 6 | . . 2 . . . . . . . . . . 2 1 . 1 Known Exits Taken 7 | . . . 1 . 1 1 . 1 . 1 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 . . 1 . . . . 1 1 . 1 . Scrap Searched 10 | . . 1 . 2 . . . . . . . 3 3 . . 1 Spaces Dug 61 | . . . . . . . 36 . . 5 . 15 . . 5 . Terrain Destroyed 373 | . 7 11 12 . . . 118 . 28 92 32 22 . 2 49 . Melee 5 | . . . . . . . 5 . . . . . . . . . Projectile 109 | . . . . . . . 53 . 1 11 7 22 . 2 13 . AOE 259 | . 7 11 12 . . . 60 . 27 81 25 . . . 36 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Total 9415 | 65 933 688 171 420 419 45 1666 179 176 1751 247 589 793 466 554 253 Wait 676 | 1 94 33 26 15 1 . 170 . 3 250 1 37 1 12 31 1 Move 7963 | 55 792 617 128 376 407 39 1259 169 127 1365 221 496 770 439 460 243 Hop 2 | . . . . . . . . . . . . . . . 2 . Pick Up 101 | 1 13 9 5 3 5 . 24 3 2 21 2 5 2 . 6 . Fast Attach 65 | 7 . 1 . . . . 10 1 . 25 . 4 4 2 9 2 Attach 44 | . . 1 2 . . . 8 2 6 3 . 4 1 4 11 2 Detach 7 | . . . . . . . 2 . . 4 . . . . . 1 Swap 91 | . 4 5 3 5 1 1 43 . 1 18 2 1 7 . . . Drop 84 | . 5 9 3 3 5 . 27 2 2 13 2 1 7 . 3 2 Fire 297 | 1 25 13 4 5 . 5 114 2 4 47 18 31 . 4 24 . Melee 24 | . . . . 12 . . 5 . 5 . . . . . . 2 Ram 9 | . . . . . . . . . . 5 . . . . 4 . Kick . | . . . . . . . . . . . . . . . . . Crush 24 | . . . . 1 . . 4 . 11 . . . . 4 4 . Escape Stasis 16 | . . . . . . . . . 15 . . 1 . . . . Rewire 10 | . . . . . . . . . . . . 9 . 1 . . Trap 1 | . . . . . . . . . . . 1 . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 9) 490 | -10/Materials | Discovered new exit (range 8) 596 | -10/Materials | Discovered new exit (range 5) 631 | -10/Materials | Central database locked down 1217 | -10/Materials | Discovered new exit (range 15) 1552 | -10/Materials | Entered Mines 1553 | -10/Mines | Learned location of Storage (-7) 1644 | -10/Mines | Learned 4 Materials zone layouts 1742 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1875 | -10/Mines | Learned location of Zion (-6) 1925 | -10/Mines | Discovered new exit (range 4) 2015 | -10/Mines | Discovered new exit (range 9) 2114 | -10/Mines | Met a Derelict shopkeep closing up shop 2609 | -10/Mines | Entered Materials 2609 | -9/Materials | Evolved 2 slots: Utility x2 2610 | -9/Materials | Identified exit to Mines 2611 | -9/Materials | Identified exit to Materials 2648 | -9/Materials | Repaired Lgt. Treads 2854 | -9/Materials | Entered Mines 2859 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2882 | -9/Mines | Excavation squad dispatched 2882 | -9/Mines | A large section of the Mines collapsed 3095 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3098 | -9/Mines | Found Prototype Device 3132 | -9/Mines | Excavation squad dispatched 3291 | -9/Mines | Discovered exit to Materials (range 9) 3458 | -9/Mines | Discovered exit to Materials (range 13) 3635 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3637 | -9/Mines | Discovered new exit (range 5) 3648 | -9/Mines | Entered Exiles 3648 | -9/Exiles | Accompanied by 1 ally 3649 | -9/Exiles | Identified exit to Mines 3706 | -9/Exiles | Met 8R-AWN 3744 | -9/Exiles | Met EX-HEX 3811 | -9/Exiles | Met EX-BIN 3848 | -9/Exiles | Aligned with FarCom system 3850 | -9/Exiles | Given EX-Vault access code 3913 | -9/Exiles | Opened EX-Vault 3931 | -9/Exiles | Found XL Autogun Array 3979 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4041 | -9/Exiles | Met EX-DEC 4578 | -9/Exiles | Discovered exit to Mines (range 11) 4602 | -9/Exiles | Left Exiles lab with XL Autogun Array 4602 | -9/Exiles | Entered Mines 4602 | -8/Mines | Accompanied by 1 ally 4669 | -8/Mines | Discovered exit to Materials (range 16) 4706 | -8/Mines | Entered Materials 4706 | -8/Materials | Accompanied by 1 ally 4706 | -8/Materials | Evolved 2 slots: Propulsion x2 5062 | -8/Materials | Identified Exp. Sensor Array 5940 | -8/Materials | Lost 4 parts (2n2u) 6102 | -8/Materials | Lost 4 parts (2n2w) 6333 | -8/Materials | Crushed by falling debris 7284 | -8/Materials | Discovered new exit (range 11) 7572 | -8/Materials | Entered Factory 7572 | -7/Factory | Evolved 2 slots: Utility x2 7573 | -7/Factory | Identified exit to Storage 7750 | -7/Factory | Identified exit to DSF 7847 | -7/Factory | Entered DSF 7879 | -7/DSF | Additional patrols routed to DSF 8015 | -7/DSF | Crushed by falling debris 8015 | -7/DSF | System corruption reached 10% 8023 | -7/DSF | Released all parts (9) 8046 | -7/DSF | Core integrity fell below 50% 8051 | -7/DSF | Lost 9 parts (1p3n3u2w) 8056 | -7/DSF | Discovered new exit (range 14) 8063 | -7/DSF | Entered Factory 8063 | -6/Factory | Evolved 2 slots: Weapon x2 8462 | -6/Factory | Fabricated Com. Ion Cannon (x1) 8736 | -6/Factory | Fabricated Com. Matter Pod (x2) 8796 | -6/Factory | Build established: Skirmisher 8955 | -6/Factory | Cargo convoy interrupted 9107 | -6/Factory | Repaired Cold Fusion Reactor 9373 | -6/Factory | Destroyed 9 combat bots 9375 | -6/Factory | Lost 3 parts (1n2w) 9403 | -6/Factory | System corruption reached 10% 9423 | -6/Factory | Found Prototype Processor 9423 | -6/Factory | Identified Exp. Signal Interpreter 9468 | -6/Factory | Found Prototype Hackware 9468 | -6/Factory | Identified Exp. Hacking Suite 9592 | -6/Factory | Build established: Gunner 9694 | -6/Factory | Fabricated Com. Matter Pod? 9879 | -6/Factory | Identified exit to Lower Caves 9989 | -6/Factory | Entered Lower Caves 10153 | -6/Lower Caves | Encountered a Warlord checkpoint 10264 | -6/Lower Caves | Discovered new exit (range 12) 10266 | -6/Lower Caves | Build established: Tank 10275 | -6/Lower Caves | Identified exit to Lower Caves 10293 | -6/Lower Caves | Entered another Lower Caves area 10348 | -6/Lower Caves | Ambushed by wild Derelicts 10561 | -6/Lower Caves | Encountered a Warlord checkpoint 10587 | -6/Lower Caves | Build established: Skirmisher 10613 | -6/Lower Caves | Lost 5 allies 10634 | -6/Lower Caves | Crushed by falling debris 10635 | -6/Lower Caves | System corruption reached 30% 10658 | -6/Lower Caves | Identified exit to Factory 10665 | -6/Lower Caves | Lost 5 parts (1p3u1w) 10881 | -6/Lower Caves | Learned Factory non-interactive machine intel 10902 | -6/Lower Caves | Discovered new exit (range 10) 10961 | -6/Lower Caves | Build established: Tank 11000 | -6/Lower Caves | Entered Zion 11021 | -6/Zion | Given A8's code to call for help 11080 | -6/Zion | System corruption cleaned by Quarantine Array 11167 | -6/Zion | Given the Hacking Drone Bay 11169 | -6/Zion | Found Prototype Device 11169 | -6/Zion | Identified Hacking Drone Bay 11184 | -6/Zion | Discovered new exit (range 10) 11336 | -6/Zion | Received a visual enhancement algorithm 11903 | -6/Zion | Attacked by Zionites 11933 | -6/Zion | Spotted 61-6VP(B) 11944 | -6/Zion | Spotted NA-7QE(B) 11981 | -6/Zion | ME-RLN came to Zion's defense 12003 | -6/Zion | Entered Proximity Caves 12033 | -5/Proximity Caves | Lost 4 parts (2u2w) 12179 | -5/Proximity Caves | Learned location of Armory (-4) 12333 | -5/Proximity Caves | Build established: Gunner 12387 | -5/Proximity Caves | Spotted B-75 Beast 12429 | -5/Proximity Caves | Core integrity fell below 50% 12563 | -5/Proximity Caves | Discovered exit to Factory (range 3) 12567 | -5/Proximity Caves | Entered Factory 12567 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12568 | -5/Factory | Loaded intel: 232 non-interactive machine locations 12605 | -5/Factory | Identified exit to DSF 12881 | -5/Factory | Lost 4 parts (1n1u2w) 13165 | -5/Factory | Garrison activated, responded to threat 13170 | -5/Factory | Core integrity fell below 50% 13183 | -5/Factory | Core integrity fell below 20% 13184 | -5/Factory | Released all parts (7) 13195 | -5/Factory | Discovered new exit (range 19) 13213 | -5/Factory | Entered Upper Caves 13234 | -5/Upper Caves | Lost 15 parts (1p5n6u3w) 13293 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13316 | -5/Upper Caves | Attracted the attention of an 0b10 base 13321 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13236_ Dropped Adv. Hardlight Generator. 13244_ System corrupted: Matter fused (-6). 13248_ Penetrated by Slug. 13263_ System corrupted: Matter fused (-7). 13267_ Sneak attack on OU-WJN(S). 13267_ OU-WJN(S) destroyed. 13269_ Acquired 58 matter. 13293_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 13293_ Slug penetrates Wall. 13295_ Penetrated by Slug. 13303_ C-30 ARC bursts open, deploying its payload. 13303_ P-70 Sage unfolds itself. 13304_ Searching scrap... 13304_ Found Adv. Sensor Array. 13304_ Found 48 Matter. 13308_ Acquired 26 matter. 13313_ System corrupted: Matter fused (-5). 13314_ Door malfunctions. 13315_ Slug penetrates Wall. 13321_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##??????????????????????????????? | | ?????????????????# ####??????????????????????????? | | ?????????????????# ##?????????????????????????? | | ?????????????????# ######????????????????????? | | ?????????????????# ##???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????## ### #####???????????????? | | ??????????###?????# #?# ### ##????????????### | | ????????### ####??# #?## ##### #####????????""" | | ????????# #### #### #?# ##???????""" | | ????????# #### ##??????""" | | ????????# ### #### #####?# | | ????????# #?# #??# ### ### | | ????????## #??####### ##?## # | | ?????????## ######????????####??## ### | | ??????????# #??????????????????## ## | | ??????????## ##??????????????????# | | ???????????####?????????######????## ### | | ???????????????####????## ##????## #?## | | ???????????????# ####? ##????## ##??### | | ???????????????# ### #?????####?????## | | ????????????????# ## #???????#######?# | | ????????????????# [ #????###### #?# | | ????????????????# @s #?#### ## #??# | | ????????????????## ## ### #?## | | ?????????????????##### #### #?# | | ?????????????????????## #??# p #??# | | ??????????????????????###??# ### #???## | | ???????????????????????????# ##?# #????## | | ????????????????????????#### ##### ####### | | ????????????????????????# # | | ????????????????????????# # ### | | ????????????????????????# ######"//####### # ### | | ????????????????????????# ?????? #????# % | | ????????????????????????# ???????? #????# !"" | | ???????????????????????? ????????##/#????# """ | | ??????????????????????? ??????????? ???# """" | | ?????????????????????? ????????????? ??# | | ?????????????????????? ??????????????"" ?# " "" " | | ????????????????????? ???????????????????#"%" " | | ???????????????????? ????????????????????# "" " | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ##### | | ??????????????????????????????????????????# ????? | | ??????????????????????????????????????????# ????? | | ??????????????????????????????????????????# ????? | | ??????????????????????????????????????????# ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 290 Matter Stores 316 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 225 Resistance: EX 25 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 20 Launcher Accuracy 30 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 7 Particle Charging 15 Kinecelleration 40 Offensive Hacking 16 Item Schematics ----------------- Com. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Com. Ion Cannon | x1 | -6/Factory | Preloaded Com. Matter Pod | x2 | -6/Factory Com. Matter Pod | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredDrainedFacilitator Manual? 0 Play Time 02:01:07 Cumulative 114.1 hours Start 2024.08.23 @ 19:54:59 End 2024.08.23 @ 22:10:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83d417eb-7a67-4e5d-9ca1-3abf252aa483