Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 23:36:53 Player: weras Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (137) 685 Value Destroyed (4674) 4674 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1598) 1598 TOTAL SCORE: 12457 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 617 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -91 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 92/100 System Corruption 7% Temperature Cool (0) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Myomer Leg > --- UTILITY (9) ------ High-capacity Storage Unit Experimental Signal Interpreter Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Advanced Cryofiber Web Improved Cooling System Jamming Amplifier Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Neutrino Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Experimental Signal Interpreter Weapon Cycler Hardened Medium Armor Plating Layered Medium Armor Plating Improved Force Field Long-range Tractor Beam > --- WEAPON ----------- KE Penetrator KE Penetrator Railgun Scythe > --- INVENTORY -------- Cold Fusion Reactor Neutrino Core Neutrino Core Armored Huge Wheel Advanced Cryofiber Web Improved Cooling System High-capacity Matter Pod Enhanced Optical Array Core Analyzer Jamming Amplifier Improved Light Armor Plating Improved Light Armor Plating Force Field Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Heavy Gauss Cannon [Rating: 100] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Wheel Leg Myomer Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Slots Evolved 12 | . . . 2 . . . 6 2 2 . . Power 2 | . . . . . . . 1 1 . . . Propulsion 1 | . . . . . . . . . 1 . . Utility 7 | . . . 2 . . . 3 1 1 . . Weapon 2 | . . . . . . . 2 . . . . Parts Attached 116 | 6 7 3 10 18 . 11 22 15 6 . 18 Power 20 | 1 . 1 2 3 . 1 4 4 1 . 3 Engine 6 | 1 . 1 1 2 . 1 . . . . . Core 11 | . . . 1 1 . . 2 4 1 . 2 Reactor 3 | . . . . . . . 2 . . . 1 Propulsion 14 | 2 2 . 3 . . 2 1 2 . . 2 Treads . | . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 Wheel 13 | 2 2 . 3 . . 2 1 2 . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 48 | 1 2 1 3 10 . 6 10 4 4 . 7 Device 28 | . 1 . 1 8 . 3 7 3 3 . 2 Storage 3 | 1 . 1 . . . . . . . . 1 Processor 7 | . 1 . 1 . . 1 1 1 . . 2 Hackware . | . . . . . . . . . . . . Protection 10 | . . . 1 2 . 2 2 . 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 34 | 2 3 1 2 5 . 2 7 5 1 . 6 Energy Gun 1 | . . . . 1 . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . Ballistic Gun 14 | 2 . . . . . 1 2 4 . . 5 Ballistic Cannon 11 | . 2 . 1 2 . 1 4 . 1 . . Launcher 4 | . . 1 . 1 . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 4 . . 2 . . . . Parts Lost 43 | . 3 . . 2 . 1 5 1 . . 31 Power 7 | . . . . . . . 1 . . . 6 Propulsion 7 | . 2 . . 1 . . . 1 . . 3 Utility 17 | . 1 . . 1 . . 3 . . . 12 Weapon 12 | . . . . . . 1 1 . . . 10 Highest Loss Streak 31 | . 3 . . 2 . 1 2 1 . . 31 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Backups 16 | 1 5 8 14 19 20 19 16 19 18 19 15 Power 2 | . 1 1 2 3 3 3 2 1 3 3 2 Propulsion 1 | . . . . . 1 . 2 2 1 1 . Utility 6 | . 1 4 4 7 8 6 7 8 8 9 8 Weapon 6 | . 2 3 7 7 8 7 5 6 5 6 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 39 | . 2 . 7 4 . 5 10 3 3 . 5 Power 4 | . . . 1 . . . 3 . . . . Propulsion 2 | . . . . . . . . 1 1 . . Utility 17 | . 1 . 2 . . 3 4 1 2 . 4 Weapon 14 | . 1 . 4 4 . . 3 1 . . 1 Tool/Special 2 | . . . . . . 2 . . . . . Average Slot Usage (%) 95 | . 95 100 99 97 100 99 92 94 93 94 84 Engine 2 | . 14 14 6 . . 1 2 . . . . Core 6 | . . . 4 10 11 9 . 9 14 15 12 Reactor 3 | . . . . . . . 9 7 . . . Wheel 14 | . 26 28 21 20 22 22 6 5 10 10 8 Device 15 | . 9 . 11 12 11 10 18 22 25 26 21 Storage 8 | . 14 14 11 11 11 11 6 5 5 5 5 Processor 9 | . 2 14 12 11 11 10 11 5 5 5 7 Protection 8 | . . . 9 8 11 10 9 11 10 10 8 Ballistic Gun 5 | . 14 12 . . . . 9 7 13 10 12 Ballistic Cannon 11 | . 11 14 19 19 13 12 9 9 1 5 1 Slashing Weapon 4 | . . . 1 1 8 9 5 5 4 5 4 Peak Build Rating 100 | 6 10 10 17 22 18 31 72 88 99 99 100 Average Rating 45 | 4 7 9 12 16 17 20 65 82 94 99 87 On Entrance 38 | . 6 9 10 17 16 18 29 72 88 99 99 Naked Turns . | . . . . . . . . . . . . Heaviest Build 138 | 14 16 52 60 63 55 61 100 125 138 138 138 Greatest Support 44 | 26 26 20 28 28 22 24 28 28 44 44 44 Greatest Overweight (x) 25 | . 4 2 2 16 2 2 3 4 3 3 25 Average Overweight (x) 2 | . . 1 1 2 2 2 2 3 2 3 2 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 8 9 20 20 20 20 20 20 20 20 20 Average Carried 16 | 1 5 8 14 19 20 19 16 19 19 20 16 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 8 9 18 20 20 15 20 20 20 20 3 Class Distribution -------------------- 34% | Tank 30% | Mutant 20% | Commander-Mutant 12% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Assassin | -6/Factory Tank | -5/Factory Tank | -4/Factory Tank | -4/Waste Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Matter Collected 5793 | 186 387 166 652 764 32 273 1308 975 323 153 574 Remotely 2032 | . . . . . . . 79 975 323 153 502 Salvage Created 4928 | . 400 . 517 536 . 94 1513 1002 305 . 561 Parts 285 | . 28 . 47 41 . 4 69 50 17 . 29 Haulers Intercepted 13 | . 2 . 1 6 . . 4 . . . . Recyclers Shooed 6 | . 1 . . 1 . . 2 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Combat Hostiles Destroyed 90 | . 9 . 14 14 . 2 17 16 7 . 11 Melee 5 | . . . . . . . 3 1 1 . . Guns 34 | . 4 . . . . . 8 9 2 . 11 Cannons 37 | . 5 . 12 9 . 2 3 5 1 . . AOE 14 | . . . 2 5 . . 3 1 3 . . Classes Destroyed 16 | . 6 . 4 1 . 2 1 2 . . . Worker 7 | . 1 . . 1 . . 2 2 . . 1 Builder 3 | . . . . 1 . . . 1 . . 1 Tunneler 2 | . . . 2 . . . . . . . . Hauler 13 | . 2 . 1 6 . . 4 . . . . Recycler 8 | . 1 . . 1 . . 3 3 . . . Operator 2 | . . . 1 . . . 1 . . . . Watcher 12 | . 2 . 3 . . . 2 2 2 . 1 Swarmer 29 | . 5 . 4 7 . . 3 4 5 . 1 Grunt 25 | . 4 . 4 6 . . 5 4 . . 2 Brawler 2 | . . . 2 . . . . . . . . Sentry 9 | . . . 4 1 . . 2 2 . . . Specialist 2 | . . . . . . . . 2 . . . Hunter 6 | . . . . . . . . 1 . . 5 Programmer 15 | . . . . . . . 7 3 2 . 3 Federalist 1 | . . . . . . 1 . . . . . Scrapper 1 | . . . . . . 1 . . . . . Best Kill Streak 8 | . 5 . 3 6 . 1 8 8 6 . 5 Combat Bots Only 5 | . 3 . 3 5 . 1 3 4 5 . 3 Max Kills in Single Turn 4 | . 2 . 2 3 . 1 4 4 3 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 2 3 . . 3 1 3 . . Melee 1 | . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Hostile Shots Fired 956 | . 45 . 32 59 4 43 144 129 29 . 471 Missed 284 | . 9 . 8 17 1 9 48 36 11 . 145 Hits 672 | . 36 . 24 42 3 34 96 93 18 . 326 Projectile 672 | . 36 . 24 42 3 34 96 93 18 . 326 AOE 3 | . . . . . . . . . . . 3 Critical Strikes 18 | . 1 . . 1 . . 5 2 . . 9 Part Disruptions 4 | . . . . . 1 . 2 1 . . . Damage Taken 8930 | . 379 . 355 487 68 435 1328 876 167 . 4835 Core 1620 | . 120 . 30 87 30 38 89 68 13 . 1145 Absorbed by Shields 1689 | . . . . . . . . 735 174 . 780 Regen/Repaired (Parts) 174 | . . . 29 . . 10 . . . 116 19 Core Remaining (%) 77 | 100 . 52 . . . 53 89 93 . . . Volleys Fired 336 | . 36 3 41 60 2 17 63 45 12 . 57 Largest 4 | . 2 1 2 2 2 2 3 3 3 . 4 Hottest 137 | . 50 33 63 66 60 60 114 117 117 . 137 Shots Fired 740 | . 70 3 72 94 3 32 148 134 32 . 152 Gun 360 | . 37 . . . . 1 89 65 27 . 141 Cannon 367 | . 33 . 71 90 3 31 59 69 4 . 7 Launcher 13 | . . 3 1 4 . . . . 1 . 4 Special . | . . . . . . . . . . . . Kinetic 727 | . 70 . 71 90 3 32 148 134 31 . 148 Thermal . | . . . . . . . . . . . . Explosive 13 | . . 3 1 4 . . . . 1 . 4 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | . 11 . 16 5 1 3 10 6 4 . 10 Robot Miss Streak 17 | . 3 . 2 3 1 5 17 8 2 . 5 Penetration Max 1 | . . . . . . . 1 . . . 1 Secondary Targets 2 | . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 438 | . 43 . 46 53 1 14 103 72 20 . 86 Core Hits 274 | . 24 . 27 23 1 6 76 55 13 . 49 Critical Kills 6 | . . . . . . . 6 . . . . Critical Parts Destroyed 13 | . . . . . . . 6 2 3 . 2 Critical Strikes 39 | . 1 . 1 3 . 2 16 6 6 . 4 Destroy 19 | . . . . . . . 12 2 3 . 2 Blast 16 | . 1 . 1 3 . 1 2 4 2 . 2 Sever 4 | . . . . . . 1 2 . 1 . . Melee Attacks 78 | . 2 . 6 1 2 1 25 25 15 . 1 Impact 2 | . 2 . . . . . . . . . . Slashing 76 | . . . 6 1 2 1 25 25 15 . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 1 5 . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12461 | . 714 . 970 1412 19 317 3118 2697 793 . 2421 Guns 4291 | . 277 . . . . . 834 866 371 . 1943 Cannons 4548 | . 433 . 855 910 19 257 961 873 109 . 131 Explosions 2856 | . . . 115 502 . . 776 928 188 . 347 Melee 762 | . . . . . . 60 547 30 125 . . Ramming 4 | . 4 . . . . . . . . . . Kinetic 8839 | . 710 . 855 910 19 257 1795 1739 480 . 2074 Thermal 928 | . . . . . . . . 928 . . . Explosive 1928 | . . . 115 502 . . 776 . 188 . 347 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 762 | . . . . . . 60 547 30 125 . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 6 2 2 7 Average Corruption 4 | . . . . . . . 5 2 1 2 3 Corruption Purged 3 | . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . Effects 77 | . . . . . . . 53 9 6 1 8 Message Errors 12 | . . . . . . . 9 1 1 . 1 Matter Fused 17 | . . . . . . . 14 2 1 . . Heat Flow Errors 7 | . . . . . . . 3 1 2 . 1 Energy Discharges 13 | . . . . . . . 8 3 . 1 1 Parts Rejected 2 | . . . . . . . 1 . 1 . . Parts Fused 2 | . . . . . . . 2 . . . . Data Loss (minor) 12 | . . . . . . . 9 . . . 3 Data Loss (major) 2 | . . . . . . . 1 . 1 . . Misfires 5 | . . . . . . . 4 1 . . . Alerts 2 | . . . . . . . . 1 . . 1 Weapon Failures 3 | . . . . . . . 2 . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 190 | . . . 12 52 . . 113 11 . . 2 Projectiles 29 | . . . 12 8 . . 4 3 . . 2 Explosions 115 | . . . . 44 . . 63 8 . . . Melee 46 | . . . . . . . 46 . . . . Knockbacks 43 | . 3 . 5 8 . 1 20 3 . . 3 Impact 1 | . 1 . . . . . . . . . . Kinetic 42 | . 2 . 5 8 . 1 20 3 . . 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 145 | . 2 . . 41 . . . 74 28 . . Shots 3 | . . . . 1 . . . 1 1 . . Rammed 1 | . 1 . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 218 | . 22 . 129 78 15 218 199 203 155 . 165 Average Temperature 40 | . 10 . 33 16 7 81 73 52 50 . 40 Received Heat Transfer 828 | . 102 . 99 156 9 150 258 40 . . 14 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . Heat Transferred 700 | . . . . . . . . 700 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Maximum Alert Level 2 | . . . . 1 . . 2 2 1 . 2 Low Security (%) 70 | 100 100 100 100 79 100 . 56 56 33 100 30 Level 1 17 | . . . . 20 . . 20 15 66 . 44 Level 2 11 | . . . . . . . 22 27 . . 25 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 689 | . 75 43 113 239 52 . 431 689 336 67 533 Initial 336 | . . 13 6 2 10 . . 198 336 67 . Average 134 | . 27 8 43 128 5 . 164 229 227 33 246 Influence Increases 4461 | . 311 81 459 515 114 . 767 938 220 . 1056 Destroy 0b10 Robot/C 2040 | . 180 40 280 280 40 . 340 320 140 . 420 Destroy 0b10 Robot/NC 255 | . 30 . 35 45 . . 60 40 10 . 35 Destroy Leader 538 | . 48 10 88 82 . . 108 74 24 . 104 Allied During Kill 359 | . . 3 . . 20 . . . . . 336 Successful Hack 186 | . 22 . 12 51 52 . 41 8 . . . Disable Machine 480 | . 15 15 . 15 . . 150 240 . . 45 Destroy Structure 528 | . 1 13 14 27 2 . 53 256 46 . 116 Partial Spotted 15 | . . . . 15 . . . . . . . Lose Combat Pursuer 60 | . 15 . 30 . . . 15 . . . . Influence Decreases 4231 | . 275 99 470 495 141 . 362 657 712 194 826 Entered New Map 741 | . . 23 12 5 17 . . 207 350 127 . Time Decay 2772 | . 275 76 458 470 124 . 314 440 362 67 186 Lost Part 388 | . . . . 20 . . 48 10 . . 310 Lost Ally 330 | . . . . . . . . . . . 330 Squads Dispatched 36 | . . . 2 7 . . 11 7 3 . 6 Investigation 6 | . . . 1 3 . . . 1 . . 1 Extermination 13 | . . . . . . . 7 2 3 . 1 Reinforcement 10 | . . . 1 1 . . 2 2 . . 4 Assault 1 | . . . . . . . 1 . . . . Garrison 6 | . . . . 3 . . 1 2 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Distress Signals 6 | . . . 1 2 . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 169 | . 15 2 26 25 2 17 19 24 10 . 29 Peak Tracking Total 6 | . 3 2 4 4 1 5 4 5 6 . 5 Tactical Retreats 3 | . 1 . 1 . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Traps Triggered 14 | . 1 . 2 2 . . 7 1 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Machines Disabled 32 | . 1 1 . 1 . . 10 16 . . 3 Max in Single Turn 10 | . 1 1 . 1 . . 2 10 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Machines Accessed 59 | . 8 . 7 10 8 7 11 5 2 . 1 Terminals 39 | . 8 . 6 9 6 . 4 4 1 . 1 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 3 | . . . 1 . . . 1 1 . . . Recycling Units 3 | . . . . . . . 2 . 1 . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . Total Hacks 223 | . 31 . 24 32 45 51 20 9 6 . 5 Successful 144 | . 15 . 11 16 36 51 7 2 4 . 2 Failed 78 | . 15 . 13 16 9 . 13 7 2 . 3 Catastrophic 11 | . . . 3 1 1 . 2 3 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 88 | . 27 . 16 23 12 . 7 2 . . 1 Terminals 125 | . 31 . 20 29 21 . 7 8 4 . 5 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 6 | . . . 4 . . . 1 1 . . . Recycling Units 7 | . . . . . . . 5 . 2 . . Scanalyzers 3 | . . . . . . . 3 . . . . Garrison Access 6 | . . . . 3 . . 3 . . . . Terminal Hacks 104 | . 6 . 3 6 29 51 2 2 3 . 2 Record 77 | . . . . . 24 46 1 1 3 . 2 Robot Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 11 | . 3 . 1 1 1 5 . . . . . Prototype ID Bank 2 | . . . . 1 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . 1 . . . Locate Traps 2 | . 1 . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 3 | . 1 . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . 1 . . Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 32 | . 9 . 6 10 7 . . . . . . Terminals 32 | . 9 . 6 10 7 . . . . . . Botnet 11 | . 3 . 3 3 2 . . . . . . Skim 21 | . 6 . 3 7 5 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 44 | . 8 . 6 7 6 . 9 5 2 . 1 Full Trace Events 6 | . 1 . . 3 . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 26 | . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Total Allies 32 | . . 1 . 10 . . . . . 21 . Largest Group 21 | . . 1 . 10 10 5 . . . 21 21 Highest-Rated Group 771 | . . 31 . 88 88 40 . . . 771 771 Highest-Rated Ally 50 | . . 31 . 16 16 8 . . . 50 50 Total Orders 3 | . . . . 3 . . . . . . . EXPLORE 3 | . . . . 3 . . . . . . . Ally Attacks 126 | . . 14 . 1 8 16 . . . . 87 Total Damage 2862 | . . 125 . 10 68 99 . . . . 2560 Kills 22 | . . 2 . . 2 2 . . . . 16 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 5 | . . . . . . 5 . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Active Infowar (turns) 12086 | . 550 . 1418 1421 848 1656 2869 1902 831 154 437 Sensors 9505 | . . . 1418 1421 848 301 2193 1902 831 154 437 Terrain 4249 | . 550 . . . . 1355 2344 . . . . Robot Analysis Total 11 | . 3 . 1 1 1 5 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches 21 | . . . . 21 . . . . . . . Drone Recoveries 7 | . . . . 7 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Turns Passed 12971 | 44 807 371 1418 1421 848 1763 2872 1902 831 154 540 Spaces Moved 8236 | 39 706 353 1004 700 648 1446 1622 879 528 89 222 Core 17 | 3 9 . . 2 . . . . . . 3 Treads . | . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . 1 Wheels 8218 | 36 697 353 1004 698 648 1446 1622 879 528 89 218 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 110 110 115 115 130 145 130 145 130 Average Speed 125 | 86 90 98 116 119 115 115 142 159 135 145 146 Slowest Speed 1300 | 90 250 110 120 850 115 120 145 160 145 145 1300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 3 | . . 3 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 3 93 76 75 86 83 86 30 26 13 67 10 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 5 | . . 1 . 3 . 1 . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 4 | . . 1 . . . 3 . . . . . Spaces Dug 93 | . 1 34 5 1 2 . 8 22 19 . 1 Terrain Destroyed 338 | . 1 34 13 32 2 . 64 143 22 . 27 Melee 50 | . 1 . 5 1 2 . 8 22 10 . 1 Projectile 40 | . . . . . . . 2 18 4 . 16 AOE 248 | . . 34 8 31 . . 54 103 8 . 10 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Fac Was Fac Total 10150 | 46 795 372 1175 1185 744 1509 2036 1247 603 114 324 Wait 1060 | . 26 11 73 355 91 5 196 243 27 25 8 Move 8226 | 38 705 352 1003 699 647 1445 1621 878 528 88 222 Hop . | . . . . . . . . . . . . Pick Up 109 | 2 10 1 22 10 . 9 34 12 4 . 5 Fast Attach 55 | 6 6 . 1 18 . 1 13 5 3 . 2 Attach 59 | . 1 . 3 5 . 5 17 7 3 . 18 Detach 11 | . . . 1 1 . . 6 1 1 . 1 Swap 57 | . 5 3 10 8 1 9 8 6 4 . 3 Drop 117 | . 3 2 15 22 . 17 29 17 6 . 6 Fire 336 | . 36 3 41 60 2 17 63 45 12 . 57 Melee 78 | . 2 . 6 1 2 1 25 25 15 . 1 Ram 1 | . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . 24 8 . . . Rewire 9 | . . . . 6 1 . . . . 1 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 7) 222 | -10/Materials | Discovered new exit (range 15) 292 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 16) 450 | -10/Materials | Central database locked down 645 | -10/Materials | Derelicts attacked the area 688 | -10/Materials | Identified exit to Materials 732 | -10/Materials | Learned 2 Storage zone layouts 748 | -10/Materials | Lost 3 parts (2n1u) 799 | -10/Materials | Learned 2 Mines zone layouts 801 | -10/Materials | Learned 2 Storage zone layouts 812 | -10/Materials | Learned location of 1 exit from Storage 833 | -10/Materials | Learned location of 2 exits from Subcaves 852 | -10/Materials | Entered Mines 854 | -10/Mines | Identified exit to Subcaves 855 | -10/Mines | Received a Mining Laser from a helpful Derelict 858 | -10/Mines | Learned Materials garrison access intel 1102 | -10/Mines | Assembled infested the area 1107 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1110 | -10/Mines | Learned location of Zion (-7) 1159 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1223 | -10/Mines | Entered Materials 1223 | -9/Materials | Evolved 2 slots: Utility x2 1470 | -9/Materials | Discovered new exit (range 14) 1490 | -9/Materials | Identified exit to Storage 1648 | -9/Materials | Repaired Wheel 1693 | -9/Materials | Discovered new exit (range 15) 1828 | -9/Materials | Discovered new exit (range 15) 1845 | -9/Materials | Identified exit to Materials 2294 | -9/Materials | Discovered exit to Materials (range 16) 2479 | -9/Materials | Identified exit to Mines 2634 | -9/Materials | Discovered exit to Storage (range 5) 2641 | -9/Materials | Entered Storage 2642 | -9/Storage | Identified exit to Recycling 2855 | -9/Storage | Garrison activated, responded to threat 3013 | -9/Storage | Met 01-MTF 3579 | -9/Storage | Discovered exit to Materials (range 16) 3635 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3690 | -9/Storage | Learned location of Mines (-8) 3779 | -9/Storage | Learned location of Recycling (-9) 3828 | -9/Storage | Loaded intel: 7 trap records 3932 | -9/Storage | Build established: Commander-Mutant 4062 | -9/Storage | Entered Recycling 4062 | -9/Recycling | Accompanied by 11 allies (01-MTF) 4063 | -9/Recycling | Met a Zionite searching for Scraptown 4788 | -9/Recycling | Scanned before Scraplab entrance 4804 | -9/Recycling | Entered Scraplab 4820 | -9/Recycling | Identified exit to Factory 4822 | -9/Recycling | Discovered new exit (range 3) 4823 | -9/Recycling | Identified exit to Scraptown 4849 | -9/Recycling | Lost 6 allies 4894 | -9/Recycling | Learned Materials trap positions 4910 | -9/Recycling | Entered Scraptown 4910 | -9/Scraptown | Accompanied by 5 allies 4947 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4961 | -9/Scraptown | Learned location of Extension (-5) 5151 | -9/Scraptown | Discovered new exit (range 5) 5156 | -9/Scraptown | Identified exit to Factory 5266 | -9/Scraptown | Visited Assassins FH 5326 | -9/Scraptown | Visited UFD Registry 5327 | -9/Scraptown | Registered with UFD as "Powerwarp" 5375 | -9/Scraptown | Visited TADAMA 5416 | -9/Scraptown | Visited Spacefarers 5434 | -9/Scraptown | Visited Cave Peace 5494 | -9/Scraptown | Visited The Evicted 5526 | -9/Scraptown | Visited Symbiants 5850 | -9/Scraptown | Visited LU-1G1's Boring Crew 5939 | -9/Scraptown | Visited Curators Association 5969 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6190 | -9/Scraptown | Visited Analyses Database 6220 | -9/Scraptown | Visited Scrapoid Pod Storage 6259 | -9/Scraptown | Met Optimus 6259 | -9/Scraptown | Accepted into 0bPrime 6331 | -9/Scraptown | Civil war broke out across Scraptown 6349 | -9/Scraptown | Found Scrapoid Pod 6384 | -9/Scraptown | Found Scrap Suit 6407 | -9/Scraptown | Visited Junk Repository 6424 | -9/Scraptown | Lost 10 allies 6472 | -9/Scraptown | Lost 3 allies 6480 | -9/Scraptown | Visited Infowarlord's Domain 6489 | -9/Scraptown | Found Exp. Signal Interpreter 6545 | -9/Scraptown | Discovered exit to Factory (range 3) 6657 | -9/Scraptown | Optimus destroyed in the chaos of civil war 6670 | -9/Scraptown | Build established: Mutant 6673 | -9/Scraptown | Entered Factory 6673 | -6/Factory | Evolved 6 slots: Power x1, Utility x3, Weapon x2 6937 | -6/Factory | Discovered new exit (range 6) 6943 | -6/Factory | Identified exit to Lower Caves 7027 | -6/Factory | Build established: Assassin 8698 | -6/Factory | Build established: Tank 9278 | -6/Factory | Garrison activated, responded to threat 9354 | -6/Factory | Discovered new exit (range 6) 9360 | -6/Factory | Identified exit to Factory 9473 | -6/Factory | First assault squad dispatched 9545 | -6/Factory | Entered another Factory area 9545 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9874 | -5/Factory | Garrison activated, responded to threat 10567 | -5/Factory | Garrison activated, responded to threat 11207 | -5/Factory | Discovered new exit (range 13) 11223 | -5/Factory | Identified exit to Factory 11447 | -5/Factory | Entered another Factory area 11447 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12275 | -4/Factory | Discovered new exit (range 14) 12278 | -4/Factory | Sucked down chute 12278 | -4/Factory | Entered Waste 12279 | -4/Waste | Met a frightened Derelict 12279 | -4/Waste | Joined by Warlord forces that had cleared the area 12390 | -4/Waste | Discovered new exit (range 13) 12406 | -4/Waste | Identified exit to Factory 12432 | -4/Waste | Entered Factory 12432 | -4/Factory | Accompanied by 21 allies 12784 | -4/Factory | P-70 Sage assimilated allied P4-5ZD(m) 12806 | -4/Factory | Lost 20 allies 12950 | -4/Factory | Core integrity fell below 50% 12963 | -4/Factory | Core integrity fell below 20% 12972 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 12963_ Wall collapses. 12964_ System corrupted: Component data lost. 12964_ K-01 Serf collects debris. 12965_ Hcp. Matter Pod destroyed. 12965_ Penetrated by Slug. 12965_ Slug penetrates Wall. 12965_ P4-5ZD(m) repairs H-77 Assassin. 12966_ K-01 Serf collects debris. 12967_ U-05 Engineer lays Concrete. 12967_ K-01 Serf collects debris. 12967_ P4-5ZD(m) repairs H-77 Assassin Imp. Phase Shifter. 12968_ Penetrated by Slug. 12968_ Slug penetrates Wall. 12969_ Acquired Myomer Leg. 12969_ U-05 Engineer lays Concrete. 12969_ K-01 Serf collects debris. 12970_ U-05 Engineer lays Concrete. 12971_ K-01 Serf collects debris. 12972_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?? #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #???????????? #?????????????????????????? | | ??# #???????????? =# ???????????????????????? | | ??# ####????????? ??????????????????????? | | ### #######+## ????????????????????? | | ! ????????????????????? | | [ ! * % ????????????????????? | | *%[== ?????????????????????? | | %* | =% [ ! = ?????????????????????? | | % = =% %%% % %%% % ???????????????????????? | | !!* # # #[####+#####;######?? ?????????????? | | # # # % [ ! o # [#? ?????????????? | | ## "" [# " " # " # #????????????? | | ##### !# T" # / ?????????????? | | ##??#! * # # [ ! # #????????????? | | #???# # *| [ u% %# #????????????? | | #???# # = % % #??????????????????? | | ###???# # #?????#????????????? | | ??# " " #???? #????????????? | | ## " k[ "" #?? #????????????? | | ## ##### # " #? #????????????? | | ## " # # =k" *#% +????????????? | | #####""""# # [%=!%;h #????????????? | | ] #???#### #%@ *h#% " " "????????? | | #??????### # #?######## #????????????? | | #????????### ##?????????? #????????????? | | #??????????###????????????? +????????????? | | ######??????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ??????????????????????????????????? #????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 47 Energy Capacity 745 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Authchip Count 2 Item Schematics ----------------- Hyp. Gauss Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Wheel | 27% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Prolific Hacker Respectable Loadout We Are Legion \\IAMDERELICT Challenges ------------ None Game ------ Seed ShieldHardcellTube Manual? 0 Play Time 02:55:42 Cumulative 23.5 hours Start 2025.10.13 @ 20:30:18 End 2025.10.13 @ 23:36:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 18 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3658411d-4c51-4dba-adb4-4d924448121b