Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.05 @ 19:13:38 Player: Richard Blunt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (621) 621 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2346 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 252/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Storage Unit High-capacity Matter Pod (200) Improved Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Assault Rifle Assault Rifle Autogun Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Core Shielding Light Armor Plating Light Armor Plating Light Armor Plating Medium Laser Medium Laser Assault Rifle Assault Rifle Autogun Autogun Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Autogun Ballistic Gun Autogun Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 29 | 7 18 . 3 1 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 3 . 2 . Treads 6 | 1 3 . 2 . Leg . | . . . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 6 . 1 . Device 1 | 1 . . . . Storage 5 | 1 4 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 10 | 2 8 . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 6 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . . 4 . Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 3 | . . . 3 . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 100 99 99 Engine 13 | . 14 14 13 13 Treads 27 | . 26 28 28 28 Storage 14 | . 14 14 14 14 Processor 3 | . 8 . . . Protection 10 | . 5 14 14 14 Ballistic Gun 27 | . 26 28 28 28 Naked Turns . | . . . . . Heaviest Build 54 | 13 54 54 54 50 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 1 | 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 14 20 20 20 Most Carried 20 | 5 20 20 20 17 Average Carried 16 | 3 14 20 19 16 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 5 20 20 16 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 1236 | 230 557 167 238 44 Remotely . | . . . . . Salvage Created 1198 | 83 886 167 18 44 Parts 67 | 6 49 7 . 5 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 21 | . 17 2 2 . Guns 21 | . 17 2 2 . Classes Destroyed 8 | 2 5 . 1 . Worker 3 | . 1 . . 2 Tunneler 2 | 1 1 . . . Hauler 2 | . 2 . . . Recycler 4 | 1 2 1 . . Watcher 3 | . 3 . . . Swarmer 6 | . 6 . . . Grunt 13 | . 11 2 . . Assembled 2 | . . . 2 . Best Kill Streak 6 | 2 6 2 2 2 Combat Bots Only 6 | . 6 2 2 . Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1377 | . 714 97 549 17 Core 252 | . 118 18 102 14 Absorbed by Shields . | . . . . . Redirected to Shielding 10 | . . . 7 3 Core Remaining (%) 100 | 100 . . . . Volleys Fired 99 | 6 78 6 7 2 Largest 2 | 2 2 2 2 2 Hottest 100 | 40 100 46 46 46 Shots Fired 189 | 12 147 12 14 4 Gun 180 | 12 138 12 14 4 Cannon . | . . . . . Launcher . | . . . . . Special 9 | . 9 . . . Kinetic 180 | 12 138 12 14 4 Thermal 9 | . 9 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 2 15 5 5 3 Robot Miss Streak 5 | 3 5 1 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 114 | 5 91 8 8 2 Core Hits 55 | 4 40 4 5 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1546 | 38 1234 133 117 24 Guns 1542 | 38 1230 133 117 24 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 4 | . 4 . . . Kinetic 1542 | 38 1230 133 117 24 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 3 | . 3 . . . Kicked . | . . . . . Crushed 2 | . 2 . . . Highest Temperature 128 | . 128 77 71 6 Average Temperature 41 | . 44 40 34 4 Received Heat Transfer 406 | . 246 51 100 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 323 | 10 323 128 . 10 Initial 73 | . 6 73 . . Average 160 | 4 194 121 . 9 Maximum Alert Level 1 | . 1 . . . Low Security (%) 61 | 100 48 100 . 100 Level 1 38 | . 51 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 7 . . . Investigation 5 | . 5 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 25 2 7 2 Peak Tracking Total 9 | . 5 2 9 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Exploded 2 | . . . 2 . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 9 | . 7 . 2 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 19 . 2 . Successful 11 | . 9 . 2 . Failed 9 | . 9 . . . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 17 | . 16 . 1 . Terminals 16 | . 16 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 6 . 2 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Locate Traps 2 | . 2 . . . Zone Layout 3 | . 3 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 1 | . 1 . . . Track 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 3474 | 74 1330 190 1702 178 Spaces Moved 1445 | 45 557 73 699 71 Core 1 | 1 . . . . Treads 1294 | 3 448 73 699 71 Legs . | . . . . . Wheels 150 | 41 109 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 240 240 240 Average Speed 211 | 95 177 240 240 240 Slowest Speed 240 | 160 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 91 21 79 21 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . 9 . . . Terrain Destroyed 9 | . 9 . . . Melee . | . . . . . Projectile 9 | . 9 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1668 | 62 735 79 717 75 Wait 41 | . 40 1 . . Move 1441 | 44 556 72 698 71 Hop . | . . . . . Pick Up 35 | 5 25 . 4 1 Fast Attach 9 | 7 1 . . 1 Attach 6 | . 3 . 3 . Detach 1 | . 1 . . . Swap 14 | . 14 . . . Drop 19 | . 14 . 5 . Fire 99 | 6 78 6 7 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 3 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Central database locked down 139 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 13) 602 | -10/Materials | Discovered new exit (range 16) 1198 | -10/Materials | Discovered new exit (range 9) 1405 | -10/Materials | Entered Mines 1422 | -10/Mines | Core integrity fell below 50% 1580 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1583 | -10/Mines | Discovered new exit (range 5) 1595 | -10/Mines | Entered Exiles 1631 | -10/Exiles | Discovered new exit (range 15) 1660 | -10/Exiles | Met 8R-AWN 1689 | -10/Exiles | Met EX-HEX 1785 | -10/Exiles | Met EX-DEC 1877 | -10/Exiles | Visited The Gauntlet 2131 | -10/Exiles | Learned location of Zion (-6) 2222 | -10/Exiles | Discovered new exit (range 10) 2364 | -10/Exiles | Met EX-BIN 2393 | -10/Exiles | Aligned with FarCom system 2395 | -10/Exiles | Given EX-Vault access code 2460 | -10/Exiles | Opened EX-Vault 2520 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3210 | -10/Exiles | Attacked by the Exiles 3255 | -10/Exiles | Core integrity fell below 20% 3292 | -10/Exiles | Lost 3 parts (1p1n1u) 3297 | -10/Exiles | Entered Mines 3298 | -9/Mines | Met a Derelict bent on vengeance 3444 | -9/Mines | Learned location of 1 exit from Materials 3475 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03253_ as-82290 destroyed. 03253_ Switching to secondary target: as-28387. 03257_ Ion Engine destroyed. 03261_ Lgt. Armor Plating destroyed. 03262_ Destroyed Asb. F-torch. 03262_ as-31072 destroyed. 03293_ Acquired Assault Rifle. 03295_ Lgt. Treads destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 03297_ K-01 Serf destroyed. 03299_ K-01 Serf collects debris. 03300_ Acquired 17 matter. 03304_ K-01 Serf collects debris. 03305_ Acquired Lgt. Ion Engine. 03306_ K-01 Serf destroyed. 03309_ Acquired 27 matter. 03316_ Acquired Lgt. Ion Engine. 03444_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????# ???? | | ??????????????????????????????????????????## ?? | | ????????????????????????????????????? ### # | | ????????????????????????????????????? # | | ??????????????????????????????????? # | | ???????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????####??????????? | | ?????????????????????## ##??????????? | | ????????????????????## #???????????? ? | | ???????????????????## #????????????? ?? | | ??????????????????## #????????????? ??? | | ??????????????????# @##???????? ? ???? | | ??????????????????# ###### #????? #???? | | ??????????????????## ### #??????# #???? | | ???????????????????#####?## g ######### #???? | | ??????????????????????????# #######?# ##### | | ??????????????????????????# #####???# ##### # | | ??????????????????????????# #???# #???# # | | ??????????????????????????# ### #?### #???# # = | | ??????????????????????????# #?# ### ##??# ! | | ??????????????????????????# ### ## ####### | | ??????????????????????????# #??# = | | ??????????????????????????# """ #?##### | | ??????????????????????????#### ## """ #????? | | ????????????????????????????## #### """ #??? | | ????????????????????????????# #??## #?? | | ???????????????????????????## ##??## ## #?? | | ???????????????????????????# #???####?# ##?? | | ???????????????????????????# #?????????# ##??? | | ???????????????????????????## #??????????###???? | | ????????????????????????????## #????????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeTeslaAutohacker Manual? 0 Play Time 00:24:25 Cumulative 130.7 hours Start 2023.01.05 @ 18:04:59 End 2023.01.05 @ 19:13:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a287939-a404-4772-92b7-0071f111ab9b