Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.18 @ 00:43:29 Player: User Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1508) 1508 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 4899 Bonus ------- High Alert Combat Kills 141 Entered Garrisons 200 Cogmind --------- Core Integrity 95/700 Matter 286/300 Energy 69/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Cooling System Small Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Heavy Ion Cannon > --- INVENTORY -------- (None) [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Slots Evolved 6 | . . 2 . . . 4 Power 2 | . . 1 . . . 1 Propulsion 1 | . . . . . . 1 Utility 2 | . . 1 . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 59 | 7 1 4 5 7 9 26 Power 9 | 2 . 1 . 1 1 4 Engine 7 | 2 . . . 1 1 3 Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 16 | 2 . . . 2 4 8 Treads 3 | . . . . . . 3 Leg 6 | 2 . . . 2 1 1 Wheel 5 | . . . . . 3 2 Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 12 | 1 . 1 2 . 3 5 Device 4 | . . 1 . . 1 2 Storage 3 | 1 . . . . 1 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . . 2 . 1 2 Artifact . | . . . . . . . Weapon 22 | 2 1 2 3 4 1 9 Energy Gun 6 | 2 . 2 1 . . 1 Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 7 | . . . 1 3 1 2 Ballistic Cannon . | . . . . . . . Launcher 6 | . 1 . . 1 . 4 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 Parts Lost 40 | . . . 3 8 . 29 Power 7 | . . . 1 3 . 3 Propulsion 11 | . . . . 1 . 10 Utility 9 | . . . . 2 . 7 Weapon 13 | . . . 2 2 . 9 Highest Loss Streak 11 | . . . 2 7 . 11 Average Slot Usage (%) 75 | . 85 81 91 79 72 66 Engine 6 | . 14 11 6 10 . 6 Core 4 | . . 11 11 5 . 3 Leg 13 | . 28 22 22 21 14 3 Wheel 4 | . . . . . 7 6 Flight 1 | . . . . . . 4 Device 8 | . . 4 11 5 10 9 Storage 9 | . 14 11 11 11 11 6 Protection 4 | . . . 9 5 7 3 Energy Gun 6 | . 22 19 12 5 . 1 Energy Cannon 3 | . . . 6 6 . 3 Ballistic Gun 7 | . . . 1 10 22 7 Impact Weapon 1 | . . . . . . 3 Naked Turns 3 | . . . . . . 3 Heaviest Build 61 | 11 13 19 29 25 45 61 Greatest Support 44 | 20 20 20 20 20 28 44 Greatest Overweight (x) 5 | . . . 1 1 2 5 Average Overweight (x) 1 | . . . . . . 2 Largest Inventory Capacity 12 | 6 6 6 6 6 12 12 Average Capacity 8 | 4 6 6 6 6 8 10 Most Carried 9 | 3 6 6 6 6 8 9 Average Carried 4 | 1 3 5 5 5 5 3 Final Capacity 12 | 6 6 6 6 6 12 4 Final Carried 8 | 2 6 6 6 5 8 1 Class Distribution -------------------- 63% | Mutant 29% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -9 -7 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Matter Collected 936 | 255 74 71 48 83 68 337 Remotely 100 | . . . . . 68 32 Salvage Created 1343 | . 333 84 449 170 . 307 Parts 82 | . 27 3 25 15 . 12 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 36 | . 7 2 10 11 . 6 Melee 1 | . . . . . . 1 Guns 17 | . 1 2 3 8 . 3 Cannons 9 | . . . 7 1 . 1 AOE 9 | . 6 . . 2 . 1 Classes Destroyed 10 | . 5 1 . 2 . 2 Builder 2 | . 2 . . . . . Hauler 1 | . 1 . . . . . Recycler 1 | . 1 . . . . . Watcher 2 | . 1 . . . . 1 Swarmer 9 | . . . . 8 . 1 Grunt 14 | . 7 . 5 1 . 1 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . 1 . . Sentry 9 | . . 2 5 1 . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 12 | . 12 1 4 6 . 4 Combat Bots Only 7 | . 7 1 4 6 . 4 Max Kills in Single Turn 5 | . 5 1 1 2 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 . . 2 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Damage Taken 4109 | . 126 125 185 1047 . 2626 Core 876 | . 11 46 49 165 . 605 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 95 . . . 35 . Volleys Fired 98 | . 9 6 18 22 1 42 Largest 3 | . 2 2 2 2 2 3 Hottest 165 | . 80 105 165 145 40 120 Shots Fired 174 | . 18 12 31 40 2 71 Gun 117 | . 10 12 20 28 2 45 Cannon 35 | . . . 11 11 . 13 Launcher 22 | . 8 . . 1 . 13 Special . | . . . . . . . Kinetic 68 | . . . 6 19 2 41 Thermal 68 | . 10 12 22 11 . 13 Explosive 22 | . 8 . . 1 . 13 Electromagnetic 16 | . . . 3 9 . 4 Robot Hit Streak 9 | . 4 9 7 6 . 7 Robot Miss Streak 7 | . 1 2 7 4 . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 112 | . 11 8 24 22 . 47 Core Hits 85 | . 18 9 18 13 . 27 Critical Hits 1 | . . . . 1 . . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 4 | . . . . . . 4 Impact 4 | . . . . . . 4 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2957 | . 680 148 509 538 . 1082 Guns 971 | . 43 148 171 152 . 457 Cannons 734 | . . . 338 124 . 272 Explosions 1156 | . 637 . . 262 . 257 Melee 61 | . . . . . . 61 Ramming 35 | . . . . . . 35 Kinetic 584 | . . . 36 128 . 420 Thermal 1016 | . 43 148 429 124 . 272 Explosive 1156 | . 637 . . 262 . 257 Electromagnetic 105 | . . . 44 24 . 37 Impact 61 | . . . . . . 61 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . . 13 Average Corruption 10 | . . . . . . 10 Corruption Purged . | . . . . . . . Effects 31 | . . . . . . 31 Message Errors 3 | . . . . . . 3 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 4 | . . . . . . 4 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 2 | . . . . . . 2 Misfires 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Targeting Errors 6 | . . . . . . 6 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 59 | . 9 . 2 28 . 20 Projectiles 8 | . . . 2 1 . 5 Explosions 44 | . 9 . . 27 . 8 Melee 7 | . . . . . . 7 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 110 | . 12 . . 90 . 8 Shots 2 | . 1 . . 1 . . Rammed 18 | . . . . . . 18 Targets Rammed 19 | . . . . . . 19 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 354 | . 93 189 219 283 . 354 Average Temperature 97 | . 34 80 68 109 . 151 Received Heat Transfer 939 | . 63 45 66 18 . 747 Effects 5 | . . . . 2 . 3 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . 1 . . Interference 3 | . . . . 1 . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 1 2 . . 1 Heat Transferred 1333 | . 100 195 555 150 . 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Peak Influence 1066 | . 263 200 388 362 345 1066 Initial 1044 | . . 110 84 122 162 1044 Average 497 | . 100 151 223 213 240 939 Maximum Alert Level 3 | . 1 1 1 1 1 3 Low Security (%) 33 | 100 66 72 49 53 45 . Level 1 25 | . 33 27 50 46 54 . Level 2 . | . . . . . . . Level 3 40 | . . . . . . 99 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . 4 . . 3 Investigation 2 | . . . 1 . . 1 Extermination 1 | . . . . . . 1 Reinforcement 1 | . 1 . . . . . Assault 1 | . . . . . . 1 Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 12 2 10 16 19 18 Peak Tracking Total 8 | . 7 1 3 8 8 6 Tactical Retreats 6 | . 1 . . 1 . 4 Traps | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Traps Triggered 4 | . . . 1 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Machines Disabled 3 | . . . 1 2 . . Max in Single Turn 2 | . . . 1 2 . . Phase Generator 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Machines Accessed 17 | . 2 . 6 . 7 2 Terminals 9 | . 1 . 4 . 3 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . 1 . . . Recycling Units 5 | . 1 . . . 4 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 39 | . 3 . 13 . 20 3 Successful 25 | . 3 . 8 . 13 1 Failed 14 | . . . 5 . 7 2 Catastrophic 3 | . . . 1 . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 23 | . 2 . 8 . 11 2 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . 3 . . . Recycling Units 10 | . 1 . . . 9 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 12 | . 2 . 4 . 6 . Record 1 | . . . . . 1 . Prototype ID Bank 3 | . 1 . . . 2 . Open Door 1 | . . . 1 . . . Emergency Access Points 2 | . 1 . 1 . . . Garrison Index 1 | . . . 1 . . . Alert Level 2 | . . . 1 . 1 . Maintenance Status 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 3 | . . . 3 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Refit 1 | . . . 1 . . . Recycling Unit Hacks 8 | . 1 . . . 7 . Report Inventory 3 | . . . . . 3 . Retrieve Components 5 | . 1 . . . 4 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 . 4 . 5 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . 1 . . . 7 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Turns Passed 2253 | 75 212 87 403 216 335 925 Spaces Moved 1174 | 54 149 46 187 104 260 374 Core 14 | 6 . . . . . 8 Treads 69 | . . . . . . 69 Legs 761 | 48 149 46 187 104 78 149 Wheels 293 | . . . . . 182 111 Hover . | . . . . . . . Flight 37 | . . . . . . 37 Fastest Speed 50 | 50 120 120 120 120 100 50 Average Speed 143 | 112 120 120 144 132 114 181 Slowest Speed 270 | 120 120 120 150 150 120 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 27 8 30 39 56 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 183 | . 68 . . 80 . 35 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 182 | . 68 . . 80 . 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Total 1562 | 68 164 65 284 137 293 551 Wait 108 | . . 8 64 . 11 25 Move 1169 | 53 148 45 187 103 259 374 Hop . | . . . . . . . Pick Up 56 | 8 5 2 7 4 10 20 Fast Attach . | . . . . . . . Attach 44 | 6 . 2 4 4 4 24 Detach . | . . . . . . . Swap 15 | 1 1 2 1 3 5 2 Drop 13 | . 1 . 3 1 3 5 Fire 98 | . 9 6 18 22 1 42 Melee 4 | . . . . . . 4 Ram 7 | . . . . . . 7 Kick . | . . . . . . . Crush 12 | . . . . . . 12 Escape Stasis 36 | . . . . . . 36 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison -9/Recycling -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 12) 262 | -10/Materials | Destroyed 7 combat bots 288 | -10/Materials | Entered another Materials area 288 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 300 | -9/Materials | Discovered new exit (range 16) 332 | -9/Materials | Build established: Mutant 375 | -9/Materials | Entered Storage 473 | -9/Storage | Garrison activated, responded to threat 767 | -9/Storage | Repaired Lgt. Armor Plating 778 | -9/Storage | Identified exit to Garrison 778 | -9/Storage | Entered Garrison 853 | -9/Garrison | Triggered checkpoint 890 | -9/Garrison | Core integrity fell below 50% 925 | -9/Garrison | Lost 7 parts (2p1n2u2w) 975 | -9/Garrison | Phase Generator disabled 979 | -9/Garrison | Discovered new exit (range 13) 994 | -9/Garrison | Entered Recycling 1037 | -9/Recycling | Spotter reported a threat 1057 | -9/Recycling | Spotter reported a threat 1057 | -9/Recycling | Spotter reported a threat 1070 | -9/Recycling | Spotter reported a threat 1082 | -9/Recycling | Spotter reported a threat 1090 | -9/Recycling | Spotter reported a threat 1104 | -9/Recycling | Spotter reported a threat 1110 | -9/Recycling | Spotter reported a threat 1132 | -9/Recycling | Spotter reported a threat 1135 | -9/Recycling | Spotter reported a threat 1157 | -9/Recycling | Spotter reported a threat 1164 | -9/Recycling | Spotter reported a threat 1167 | -9/Recycling | Spotter reported a threat 1203 | -9/Recycling | Spotter reported a threat 1209 | -9/Recycling | Spotter reported a threat 1210 | -9/Recycling | Spotter reported a threat 1220 | -9/Recycling | Spotter reported a threat 1261 | -9/Recycling | Spotter reported a threat 1263 | -9/Recycling | Spotter reported a threat 1264 | -9/Recycling | Spotter reported a threat 1270 | -9/Recycling | Spotter reported a threat 1272 | -9/Recycling | Spotter reported a threat 1273 | -9/Recycling | Spotter reported a threat 1273 | -9/Recycling | Spotter reported a threat 1290 | -9/Recycling | Spotter reported a threat 1294 | -9/Recycling | Discovered new exit (range 16) 1317 | -9/Recycling | Spotter reported a threat 1329 | -9/Recycling | Entered Factory 1329 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1535 | -7/Factory | Lost 11 parts (1p3n2u5w) 1589 | -7/Factory | System corruption reached 10% 1638 | -7/Factory | Lost 4 parts (1p1n1u1w) 1779 | -7/Factory | Build established: Scavenger-Mutant 1996 | -7/Factory | Lost 4 parts (2n1u1w) 2129 | -7/Factory | First assault squad dispatched 2245 | -7/Factory | Core integrity fell below 50% 2254 | -7/Factory | Core integrity fell below 20% 2254 | -7/Factory | Self-destructed Last Messages --------------- System corrupted: Matter fused (-6). R-06 Scavenger collects Rnf. Deuterium Engine. U-05 Engineer repairs door. Slammed into I-36 Angel. Lgt. Treads destroyed. Acquired Imp. Light Armor Plating. R-06 Scavenger collects Mace. Slammed into G-47 Trooper. Xenon Bombardment Thruster destroyed. Slammed into G-47 Trooper. Lgt. Treads destroyed. Slammed into G-47 Trooper. Sml. Storage Unit destroyed. Slammed into G-47 Trooper. Slammed into U-05 Engineer. Slammed into P-60 Hacker. Imp. Cooling System permanently disabled. Destabilizing: Short circuit. Slammed into P-60 Hacker. Broken Imp. Cooling System destroyed. 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