Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 17:02:14 Player: Fazzonamite Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (59) 295 Value Destroyed (2339) 2339 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 9894 Bonus ------- Pacifist 200 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Makeshift Hacking Suite Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Matter Compressor (250) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Targeting Computer Improved Melee Analysis Suite Makeshift Light Armor Plating Makeshift Hacking Suite Mini Drone Bay > --- WEAPON ----------- Advanced Datajack Centrium Greatsword > --- INVENTORY -------- Light Fission Core Light Antimatter Reactor Flexi-carbon Leg Xenon Bombardment Thruster Advanced Cryofiber Web Matter Compressor Field Laser Makeshift Laser Plasma Rifle Plasma Rifle [Rating: 97] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Melee Analysis Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Shock Bomb Launcher Slashing Weapon Centrium Greatsword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Gar Slots Evolved 14 | . . 2 2 2 . 2 2 . . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 3 | . . 1 . . . 1 . . . 1 . . . . Utility 8 | . . 1 2 1 . 1 1 . . 1 . . 1 . Weapon 2 | . . . . 1 . . . . . . . . 1 . Parts Attached 109 | 6 . 17 11 . 10 7 4 10 . 17 13 3 6 5 Power 11 | 1 . 2 . . 1 1 . . . 2 2 1 . 1 Engine 6 | 1 . 2 . . 1 1 . . . 1 . . . . Core 1 | . . . . . . . . . . . 1 . . . Reactor 4 | . . . . . . . . . . 1 1 1 . 1 Propulsion 33 | 2 . 4 3 . 6 2 1 1 . 8 3 . 2 1 Treads . | . . . . . . . . . . . . . . . Leg 16 | 2 . 4 . . . 1 . 1 . 7 . . . 1 Wheel 3 | . . . 3 . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . Flight 13 | . . . . . 6 . 1 . . 1 3 . 2 . Utility 33 | 1 . 5 3 . 2 3 2 5 . 5 3 2 1 1 Device 8 | . . . . . 1 . . 1 . 3 1 1 . 1 Storage 2 | 1 . . . . . . . . . 1 . . . . Processor 11 | . . . 2 . 1 3 1 1 . 1 1 . 1 . Hackware 2 | . . . . . . . . 1 . . 1 . . . Protection 10 | . . 5 1 . . . 1 2 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 2 . 6 5 . 1 1 1 4 . 2 5 . 3 2 Energy Gun 14 | 2 . 1 . . . . . 4 . . 4 . 1 2 Energy Cannon 4 | . . 2 1 . . . . . . . . . 1 . Ballistic Gun 4 | . . 3 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . 2 . . . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . 1 . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . 1 . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . 1 . . . . Parts Lost 57 | . 1 7 5 . 8 7 . 2 . 4 9 . 4 10 Power 8 | . . 1 1 . 1 1 . . . 1 2 . . 1 Propulsion 17 | . . 3 1 . 5 1 . . . . 4 . 1 2 Utility 17 | . . . 1 . 1 4 . . . 2 2 . 3 4 Weapon 15 | . 1 3 2 . 1 1 . 2 . 1 1 . . 3 Highest Loss Streak 10 | . 1 2 5 . 7 6 . 1 . 4 3 . 4 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 83 90 80 38 56 47 36 61 64 73 80 52 60 27 Engine 4 | . 14 10 8 . 3 3 . . . 3 . . . . Leg 14 | . 28 28 13 . . 2 . 5 5 16 18 . . . Flight 1 | . . . . . 11 . 5 . . . 1 10 10 2 Device 3 | . . . . . 2 2 . 5 5 5 9 2 3 . Storage 6 | . 14 11 9 7 7 5 . . . 3 5 5 4 . Processor 15 | . . . 10 15 16 26 20 26 29 22 20 21 22 9 Hackware 3 | . . . . . . . . 4 5 5 5 10 9 9 Protection 8 | . . 19 17 . . . 4 7 5 5 . 3 3 . Energy Gun 5 | . 26 6 . . . . . 7 11 . 10 . . 1 Energy Cannon 1 | . . 5 6 . . . . . . . . . . . Ballistic Gun 2 | . . 9 6 . . . . . . . . . . . Launcher 1 | . . . 3 . . . 4 1 . . 2 . . . Slashing Weapon 1 | . . . . 7 6 4 . . . 4 . . 2 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 45 | 12 12 21 21 8 17 22 6 16 10 42 45 15 27 14 Greatest Support 96 | 20 20 33 20 10 18 20 6 16 16 96 94 15 24 16 Greatest Overweight (x) 6 | 2 . 1 2 . 2 6 . . . 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 5 5 5 10 10 10 10 5 Average Capacity 8 | 7 8 8 8 8 8 7 5 5 5 8 10 10 9 5 Most Carried 10 | 5 3 8 8 6 8 8 5 5 5 10 10 10 10 4 Average Carried 7 | 2 2 6 7 6 6 7 3 4 5 8 8 9 9 2 Final Capacity 10 | 8 8 8 8 8 8 5 5 5 5 10 10 10 5 5 Final Carried 10 | 2 3 8 6 6 7 5 5 5 5 10 10 10 5 2 Class Distribution -------------------- 52% | Mutant 15% | Hacker-Mutant 13% | Scavenger-Gunner 6% | Scavenger-Gladiator 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Scavenger-Gladiator | -4/Factory Scavenger-Gunner | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Gar Matter Collected 1945 | 225 . 326 460 . 55 70 . 155 . 380 145 40 . 89 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2855 | . . 582 618 . 67 127 . 59 . 539 632 . . 231 Parts 144 | . . 36 38 . 6 6 . 3 . 23 17 . . 15 Haulers Intercepted 2 | . . 1 1 . . . . . . . . . . . Recyclers Shooed 4 | . . 1 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 2 2 . 7 . . . Prevented 5 | . . . . . . . . 2 . . 3 . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Gar Combat Hostiles Destroyed 44 | . . 9 9 . 1 2 . 2 . 5 11 . . 5 Melee 13 | . . . 1 . 1 2 . . . 5 . . . 4 Guns 14 | . . 6 . . . . . 2 . . 5 . . 1 Cannons 6 | . . 3 3 . . . . . . . . . . . AOE 8 | . . . 5 . . . . . . . 3 . . . Classes Destroyed 15 | . . 6 3 . 1 . . 2 . . 3 . . . Worker 3 | . . 1 2 . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . Hauler 2 | . . 1 1 . . . . . . . . . . . Recycler 5 | . . . 4 . . . . . . 1 . . . . Watcher 4 | . . 1 2 . . . . . . 1 . . . . Swarmer 9 | . . . . . . . . 1 . . 5 . . 3 Cutter 2 | . . . 2 . . . . . . . . . . . Grunt 17 | . . 3 3 . . 1 . . . 5 3 . . 2 Duelist 1 | . . 1 . . . . . . . . . . . . Sentry 11 | . . 5 4 . . 1 . . . . 1 . . . Specialist 1 | . . . . . 1 . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 9 | . . 4 9 . 1 2 . 1 . 4 4 . . 2 Combat Bots Only 4 | . . 3 3 . 1 2 . 1 . 3 4 . . 2 Max Kills in Single Turn 5 | . . 1 5 . 1 1 . 1 . 1 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . . . . . 2 . . . Melee 1 | . . . 1 . 1 1 . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Gar Hostile Shots Fired 643 | . 27 75 50 . 22 90 3 51 . 67 75 2 66 115 Missed 215 | . 13 16 18 . 6 27 2 20 . 22 17 . 37 37 Damage Taken 8557 | . 177 890 1001 . 415 692 23 531 . 1246 1117 42 699 1724 Core 2643 | . 24 128 475 . 121 207 . 70 . 92 177 42 108 1199 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 92 | . . 27 57 . . . . 8 . . . . . . Core Remaining (%) 74 | 100 90 68 13 . 82 75 . . 93 . . 72 . . Volleys Fired 116 | . 1 49 21 . . . . 7 . . 29 . 2 7 Largest 3 | . 2 2 2 . . . . 2 . . 3 . 2 2 Hottest 231 | . 80 116 93 . . . . 140 . . 231 . 194 128 Shots Fired 207 | . 2 85 42 . . . . 11 . . 56 . 3 8 Gun 146 | . 2 63 12 . . . . 9 . . 51 . 1 8 Cannon 36 | . . 22 12 . . . . . . . . . 2 . Launcher 25 | . . . 18 . . . . 2 . . 5 . . . Special . | . . . . . . . . . . . . . . . Kinetic 56 | . . 44 12 . . . . . . . . . . . Thermal 92 | . . 12 12 . . . . 7 . . 51 . 3 7 Explosive 20 | . . . 18 . . . . 2 . . . . . . Electromagnetic 39 | . 2 29 . . . . . 2 . . 5 . . 1 Robot Hit Streak 19 | . . 19 7 . . . . 7 . . 17 . 5 8 Robot Miss Streak 6 | . 2 6 2 . . . . 1 . . 3 . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 185 | . . 60 28 . 4 13 . 8 . 13 39 . 3 17 Core Hits 105 | . . 25 33 . 1 5 . 4 . 7 20 . 1 9 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . . . 2 . . . 2 6 . . 1 Burn 6 | . . . . . . . . . . . 6 . . . Sever 5 | . . . . . . 2 . . . 2 . . . 1 Melee Attacks 66 | . . . 4 . 4 14 . . . 19 . . 11 14 Impact . | . . . . . . . . . . . . . . . Slashing 64 | . . . 4 . 2 14 . . . 19 . . 11 14 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 3 . . . . 1 . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6002 | . . 845 1557 . 121 516 . 219 . 997 1166 . 99 482 Guns 1739 | . . 468 109 . . . . 129 . . 881 . 23 129 Cannons 623 | . . 344 203 . . . . . . . . . 76 . Explosions 1583 | . . 30 1178 . . . . 90 . . 285 . . . Melee 2034 | . . . 67 . 121 516 . . . 997 . . . 333 Ramming 23 | . . 3 . . . . . . . . . . . 20 Kinetic 316 | . . 207 109 . . . . . . . . . . . Thermal 1585 | . . 169 203 . . . . 129 . . 881 . 99 104 Explosive 1268 | . . . 1178 . . . . 90 . . . . . . Electromagnetic 776 | . . 466 . . . . . . . . 285 . . 25 Impact . | . . . . . . . . . . . . . . . Slashing 2034 | . . . 67 . 121 516 . . . 997 . . . 333 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . 5 5 Average Corruption 4 | . . . . . . . . . . . . . 2 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 88 | . . . 54 . . . . . . 20 . . . 14 Projectiles . | . . . . . . . . . . . . . . . Explosions 54 | . . . 54 . . . . . . . . . . . Melee 34 | . . . . . . . . . . 20 . . . 14 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 177 | . . 25 82 . . . . . . . 66 . . 4 Shots 7 | . . 1 2 . . . . . . . 4 . . . Rammed 7 | . . . . . . . . . . . . . . 7 Targets Rammed 18 | . . 2 . . . . . . . . . . . 16 Kicked 11 | . . 2 . . . . . . . . . . . 9 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 300 | . 18 300 196 . . . . 66 . 29 126 . 133 22 Average Temperature 87 | . 8 113 54 . . . . 23 . 17 58 . 71 14 Received Heat Transfer 1645 | . 141 393 81 . . 288 9 90 . 204 124 9 48 258 Effects 1 | . . 1 . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . 3 . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . . 3 . . . Parts Melted 12 | . . . 1 . . . . 1 . . 8 . . 2 Heat Transferred 3756 | . . 346 370 . . . . 300 . . 2407 . 111 222 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Gar Peak Influence 398 | . 30 129 398 171 129 89 63 . . 183 . . 360 194 Initial 171 | . . 8 53 171 119 30 18 . . . . . 10 94 Average 89 | . 11 52 149 171 116 47 29 . . 76 . . 150 137 Maximum Alert Level 1 | . . . 1 . . . . . . . . . 1 . Low Security (%) 91 | 100 100 100 79 100 100 100 100 . . 100 . . 69 100 Level 1 8 | . . . 20 . . . . . . . . . 30 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 1 2 . 1 1 . . . 3 . . 5 . Investigation 4 | . 1 1 . . . 1 . . . 1 . . . . Extermination 1 | . . . . . . . . . . . . . 1 . Reinforcement 9 | . . . 2 . 1 . . . . 2 . . 4 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Gar Distress Signals 3 | . . 2 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 140 | . 9 21 16 . 5 4 6 8 . 11 14 2 29 15 Peak Tracking Total 10 | . 8 6 4 . 4 3 6 4 . 3 4 2 10 9 Tactical Retreats 17 | . . 2 2 . . . . 2 . 2 1 . 6 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Gar Traps Triggered 3 | . . 2 . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . . Triggered 2 | . . . . . . . . 1 . 1 . . . . Most Traps Carried 2 | . . . . . . . . 2 2 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Gar Machines Disabled 2 | . . . 2 . . . . . . . . . . . Max in Single Turn 2 | . . . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Gar Machines Accessed 16 | . 1 3 2 1 . 1 2 1 . 1 1 . 2 1 Terminals 14 | . 1 3 2 1 . 1 2 . . 1 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 37 | . 4 11 2 1 . 3 3 1 . 3 1 . 5 3 Successful 16 | . . 5 1 1 . 1 2 1 . 2 1 . 2 . Failed 21 | . 4 6 1 . . 2 1 . . 1 . . 3 3 Catastrophic 5 | . . 3 1 . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 16 | . 4 8 1 . . . . . . . . . 3 . Terminals 35 | . 4 11 2 1 . 3 3 . . 3 1 . 4 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Terminal Hacks 14 | . . 4 1 1 . 1 2 1 . 2 1 . 1 . Record 4 | . . . . . . . . . . 2 1 . 1 . Robot Analysis 1 | . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . 1 . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 3 1 . . 1 1 . . 1 . . 1 1 Full Trace Events 5 | . 1 1 . . . 1 . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Gar Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 9 | . . . . . . . . 4 1 3 . . . 1 EXPLORE 8 | . . . . . . . . 4 1 2 . . . 1 RETURN 1 | . . . . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Gar Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . 3 2 . . Drone Launches 12 | . . . . . . . . 6 1 3 . . . 2 Drone Recoveries 7 | . . . . . . . . 5 1 1 . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . 8 . . . . Traps 5 | . . . . . . . . . . 5 . . . . Emergency Access 3 | . . . . . . . . . . 3 . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Gar Turns Passed 4819 | 50 212 947 594 15 86 173 49 521 147 460 856 133 445 131 Spaces Moved 4182 | 33 172 573 334 18 101 88 104 384 116 270 723 256 953 57 Core 66 | 14 . . 4 . 21 24 . . . . . . . 3 Treads . | . . . . . . . . . . . . . . . Legs 2337 | 19 172 573 213 . . 39 . 384 116 249 572 . . . Wheels 138 | . . . 117 18 3 . . . . . . . . . Hover 25 | . . . . . . 25 . . . . . . . . Flight 1616 | . . . . . 77 . 104 . . 21 151 256 953 54 Fastest Speed 34 | 50 120 120 80 80 34 60 40 120 120 40 34 40 37 45 Average Speed 86 | 110 120 120 110 80 56 133 40 120 120 114 96 40 37 47 Slowest Speed 350 | 150 120 190 190 80 150 350 40 120 120 120 114 40 117 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . 15 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 34 46 39 1 76 4 5 72 29 8 83 24 33 16 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . . . 1 1 . . Known Exits Taken 9 | . . 1 . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . . . . . . . . Scrap Searched 10 | . . . . . . . . 3 . . 4 3 . . Spaces Dug 13 | . . . . . . . . . . 2 . . 11 . Terrain Destroyed 134 | . . 6 89 . . . . 26 . 2 . . 11 . Melee 13 | . . . . . . . . . . 2 . . 11 . Projectile . | . . . . . . . . . . . . . . . AOE 121 | . . 6 89 . . . . 26 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Upp Upp Res Gar Total 5052 | 46 175 751 517 18 125 119 110 432 124 382 831 285 1006 131 Wait 457 | . 2 89 130 . . 8 . 23 9 51 51 26 39 29 Move 4145 | 32 171 572 333 18 100 87 103 383 115 269 722 255 928 57 Hop 10 | . . . . . . . . . . . . . 10 . Pick Up 78 | 8 1 18 10 . 8 3 3 5 . 10 6 . 4 2 Fast Attach 35 | . . 3 1 . 4 5 . 4 . 12 1 2 3 . Attach 61 | 6 . 11 9 . 6 2 3 4 . 1 11 1 2 5 Detach 13 | . . . . . 1 . . . . 3 7 1 1 . Swap 13 | . . 3 1 . . . 1 2 . 4 1 . 1 . Drop 38 | . . 4 8 . 2 . . 4 . 11 3 . 5 1 Fire 116 | . 1 49 21 . . . . 7 . . 29 . 2 7 Melee 66 | . . . 4 . 4 14 . . . 19 . . 11 14 Ram 7 | . . . . . . . . . . . . . . 7 Kick 11 | . . 2 . . . . . . . . . . . 9 Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / Gar) -3/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 5) 218 | -10/Materials | Discovered new exit (range 9) 263 | -10/Materials | Entered another Materials area 263 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 563 | -9/Materials | Discovered new exit (range 16) 627 | -9/Materials | Identified exit to Materials 1210 | -9/Materials | Entered another Materials area 1210 | -8/Materials | Evolved 2 slots: Utility x2 1773 | -8/Materials | Discovered new exit (range 5) 1792 | -8/Materials | Core integrity fell below 50% 1803 | -8/Materials | Core integrity fell below 20% 1804 | -8/Materials | Entered Factory 1804 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1819 | -7/Factory | Identified exit to DSF 1819 | -7/Factory | Entered DSF 1822 | -7/DSF | Lost 5 parts (1p1n1u2w) 1881 | -7/DSF | Additional patrols routed to DSF 1890 | -7/DSF | Discovered new exit (range 16) 1905 | -7/DSF | Entered Factory 1905 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1930 | -6/Factory | Lost 7 parts (1p4n1u1w) 2076 | -6/Factory | Discovered new exit (range 6) 2078 | -6/Factory | Entered another Factory area 2078 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2088 | -5/Factory | Discovered new exit (range 18) 2095 | -5/Factory | Lost 6 parts (1p1n3u1w) 2127 | -5/Factory | Identified exit to Upper Caves 2127 | -5/Factory | Entered Upper Caves 2393 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2527 | -5/Upper Caves | Discovered new exit (range 27) 2646 | -5/Upper Caves | Identified exit to Upper Caves 2648 | -5/Upper Caves | Entered another Upper Caves area 2692 | -5/Upper Caves | Discovered new exit (range 55) 2794 | -5/Upper Caves | Identified exit to Factory 2795 | -5/Upper Caves | Entered Factory 2795 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2852 | -4/Factory | Found Prototype Slashing Weapon 2852 | -4/Factory | Identified Centrium Greatsword 3135 | -4/Factory | Discovered new exit (range 37) 3214 | -4/Factory | Build established: Scavenger-Gladiator 3253 | -4/Factory | Identified exit to Upper Caves 3255 | -4/Factory | Entered Upper Caves 3262 | -4/Upper Caves | Lost 4 parts (1p2u1w) 3336 | -4/Upper Caves | Lost 3 parts (1p1n1u) 3484 | -4/Upper Caves | Learned 8 Research zone layouts 3509 | -4/Upper Caves | Spotted B-86 Titan 3667 | -4/Upper Caves | Build established: Scavenger-Gunner 3671 | -4/Upper Caves | Encountered a Warlord checkpoint 3745 | -4/Upper Caves | Destroyed B-86 Titan 3771 | -4/Upper Caves | Lost 3 allies 3992 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4033 | -4/Upper Caves | Lost 3 parts (1p2n) 4097 | -4/Upper Caves | Discovered new exit (range 19) 4111 | -4/Upper Caves | Identified exit to Upper Caves 4111 | -4/Upper Caves | Entered another Upper Caves area 4115 | -4/Upper Caves | Identified exit to Research 4131 | -4/Upper Caves | Encountered a Warlord checkpoint 4148 | -4/Upper Caves | Learned location of Testing (-2) 4228 | -4/Upper Caves | P-70 Sage assimilated allied 6A-GVR(M) 4244 | -4/Upper Caves | Entered Research 4244 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4245 | -3/Research | Identified exit to Research 4276 | -3/Research | Spotted B-86 Titan 4317 | -3/Research | Spotted B-86 Titan 4363 | -3/Research | Build established: Hacker-Mutant 4518 | -3/Research | Found Enh. Force Lance 4689 | -3/Research | Identified exit to Garrison 4689 | -3/Research | Entered Garrison 4701 | -3/Garrison | Triggered checkpoint 4713 | -3/Garrison | Triggered checkpoint 4713 | -3/Garrison | Lost 4 parts (1n3u) 4769 | -3/Garrison | Core integrity fell below 50% 4813 | -3/Garrison | Core integrity fell below 20% 4820 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04795_ Kicked S-43 Plague. 04795_ Tesla Rifle destroyed. 04796_ Kicked S-43 Plague out of the way. 04798_ Kicked S-43 Plague. 04800_ Field Laser destroyed. 04800_ Kicked S-43 Plague. 04802_ Kicked S-43 Plague out of the way. 04803_ Flexi-carbon Leg destroyed. 04804_ Slammed into S-43 Plague. 04805_ Adv. Signal Interpreter destroyed. 04805_ Slammed into S-43 Plague. 04809_ Penetrated by Slug. 04809_ Slug penetrates S-43 Plague. 04810_ Slammed into S-43 Plague. 04812_ Penetrated by Slug. 04812_ Slug penetrates S-43 Plague. 04812_ S-43 Plague destroyed. 04818_ Penetrated by Slug. 04819_ System corrupted: Matter fused (-9). 04819_ Acquired 9 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????#######################?????????????? | | ???? [[gY@ss%%"#?????????????? | | ???? ##########s###"T"#?????????????? | | ?????????? #????????#s#?#####?????????????? | | ??????????# #????????# ##??????????????????? | | ??????????# #????????# !#??????????????????? | | ??????????# #????????# !#??????????????????? | | ??????????# #????????# !#??????????????????? | | ??????????# ######???# ##??????????????????? | | ??????????# ## #???# #???????????????????? | | ######### =## ##### ###### #??????????? | | [%*= #???????? | | === #???????? | | ######### ########################???????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# ################???????????????? | | ??????????# ????????????? | | ??????????# %% ????????????? | | ??????????# ## ##### ####????????????????? | | ??????????# #? #?????????????????????????? | | ??????????# #??###?????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 28 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 150 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 18 Launcher Accuracy 20 Target Analysis 6 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed ShadingCoilLegs Manual? 0 Play Time 02:23:35 Cumulative 51.4 hours Start 2024.04.23 @ 12:06:21 End 2024.04.23 @ 17:02:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2350ab71-a0b7-41b7-bbd1-b89e671d8c19