Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.14 @ 22:41:06 Player: epb Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1728) 1728 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5898 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 34/300 Energy 73/100 System Corruption 11% Temperature Hot (283) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Kinecellerator Transmission Jammer Sensor Drone Bay > --- WEAPON ----------- Wave Gun KE Penetrator Gauss Cannon Rocket Launcher Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Improved Signal Interpreter Plasma Cannon [Rating: 64] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Sensor Drone Bay Device Sensor Drone Bay Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Gauss Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . . 1 2 . 1 Weapon 3 | . . . . . . 2 1 Parts Attached 56 | 5 4 2 4 18 2 4 17 Power 11 | 1 1 . 1 5 . 1 2 Engine 8 | 1 . . 1 4 . 1 1 Core 3 | . 1 . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 17 | 2 2 2 . 6 . 1 4 Treads . | . . . . . . . . Leg 13 | 2 2 2 . 6 . 1 . Wheel 1 | . . . . . . . 1 Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Utility 10 | . 1 . 1 2 2 . 4 Device 7 | . . . 1 1 1 . 4 Storage 2 | . 1 . . 1 . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 18 | 2 . . 2 5 . 2 7 Energy Gun 4 | 1 . . . 2 . . 1 Energy Cannon 6 | . . . 1 1 . 1 3 Ballistic Gun 2 | 1 . . . . . . 1 Ballistic Cannon 2 | . . . . 1 . 1 . Launcher 4 | . . . 1 1 . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 31 | . . . 1 6 1 1 22 Power 8 | . . . 1 2 1 . 4 Propulsion 8 | . . . . 2 . 1 5 Utility 8 | . . . . . . . 8 Weapon 7 | . . . . 2 . . 5 Highest Loss Streak 10 | . . . 1 6 1 1 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 81 88 96 91 99 92 69 Engine 9 | . 11 . 4 14 14 6 8 Core 1 | . 2 11 5 1 . . . Leg 27 | . 28 44 44 34 30 25 11 Device 14 | . . . 10 16 23 20 17 Storage 7 | . 10 11 11 9 7 6 4 Processor 2 | . . . . . 6 6 4 Energy Gun 3 | . 14 11 6 2 . . 2 Energy Cannon 3 | . . . 3 4 7 13 2 Ballistic Gun 3 | . 14 11 6 . . . 2 Ballistic Cannon 4 | . . . . 6 7 13 4 Launcher 3 | . . . 3 2 . . 6 Naked Turns 1 | . . . . . . . 1 Heaviest Build 68 | 5 12 12 35 51 52 67 68 Greatest Support 62 | 20 26 46 46 62 62 62 62 Greatest Overweight (x) 17 | . . . . . . 1 17 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 5 8 8 8 10 10 10 10 Average Capacity 8 | 5 7 8 8 8 10 10 9 Most Carried 8 | 2 6 5 8 8 7 6 5 Average Carried 4 | 1 4 4 4 6 6 5 2 Final Capacity 10 | 5 8 8 8 10 10 10 5 Final Carried 8 | 2 6 4 5 8 7 6 1 Class Distribution -------------------- 66% | Mutant 16% | Scavenger-Skirmisher 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Mat Min Mat Fac Fac Fac Matter Collected 1005 | 72 87 . 216 324 32 28 246 Remotely . | . . . . . . . . Salvage Created 1756 | . 179 . 131 592 91 83 680 Parts 99 | . 8 . 10 35 4 3 39 Haulers Intercepted 3 | . . . . 2 . . 1 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 34 | . 4 . 6 12 2 2 8 Guns 13 | . 4 . 3 6 . . . Cannons 16 | . . . 2 4 2 2 6 AOE 5 | . . . 1 2 . . 2 Classes Destroyed 10 | . 1 . 2 3 . . 4 Worker 3 | . . . . . . . 3 Builder 2 | . . . . 1 . . 1 Hauler 3 | . . . . 2 . . 1 Recycler 1 | . . . . . . . 1 Watcher 3 | . . . . . . . 3 Swarmer 4 | . . . 4 . . . . Grunt 18 | . 4 . 1 7 2 2 2 Brawler 1 | . . . 1 . . . . Sentry 7 | . . . . 5 . . 2 Programmer 4 | . . . . . . . 4 Best Kill Streak 6 | . 2 . 3 4 1 2 6 Combat Bots Only 3 | . 2 . 3 3 1 2 2 Max Kills in Single Turn 5 | . 1 . 2 2 1 1 5 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 2 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Damage Taken 4152 | . 196 . 208 642 436 75 2595 Core 1122 | . 32 . . 29 57 . 1004 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 95 | 100 87 . 100 94 91 100 . Volleys Fired 104 | . 12 . 12 28 6 4 42 Largest 4 | . 2 . 2 2 2 4 3 Hottest 237 | . 60 . 113 128 128 237 194 Shots Fired 215 | . 24 . 24 43 12 15 97 Gun 98 | . 24 . 20 18 . . 36 Cannon 97 | . . . 2 17 12 15 51 Launcher 20 | . . . 2 8 . . 10 Special . | . . . . . . . . Kinetic 87 | . 12 . 10 10 6 8 41 Thermal 108 | . 12 . 12 25 6 7 46 Explosive 20 | . . . 2 8 . . 10 Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 7 . 6 11 4 5 10 Robot Miss Streak 6 | . 2 . 1 6 1 2 4 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 3 | . 2 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 133 | . 18 . 16 26 7 11 55 Core Hits 85 | . 9 . 9 30 6 4 27 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . 2 3 . . Burn 1 | . . . . 1 . . . Blast 4 | . . . . 1 3 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4722 | . 185 . 356 1187 222 287 2485 Guns 1109 | . 178 . 137 275 . . 519 Cannons 1854 | . . . 52 338 222 287 955 Explosions 1750 | . . . 167 574 . . 1009 Melee . | . . . . . . . . Ramming 9 | . 7 . . . . . 2 Kinetic 1354 | . 67 . 48 157 168 207 707 Thermal 2100 | . 111 . 141 456 54 80 1258 Explosive 1259 | . . . 167 574 . . 518 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . . . 11 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . . . 8 Message Errors 2 | . . . . . . . 2 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 239 | . . . . 35 . . 204 Projectiles 36 | . . . . . . . 36 Explosions 203 | . . . . 35 . . 168 Melee . | . . . . . . . . Knockbacks 8 | . . . . . 1 4 3 Impact . | . . . . . . . . Kinetic 8 | . . . . . 1 4 3 Secondary . | . . . . . . . . Self-Inflicted Damage 260 | . . . 63 40 . . 157 Shots 9 | . . . 2 1 . . 6 Rammed 3 | . . . . . . . 3 Targets Rammed 6 | . 2 . 1 . . . 3 Kicked 3 | . 2 . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 850 | . 109 . 84 320 212 515 850 Average Temperature 180 | . 54 . 25 99 95 267 295 Received Heat Transfer 1098 | . 108 . 24 324 201 36 405 Effects 39 | . . . . 1 . 1 37 Shutdowns 9 | . . . . . . . 9 Energy Bleed 4 | . . . . 1 . . 3 Interference 6 | . . . . . . . 6 Matter Decay 4 | . . . . . . . 4 Short Circuit 6 | . . . . . . 1 5 Damage (minor) 4 | . . . . . . . 4 Damage (major) 6 | . . . . . . . 6 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . . 1 4 . . 4 Heat Transferred 3132 | . 250 . 300 905 100 137 1440 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Peak Influence 379 | . 100 42 207 379 258 167 232 Initial 126 | . . 42 16 2 95 126 81 Average 138 | . 35 42 115 225 122 136 135 Maximum Alert Level 1 | . . . 1 1 1 . 1 Low Security (%) 75 | 100 100 100 80 30 79 100 92 Level 1 24 | . . . 19 69 20 . 7 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . . . . 1 4 Investigation . | . . . . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 4 | . 1 . . . . 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Distress Signals 3 | . . . . 2 1 . . Communications Jammed 2 | . . . . 1 . . 1 Distress Signals 2 | . . . . 1 . . 1 Times Spotted 49 | . 5 . 9 12 5 2 16 Peak Tracking Total 7 | . 2 . 5 4 7 2 5 Tactical Retreats 3 | . . . 1 . 2 . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Mat Min Mat Fac Fac Fac Machines Disabled 9 | . . . . 2 . . 7 Max in Single Turn 4 | . . . . 2 . . 4 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Machines Accessed 2 | . . . 2 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 2 | . . . 2 . . . . Successful 2 | . . . 2 . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . 2 . . . . Open Door 2 | . . . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 1 . . . Highest-Rated Group 31 | . . . 31 31 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders 28 | . . . 18 8 2 . . ROAM 12 | . . . 5 7 . . . EXPLORE 2 | . . . . . 2 . . RETURN 14 | . . . 13 1 . . . Ally Attacks 3 | . . . . 3 . . . Total Damage 41 | . . . . 41 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches 24 | . . . 15 7 2 . . Drone Recoveries 23 | . . . 15 6 2 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Mat Min Mat Fac Fac Fac Turns Passed 2792 | 74 258 48 463 685 251 136 877 Spaces Moved 1713 | 61 174 39 344 449 184 90 372 Core 180 | 13 . . . . . . 167 Treads . | . . . . . . . . Legs 1499 | 48 174 39 344 449 184 90 171 Wheels 11 | . . . . . . . 11 Hover 23 | . . . . . . . 23 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 122 50 Average Speed 134 | 105 120 120 120 120 122 129 183 Slowest Speed 900 | 120 120 120 120 122 122 193 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 5 28 7 59 35 8 2 13 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 232 | . . . 25 74 2 . 131 Melee . | . . . . . . . . Projectile 23 | . . . . 9 2 . 12 AOE 209 | . . . 25 65 . . 119 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Total 2013 | 69 199 40 373 548 198 99 487 Wait 92 | . 6 . 6 34 6 . 40 Move 1706 | 60 173 38 343 448 183 89 372 Hop . | . . . . . . . . Pick Up 30 | 4 2 . 5 12 1 1 5 Fast Attach 13 | 3 . . . 3 . 2 5 Attach 28 | 2 1 2 4 6 2 2 9 Detach . | . . . . . . . . Swap 15 | . 3 . . 9 . . 3 Drop 19 | . . . 2 8 . 1 8 Fire 104 | . 12 . 12 28 6 4 42 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick 3 | . 2 . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 75 | -11/Junkyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Propulsion x2 364 | -9/Materials | Discovered new exit (range 13) 381 | -9/Materials | Entered Mines 392 | -9/Mines | Found the Drone Emporium 399 | -9/Mines | Found Prototype Device 400 | -9/Mines | Identified Sensor Drone Bay 489 | -9/Mines | Discovered new exit (range 34) 625 | -9/Mines | Learned 2 Materials zone layouts 629 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 708 | -9/Mines | Escorted by a lone wolf Derelict 844 | -9/Mines | Entered Materials 844 | -8/Materials | Accompanied by 1 ally 844 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1069 | -8/Materials | Lost 6 parts (2p2n2w) 1181 | -8/Materials | Discovered new exit (range 33) 1529 | -8/Materials | Entered Factory 1529 | -7/Factory | Evolved 2 slots: Utility x2 1608 | -7/Factory | Discovered new exit (range 64) 1779 | -7/Factory | Identified exit to Factory 1780 | -7/Factory | Entered another Factory area 1780 | -6/Factory | Evolved 2 slots: Weapon x2 1857 | -6/Factory | Discovered new exit (range 6) 1893 | -6/Factory | Identified exit to Factory 1916 | -6/Factory | Entered another Factory area 1916 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2200 | -5/Factory | Build established: Scavenger-Skirmisher 2647 | -5/Factory | Core integrity fell below 50% 2661 | -5/Factory | Lost 10 parts (2p5u3w) 2727 | -5/Factory | System corruption reached 10% 2781 | -5/Factory | Core integrity fell below 20% 2793 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02787_ Penetrated by Slug. 02787_ Slug penetrates G-50 Soldier. 02788_ U-05 Engineer lays Concrete. 02788_ Mic. Fission Core destroyed. 02788_ U-05 Engineer lays Concrete. 02789_ Overheating: Antigrav System damaged (-11). 02789_ U-05 Engineer builds a Wall. 02789_ K-01 Serf collects debris. 02789_ U-05 Engineer lays Concrete. 02790_ K-01 Serf collects debris. 02790_ R-10 Processor collects Prototype Power Core. 02790_ Antigrav System destroyed. 02790_ K-01 Serf collects debris. 02790_ U-05 Engineer lays Concrete. 02791_ Overheating: Antigrav System damaged (-6). 02792_ U-05 Engineer lays Concrete. 02792_ Antigrav System destroyed. 02793_ K-01 Serf collects debris. 02793_ U-05 Engineer lays Concrete. 02793_ K-01 Serf collects debris. 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Challenges ------------ None Game ------ Seed BottomlessZioniteMantle Manual? 0 Play Time 00:36:34 Cumulative 12.7 hours Start 2023.11.14 @ 22:04:28 End 2023.11.14 @ 22:41:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 14/TerminusBold Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f1bcddc1-eee7-4cb5-a960-398547acccdd